So now that the dust has settled, can we all agree that Breath of Wild is actually pretty "meh"?

So now that the dust has settled, can we all agree that Breath of Wild is actually pretty "meh"?

I haven't played it, but I know you're just fishing for (You)s.

Nope. Keep trying to change public perception on it though, I'm sure it'll finally work after the next 50,000 attempts.

Good luck getting Nintendo/v/ to agree with you OP but I sure as fuck think it is.

It's undeniably fun for the first 5-10 hours when your character is genuinely helpless and you're genuinely curious as to what you might encounter in the world. But once you hit that 10 hour mark and realize that essentially all there is are the same shitty fetch quests by extremely minor NPCs, the same 3-4 reskinned Goblins and the same obnoxiously easy ass Shrine puzzles, you quickly start to lose interest.

Fuck, I almost want to start a new game just because i'm bored to fucking tears but the probloem with that is I know what awaits me. The initial "mystique" of the world is all fucking gone. I know that there's literally jack shit of actual depth/interest to find.

Coming from being a huge Majoras Mask fan, those side quests genuinely disappointed me and let's not even talk about those fucking dungeons.

It's a solid 6/10 at best but because it's Zelda and technically a Nintendo """"""""exclusive""""""", that automatically bumps it up to a 9 on this shit hole and reddit which are essentially the same things nowadays, just look at the favorite games of both places, both shit holes act like Witcher 3 is the best RPG ever made and BoTW is "god tier".

No.
No matter how many times you post this shitty "can WE all agree on" generalization thread you will never convince anybody who likes this game to a change of opinion.

This is my last post in this thread. Good day and goodbye sir.

SHUT THE FUCK UP, IT'S GOTAY, DIDN'T YOU SEE THAT POLYGON SAID IT'S A 10/10?!

Nah, whilst it's not "10/10 MOST PERFECT GAME OF ALL GAMES", It's still really good. I've got 150+ hours in it and will be doing another playthrough sometime before the first DLC pack releases as I've burnt myself out on BotW - I literally played it non-stop for a month. The game's got some flaws, but they're all fairly minor and I feel like certain individuals blow them way out of proportion for the sake of shitposting.

It really is a great game, I'm excited to see more like it in the future.

>Coming from being a huge Majoras Mask fan, those side quests genuinely disappointed me

None of MM's sidequests are even remotely as compelling as BotW's shrine quests. Not even the Kafei and Anju one.

>and let's not even talk about those fucking dungeons

You're right, let's not. You're just going to drone on and on about how BotW somehow "needed" dungeons even though that was never the point of the game.

maybe if you keep posting this everyday for the next five years you'll eventually change the overwhelming positive reception this game received

pfffhahaha yeah right keep reaching for that rainbow you buttblasted mong

don't even bother replying to him, their first sentence should be evidence enough that they're only here to shitpost and not to discuss anything rationally

No, it was a great game. People who shit on it are probably still trying to find fun with it after completing the main story and all the shrines which is pretty hard to do. Just wait for the DLC so you don't get burned out.

Still a great game though. Not as good as the other 3D Zeldas aside from Skyward Sword but still damn good.

>None of MM's sidequests are even remotely as compelling as BotW's shrine quests

Elaborate on what you mean by shrine quests. You mean the actual shrine or the "Don't step on the flowers!" and "Listen to this braindead riddle and shoot an arrow at a rock!".

If you're referring to them then don't bother responding to me, you're beyond reasoning with if you think side quests with actual stories that are further emphasized with the day/time mechanic are inferior to "Listen to these obscure instructions and then shoot your arrow at something".

>None of MM's sidequests are even remotely as compelling as BotW's shrine quests. Not even the Kafei and Anju one.

>DUDE, THE CONSENSUS THINKS IT'S GOOD SO IT'S GOOD

Glad we all agree that Last of Us >>>>> The entire Zelda franchise

Currently playing through it now for the first time, about 10ish hours in. I have to say I'm not super impressed.

They spent more time making the overworld feel "alive" than making it interesting. It's a lot of filler such as running across vast expansive fields and spending time cooking and slogging through various menus.

The gameplay itself is okay, but it doesn't have any of the things that make zelda games great and the game overall lacks a sense of progression or purpose.

>

>None of MM's sidequests are even remotely as compelling as BotW's shrine quests. Not even the Kafei and Anju one.

Holy fucking shit. How could somebody have such a shit opinion

no, as they're completely different genres designed to appeal to different demographics. But TLoU is the best in its specific sub-genre, and BotW as well in its respective sub-genre too.

But it is?

>None of MM's sidequests are even remotely as compelling as BotW's shrine quests. Not even the Kafei and Anju one.

I'll take actual character development, stories and real world consequences over "listen to this riddle and ride a deer onto the platform".

>and BotW as well in its respective sub-genre too

Witcher 3/Skyrim/GTA V have more GoTYs than the entire Zelda franchise combined.

So even in the open world genre, Zelda isn't the best. Not even in the top 3.

>None of MM's sidequests are even remotely as compelling as BotW's shrine quests. Not even the Kafei and Anju one.

BotW has only been out for a month, how could it possibly be awarded GotY yet?

You just described my experience with the game. After 10 or 15 hours (wasn't really counting) I completely stopped doing sidequests and focused on the towers to unlock the whole map. After that I got the master sword, the 4 divine beast and beat Ganon.

I lost all interest in the world and just wanted to get that shit over with.

>Elaborate on what you mean by shrine quests

Sure.

>Stranded on Eventide
>The Serpent's Jaw
>Stolen Heirloom
>The Three Giant Brothers
>The Silent Swordswomen
>Shrouded Shrine
>Master of the Wind

Those smaller shrine quests you mentioned are also consistently better though now that you mention them. At least you're solving a riddle as opposed to playing some braindead minigame which happens to comprise like half of MM's sidequests.

Sup Forums will call you a shitposter but i'm the exact same. Emulated the game about a week ago and it's just fucking boring.

Not falling for the open world meme, not again. Fell for it with MGSV/Witcher 3 and now BoTW. Fuck this shitty genre.

it was a lot longer than 15 hours until it felt repetitive to me, but maybe I just got lucky as I had a blast doing the best quests in the game at a decent pace before eventually getting burned out after 50 hours or so. Given the average game is 10 hours anyway, I'm absolutely fine with that. There is room for improvement with this new formula, though, so I hope they address that in the DLC/sequel.

psh they don't have a story though, they have too much gameplay instead therefore they're shit

I don't really get why they took the classic zelda formula and tossed it in the trash. Typically you reach a dungeon, get a new item, use that item to solve dungeon puzzles, then use that item to unlock access to the next area of the world. BoTW gives you everything up front which makes all subsequent dungeons, exploration, and quests feel inconsequential and unimportant.

Some of the shine puzzles are great, but the shrines are so short and spread out that they don't have the same feeling or impact as a typical zelda dungeon.

Name three good/interesting MM sidequests without mentioning Kafei and Anju or the Ranch.

Then explain what makes them better than the other games' sidequests.

they ran out of ideas with that formula, SS proves this. I kinda agree, though; I feel that they handle rewards just fine but the smaller size and frequency of shrines does lose the impact an 'actual' dungeon would normally have in the series. I hope in future they mix the more thematic dungeons with the BotW gameplay as that'd be a GOAT combination.
smells like samefag

>literally not a single one has any character building, stories or real world consequence

Every single quest in Majoras Mask is better than those quests

Sure, these quests have actual character development and stories as well as gameplay

The Anju and Kafei Side quest
Protecting Romani Ranch Side quests
The Gilded Sword Side quest
The Ikana Graveyard Side quests

The Bomber's Code
A Melancholy Melody
The Ghost of the Inn
Lucky Numbers
Master Swordsman
A Dance with Meaning
A Challenge to Count On
Deku Flower Power
The Bomb Business
Bank Loyalty Program
Target-Shooting Champ
Three Days of Gaming
Curiosity Shop Rarity
History of the Carnival
Termina Mythology
Music Moves the Heart
Fraternal Milk
A Treasure-Chest Prize
A Stay at Stock Pot Inn
Anju's Anguish
A Testament of Love
The Never-Ending Meeting
Madame Aroma's Search
The Postman's Peril
Great Fairy of Clock Town
Cucco Shack's Cute Chicks
Protect Romani's Cows
Protect the Milk
A Race near Milk Road
Win Big at the Doggy Rac
Pictograph Contest
A Royal Rush
Swamp Shooting Champ
A Potion Hag's New Business
The Terrifying Swamp House
Great Fairy of the Swamp
Follow That Scrub
Secret Gossip
Find a Keaton
A Goron's Grief
An Explosive Exam
Goron Races Rock n Roll
A Sharper Sword
Reunite the Frog Choir
Great Fairy of the Mountains
Fishy Friends
A Fish Wish
Gimme a Break
Race the Beavers
Light It to Right It
Playing Paparazzi
A Zora Swan Song
Find the Stone-Faced Soldier
The Suspicious Ocean House
Spider House Mystery
The Seafarer's Challenge
Great Fairy of the Ocea
Buried Treasure
Business Scrub Scramble
Free the Canyon Ghosts
Vanquished Foes Return
Great Fairy of the Canyon

>muh story
the actual gameplay is what's important, and BotW does that far better.

Getting the keg powder license, the deku scrub seed trading, and playing every instrument as every form at the bar were pretty fun

This is why nobody takes you MMfags seriously. You don't give a shit about gameplay, it's all about "muh story" and "muh atmosphere".

All MM's sidequests ever amounted to for the most part was talking to some NPC at a specific time or playing a dumb minigame. There were only a few really good ones.

*deed

Do you have any idea how stupid you look user?

It's decent, in my top 3 of 2017 so far (might not make it till the end though)

Thank you for assuring this counter will never rise above zero.

Yeah, it wasn't "progressive" enough to get more rewards. Good.

This guy gets it.

>But once you hit that 10 hour mark and realize that essentially all there is are the same shitty fetch quests by extremely minor NPC
Stop trying to play this game like GTA. Of course it will be boring if you you care about the NPCs. This game is the least about NPCs than any other 3D Zelda, and that's it's biggest strength, not flaw. I do agree about the shrines though, but just to a point. Not all of them are piss easy, there are a few that go well past the difficulty Nintendo has capped themselves at over the last few gens. Really curious to see what they do with hard mode now.

It's a good game, just incredibly overrated.

>assuring

You mean "ensuring"

I don't remember the quests by name, but even then I guarantee that 99% of those quests simply involve a bit of dialogue with an NPC at a certain time of day, then maybe a minigame or enemy to fight. I guess having context is nice, but ultimately the actual content of the quests is pretty poor. So yes, BotW does it better - MM is really just style over substance.

Faggots like you are why MGSV happened.
Don't worry, nobody takes BoTWfags seriously because there's so few of you left even right now, this soon after release.

People are already admitting that it's much better than Skyward Sword but a pretty shitty Zelda game due to the crappy dungeons and side quests

>Yeah, it wasn't "progressive" enough to get more rewards. Good.

Your game literally has homosexuals and transexuals.

It's quite possibly one of the most pandering games i've seen. No wonder Polygon is praising it.

Not everyone liked the rehash shit they were doing. TP and SS really showed me they were content on treating the Zelda fanbase like drooling retards.
Making sure everything is a set way so you only have one path to progress reinforced the hand holding the series always had. I personally didn't even finish SS because I just got tired of the game treating me like a 9 year old.

BotW feels like a game the devs wanted to play, instead of making something for their children. You have the freedom to explore, to further the story at your own pace, to fight when you want, and to solve puzzles and quests by your own ingenuity instead of making more dungeons with light the torch on fire rooms.

>Faggots like you are why MGSV happened.
I never liked the MGS franchise since it's actual gameplay is shallow and repetitive, even if the characters are enjoyable and highly quotable. I'm glad the franchise ended as even Kojima seemed to not give a shit by MGS4.

>but even then I guarantee that 99% of those quests simply involve a bit of dialogue with an NPC at a certain time of day, then maybe a minigame or enemy to fight.

Yep, hence why it's better than every BoTW Shrine quests that invovle nothing more than

"Listen to riddle"

"Do obscure thing for Shrine to spawn"

No character building, no writing, no story. Nothing. Just the same shit you were doing hours before finding the quests

>MM is really just style over substance.

You just described BoTW

This.

I love MM but let's not pretend that its sidequests weren't objectively worse than BotW's gameplay-wise. You play them to find out more about the lives of the NPCs, but their actual content is actually pretty boring.

I liked this game in the beginning but after finishing it my opinion of the game soured in retrospect. Not sure why, but when I go back to replay it I just can't find anything fun to do.

It's fucking amazing, it's obvious game of the year unless Red Dead Redemption 2 it's pretty fucking godly.

but that's not every BotW shrine quest by any stretch. Did you ever do Eventide? Or the shrine puzzle with the giant statues in Gerudo? Or the 3 shrines behind the springs? Or the Forgotten Temple shrine? Or the singing Rito chicks shrine questline? etc. I don't even see why you're complaining about a lack of story; ultimately, story elements just serve to add context to gameplay. Even so, there are still quests in BotW with that kind of character building and story - like the aforementioned singing Rito bird shrinequest, or the Tarrey Town sidequest that's become a fan favorite.

It's been over 30 years and Nintendo haven't made a game with a decent story. Why are you still beating that drum?

I don't give a fuck about story in videogames, it's not why I play them, what part of that don't you understand?

> Your game literally has homosexuals and transexuals.

One faggot, Bolson.
One lesbian, the Gerudo secret shop owner.
One crossdresser, not transfaggot. The fucker has a beard and gets angry when you accuse him of doing it just to get into the Gerudo city.

Even some Gerudo see through your disguise and know you're male. The Gerudo Inn and Spa owner even lets Link fuck her when you choose the deluxe service.

What LGBTBBQ fags fail to see is that all these were added as jokes. They are being made fun of, but choose to ignore that.

MM is one of my top Zelda titles but holy shit, the way some of you are acting like it's some kind of sacred cow that can't possibly be surpassed because other games took a different approach (such as BotW's riddles for example) I'm starting to get really fucking soured on the fanbase of the game.

Try being less insufferable.

>. Did you ever do Eventide?

It actually is though.

"Find the 3 balls"

"Place them on the platform"

Woah.....

>Or the shrine puzzle with the giant statues in Gerudo


"Match the balls with the correct statues"

Woah...

>Or the 3 shrines behind the springs?

Gonna need to be more specific

> Or the Forgotten Temple shrine?

"Literally just parry the Guardians lazers"

Woah...


>Or the singing Rito chicks shrine questline?

"Listen to riddle and user your arrow to hit thing"

Woah...

That's not even me simplifying them too, that's literally all there is to those shrines.

No story, no real world consequence, no character building, just the same exact shit you've already been doing 20+ hours leading up to that quest.

Those are shitty ass quests.

>Still this butthurt
Well, you just reach a new level of retardness, get a life, man.

Not that guy, but wow you're a fucking faggot.

Not a single one of those quests have character building and story. The Evantide Island is nothing more than collecting balls, same with the giant statue shrine (Matching the balls up by the diagrams on the statues) and the forgotten temple shrine is literally nothing more than deflecting the Guardians lasers.

IF those are the only examples you could come up with then you're only proving his point.

Link could fucking eat all those mushroom monsters lmao

If Mario ate them would he grow? LOL also what if the mushrooms was drugs?

Am that guy, and wow that user is right you are a massive fucking faggot. You just oversimplified those shrines as much as possible to try and support your point - this is most obvious with the singing rito birds quest, which has an entire questline of you finding where the birds are and bringing them together before that last little part at the end you're trying to bitch about (which you got wrong anyway, you don't shoot an arrow at anything). You really are a fucking retarded faggot.

Not him but there really are no noteworthy sidequests aside from Eventide and Tarrey Town.

You're also forgetting that MM sidequests reward you with interesting masks whereas every sidequest reward in BOTW is trash.

>That's not even me simplifying them too

That IS you simplifying them you massive fucking turd, and I'm not even the user you responded to.

Even then, those are infinitely more engaging than "go talk to this NPC at this time" or "play this super generic minigame" that MM was filled to the brim with.

>Not a single one of those quests have character building and story
I don't give a shit, I don't play these games for the plot or characters. You're wrong anyway, though, there are still some story-driven quests within the game where you basically sit and listen to an NPC giving you exposition - because that's what you want, right?
I disagree, the Spring of Wisdom quest is also top-tier, and you can get armor as a reward in BotW with stat bonuses as well: not as game-changing as some of the masks, I grant you, but I don't see why it wouldn't count.

>Not him but there really are no noteworthy sidequests aside from Eventide and Tarrey Town

Not him, but see: BotW had plenty of fun shrine quests. Meanwhile try to ask the average MMfag what they remember from the game and they'll usually only talk about Anju/Kafei or aliens.

But can you fuck that fish?

All that's well and good but none of it feels like it has any point. It suffers the same fate as other open world games in that by letting you do """anything""" everything becomes dull and samey.

>the Spring of Wisdom quest is also top-tier

Oh shit, I actually forgot about that one. The possessed dragon shit was GOAT.

Reading this thread actually makes me more inclined to replay BotW sooner than MM, kek.

Explain to me the characters that get fleshed out in Evantide Island in the same vein Kafei and Anju or the Ranch in Majoras Mask.

Go on, i'll wait.

>"Even so, there are still quests in BotW with that kind of character building and story"
>Not a single quest you listed has that though
>"I DON'T GIVE A SHIT"

LIke I said, you proved his point.

Not him but see: There's far more enjoyable quests in Majoras Mask than BoTW.

The guy that poster was replying to was just listing the shrine quests that had good gameplay and then (in a separate train of thought) listing the sidequests that DID have a story behind them. He wasn't claiming that Eventide had some narrative behind it.

The point, ultimately, is that BotW's shrine quests were simply enjoyable to play.

the only good thing this game did was give you a good way to travel with the glider and it could still be better if they got rid of stamina

stamina in general is a stupid mechanic. shrines should have been for hearts only and they should have been around to fill up the time between traveling from dungeon to dungeon. instead there are no dungeons and the point is to grind shrines for hyrule castle.

That's how I felt about most of TPs dungeons after the twili are thrown away in favor of Zelda and Ganon again, and SS makes everything a chore, making you return to the same hub worlds with the same dragged out minigame sections to access the dungeon again.

I did see that post, and almost none of the sidequests in that list are anything compelling at all. Talking to NPCs at arbitrary times and playing generic minigames is just not that interesting in comparison to the listed BotW ones, sorry.

>GOTY awards
>this year just started a couple months ago

>Not a single quest you listed has that though
The bird one actually does.
>LIke I said, you proved his point
don't act like you're someone else, you and
see and

>and almost none of the sidequests in that list are anything compelling at all

More compelling than every quest in BoTW

Shooting random objects with arrows or filling arbirtrary requirements is just not that interesting in comparison to the Majoras Mask listed ones, sorry

>don't act like you're someone else, you and
meant to put that you and are the same user

>The bird one actually does

Explain to me the characters that get fleshed out in Bird shrine in the same vein Kafei and Anju or the Ranch in Majoras Mask.

Go on, i'll wait

l agree that botw shrine quests are generally more interesting than majora's

what majora does better than any other entry in the franchise is atmosphere and worldbuilding, gameplay wise it's honestly not that good

Sorry Near a Tomato faggot, but your game is pretentious shit and will lose to BotW in all GOTY categories. You can stop being asshurt and creating the same (You) fishing flameb8 threads every other hour.

>in the same vein Kafei and Anju or the Ranch
nice goalpost-moving, the discussion was initially that you/he/whomever claimed that there were no quests at all with narrative, whilst that rito quest alone is evidence that there, in fact, is. If you want a better example, that honestly trumps any of the MM quests in terms of story, characters, and worldbuilding, then look at the Tarrey Town questline.

MM's sidequests are overrated as fuck, glad people are finally realizing that. I liked the one with Anju and Kafei but it's not like it's representative of anything and it was really more of an outlier.

>nice goalpost-moving

You're the one who said

" Even so, there are still quests in BotW with that kind of character building and story"

You drew the comparison faggot, not me.

So please, i'm still waiting buddeh

I agree it's a crap game that's getting a free pass since it's Zelda well that and only 1 of 5 games the switch has

The only thing i've noticed from this thread is how quick Nintenbros are to throw their past highly praised games under the bus just to save face.

Kind of like how they're throwing the Wii U under the bus to save face with the Switch

>"LEL, WHO EVEN OWNED A SHITTY WII U?"
>"HONESTLY, MAJORAS MASKS SIDE QUESTS WEREN'T EVEN THAT GOOD. THE GAMEPLAY ALSO SUCKED"

Pretty interesting.

Here we go again. I just finished a 510 post thread full of salty faggots still in denial two months later.

I'm tired. Can't I just play BotW in peace?

nope, longest Zelda I've played

>Even so, there are still quests in BotW with that kind of character building and story
Yeah, and if you learn to fucking read you'll see that I actually gave him some before I made that statement. Furthermore, if you bothered to read the rest of the post you just replied to, you'll see I gave you another example as well for good measure. It's like talking to a fucking brick wall with you.

Is two months even considered long to be salty over a games success?

Bloodborne/Witcher 3/Skyrim/ still have daily threads expressing bitterness over those games critical success.

>Yeah, and if you learn to fucking read

Not an argument

>you'll see that I actually gave him some before I made that statement.

You haven't named a single one.

The constant insults and condescending remarks only highlight your frustration over your inability to provide an actual argument.

So i'll repeat.

Explain to me the characters that get fleshed out in Bird shrine in the same vein Kafei and Anju or the Ranch in Majoras Mask.

Go on, i'll wait

All these ass blasted kiddies making multiple sperg threads every day as they desperately try and find some kind of flaw with BotW and it won't make a single bit of difference, all the crying and spastic rage fits doesn't change a fucking thing because the game is already in the history books and considered a modern masterpiece.

>You haven't named a single one.
you can't be this fucking retarded, I refuse to believe it. I think I'll stop giving you anymore (You)s now as it's clear you're not even trying anymore.

>"HONESTLY, MAJORAS MASKS SIDE QUESTS WEREN'T EVEN THAT GOOD. THE GAMEPLAY ALSO SUCKED"

Nobody claimed that MM's core gameplay sucked, people were just talking about the sidequests.

Frankly, they're right. MM's sidequests aren't bad or anything, they're just carried more by narrative and character-development than gameplay. It's fine if you're into that sort of thing but it's stupid to pretend that BotW's shrine quests weren't more engaging in the gameplay department.

Sup Forums should also get over the fact that Last of Us >>>>> Entire Zelda franchise (BoTW included).

Still waiting on you to name a single quest. You can pout and scream your insults until your blue in the face (which you're already doing) but that will never be an argument.

No matter how mad that fact makes you

I already named one in this post you double-nigger:

Not him, but Stolen Heirloom was a particularly story-heavy shrine quest and even expanded the lore of the evil Sheikah.

This
Add no real soundtrack and it's completely forgettable

Have you even played MM?