Could Sonic 1 run on an SNES?

Could Sonic 1 run on an SNES?

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Depends on if the framerate would stay steady. If released late in the console's lifespan, possibly perfectly.

I don't know, maybe? if you tone down some colors, and on a slower scroll.
Do you have the actual answer or were just curious about people's opinion?

Could Sonic 2006 run on Game Gear?

blast processing meme has a point
it beats genesis everywhere but on the CPU, which is pretty damn important

Nope, needs blast processing faggot

Sega wins again

i'd ask /vr/

those weirdos are sitting around watching gameboy tech demos and shit. they'd know

I don't see why the physics engine would not be achievable on an SNES.

You can fucking hack Sonic 2 into a working reproduction of Yoshi's Island, after all.

twitter.com/Ktr4ks/status/847528051776909313

Seriously Sonic fans are hackers on steroids.

haha

there was a gamegear port wasnt there?

So yes, in some form

Curious, really.

No.

>SNES
Oh shit I'm sorry, I thought you meant original NES.
SNES is more probable yeah, but still not completely sure.

It's a different game

BUT, does it work on REAL hardware?

It'd probably have slowdown.

Someone already ported Sonic 2 to the SNES. It runs better than the Megadrive version IMO due to the better soundchip.

I'm interested.

youtu.be/D4K_wYPU1Qw

>due to the better soundchip.
Dynamic instruments > samples. Come on now dude.

>yt clickbait video with a bunch of fluff and no real gameplay
have anything else?

>it runs better because of the sound

>runs better
>due to the better soundchip
>runs
>soundchip
?

Towards the end he shows gameplay of it.

>It runs better than the Megadrive version IMO due to the better soundchip.

Shows random gameplay of Sonic 2, could be recorded off an emulator for all I know.

The SNES can use any CPU you throw at it in the cartridge slot instead of its slow built-in CPU, this is what allows it to run at full speed despite the Megadrive having a faster CPU.

definitely yes but it may need an extra chip in the cart

There were pretty fucking fast Sonic Advance games on GBA, so, yeah. But it'd have to be built from the ground up.

DELET

Yes, as proven by Claymates and its blaze processing.

Could the Genesis run DKC?

I don't think I know much about this stuff, but I think I know enough to believe you don't know what you're talking about.

That's how the SuperFX chip works, that's how the RetroGEN works.

>it's literally a genesis in a cart passthrough

Yeah, so it's nothing. The SNES is doing no processing what so ever and just passing video, sound and controller input.

>SuperFX
That's an add-on chip included on 3D games like StarFox and that other racing game, the game is still "coded" for a SNES, while also taking advantage of the included chip.
I believe technically most cartridge-based consoles could pull of something like that, I can't cite any other examples off the top of my head though, or even know if they ever did.

It has nothing to do with being able to "just play games" made for other systems, let alone other systems with a completely different CPU and hardware configurations.
I don't know how that RetroGEN or multi-system consoles in general work, but I always assumed they include components for all the systems they support, emulate them, or a mix of both.

Virtua Racing for the Genesis pulled it off.

This is not Sonic 2 ported to the SNES.
This is merely a Genesis clone-device being powered by an SNES, a novelty at best.

Ok this is a GEN vs SNES sound thread now

youtube.com/watch?v=pLwiusoA7t0
>slow, low energy
>muffled shitty samples

youtube.com/watch?v=cT47nVbx0HQ
>FAST, HIGH ENERGY
>INCREDIBLE metallic sounds

Is there anything SEGA couldn't do? save from staying in business I mean.

...

Now way. Sega does what nintendon't

...

how can the genesis even compete?

It couldn't.

I don't think so but maybe. Part of the blast processing "gimmick" was quick direct memory access which enabled fast blitting. It's possible the SNES is simply incapable of maintaining the relatively fast scroll speeds Sonic had, you could port it but you might have to slow the game down to something the hardware can keep up with.

This is not saying the Genesis had better graphics hardware than the SNES, just there were a handful of things it did a lot faster than the SNES.