Axiom Verge

This game deserves a sequel, it was a great Metroid game with great graphics and music, a lot of different upgrades and powers and a lot of weapons which sadly not all were great but the world was fun to explore if a bit confusing, and it was made by ONE MAN! Take note Nintendo.
What's your opinion Sup Forums?

Indie game developers as of late are doing much better work in the vein of old franchises that they take inspiration from than original developers of said franchises. I'm not sure what to think of it really, on one hand it's nice that people are continuing the legacy and we're getting fantastic games like these, but on the other it's incredibly sad to see ideas of old scrapped and thrown away and feel abandoned as a target audience by the big companies.

Idk because I can't play it for long, every time I try those base hits make me put down the controller and start dancing.

It costs $20 on the nintendo eshop, but I hear it's not exactly worth that much.
I'm a big metroid fan. Is it worth that price tag?

>deserves a sequel, it was a great Metroid
NO it's not. It was pure fucking garbage. Fuck off.

if you can hold out it's going to get a physical release for $25 in Q2 of this year

The current market has been against taking any risk with new IPs or old franchises that isn't a sure success that will sell 2million+, i don't think a new (good) Metroid will cost very much or be very risky for Nintendo to make, especially with how the Switch owners starving for new games to play on their system, but that's makes too much sense for Nintendo to understand.

What risk is there in having small teams churning out GBA-tier games every now and then, while main teams would be working on bigger installments like Breath of the Wild?

One wahoo was deposited in your account.

>hold out, user! it'll cost more later!
The jew is strong with this one.

Uhh no it was garbage because it didn't have Samus in it duhhh

>What risk is there in having small teams churning out GBA-tier games every now and then.
None, but Japanese CEOs don't understand the market and are actually have no idea what's the current market trends are, see Atlus and Bamco and the whole streaming/share button situation.

What is the point of this post?

I like having things on disc with packaging
If you wanted to not have a physical copy you could just pirate it and play it for $0
Besides, with the Wii U being as dead as it is every physical release it gets is notable in their own ways merely for existing
Nintendo is fucking strangling the Wii U to death and I feel pretty burnt by it

Yeah, that's what I was thinking too. But what if we really are out of touch and don't understand fully how game development works? I mean, it's such an on the surface decision that they'd take a long time ago. Maybe we are actually such a small demographic that even this cheap effort made for us wouldn't be worth it?

I thought it was okay, a sequel would be nice if he can refine his formula.
>too many weapons, too many of which are useless bloat
>abilities that make others instantly useless
>lackluster music in some areas
>story gets dumber the farther you get in
>some collectables weren't necessary, like the damage up items, just make a few different weapons that're good.

Music and sfx were really grating to me. After a few minutes shit was physically painful.

The music in the very first section was nice but after that it really was lackluster.

I agree with all your points, that's why there needs to be a sequel because despite all of those flaws it was fun as fuck.

I'd have to agree, when you get the drone warp ability the game opens up big time and it's fucking rad. The grapple was pretty fun too, hated the drill though.

I wound up using some kinda flamethrower weapon because it was the most busted shit

I bought Hollow Knight instead because it was cuter

sorry

Final 1/3 of the game and the last boss were terrible.