Would Halo 6 be successful if they just copied Reach's mechanics and put it on PC as well?

Would Halo 6 be successful if they just copied Reach's mechanics and put it on PC as well?

>Reach's mechanics
The same mechanics copied from CoD?

They kind fucked the franchise. The last three games have only sold fractions of what they used to.

Reach was fucking garbage. People shit on 343 but all they did was continue the direction Reach was headed in

>Put a billion enemies on screen at once
>Have a headshot sensitive weapon or be completely helpless and useless
>Half of the deaths wont be your fault or preventable in any way. Elites having instant, untelegraphed and one hit kill melee attacks started with reach
>The concussion rifle
>plasma weapons being useless in general

This. I tried to go back to it. What an obnoxious game to play.

You can jump in and play any of the other games on Legendary. But this one so many of the deaths just feel like cheap bullshit. AND THERE'S SO MANY FUCKING ENEMIES.

It's an absolute chore to play.

100% This

>You can jump in and play any of the other games on Legendary. But this one so many of the deaths just feel like cheap bullshit.
You can't say this when you're concerning 2 and 4. Reach is the easiest of the series on legendary, and the easiest to do a no death run in.

>sprint
>get out of jail free armor lock
>active camo that doesnt even work
>braindead AI squadmates that cant kill anything (but at least cant die)

literally bungies fault halo 4 and 5 are the way they are

Nah reach was awesome

The only thing difficulty about 2 is the Jackal snipers

And there's nothing near that degree in Reach. It's so fucking easy. Every single elite that tries to melee you is a free kill because all you have to do is jump up.

Should just copy invasion mode

COD is already on PC.

Don't forget "return to battlefield or die".

>put a billion enemies on screen at once

This is what made me dislike the game. It's just a chore. It was the same in halo 3.

We went from a Spirit dropship dropping 2 jackals, 4 grunts, and 2 elites in CE, to a dropship in reach dropping ten jackals, 12 grunts and 6 elites in Halo Reach

It's fucking obnoxious. it isn't fun. Sure I CAN kill them all. But it really dims the fucking experience.

>It was the same in halo 3
No it wasn't, Halo 3 was actually fun.

Still a fucking meat grinder

No it isn't

hes right. Bungie straight up said they wanted to put more enemies on screen in Halo 2 and couldnt until Halo 3 with the new hardware. And it shows immediately. It's the first thing anyone playing the game will notice

>reticle bloom

oh yes i sure loved having each 1v1 rely on RNG

But Halo 3 was good.

Took two too many posts to get to this. TPBP

Nobody said anywhere that it wasn't. It's just where the "trash mobs" started. There's a LOT of grunts in that game

I recently tried to replay it and hopped in on legendary
>stick an elite with a plasma
>he's only red he's fucked
>it doesnt kill him
>he charges and kills me with a melee attack that hits in like 1/6th of a second

Stopped playing there.

Okay