What's the back story to Terraria? Every game needs a back story, even if it's just in the manual.
What's the back story to Terraria? Every game needs a back story, even if it's just in the manual
>Every game needs a back story
What do they need it for?
But that's wrong.
Games don't need stories, they need goals, or more specifically a way to determine winners and losers or to decide between success and failure.
define game
a form of play or sport, especially a competitive one played according to rules and decided by skill, strength, or luck.
Oh you know what I mean. Super Mario Bros. is fun and needs skill, but when you're dropped into the world of pipes, mushrooms and turtles, some faggot will start questioning it. The manual is there to say "fuckin' faggot, this is why"
>he doesn't know the back story of checkers.
Actually, no, i didn't know what you meant. As a matter of fact, i didn't want to assume that you were "that faggot" you're talking about.
Also,i may be wrong but i'm pretty sure Terraria doesn't have a back story.
The bosses and environment come together to form some kind of a very loose mythology. Never read into it because who the fuck cares, but I think it's something like
>ancient, abandoned world
>ancient gods in the world that stir up trouble
>you are the last of the humans, fighting against it
>meanwhile, cosmic horrors invade, so we get corruption orbs shooting from the skies, meteors and shit
It's more or less strapped on as an afterthought, and just barely makes sense, that sense being "pretty world with evil ancient horrors".
Whats your back story, faggot?
>he doesnt know his reason for existence
My back story is uneventful save for some acne on the lower portion.
Good luck with that.
Just to add to it, I like the simplicity and the story being non-existent, but still having more-or-less defined progression in an open world. There are some small details like the NPCs "interacting" with each other (well, rather referencing each other in dialogue), and it's more than enough.
of course i do
a failed marriage
Thanks user but it's a very very small amount.
The shit on my face is annoying but could be a lot worse.
Angler is the final boss of the game. Or should I say the ghost of him?
Angler once was a normal fisher boy, he was fishing at the beach like he normally does, then he fell asleep and suddendly from the depths of the ocean appeared Duke Fishron and ate him. The ghost of Angler left floating on the water and he is sleeping because that's how died as, and obviously he is floating on water because ghosts cannot drown.
Another example, when you kill him with a lava trap or let an enemy kill him, he "simply vanishes in a puff of smoke" as the wiki says. The bottom pop-up also reads "Angler has left" instead of "Angler has slain". Wiki tries to make up an excuse that this is because kids cannot be killed in video games. In reality it's because ghosts cannot be killed, they are already dead so they can only "leave".
It's a sad fate for a kid. But why exactly does he want you to catch fish all over the world, from different biomes, from corruption, from ocean, from the sky and deep underground and from honey? Of course because he wants to get his revenge on Duke Fishron, by killing all of his relatives. Of course he cannot do all this himself but he knows someone who can, the Player himself, and rewards him for helping with even more baits and fishing poles.
How many of you actually got the 200 fishing quests achievement before defeating Moon Lord?
>acne on your ass
>shit on your face
it's usually the other way around user, you might want to get that checked
I did because I was bored
Some fuckin programmer put the pipes, turtles and mushrooms there, end of story.
>doing nothing but mining for 20 hours just to get differently coloured gear
it's a shit game, who cares about the lore
Personally I enjoyed the mining and exploration (initially), I didn't enjoy the shitty combat.
Everyone knows the backstory of checkers. Those fucking black niggers stole our good, honest red lands and you need to get them back!
It'd be nice if you could catch quest fish at any time. They can still have their biome requirements, but if I want to fish in the hallow for some crates or whatever, I should be able to get a hallow quest fish once in a while, so it's on hand when the quest comes up.
-The pre-hardmode bosses bow down to the Wall Of Flesh
-In contact with Plantera and the Golem
-Possess laser eye-like abilities
-Control [INSER WORLD NAME HERE] with an iron but fair fist
-Owns hell globally
-Direct descendants of Cthulhu
-Will bankroll the first cities in Otherworld (Fleshgrad will be be the first city)
-Own 99% of Corruption/Crimson spreading facilities on [INSER WORLD NAME HERE]
-First [INSER PLAYER NAME HERE] will in all likelihood be the purifier of [INSER WORLD NAME HERE]
-both eyes is said to have exceptional eye sight such eye sight on [INSER WORLD NAME HERE] has only existed deep in [INSER FRIEND'S WORLD NAME HERE] and [INSER OTHER FRIEND'S WORLD NAME HERE]
-Ancient paintings tells of a hero who will descend upon Earth and will bring an era of darkness, a lot of crimson/corruption and new ores for mining on accident
-The Wall of Flesh is in regular communication with Cthuhlu's brain and the Destroyer, forwarding the word of [INSER PLAYER NAME HERE] to Cthulhu.
-It learned to spit worms in under a week
-The Wall has existed since the beginning of time, only allowed to exist thanks to Cthulhu
-In reality, it's not a timeless being, only the hero named [INSER PLAYERNAME HERE] can defeat Ganno- I mean Wall of Flesh.
are you a bad enough dude
...
>he didn't fight the bosses for the good gear with a wooden sword
Git gud.
the npc's dialogue make a pretty ok backstory
yes good job that's the meme he was referencing
you won this round of "what's the meme"
you too
The player character is responsible for everything bad that attacks the world and your final cruel act is murdering the pacifist monks trying to stop the return of the moon lord
There was a world that was magical. Then almost all magic got trapped in some guy named the guide for some reason. Cthulhu invaded or was already here but then died. His flesh created a festering wound in the world and his eye flew off. Then the Cthulhu in charge of the moon decided to devour the world so he rained orbs on it which spread a corrupting presence but being based on the moon they recoiled at sunflowers. There's a clothier who was cursed to turn into a skeleton and guard a dungeon full of skeletons for some reason. Also there's a lost temple of lizard people who lost/kept the key to their home inside the spirit of their jungle which could only be awakened when giant robots are destroyed for some reason. These robots were built by someone and only show up after all magic has been released, maybe they're powered by magic.
You go around unfucking everything while Moonlord has an autistic fit and chucks meteors until you kill his cult and he finally shows up to slap your shit. Also the party girl mentions partying in Sweden so Terraria was Earth all along.
>mfw systematically destroying the world but pretending that i'm saving it
Fuck you faggot terraria is universally loved.
That lil cunt was my last achievement. Feels nice to be in the top 1% of terraria players.
I like the "your player character is just an asshole who wants to see the world burn" theory.
I mean, you fucking sacrifice your friend's (the guide, who teaches you and protects you) soul to the demons of hell to destroy a massive eldritch abomination to unleash saccharine but ultimately deadly and destructive forces into the world, as well as cause the world's cancer to metastasize.
I kind of imagine it's an assholes bumbling journey from swatting at slimes to completely accidentally summoning not-cthulu because he's just too eager to smack shit around with the cool shit it makes. Like, maybe he went there to start a settlement and be it's protector, but over time the allure of "dat loot, senpai" drives you mad and you must challenge worse and worse things.
Maybe it starts with gazing into the eye of cthulu. It's the first boss that makes you fight it eventually, and till then, you are just a guy building a town
>required biome has no body of water
>make a lake
>after weeks of playing still can't complete quest
Fuck this shit
The trick is you gotta game the lil asshole.
You can fish up a quest fish and put it in a chest, now you are able to fish it again. Get like 10-20 of the same fish each day
Now here's the retarded part. make 9-19 throwaway characters. Turn all those fish in. Doing this, you can get that quest done in somewhat reasonable order.
There are multiple problems with this. For starters, the corruption/crimson is present before you even arrive on the island and most of the creatures are hostile to you. Bosses summon themselves over time, goblins invade you, and basically everything your character does up to WoF is unquestionably self defense. Freeing the old man from the Skeletron curse is also a good thing.
The voodoo doll isn't something you make, it's something the demons already have, and it is understood that players wouldn't know how to summon WoF without the doll accidentally falling in lava the first time anyway. Defeating it causes it to unleash primal forces which you could say is its last-ditch effort to fuck the world or just a natural consequence of its death, but either way that's not the player's fault.
The implied hostility only falters in hard mode for things like Plantera (though before it was possible to break the bulb accidentally, so even that can be written off) and ultimately the temple which you really have no business entering. The further invasions are still unprompted, except for the two moon events which you start yourself. The cultists are questionable, but everything that happens afterward is still unintended.
>big cthulhu skeleton in the background
>red said the moonlord is cthulus brother
Moon lord was stylish as fuck. Not a great fight mechanically, but using crazy shader effects and an art style/general presentation that completely clashes with the entire design of the game makes it feel as alien as it's supposed to be.
The corruption/crimson is contained by sunflowers unless you go out of your way to make it spread it never will.
Only the king slime and eye of cthulhu summon themselves, the eater of worlds and the brain are purely you trying to instigate shit.
A prominent goblin type are thieves because the goblin army isn't there to invade they're there to steal your shit after you break the orbs/hearts.
The doll only accidentally falls in lava because you kill the demon holding it and the only reason to be down there in the first place is to kill demons, loot their chests, steal a forge and mine their hellstone.
You could say the wall of flesh released magic to fuck everything or you could say killing it broke the seal on its magic it's interpretive.
By that point the machines have been built to stop you but it's too late you're already smashing altars releasing wraiths, killing planterra summoning duke fishron, unleashing the frost/pumpkin moon, summoning the snowman legion, plundering the temple and the dungeon again and finally killing the cultists worshipping moonlord.
The only way you can deny the player being directly responsible for fucking everything is if you pin the blame on the dryad since with the eye dead she shows up to egg you on.
>the machines have been built to stop you
But by whom?
...
The charm of Terraria's world is that there is no proper story. There's bits and pieces of info here and there but you need to headcanon it all. Would you really want something concrete at this point? There's no way it wouldn't be disappointing. Look at Starbound. Actually don't look at Starbound.
Terraria 2: The Prequel
the brain of cthulhu
too bad the dungeon guardians just want to keep you out of the dungeon, they'd kill you eventually.
Defeating Wall of Flesh creates two rips in the dimensional fabric of the world. The world itself isn't transformed, the hallow and corruption are simply two alternate dimensions which are leaking through as the rips gradually expand. The next game is called Otherworld because it takes place entirely in the corruption dimension, not the regular dimension which has become corrupted.
Red said he will start developing Terraria 2 after Otherworld releases but tbqh Otherworld probably won't see daylight ever. The last news is the co-devs weren't pleased with the outcome and left the development team. Last updates 6 months ago and all tweets like "working on it, stay tuned :)"
I thought the last word from Otherworld was that the devs were going to be more transparent and frequent with updates, and then they proceeded to not do that.
How to fix Terraria progression issues?
>yfw terraria 2 will take place entirely in the hallow
play on a small world till you have end game gear
Hope Terraria Otherworld ends up being good. Even just as something to fill the gap until Terraria 2 anyway.