>"keep playing, dude. game will get better after 20 hours of gameplay"
"keep playing, dude. game will get better after 20 hours of gameplay"
Some games are better if you are better at them.
Monster Hunter, for example. It doesn't mean that they will be good for your tastes, but they are definitely better after you some time learning stuff.
>"Level cap is where the real game begins!"
>Get to level cap
>The "real game" is just autistic spraying and sprinting 24/7
Fucking hell non-steam games always have the most cancerous communities on PC
>"keep living dude. life will get better after 20 years"
I was about to ditch New Vegas until I found rocket ghoul facility with plasma rifles.
Damn that game starts slow.
>"keep living, my man. the ending is totally worth it."
>Keep playing, dude. The game will get better after this massive spoiler I'm gonna tell you about."
getter Robo in a nutshell
yakuza is like this, the beginning is such a pain to get through
>the game totally opens up after the 20 hours tutorial
most of the time I actually do put in the effort in "after x hours it turns good" games, it's true. What's the problem?
NieR Automata
>just keep playing the game only REALLY starts on your third playthrough of an open world rpg!!
>please our game is good believe us!!1!1!!
Now that I think of it, this is Sup Forums's Undertale.
>really overrated
>multiple playthroughs required
>Undertale is loved on Tumblr and hated on Sup Forums, Nier is loved by Sup Forums and hated by Tumblr
>shitty 'this could only work as a video game endings
>lesbians
>joke character turns out to be the edgy final boss
>easy bullet hell sequences
>bad graphics
>shooting at the end credits
>le feels slowly revealing text segments
>"don't give up XD!!!!1!
>gender-fluid characters (Frisk and Pascal)
>humans are soooo bad message
>low budget
>quirky creator
>spiritual successor to another game
>some RPG elements, but not enough to actually matter
>sad ending
>lots of grinding required for true ending (ending Y)
>awkward dialogue
>quirky shopkeeper (Emil and Tem)
>pretty good music
>both deal with themes of existentialism
>no hard bossfights (except Ness and Emil)
>both have emphasis on flowers
>skeletons
The similarities are astounding
ff13 please leave
The first 3 hours of KH2 is also so fucking dreadful.
@374901120
That bait is so weak you don't even deserve a (you)
Holy shit you are so far shoved up your own ass, there is clearly no help for you
>Holy shit, bigot, you are so far shoved up your racist ass, there is clearly no hope for xou
No diffrence between Tumblrtale fags and NieRdrones
Fucking Witcher 1
>Just keep playing dude the endgame is where it's at
>endgame is boring as hell
Thanks for the (You).
>Finally figure out how to play Dwarf Fortress
>Suddenly Werepanda attacks
>Fortress is effectively
>Sup Forums tells me FF13 gets good after 20 hours
>its gets worse
fuckin FF14 shits tricked me into this.
>Game is boring af
>"End game is good :^)"
>Finally get to end game
>It's the same shit
DEAD FUCK HOW DID I MISS THAT
Also
>lmao epin tweest the MC actually had a different name all along (2E and Frisk)
>UT panders to furries , Nier panders to waifufags
>"keep living, dude. life will get better after 20 years"
it wasn't true
It's a fucking mmo why would you ever expect it to be good at any point? They're just meant to work as a cheaper replacement for a gambling addiction, if you're not susceptible to a gambling addiction there's no point in playing them.
>this is Sup Forums's Undertale
Undertale was Sup Forums's Undertale no matter how much you would love to deny it
>tfw you fell for the "life gets good in college" meme
>don't worry, you just have to grind this mission hundreds of times!
>you could buy in game currency or the dlc if you wanted speed things up
>the game ISN'T BORING, IT'S better with friends!
>who cares about single player, the multiplayer is where it's at
>*rng drop gives you an attachment for a dlc item you don't have the dlc for*
...
>Keep living dude, life will get better after 20 hours of living.
Never fall for this meme my dudlers.
>"keep playing, dude. game will get better after 20 hours of gameplay"
that's Dragon's Dogma in a nutshell.
MH is a prime example game that gets better the more you play it. Once you learn all the nuances of your weapon, starting another title in the series is even easier since you can breeze through it, but at the same time picking up new weapons is like playing a different character in a fighting game.
Which leads me to another genre that takes time to appreciate: fightans. Learning one good one makes others easier to pick up.
Anyone else have other games that require you to grok something seemingly unintuitive or complex before you can start seeing ANY enjoyment? A lot of competitive games have a worthy single-player that can completely sweep almost all conplexity under the rug, other arcade games are fun even if you have no idea what you're doing (modern rhythm games have minimum plays, shmups can be bomb and credit spammed, TGM is just Tetris, maybe versus puzzlers can have a wall, but those are Versus games in the end, too). Even fighting games can be enjoyable before really learning how to play them if you stay in a bubble oblivious to its finer points, which is harder due to how widespread the internet has become.
i enjoyed to play undertale and hide every thread about this game, its fanbase is so bad
anyway all i can tell is that you can't enjoy games user
What's Kurosawa up to now?
>still butthurt that nier automata is the best game of the year and not botw
End yourself, nintenbro
>you didn't complete it four times? of course you didn't enjoy it!
He is in heaven with all of his heroes
>all the newfags that dont remember how rampant the Goat mom meme was during the demo
>butthurt NieRdrone can't comprehend someone not liking his Undertale clone so he blames Nintendo
Nioh, Horizon, Persona, and Gravity Rush 2 were great. And so was Zelda on CemU
>lmao epin tweest the MC actually had a different name all along
>2E
I don't have this game yet, but I fear I just read a huge spoiler.
>"the game gets better after 200 hours its takes to max your character out"
I'm probably only alive today because at my weakest I had a dream featuring a shadowy figure telling me "You'll regret not living your life, user".
I mean I guess they never said it'd get better, but I was kind of hoping it would, y'know?
Mount & Blade in a nutshell.
Great fucking game but Goddamn if the early game isn't the slog of slogs.
Shit really picks up once you start fielding a small band of elites while slowly building enterprises in every town.
Sure they are great, most of them. Nier still comes on top.
I can agree with one thing tho, undertale is for complete turbo flamboyant homofaggots
>skeletons
I guess Dark Souls was Undertale all along...
>"keep playing, dude. game will get better after 20 hours of gameplay"
>It actually does get way better and makes the intial medicore-ness worth it.
Never had it happen with vidya but the first 12 volumes or so of Gash Bell as a manga are pretty standard generic shonen, but then after that it quickly becomes a 10/10 and by the end of it is one of the best long running battle shonen ever made.
>Easy as fuck RPG
>"No, man, the post content is where the real challenge is!"
>The secrets bosses, dungeons and fights require you to autistically grind your levels and min/max everyone stats to barely get a chance of winning said fights
CHI CHI CHI CHI OPPAI
BOING BOING
I'll start reading this now since I'm kinda starved on mangas.
If you're lying I'll find you and cut you.
VERY MELON
>Game gets better in chapter 4
>It does get better in chapter 4
here's a pro-tip.
>find companions
>start doing tournaments/quests
>get high Training level
>buy high-tier mercenaries with your tourny money
like this you can take on strong enemies in a matter of a few ingame weeks. it will take forever if you have to train your own guys
Is it really? I saw someone donated it complete to my school's library, but I dismissed it as just another Shonen all that time ago.
>he is not reading the Jojo killer
Explain yourself.
>Doesn't like NIER in the first walk.
"Keep playing dude you gotta beat the game 3 times to get the true rest of the game XD"
stupid chinks think this is good gameplay.
forgot pic
You may only reply to this post if you're good at detecting potential and have found one of your favorite series through toughing out the boring early part of a game
>Jojo killer
Do tell.
Gash Bell author's new manga.
Friend recommended Persona 3 to me so I started it, wasn't feeling it but I heard there was a robo-girl in it. I played on and on not really enjoying it but then eventually after about 15 hours or so I met Aigis and it was fantastic from then
I'm pretty it's Zatch Bell
The same is true of Kekkeashi
60 chapters of fucking nothing, and then it starts doing something, and it works.
I mean that's how VNs do it, so they have a palate for it.
I'm pretty sure Aigis is wayyyyyyy after 15 hours. Shit I don't think you have Mitsuru by then.
where my fkmt niggas at
>"keep playing, dude. game will get better after 20 hours of gameplay"- 55 posts and 16 image replies shown.
Except this is true of plenty of games. Some games have complex or unusual mechanics or long difficulty curve and require a lot of learning before they start being fun.
Some games have deliberately slow pacing to build tension or immersion before they kick into high gear for simply narrative purposes.
Factorio, one of the most clever, addictive and complex games of last few years, requires around 10 hours before you wrap your head around most of the basic mechanics, and some of the really fun and advanced stuff only gets accessible around 20 hours in.
Pathologic, arguably the best piece of storytelling in videogames, deliberately tortures player with extremely slow beggining and some unfair practices to increase the tension and impact in the later game.
Some people mentioned the good Fallout games (Fo1,2, New Vegas - and I'd also add Morrowind) for games that take time and only gradually introduce the player into the complexity of both their mechanics and world-building.
You can't expect to enjoy your first few hours with games like Dwarf Fortress or Aurora either.
So yeah, it's not an automatically misplaced statement.
Holy shit really, then that proves my point even more
>20 hours later
>game ends
this is true for guild wars, the level cap can be reached in a few hours and is basically just a tutorial
What is Persona 3, 4, and 5
protip: you can't
how painfully kitsch
>20 hours later
>game starts
(((kitsch))) OY VEY ITS ANUDDA SHOAH
Fallout 1 is so barebone you can basically play it like a Roguelike until you grasp the mechanics well enough.
>pre-hardmode terraria
that shit took me 10 seperate occasions to punch through
and my god it was worth it
>>"keep living, my man. the ending is totally worth it."
>Makes it hard to play the first time as the "good part" has to be really good to make up for hours of boring shit
>Unbearable to do all that shit again if you want to start a new game to play it again
>Friends you recommend the game to will most likely drop it before it gets good
>Shit like FF13 pulls is just bad design and pacing all around
To be fair, 4 had a 4 hour intro with horrible pacing and 5 had a 6:30h intro/tutorial with alright pacing.
That's alright for a game with around 100 hours of content, though.
almost all MMORPGs
ya blew it
I want to stop having Fun
How do I do that?
this needs to stop
journey is better than destination and all that
>Play Witcher 3 DEATH MARCH
>Have massive issues getting past the earlygame
>Finally get access to Enhanced Oils and Potions and good Deconations
>Respec at like level 15
>Game finally becomes bearable and fun to play
>tumblr hates Automata
It's where I've found most of my shitposting material
butt nier has zexy grills(benis) lmao
You must be an incredibly unpleasant person to be around.
You fit right in.
>tfw 99% of the goatmom art made after it came out was shit compared to the nice vanilla thickness drawn with the binary brush
chocolatefags and futafags should have been purged from the earth back then, but now it's even more necessary