How the fuck we're you supposed to know how to solve this?
How the fuck we're you supposed to know how to solve this?
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if there was something more obvious that told you you could even rotate items in the menu in the first place it wouldn't be a problem
>skyrim in japan
>WAIT A MINUTE
>THAT CLAW.....
I only knew you could rotate items because I saw them do it during an E3 demo or something.
You use your brain you dumb cunt
Someone shop this please
it takes 45 seconds max to brute force it anyway
You could either brute force it, doodle around with the claw, since its obvious it is the key to unlocking the door, or, y'know, read the damn book that came along with that claw.
The book you find in the body of the guy who stole it says to check the claw. Not that I figured it out. I kept overthinking it and looking at the drawings in the wall like a retard.
It's a well thought out and intricate mechanic.
By not being a retard.
There was a time when game developers trusted in the ingenuity and cleverness of the players they were making games for.
And then you were born.
>"When you have the Golden Claw the secret is in the 'palm of your hand'
>You can examine the Golden Claw
Really nigga?
There 3 rings nigger, you could've tried all combos in 5 minutes
WAIT A MINUTE! THAT CLAW!
user, the quest itself tells you what to do with it if you read the thief's diary.
knowing how to solve it or not, theres a total of 27 combinations, which are insanely easy to go through
>5 mins
It takes 2-3 seconds max to switch the rings, so worst case is a minute and a half
If you paid attention to the new around the time Skyrim was first released there were articles about pirated copies being impossible to solve the puzzle because the items in the inventory couldn't be rotated. After reading that you'd know the solution.
>have to read news articles on third party websites to solve basic puzzles
There's shit game design and then there's SHIT game design. How much was Bethesda paid by the gaming websites to justify this shit?
Well there being a flaw in those pirated copies was news worthy itself. I don't think beth paid them to release that news, it was just news worthy.
But if you didn't see the articles, I guess you'd have to notice the details on the claw itself and put two and two together to solve the puzzle in game. If you were perceptive that is.
There's no perception stat in TES and even if there were Skyrim would have removed it with all the other attributes.
theres a in game lore book saying that these doors are not meant to keep humans out but to keep drauger in, which is why they are very easy to open.
You weren't, you were supposed to realize the game is shit right there and stop.
Why would you have a lock that requires both a key and a combination, then put the combination on the key? At that point, why have a combination? It's like everyone at Bethesda writes their passwords on their monitors, and thinks that's good security.
Older games came with decryption tools that you had to use in order to advance through the game, like Neuromancer. Early times, quite ingenious, DRM.
What fucking retard didn't know how to solve this? I literally figured it out within a minute. It's just common sense, and given that this game was designed for dumbos, that the clue would either be in the room or on the claw itself.
>That one puzzle in Oblivion with the ruins where you had to use correct spells to unlock the stairs
>Lost some of the scrolls
>Don't have the specific spells to cast
>Waste hours like a retard
Good times
That doesn't sound like vanilla famalam, Oblivion was dumbed down, just not as much as Skyrim. They wouldn't put something that hard on gamers in the game.
Here you go found it en.uesp.net
Ya I did this too
That's what you morrowbabies believe.
Are these threads satire? Or are there people who honestly were so fucking retarded that they didn't realize that the claw they picked up 3 seconds earlier was the key and that you could rotate shit in your inventory. This is LITERALLY on par with "wait a minute that card".
The answer is in your hand.
my peeenus weanus of course hahaha xD
they expected you to watch the previews for the game, and demonstrated how there
Now that I think about that was the only quest which had something like that. If you wasted the scrolls you had to go somewhere else to get them. If you didn't know the spell then you had to learn it since spellmaking didn't work without knowing the base spell. I suppose most guilds from their respective magic schools like destruction school in Skingrad, illusion in bravil or whichever it was etc would have them.
en.uesp.net
I play Morroblivion actually, Morrowind sucks balls.
I've never really completed the mage questline so I wasn't aware of that ruin.
Mage questline is probably the worst one in terms of quests but the rewards aren't bad. Like that paralyze staff which is pretty much the only one of its kind.