What are the most unintentionally creepy stuff in vidya?
What are the most unintentionally creepy stuff in vidya?
*X-FILES BLASTS*
>unintentional
>unintentionally
What are some games that lets me do stuff that happened in the latest episode of samurai jack?
What did they mean by this?
something for fat idiots to go after, knowing it leads to nothing they sit back and laugh
>not knowing rockstar has spent millions covering up the fact that bigfoot is in the game
#woke
Letting out the furry guy in Shadows of the Empire freaked me out. I would let both out, and go through the Hoth Base level . . . but they'd still be wandering the map searching for me.
Not unintentionally creepy
dat artificial difficulty
/x/ thread?
Out
Fucking
Skilled
Those are not the eyes
Are those its balls?
>.jpg
ill trust you on this one
In the game since launch
In a zone no one visits, near an instance that yet didn't exist, only reachable by glitching through a certain crypt entrance
finding shit like this is what made wow exploration worth it before the flying garbage and walljump fixes
...
>Don't talk to me or my son or my son's son or my son's son's son ever again
playing das1 last night I noticed that the fake eyeballs actually shake/quiver when they make that clicker-ish noise they make (I used force on two of them through a gate and they looked either a bit agitated or scared and their fake eyeballs started quviering and making that clicking sound.
imagine how satisfying it would be to let them gather up in a group and then cast WotG next to them and one shot them all (assuming you had enough faith and the right equipment).
what game though user? I wish I was able to recognize it at all, let alone recognizing it right away. Feels like it's probably a classic horror game i should have already played.
i was playing ds1 at night and was running in the watergate when one motherfucking online ghost cunt run past me. i almost shit my pants
I think its wow
>unintentionally
its the karazhan crypts in WoW that were not supposed to be reachable
well shit, I did not expect that. That's really cool that a WoW game had a fucked up room like that. I though it was going to be from some indie horror game with a silent hill vibe.
I used to love exploring vanilla wow as a kid but had a serious fear of black water and the fatigue bar, and there were endless planes and unused content with nobody around it felt truly uncanny. One of my favorites i a cave on the southernmost edge of silithus that houses nothing ubt a lvl 5 dragon that has never been explained
I used to play on a chink private server too with a hearthstone that let you teleport places and one time it literally send me to the middle of the ocean, endless voids and other places. fuck
It doesn't exactly have that, since it's never been reachable without glitches
>Not killing them before walking into any cell
you know there's corpses hanging from the trees in tirisfal glades right? and have been there since day 1
but it technically exists in the game. bad example but in dark souls 1 there's an armor set that even though an npc wears it you can only obtain it by digging deep into the game files and hacking it into your world to loot it and wear it.
kek
there's lots of unsettling things in wow
should watch a few vids about the creepy kid npcs and random whispers telling you to kill your friends
Yeah, flying is convenient but trivialized the games scale. Exploring the world used to be really fun.
>that was 10 years ago
Was san andreas the first game to ever cause "myth investigation" videos with spooky xfies music?
quite possibly
*gulp*
God those SA mystery videos were so fucking good. I was often scared shitless as a kid in-game too. So many good memories
So is the logic that a predator would go after his huge vulnerable looking eyes only to get hit in the face with the curse dust? I guess thats kind of clever
WoW vanilla exploration was great
I used to watch all the videos of wallwalking and reaching places like the Shattered Spear village or Ironforge airport, then places like Old Ironforge, whatever that place behind the Deadmines instance portal was, Caverns of Time before it was a place and Hyjal before it was a place, Newman's Landing and swimming to where Quel'thalas should be etc
Good times
...
Welp time to start a new character
>whatever that place behind the Deadmines portal was
that was old outland
>pic related: me there
DO
YOU
CANOE
???
No joke one of my greatest most memorable gaming experiences was when I first started playing WoW, getting through the starting area for night elves, hopping the ship over to the spooky coast town near the swamp, don't remember what it was called (definitely wasn't supposed to be there at my level) because I just got it into my head that I wanted to go to Stormwind to level up instead. So I just walked there. It was a long, hard journey, but I made it.
you braved the journey through wetlands like many newbies had before you, running for your life from the level ?? crocodiles
good times
Seriously, what the fuck was this?
This one always weirded me out more:
haloeastereggs.net
They truly were. This guy has videos from both SA and GTA 4, and it's just the right mix between spooky atmosphere and informative-ness.
>friend of mine risked being banned multiple times by sneaking into the gated area under Karazhan
>Cataclysm comes around and I get to actually get in there for my rogue legendary weapon quest
>mfw
Yes
>that active guild chat
Back when WoW actually had a community and socializing.
isn't quite the same though
the thrill of reaching somewhere unintended & potential risk of ban just made it more awesome
me and a pal managed to reach the highest point of orgrimmar long before flying mounts were a thing (outside of outland/northrend) using goblin rocket boots & noggenfoggers/wall jumping
shit was cash
...
Not just the first. The only one.
Is there any other game that matches wow exploration? Huge ass areas with so many potential secrets the devs never intended for you to find
One of these messages fed my paranoid psychosis delusions, and I couldn't stop thinking about it for a week. I think it was the think twice about opening your door one. I thought it was a sign that people were coming to kill me.
tfw exploiting and exploring during classic
>went into hyjal using walljumping
>went above orgrimmar (where that waterfall was) and below orgrimmar
>went into caverns of time when it was still blocked
>went to old ironforge
>once on a zeppelin it bugged out on me and i ended up on the GM island
shit was cash
we was kangz?
I'm sad now and want to explore the unexplored with my old pals again
unintentionally cute :3c
Sorry but the fact the game is shit overrides any spooky attempts like the ghost.
I didn't notice him until my third playthrough.
i mean, first two times it happens it is really creepy. but then it's just a timer that will eventually kill your sim.
>banned for breaking game borders
I never played WoW but what. Seriously?
It shows sloppy work by the level crafters but more importantly ingenuity, wanderlust spirit and determination from the player(s). One of the reason I love Bungie is when people break their games, they're more likely to applaud you for your effort, even if they end up patching whatever you did.
usually you only got banned if you reached these places through "illegal" means. For example, you could replace some files from the client with hacked files that let you travel to zones like the GM Island or Developer Island. If you were caught doing that, you got banned.
that theme
youtube.com
kek
What happened when you went to go island? Did they let you explain what happened?
it scares shit by making it look bigger and fiercer than it actually is without actually having to sustain giant eyes that really just give it huge weakpoints.
Why isn't there an mmorpg where combat takes a backseat to simply exploring cool riddles and spooky well developed quest chains that actually impact the world.
Grinding or collecting/killing xyz isn't as fun as uncovering a hidden easter egg that makes npcs go on a murderous rampage.
>Was interested in Black Desert since they were talking about how there was lots of random shit you could explore for
>Find out it's just another incredibly unbalanced P2W Korean grindfest
I should've known that was gonna happen from the beginning.
I hate bugged ragdolls so god damn much I scream like a little girl whenever it happens especially when they start spinning around all over the place.
i never got banned for it or anything. guess they saw it was only a bug
chronicles of elyria
GTA 5 was a decent game. Much better than 4.
Really? Why?
I hated the IV when it came out because it was different than San Andreas, but when V came out I got to love IV, for the characters and story, only thing I dislike about it now is that the whole map is a city.
The only think 4 does better than 5 is the driving. Having to actually think about how to use the brake felt pretty rewarding.
What am I supposed to be seeing?
Kind of looks like it would be a map in Thief 1
You used to be able to die right outside the tomb of upside down sinners and just run in as a ghost
It was literally just a prank call.
Never mod skyrim.
Anyone that thinks IV had good driving has never driven a car.
It feels like you're driving on ice, very fast with magical brakes.
The worst fucking driving in an open world game has to go to Watch Dogs 2. Holy shit, I dropped that game on the spot.
realism =/= fun
I don't think it's that unrealistic. You have to keep in mind, that when you're accelerating, you're applying full force to the car. You try driving a car and constantly flooring it while turning.
I would take the "driving on ice" feeling over the arcade bullshit that is in GTA 5.
V's handling is absolute dog shit. Some of the worst driving controls I've ever experienced. IV's driving is GOAT.
I haven't tried it, it can't be as bad as wildlands though
There's something about colossal, monolithic structures that unsettles me. It's like I'm getting vertigo just thinking about how tall it is. And when you go in, there's a black abyss where the floor should be, so you have no idea how deep into the earth the structure even goes.
>tfw finding hyjal
...
I got to ironforge airport in vinnila. I used to get people to pay me to escort them to the top of ironforge, and you had to pass through the airport to get there.
This is straight up VtMB Malkavian shit.
It was initially the first attempt at modelling pigs but it ended up being, well, this.
deepest lore
Showing my friends how to do it was pretty great