Just finished this, and I'm now more convinced than ever before that 99% of the hate comes from assmad jontron fags

Just finished this, and I'm now more convinced than ever before that 99% of the hate comes from assmad jontron fags.

This game is literally Banjo Tooie mixed with DK64, what the fuck were you guys expecting?

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>This game is literally Banjo Tooie mixed with DK64, what the fuck were you guys expecting?

Next Gen Banjo Kazooie

This.

/thread

???
The whole concept of the kickstarter was to make a game that was like Banjo, and that's exactly what we got. Are you guys fucking retarded?

It's no help being a Yooka apologist, it's easier to admit that it failed and move on with your life. It hurts at first but it gets easier every day.

I wouldnt have funded a game that takes the worst elements from three games, cuts down world variety for a useless expansion gimmick and forces in tons of uninteresting mini games to pad out game time.

>game is a mixture of two rare platformer collectathons that are generally considered too big/ambitious/bloated for their own good instead of being based on banjo-kazooie which is generally considered to be the best of rare's 3d platformers

gee i wonder what went wrong

I don't care if the game has bad reviews, I'm just trying to understand why people are so surprised at what the game is like, even though it's exactly what was promised.

It's like ordering a pizza and then being upset that you get a pizza at your doorstep

>cuts down world variety

dont forget enemy variety. you get the same reskinned grunts in every level

More like being upset that the pizza has gone cold and has the wrong toppings on it.

>even though it's exactly what was promised.

its what they promised to make but done badly. whats so hard to understand about this?

What happens when you collect everything? Another Stop 'n' Swop joke?

the cast f characters was the most disappointing part. The characters in each world for the most have have nothing to do with the world itself, with the exception of the enemies. Instead they just recycle the same 6 or 7 characters for the whole game. Admittedly Banjo did this too with characters like Mumbo and Bottles but there were still a bunch of unique characters in each world

you get pants for the lizard making him look even gayer

What I'm trying to say is that going into this game after seeing threads here and the reviews, I was expecting a total piece of shit game, while in reality it's a pretty good game with some repetitive parts, but still fun, and it gives me Banjo/Conker/Spyro vibes

whatever, I guess I just have a different opinion

>and I'm now more convinced than ever before that 99% of the hate comes from assmad jontron fags.

given the ratings and the low sales they shouldnt have pissed those people off then :^)

where are their social justice buddies supporting the devs with sales?

I don't think it's that bad. There are some gripes I have with it, but I see it worth the $15 I payed a few years back, not so much the $40 it is now. I actually liked Tooie more, so maybe that's why I'm more lax with it.

6.5 is a decent score assuming we're not autistic and judging things on a "1-7 it's shit" scale.

tbf there are recurring characters but there are also new ones in every world

i backed it for 15 dollars and expected a good game and quit after the second world

the worlds are emptier than nuts and bolts, plot is stupid with no real motivation given, the voices are annoying because the sounds repeat to fast, world expansion is annoying, same enemies everywhere

i never wanna play this shit ever again

I think it's retarded to remove Jon from the game just to try to look good, but at the same time I think it's also retarded to suddenly change your mind about a game like that just because of such a minor thing

I loved the Banjo games and I don't know who that fat e-celeb is. I just know his name and what he looks like thanks to Sup Forums. The game is shit.
>Camera freaks out if it's ever pressed up against a wall
>Camera insists on turning with Yooka
>Yooka can accidentally collect butterflies even with full power
>Rolling, the only way to move quickly, uses power
>Laylee constantly breaks the 4th wall and kills all immersion
>Quizzes can fuck off. Too frequent.
>That ice castle boss may be the most boring boss fight I've ever suffered through in my life
>The tongue move that lets Yooka zip up to ledges controls like dogshit. For some reason the camera must be able to see the ledge Target and even then Yooka may not zip up to it until the player fucks with the camera more or jumps at it.
>The fucking minecart
>The rex arcade games are an easy, boring chore and must be completed twice in each world to get the paper things
My autism list goes on but I've spent long enough typing this.

Personally this is what I expected from a game that was heavily inspired by 90s collectathon games (minus shitty camera obv), I don't get what else people wanted.

>but at the same time I think it's also retarded to suddenly change your mind about a game like that just because of such a minor thing

these are politcially charged times and retroactively patching out someones work because he said some real shit in his free time is some creepy ass 1984 shit

i think the main problem came because their statement made it sound like they did it for their fans/backers who actually were extremely upset and then their publisher (why the fuck even have a publisher in the first place) had some legit sjw cucks who banned and insulted the people who funded the project

also like it or not jontron played a huge part in advertising the kickstarter for them so even though he was very civil they bit the hand to fed them

Reminder, all shit posters are newfag underage eceleb cock suckers. Reaction to the game up until a few months ago was never like this. Only explanation? Newfags looking for another tortanic.

I expected them to take those old games and make them better. Fix the little things wrong with them. At least they got the Banjo feel right because that game feels like I'm playing on an N64 aside from the graphics.

Well, there was also this.

>This game is literally Banjo Tooie mixed with DK64, what the fuck were you guys expecting?

Thats the problem. Kazooie should have been the template for their first title.

JonTron didnt play any role in the Kickstarter kid. He made one shitty tweet. But to you underageb& this is probably the equivalent of running a marathon.

this is what happens when you let the publisher insult your backers. i dont feel sorry for them one bit

>Op of that thread is trying to defend his autism
Lmaooo

I didn't really follow it. I might have been interested, but from what I gather it's some cringe worthy writing in a vast, boring open world. I don't like open worlds at the best of times.

>JonTron didnt play any role in the Kickstarter kid
>kid

so you gonna be one of those faggots?

Yeah the guy with millions of subscribers and one of the most popular vids summing up the insult that was nuts and bolts (9+million views) and who cohosted the popular Kirkhope interview didnt play any role when the shilled their kickstarter like crazy (for free)

It was so minor that playtonic decided to offer him a role for a voice just for fun

>Yooka failed
>"How exactly did it fail"
>YOOKA JUST FAILED OKAY? GET OVER IT

Fuck off kid. A single tweet is not the equivalent of a million dollar ad campaign. He was offered a role because of his relationship with kirkhope. goddamn underage.

how does anything fail? poor sales and reception

>>"How exactly did it fail"

well for one its a new game and isnt under steams top sellers?

>I'm now more convinced than ever before that 99% of the hate comes from assmad jontron fags.

It' s dangerous to see how powerful these e-peen fuckers can get.

>Banjo Tooie mixed with DK64, what the fuck were you guys expecting?
Banjo Kazooie
D64 went way too far with the collectathon shit, and Banjo Tooie suffered from something similar.

The real issue though, is that Yooka-Laylee just comes across as a big, empty, soulless mess.

>the whole gaming journalism industry is assmad jontron fags

okay?

Not that guy, but isn't this paid for before it's released because it's Kickstarter? These people put food on their table already.

I think it' s time for you tro learn that most popular "oh my cock, he has so many views" things are shitty things.

>These people put food on their table already

yeah but with 20+ people at playtonic they need more money for future projects

Food analogy, kek

>poor sales
>made shitloads of money before it even released

I literally cried laughing when i saw what Jontrons "role" was

If they've been developing this for a year and had 2 million dollars, I doubt they've run out just yet. Besides that, they get a boost from future sales, DLC sales and then just Kickstart a new project.

>They shamelessly made Laylee and other characters go on and on about a sequel
>There will never be a sequel

You are on Sup Forums, and most game "journalism", blogs, review/critic pages are the exact same retarded trollfest.
So what do you expect?

only 60k people own the game on steam with a good portion most likely being the kickstarter backers

its not doing well in terms of sales

>whole point was people wanted a Banjo KAZOOIE game
>get a Banjo TOOIE mixed with DK64

>HUUUR WHY PEOPLE UPSET?! xD

Banjo Tooie fucking sucked and so did DK64.

>DLC sales and then just Kickstart a new project.

Its gonna be a hard sale after they allowed their publisher to shit on the backers

third world is the best, do yourself a favor and check it out

I don't know, I've assumed that Kickstarter backers are the braindead mongoloids who buy literally anything to just be a part of it.

It's definitely a Unity game and it shows. I backed it at $15. You'd be insane to pay $40 for it.

>people suddebly hate banjo tooie

Holy fuck nobody can ever be pleased

I'm currently playing through Yooka Laylee... I've defeated Rampo...

What do I do next? Keep collecting in the same world?

How do I find the next world?

>How do I find the next world?
Use your new moves on the overworld

I think most of it is people who grew up with Banjo Kazooie having rose tinted glasses for that game and not realizing that those Rare collectathon platformers have not aged well. Yooka-Laylee is an N64 style game. Ugly warts and all.

Tooie is great in its own way but was a chore to play in many ways compared to the straightforward approach of Kazooie

>the second game isn't as good as the first game

It happens.

I do not understand this meme. I have played both games and they are exactly the buttfucking same. If these were PC games you could have told me Tooie was an expansion pack and, aside from the fourth-wall breaking stuff pointing out that it is a sequel, I would have believed it.

Why do so many people act like they are completely different games? How can Yooka Laylee be "a Banjo Tooie" but not "a Banjo Kazooie?"

Banjo Tooie had larger, more interconnected worlds and had a lot more non-hostile NPCs to interact with. I dont see the former in YL but I definitely see the latter, Kazooie was more isolated.

I don't see how it's a negative point. I liked Tooie a lot more anyway and having more NPCs instead of you being alone all the time (save for one single NPC here and there you help/kill for a Jiggy) made the levels seem a lot more alive.

In kazooie you could complete every world first time you visit it and they were just big enough to hold what they had to offer.

Tooie had big worlds with plenty of backtracking. If you take a good game concept and expand it with shit, that doesn't make it any better.

Banjo-Kazooie was generally more straightforward with smaller worlds that you can fully complete in one go. Banjo-Tooie on the other hand is a lot more larger and complicated and requires a lot more backtracking. There's a lot of jiggies that can only be acquired by getting a move from a world later in the game. The worlds are all interconnected with each other instead of being separated like in BK.

It kinda plays out like a Metroidvania combined with a collectathon, when you think about it.

Sorry you didn't get less gameplay, user.

Quality, not quantity, is king.

It's not fun to backtrack to a world just to use a new move for a second and collect a pagie with no other effort involved, they could have designed a better puzzle in place of that.

OH IM A

I didn't waste a dime on that dumpster fire

>there are people on Sup Forums who spent hundreds of dollars on this turd

He doesn't leave footprints. That's why it sucks. Something THAT fundamental wasn't implemented? They couldn't have possibly overlooked it. Many small details could have made the game good, but it's just... You can FEEL something's missing.

>there are people who spent 15$ on a game that offered 30/40 hours of gameplay

GOTEEEM

web.archive.org/web/20111005004951/http://www.actionbutton.net/?p=448

>inb4 people who played through all of Tooie go "TL;DR"

Tooie fucking sucks
>enter first world
>can't get 75% of the jiggies without moves you learn in later levels
Backtracking is never fun

I think that even though this game ended up having tons of flaws, it's still a very solid base for a sequel (which is heavily hinted throughout the whole game), and this time hopefully they can develop it with less pressure on them and no eceleb collaborations

reviewers seem to never play banjo kazooie or 2 or dk64

You think you retards would have learned from Mighty Number 9
Kickstarter games either fail or shit 90% of the time
If you keep backing them, this shit will keep happening

says you

>If you keep backing them, this shit will keep happening
Some good laughs and retards raging for days for just 10 bucks sounds like a really good deal to me.

>not sure if you're not looking at the puzzle right or if you need a new move
>move on and totally forget about the room or whatever
Don't know how that's fun but to each his own

Except MN9 is a piece of shit unplayable game, while YL actually delievered what it promised.

It's no one's fault if people are so retarded to complain about something that's exactly how it was promised

>waste 15 minutes with a puzzle you can't even solve yet
Ah, the definition of fun.

They promised to take the basic format of those games and improve, not keep
The same errors, bad gameplay,and add some new ones.

Does the spit berry move aim up and down somehow? Or any aim aside face the target?

I dunno if you're agreeing with me or that other user that liked backtracking, but that's precisely why I fucking hate it
>oh you solved 2 rooms and you're right about to get the reward!
>jk you need a new move or something it's not like you have any fucking clue and when you do finally get the new move it's not like you're going to remember this room

Click L3 and you enter a third person view with a crosshair

>notyourshield
>uses YL backers as a sword

gg truly became a shithole

If you compare MN9 and YL ou have problems

Press L3 or the equivalent for free aim

I am agreeing with you yes.
And to make matters worse, once you have that new move it's a braindead solution most of the time.

>This game is literally Banjo Tooie mixed with DK64, what the fuck were you guys expecting?
This is not a good thing considering these 2 games killed the genre to begin with.

That's actually good even if a little tiring. I liked tooie a lot more than kazooie when I was a kid. DK64 was horrible though

>like Banjo-tooie

I'd say it's more like Banjo-Kazooie in terms of Pagie placement.

One thing that makes Banjo-Tooie so amazing is that pretty much every Jiggy is a rewards of a thematic puzzle or interaction.

Yooka-Laylee like Banjo-Kazooie (or especially DK64) has the issue of placing a random puzzle or mini game in the middle of a level that doesn't fit the theme of a level.

Banjo-Tooie is exceptional, what are you on about?

Even fucking critikal thought the controls and camera were arse. Entertainers should not do reviews because it just shows how fucking garbage at games they are. The only outright terrible sections control wise are some of the Rextro minigames and the minecart ones. The first boss also gives you the worst camera angles in existence.

>Banjo-Tooie suffered from something similar

Tooie has less collecting that Kazooie.

I like it so far. It's fun.

>bit the hand to fed them
Not only did you completely grammatically fuck that up you didn't even use it correctly.

Banjo Kazooie was great DESPITE being a colectathon, not BECAUSE it was one. The music, characters, puzzles, level design were so fantastic that the flaws inherent to the genre were easy to overlook. It's like recently, with Undertale. No one would say Undertale's gameplay or design are good, in fact they're awful. But the music makes it worth playing anyway. Just because undertale succeeded, that does not mean we need more RPGs with bad art and shitty gameplay. ANYTHING will be fun if you execute it well enough. Bad ideas are still bad ideas.

The game is incredibly unpolished and has blander level design and aesthetics than both Tooie and DK64,
I haven't met a single person who's also a Banjo fan who didn't feel like they're constantly losing a sense of direction in the first level.
The soundtrack is the absolute worst Kirkhope has ever done and I can't believe some of the lazy as hell shit he pulled here as well,
yea sure take that level theme and pitch it up by about 2 notes or so for the challenge theme, 2.5 million fucking dollars well spend.

I can't help but laugh every time I see the first time you enter hivory towers and the camera slowly shows you exactly the way you need to go to get the pagie and you can't even skip it.
It takes like 20 seconds for the cutscene to end and it's the most patronizing shit I've seen since that garbage final dungeon in Wind Waker.

The camera is a goddamn joke as well, the uphill battle with the boss in the first level has the most awful camera I've ever seen in a video game.
There's a platform on the bottom where if you get to close to the wall it instantly looks 180° in the other direction without a single bit of rotation either.
They didn't even add camera features that have not only been a standard in 3D platformers now but are also incredibly easy to code.
Best example being the predictive camera panning in pic related.

You're not being a single fucking bit better than whoever you're trying to antagonize here, stop fucking false flagging only because you have no idea what you're talking about.
Stop damage controlling you're helping absolutely no one, by all means keep supporting playtonic when tehy eventually work on their next game so they hopefully redeem themselves but people need to fucking learn that being vocal about the terrible amounts of problems in a game is not just mindless hate by people who aren't familiar with the original game or too emotionally attached to them.

It's always "nostalgia fagging" and shitposting with you retards.

>neo/v/ suddenly hates Banjo Tooie now that you have to in order to complain about Yooka Laylee

Yeah but pointing out flaws like camera/controls is totally fair, while calling the game absolute shit without giving reasoning is retarded