- more variation in the scenery - immediate respawn outside a boss's lair instead of back at the beginning of a level - better tutorials or explanations (I guess seasoned BB players wouldn't need that but still) - easy and normal difficulties - Armor being of (more) relevance
anything else?
Justin Martin
eww
Nolan Hill
here's what I think
Daniel Barnes
Where would Bloodborne 2 even take place? I dont remember them building up, lore-wise, any other regions
Ayden Watson
Just play any ubisoft games, OP.
Jeremiah Johnson
I'd rather have functional shields instead of being forced to flail in front of enemies. Allows for more strategic combat, you know? Th DLC introduced a pretty decent shield and the wooden plank shield actually had some use against firearms and a few other things but Expand on them.
Christian Myers
>tfw unironically believe that the respawning outside boss doors would be a good thing
there is no fun or challenge involved in the run back to a boss, it is pure tedium. I'd happily accept some sort of punishment for doing it, like if you choose to respawn at the door you start with less health or something.
Jace Perez
How about you don't make Bloodborne 2 because the original covered ever aspect of the gothic/lovecraftian aesthetic?
Only 12 year olds and weebs crave rehash sequels like a runt craves a teat.
Eli Reyes
Easy difficulty so I can finish it.
Don't care if that makes people's blood boil No one is forcing you to play it at that difficulty level.
I wanted to desperately like Bloodborne, but it got a big thumbs down and bad word of mouth from me, to my friends who definitely would not be able to play it.
Luis Perry
2pbp
Ian Phillips
Give this post a (you) so everyone can see OP is a faggot from neogaf.
John Flores
Grind until you're overleveled then you fag.
Being overleveled already IS the easy mode.
Luis Torres
>setting details, dialogue, visuals, and overall tone depict a harsh and unforgiving world >The gameplay reinforces this fact
Yeah just cut the only thing in the game that provides a measure of ludo-narrative synchronicity, it's not like the games have been objectively proven to be tedious and unfun when you remove the challenge.
Brayden Allen
>Sup Forums is now just people copying and pasting from neogaf Sounds about right
Noah Johnson
fucking yuck to all of that this is a troll thread
Jeremiah Bailey
I'm literally just copying posts from the neogaf thread like op did
Christopher Kelly
I almost thought he was serious.
Gavin Richardson
this, the game ramps up in difficulty after shadow of yharnam so much it doesn't even make sense.
yahargul was horse shit but i still put up with it until nightmare of nemsis made me drop the game, shit was beyond the point of being challenging it was just bullshit forced difficulty.
if they do make a bloodborne 2, i will buy it, but if i ever see horse shit like pic related again i will return the game instantly.
Adrian Cook
Can you copy our responses back so I win an Internet argument today?
Aiden Cox
There's quite a few. Loran for one. The Chalice Dungeons are super wierd in that they're portals to places that exist in the game's universe. Loran is some kind of desert location.
James Richardson
I was doing it in an earlier thread, people were confused as fuck. I'll try to dig up my old gaf password
Jeremiah Scott
lmao just shoot them down one by one. if you rushed in like a fucktard ofc you died over and over. Pebbles are your friend. Even if you don't use them, you can approach from the side and pick them off one by one.
Angel Garcia
...
Camden Phillips
Oh yea, I remember the Loran chalice dungeons. I really liked that aesthetic, that would be pretty sweet
Xavier Ross
I recently just beat it and the "final boss" felt like a mid boss....
I first liked bloodborne but after like 30% of the game... its all the same.
I also have to say that going back to the last save point and having no save points near the boss is like the worst thing the soulsborne games have brought up.... Its frustrating and does not add anything to the gameplay besides more frustration if you accidentally die on the way.... I mean no one actually fights the enemies again. Most people just run through.
All in all I am really really disappointed by the lack of told story and the save point issue
Gavin Baker
Why is neo/Sup Forums so bad at video games? Bloodborne isn't even hard aside from Old Hunter
Ian Murphy
ATTENTION, I've never played a souls game before and I just started bloodborne a few days ago, what the fuck am I even doing? No tutorial, just a bunch of gibberish menus and shit. What? Wha? The fuck is even going on, did a literal retard child write this game?
Luke Foster
Loran is reference to how protagonists in lovecraft novels often hear about ancient Arabians uncovering eldritch power and condemning their civilization to otherworldly subjugation.
In the books and Bloodborne, it serves as a means of illustrating that the region in which the story takes place is just another name on the list of countless societies ruined by Elder God intervention. It is most definitely not a sequel hook.
Carter Smith
Also the graphics are fucking shit, what the fuck even is this game. HOW DO I NAVIGATE THE INVENTORY AND UPOGRADE SYSTEM, WHAT THR FUCK DO I DO?
Nicholas Price
it all makes sense now
Isaiah Jackson
Welcome to Neo/v/eddit.
Jaxon Brown
PC release Weapon variety Cuter characters No chromatic aborations Nerf dodge so game isn't piss easy Actual armor that isn't just cosmetic Better netcode
Jackson Fisher
>that thing >cute
Get help. It doesn't even look human.
Gavin Hall
>Doesn't even look human It's a dragon, retard
Christopher Martin
We don't repost from shitholes, son. Shitholes repost content from us. Now go neck yourself, nigger.
Dylan Sanchez
everyone point and laugh
Xavier Garcia
Loran is probably Lordran by the time of Bloodborne, a lot of the enemies there seem like they use pyromancy.
Zachary Carter
yes no no no yes but that's more of a personal preference.
Julian Price
bumping for the god-tier op
Matthew Rodriguez
I want better USEFUL GOOD rewards for defeating hard bosses. In bloodborne I think your reward for busting your ass is a useless rock after completing the chalice dungeons.
Incredibly stupid. Nobody cares if you have a rock so braggin about it is beyond worthless.
Charles Ortiz
As someone who is playing the first, real time through, the amount of bullshit deaths is obsurd. Enemies taking 99% of your life away, pigs coming out of nowhere and killing you with no warning. List goes on. Farming can fuck off. Frame pacing etc.
Trial and error is a stupid way to play games.
I can see why this game would get 10/10s and 9s, but all this other bullshit outside of the brilliance of the game is more like a 7.
Josiah Roberts
Vatlr home could be infested since one of the beast manage to get there
Hudson Allen
So this... .....is the power........ ...................of........... ............gafposting.................................
.................woah................
Bentley Williams
Biggest issue I had was the farming. It gets to be less of a problem mid-game and later, but christ can it be annoying, or rather immersion breaking.
That and the low weapon variety
Adrian Ward
>It gets to be less of a problem mid-game and later What? Farming only exists in the post-game.
Jason Gray
Remove anything missable. Oh you didn't see this one character standing way off to the side in this one area and you beat a boss? Start a new playthrough. Bloodborne did everything the souls games did but better in almost every regard but there's still room for improvement. I missed the ENTIRETY of Iosefkas clinic because why would I ever go all the way back? Or the fact that I did go back and there was no one at the door but when I beat a certain boss suddenly there's a person with no indication?
And as always, remove online entirely or add a mode where I can simply invite a friend and we can play through the whole game together. I'll say this with every souls game that comes out.
Cameron Robinson
why does neocuck still exist, they actively destroy games
Jordan Gutierrez
Agreed with run backs to bosses. Shadows of Yharnam takes like 10 minutes each run back.
Benjamin Jones
kys neocuck
Charles Clark
You're essentially saying remove all incentive to explore the areas.
Logan Torres
I know this is bait but I still can't stop myself from replying
Don't even joke about shit like that, ideas like yours are what kill franchises
Caleb Morales
Gyro aiming and fix the frame pacing. Also, an easy mode. I don't know if this will piss people off, but some aspects of the game are just a little too difficult and unforgiving for most.