Buy guilty gear xrd on steam

>buy guilty gear xrd on steam
>having fun in arcade mode
>beat arcade mode with all the interesting characters
>decide I like jam's style the best
>do a whole bunch of training missions
>yeah, I'm getting the hang of this
>log in to play online for the first time (first fighting game I've tried to play online since MK9)
>first opponent double perfects me in about 8 seconds

Oh yeah, I forgot fighting games are trash. I enjoy fighting games for the gameplay. Why do people play these games if you can only enjoy them if you reduce the experience to reflex and muscle memory?

Other urls found in this thread:

youtube.com/watch?v=NVEdc8HzY7U
reddit.com/r/Kappa/comments/6a3vbo/guilty_gear_beginner_repository/dhbk8f0/
youtube.com/watch?v=hl2PqSH4HKg
twitter.com/SFWRedditImages

I'll play with you OP I'm pretty new tot he G myself

If you've never fought anyone, how do you think you're going to win?

Why is Sup Forums so shit at fighting games?

Why is /vg/ so shit at fighting games?

Little girl, you shouldn't be on the computer without an adult.

>im shit
>therefore game is shit

Get good OP.

If you got double perfected then
1. You got reset/failed to block atleast 4-5 times in each of those rounds
2. Have zero fundamentals
3. Do not actually enjoy the gameplay if all you learned are combos and noway to apply them with a poor defensive and approach game.

GGXrdR is one of if not the best current 2d fighter tied with KOF14. It has air and ground neutral and tons of defensive mechanics. A good amount of fighting game skill is reflex/reactions. Then mind games/good decision making and execution.

I don't know what this magically gameplay you're using the word like a buzzword to describe it is. But it sounds like you put almost not work into the game compared to some other dude who actually cares to a degree on a fundamental level and you can't accept that.

You also have no experience against players over cpu from the sounds of it. They require you to have good reactions especially when you first fight someone and have no idea what their quirkers are. Also little matchup knowledge if you failed to block that many times.

I didn't think I was going to win. I just thought I might get to play the game.

but papa said i can make friends playing the g mister

>pc master race

>he expects to be good at something he's never done before

vs player is an entirely different beast. Keep at it, get rekt, and you'll eventually git gud

This is a board that thinks Souls games are notably hard. That is what normies do. Normies are bad at 99% of fighting games and extremely mediocre at the ones that pander to them like NRS/SFV.

When's the Revelator 2 release date for PC?

June 1st.

You did get to play. You didn't die in two 100% combos since they don't exist in GG minus danger time combos on Chipp as Slayer/Sin off super specific starters still. You died in probably 4-5 counter hits mashing like a loon. You could've bursted, alpha counters , blitzed, IBd , or barrier blocked to push them away.

You failed on a fundamental level and all things considered probably haven't really played the game. You just mindlessly hit buttons.

Do you think that you would be good at call of duty if you played easy mode story?


Do you think you would be good at starcraft because you beat the campaign?


Do you think you would be good at hearthstone because you did the vs AI missions?


Every skill based game takes TIME and EFFORT to build your SKILL. Get good, idiot.

I just want to play the game, not spend weeks reading about frames and shit. Sometimes I get a hankering to play a 1v1 fighter and it's bullshit that you aren't allowed to play one unless it's the only game you ever play.

play vs people your skill level.

>played P4A
>actually got kind of into it
>entered a tournament for Ultimax and people actually cheered for me
>but never got got remotely as good at other fighters even though I was bad at that game too

I really should sit down and try harder one of these days, there's nothing like the feeling of being hyped up.

I selected the option to match against people of the similar level.

Then play other people who are at your skill level, not random people online. It's not their fault that they are better than you. Your comment about "frames and shit" proves that you have no desire to put effort in.

You know there are hundreds of games that reward spending time getting better? Have you ever played counter-strike?

I love me some akihiko, i wish p4ultimax 2.0 came to ps4

How is the game supposed to know your skill level in the very first match you play?

Go make a lobby and specify beginners, don't be an idiot and just come here to whine about people being good at a game.

I think we can all agree tryhards ruined the genre. Literally no one except autists wants to learn how to combo and frame data for 10 hours a day just so maybe you can compete with other autists. I miss the good old days when fighting games were simple and actually fun.

No. I have no desire to get better. You shouldn't have to be good to enjoy a game.

>Play Mortal Kombat X and only play single player, doing towers and other single player shit since have shit internet with high latency so can only do towers
>weeb friend convinces me to buy Guilty Gear and Blaz Blue games
>knows I can't play online
>tells me to play story mode and to tell him what happens cause he only has the most recent games on Steam
>tfw he bullies me and says "who plays fighting games for the story"

>Its another some Sup Forumsirgin retard can't play a fighter so the whole genre is shit episode

GG is amazing you're shit. Hypocritically i bet you're some shooter only cuck who criticizes people for calling the games you play as shit when they're bad but for you its fine to do so.

Don't button mash, you have to think about what your opponent is doing and look for your opening so you can react.

Anyone with xrd sign want a friend to fight? I got the game about a month ago and I haven't had time to play much.

There has been a pro scene for fighting games since Street Fighter 2. There have been people who will kick your ass and take your quarters for 20 years.
Just find people on your level. The fact you can't handle losing one match to someone better proves you aren't cut out for ANY game where there's a winner and a loser. Get over yourself.

>not spend weeks reading about frames and shit
You don't necessarily have to read and research these things to enjoy playing online, simply playing the games enough will let you get an idea of when its safe for you to press buttons or not. A lot of fighting game knowledge can come from trial and error. Although you definitely won't get good past a certain point without that technical knowledge.

also good advice, keep looking for people that don't completely maul you and let you learn at your own pace. It can be hard with a smaller game like this, but there are definitely beginners playing this game even on PC.

she looks noseless like krillen in the thumbnail

That is one opinion. Also you enjoyed the game until you went online didn't you? So what should skill ceilings disappear to appease you? Just go back to messing around in training/fighting CPUs. Or is your fragile ego so pathetic the idea that something you can't fathom or defeat existing bother you so it has to go away?

The game involves BEATING another player. You have to be better than them. You don't want to build skill, but you're playing a skill based game. Think about that.

Stay shit fuckhead.

Funny. I'm always told if you have to think you are playing too slow.

So anyone wanna play revelator on steam? Would love to play. Preferrably someone who can handle the idea of a loss.

Link your steam if you're down! Maybe we can do a lobby! West Coast USA

>Ruined the genre.

People picked Guile in the original SF2 because he was ney impossible to whiff punish and had little to no recovery on booms and was simple as fuck then went to Sagat for the same shit.

Labeling people as tryhards because they're interested enough to delve into the depths of something is sad. I bet you're one of those people who literally think that the only things worthy of effort are relationships/work. Truly the saddest passion lacking people who need to be told by society what is deserving of praise and what is not.

The fact that someone can get a double perfect and play miles better than the other player, should show that thought is required.

Then play a different game, you're obviously not the target audience.

I didn't like the changes they did going from P4A to P4AU, and I sure as hell didn't appreciate the matchups from some of the new characters, MARGARET

Wish i could PCbro PS4bro here and id love to play with you. But at the same time i've seen the fuck up that is Capcoms servers/game quality with their cross plat game so sadly ill take a good game separated.

My friend played Margaret and it made me quit. We were about even in P4A with me winning slightly more, but fuck Margaret is pure cancer. Didn't help that Kanji couldn't combo 5C into 2C anymore.

GG is a shit game anyway, doesn't even have good waifus.

That was me. GG, why the post game salt???

This is bullshit and whoever told you this is a idiot. Decision making is key in any good fighter. Ones that don't rely heavily on decision making are crap ass ones like SFV where the meta is buttons and strike throw 50/50. And even then basic decision making is required.


GG is incredibly decision heavy and yeah can move very fast at times but has plenty of ways to create space and figure out a plan in a few moments.

It's been a while since I read it. What changes did 2.0 make to the game?

I used to be like you OP, but then I realized I just suck at fighting games. Especially 2D reflex and combo based ones.

Really, I only wanted to watch the pretty animations and sexy characters do super moves. Though now I can barely manage tutorial levels for games that are often flavour of the month on Sup Forums.

Not sure what type of person this makes us, I don't think my reflexes are especially bad. I am much better than most online people at racing games, however a fighting game just has a whole different slew of mechanics that aren't worth it if you don't have a talent to build off.

>buy game
>dick around in singleplayer
>play online
>get wrecked by people who know what they're doing
>make excuses and call the genre trash
if you're not having fun then it's all on you.
its like playing smash with your friends but refusing to learn anything, and then complaining when you lose.
you are literally that guy.

>buy the game because people say it has a lot of single player content
>"story mode" is just a 5 hour long cutscene with no fights

>I have no desire to even learn how to play properly in order to prevent a rout
How about you go back to something of your caliber like Mario Teaches Typing?

>I enjoy fighting games for the gameplay.
>Why do people play these games for the gameplay

???? If you enjoy the gameplay, then you get better at it. That's it.

Pretty sure the person saying that was referring to having to think about how to do moves or combos, not strategies. Though honestly, a lot of mid-level players overthink their matches.

It's more like "oh fuck I'm getting comboed, when can I get out of this and how do I win the reset?", and trying to mindgame your opponent to set up your own combos.

>Why do people play these games if you can only enjoy them if you reduce the experience to reflex and muscle memory?

But jumping straight from training mode is just muscle memory of your combos, and you still lost.
It's common to think that all you need is a strong combo to just win.
You just haven't learned how to put yourself in a position to utilize them properly.
Combos are just damage boosts for taking advantage of your opponent in the main part of the game with spacing.

Not him, but I remember some general character nerfs and buffs. Shadow characters also got their own defensive burst that tied along with their shadow burst.

Also, rip Akihiko, honest character in a dishonest game

>I used to enjoy games because they were fun

And?

trial modes can't teach you to block

>a lot of mid-level players overthink their matches
Yeah, high-level play is essentially a slideshow of snap decisions with zero room for error.

No you dummy, the experience is reduced to prediction, reaction, and knowledge.

-Predicting what your opponent will do
-Reacting to what your opponent can do
-Knowing all of the options you and your opponent have access to, so you can make better predictions and faster reactions

Reflex and muscle memory are a small, small, SMALL aspect of being good at fighting games, it's the beginner hump. You just don't realize it because you are still staring at the beginner hump. Learn your easiest combos (which are by no means hard, especially in GG thanks to chaining normals and relatively forgiving special buffer windows) and fight real people as much as you can. Fight those better than you, fight those worse than you, fight those at your level, FIGHT EVERYBODY. That will teach you everything you need to know as long as you know what to look for. If you don't know what to look for, go read a beginner's write-up on SRK or dustloop or something, this entire process is much easier than you think, and very fun and satisfying once the ball gets rolling.

I'm a scrub and combos seem important to me. But maybe that's because I remember playing an assload of games where I get a lot of hits in no matter the game, but lose because the other guy takes off at least a quarter of my life off of a hit and I only take about 1/12th at best.

>I'm bad at the game and refuse to git guud so it's a bad game

Check out a Jam player Lox if you wanna see how the flow of a great Jam player plays. In the right hands, she is a pressure monster that just hounds people if they try to fight back.

You need to find people on the same shit level.

I tried to rush in and apply pressure, but my opponent was playing Axl and I just can't wrap my head around his and Fausts reach. Like, what do you even do when they can kill you a screen away? Jump at them like a retard?

This is op
youtube.com/watch?v=NVEdc8HzY7U

How do you use these techniques without Burst or Tension? I was killed before I ever even had a chance to start building them.

reddit.com/r/Kappa/comments/6a3vbo/guilty_gear_beginner_repository/dhbk8f0/

Thank me later faggot

Speaking of that, I don't get how people throw in GG consistently. It's really frustrating, I'm way too used to having a dedicated throw button.

I only play blazblue, might pick this up when rev2 is out.

Who is the closest to Susanoo and Izayoi?

>links to reddit
>calls other people faggot

>Cry because you got trashed trying the online for a game you've only put a couple of hours in

>EvaXephon

This guy here You had trouble against Faust and Axl because you didn't have the KNOWLEDGE of their playstyles. You aren't sure where their pokes go, you aren't sure which ones are safe and unsafe, you don't know where the blind spots are. You couldn't PREDICT their moves because you didn't know them. This knowledge either comes from raw experience or external study. Once you have the knowledge of their movesets, and a framework off which to predict their moves, you can REACT and punish accordingly. You can air dash through blind spots after a bad whiff, or punish from range, etc.

I'm deadass serious about this holy triangle, it's an absolute truth. Knowledge, prediction, reaction. Not trying to dismiss you, I know being a beginner sucks. You gotta work for this shit, and you will enjoy working for it once you recognize your own progress.

fighting games are only for people who use speed

I have depression and my reflexes are too dull to play them.

Characters like Faust, Axl. and pretty much anyone with a long poking normal have an area where you can hit the them out of it.

Using my image as an example, imagine the red part is where if you touch that part with your character you get hit. But, if you use a move that hits the yellow area, they get hit and their move is cancelled instead.

Also, Jam herself has moves that either close the gap or outright avoid such moves, primarily her 236S/H.

>Evaxephon

Same way you would in Street Fighter and King of Fighters. Guilty Gear is an old series so it has more in common with those kind of games.

______git gud

are you a smashcuckold? learn to play real fighting games faggot nintendo cuck

Anything that takes a modicum of skill is beyond nu-Sup Forums's capabilities. Even something as garbage as a fighting game made after 1999.

and to think years later EvaXephon made his own prototype fighter just for his hero Mike Z to objectively shit all over it, and when Mike offered advice, Eva REEEEE'd and covered his ears. Makes this match all the more golden.

thats the good thing about fighting games, you got nooone else to blame but yourself, you either get good or move to a thrash genre like overwatch and just blame others

Calm down loser.
A resource is a resource.

Petty elitism is why Sup Forums is shit at games and fails to realize how to get better.

sf2 player here

how hard will guilty be for me to pick up? played a little bit of Accent core

love fast games, sfv is a fucking embarrassment but the ST community is small and I'm looking to branch out

>evacuck getting perfected by throws
L M A O

GG is the only game I played that has it. I dunno, it's mostly frustrating because it feels like I have to be exactly right up the person's ass to actually get a throw out, and even then it doesn't come out sometimes. Makes it seem worthless even though it isn't.

>implying I'm not talking about shit that even later SF games have like pressing two buttons to grab

>I got counter-picked and refuse to play more than one character
You know there's usually 16+ characters in most fighting games for a reason, right?

>GGXrdR is one of if not the best current 2d fighter tied with KOF14.
>KOF14
FUCK YOU

>implying I'm not talking about shit that even later SF games have like pressing two buttons to grab

if you ever played SF2 (which every single competent SF player probably has) you would never have this problem

Here are a set of videos just for you

youtube.com/watch?v=hl2PqSH4HKg

I played Junpei too but he's even more garbage than Kanji. I managed to win with Yu before I stopped, but I didn't even enjoy winning with him.

i'll play you in accent core plus
ive been playing fighting games for years and never bothered to learn a single combo

my thought process is more like "I havent pressed hard punch in a while I should press it now"

That's the point, throws are supposed to be a high-risk thing because they bypass the almighty block. Rubbing all up on your opponent is a visual signal that you want to throw him, and you use that assumption to fuck with him instead of throwing. Then, when he least expects it, you run up and throw that nigga when he's been conditioned to expect standard pressure.

thanks, after 500 hours of playing super turbo I need a break

Simple, you pressed too many buttons. Basic noob mistake is doing stuff like attacking on wake-up rather than blocking. That's what I'm assuming anyways. Best thing to do right now is to improve your defensive game

I just don't know how to make it consistent. Even when I decide hey, time to dash up their ass, I get Elphelt's slow ass flower move and now I'm fucking dead because that shit's slow.

Learn your neutral desu, combos and hitting the AI won't be enough.

you cant throw directly out of a dash, FD brake throwing is probably the easiest but is slower than just returning to neutral and then throwing

General question, hopefully someone can help me. I'm awful at fighting games, but I'm looking to get into games such as KoF 14 and GG. I was wondering: In terms of tiers(When it comes to KoF and GG separately), when do tiers truly matter? I guess what I'm trying to ask, at which point does it really matter as to who I should pick?