Describe your game please
Describe your game please
Fresh, straight from the freezer.
ok so....hang on...alright so....you're like...this group of spiky haired japanese teenagers...aaaand.....this ancient evil has awakened. and you have to stop it by.....uhh...gathering these power crystals and stuff.
Oi, you.
Fuck off!
its an open world sandbox set in 1970s rural america where you play as a young good ol boy who wants to make it big with the moonshine and that shit but the police guys are evil and there also bands of italians trying to rob your bussiness
Its bland!
Where is the seasoning pass
It's a rogue-like, 2d shooter game with hand crafted pixel art sprites and a really good soundtrack by a person who is passionate about EDM. It comes out steam Greenlight soon!
its like skyrim and botw fucked and had an autistic child
2d Platform Beat'em Up featuring cute girls with a versus mode.
Like this, chef!
>You developed this game?
>yes chef
>And the engine, you wrote it yourself?
>w-well we licensed it chef.
>Unbelievable
...
Salty milk and coins.
IT'S AN OPEN WORLD EARLY ACCESS ZOMBIE SURVIVAL GAME, CHEF
WITH CRAFTING TOO
...
WHAT THE FUCK
Well, it's Snake with a side of Ocelot (actually imitation Snake, but no one knows that hehe). Has an open world sauce and is garnished with some basebuilding.
...
im flabbergasted
was that mayonnaise?
Honestly I may have been on board with the dorito ramen, but everything past that point is fucking gross
A 2D endless platformer, styled kinda of like Mario Vs Donkey Kong for the GBA, chef! You get the entire moveset from that game, cept instead of moving along between short little levels you use your acrobatics to ascend an ever-sinking ship/mountain/building/whatever until you finally die
star citizen except finished
...
EDF gameplay meets Titanfall movement/mechs, on steroids. Graphics to the max and flashy special effects, but not compromising gameplay and fun. Story is mid-grade "kill these evil aliens", but it doesn't matter. PVP/PVE multiplayer components, and free updates every other month with new maps, mechs and weapons.
Much more BADASS than Blunderwatch!
>it's a ja/ck/ and co. episode
it's like final destination except it's kind of like octodad and you just have to do mundane tasks while not getting rekt by life
I'd dig an open-world Snake with no missions but procedurally-generated factions wars constantly occurring.
Is it pizza?
>EDF gameplay meets Titanfall movement/mechs
Shit, dude that sounds pretty fucking great
IT'S RAW! THIS BREAD IS RAW!
Looks like a tart
Mexican here.
Would eat.
J U I C Y
U
I
C
Y
Today I will remind them.
is that parmesan?
My game is like FTL, except the ship is rendered fully 3D. It's a much larger ship with more crew, and the game alternates between managing your ship, building compartments and corridors. During battles you can see the damage happen real-time from the outside as hull is breached and compartments are vented(with whatever crew is inside it)
...chef.