One important lesson about kickstarters is to never reveal your stretch goals in advance...

One important lesson about kickstarters is to never reveal your stretch goals in advance. It makes you come across as arrogant.

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They're asking a lot of money for a very niche title. One people weren't exactly demanding either.
It's a scam anyway though as I'm sure Shawn Layden (Sony) will stump up some cash as Vib Ribbon is close to his heart.

A million for a rhythm game seems incredibly steep.

>furfag rapper simulator

it's a good thing people aren't throwing a million dollars at it

Not mention that people already got burned enough with kikestarter.

5 million for the Switch version? Good luck with that.

>no demo footage
>especially when "gameplay" just consists of pressing buttons while animations play

>pulling this after MN9 and YL

Is this going to be anything like Rap Rat?
youtube.com/watch?v=tW5m3ix8KuI
youtube.com/watch?v=lkSx9Sd83PI

Was Shantae Garbage?

It's gonna be good, because it has real talent behind it unless most shitstarters.

>rhythm game
>PC and PS4

That genre belongs on mobiles.

>$1,102,921 goal
>stretch goals laid out
>no gameplay

Fuck outta here.

>those stretch goals

Shantae's main problem was that it was short. There's 4 or so expansions in the works, but who knows when they'll actually release.

They're really shitty stretch goals at that.
>An extra level to bring the game to 6 (SIX) total levels
>Only backers can play this level
>Ports are low priority

Yeah. No gameplay footage is the real killer here

There are no backer only stages.

>game that hyped me up more than literally anything else I've seen in years besides sonic mania
>kickstarter

at least it isn't mobileshit

>implying it won't look like mobileshit regardless

>Was Shantae Garbage?

Yes? How they pulled out something worse than Risky's Revenge is beyond me.

>1,800,000
>Backer only level and backer only costume

>this was a fundraiser

wait what the fuck why

did the multiple re-releases of Parappa not cover this? fucked up that legends of game development even have to beg for change like this.

the CEO of Square threatens to resign if Yoko Taro isn't given a shitload of money to do legit whatever he wants, but awesome devs for Gitaroo and Parappa need to grovel. fuckin hell

Shantae was worse than the previous game and every "extra" thing that will make it longer than two hours is DLC.

>Rab-Ribbit

Wow, almost sounds like another kickstarter game. You know, that one that's fantastic and one of the best games in a decade?

dafa

even if those stretchgoals were accurate and justified, they are asking and imposible quantity of money for this kind of game, the kickstarter is going to be shutdown midway when they see that is getting nowhere.

>the CEO of Square threatens to resign if Yoko Taro isn't given a shitload of money to do legit whatever he wants

Shit, really? based CEO

Dude, it says right there in the stretch goals that there's a backer-only level and costume.

>1 million for a rhythm game

Do those guys live in the imperial palace or something?

the stretch funding makes little sense.

localization costs more than developing the actual game.

Jesus christ.

I like the mechanics they're describing but I hate the protagonist design.

They're gauging interest I think. It seems inevitable Sony will pay for exclusivity and release it as a PSN game at the very least.

>w-we made Parappa
Yeah and shat out the laziest "remaster" of all time.

1 million over thirty days is fine. They asked for way too much for stretch goals, which honestly is pretty realistic.
I hope they make the minimum at least.

why can't Japan ever foot the bill for these fucking reboot kickstarters?

i think i have cancer after looking at that page

>1 million
friendly reminder that shovel knight's basic goal was $75,000

>1 million over thirty days is fine

considering how slowly it's going right now and the fact (and I mean that, it's a straight up fact) that most kickstarters get like 75% of their funding in the first few and last few days, I kinda doubt it.

are you serious? that seems incredibly low for what devs usually ask for

Doubt it would reach the goal even if they straight up branded it as a Parappa x Gitaroo Man game.

There's no way they're going to hit 1 million.

wow what a difference.

SK also went retardedly over budget despite hitting every stretch goal.

It only made 300k in total. Yet you look at how much content you got for that with content still being released to this day.
Admittedly they're selling the game now too so that is being added to their revenue.

isn't PaRappa's VA a cunt that scams people though?

I like both PaRappa and Gitaroo Man but I'm not dumb enough to fall for Kickstarter. I'd probably buy it if it ever comes out though.

It's not a Parappa game which makes the amount they're asking for even sillier

Meanwhile

kickstarter vaporware thread?

>Kickstarter
>creators from [series]
This won't end well.

Washed up Japanese devs at that.

Who's taking bets on how badly Kamiya's kickstarter will fail next?

>MN9
>$900,000
>YL
>$200,000
>both hit several million and ended up being disappointments
>this one wants 1 million off the bat

Not falling for the Kickstarter Meme unless I see gameplay and a budget breakdown

Think Sony already told them to fuck off?

that's the power of knowing your audience and not asking more than you can honestly expect.

granted they'd be in even worse shape if they asked for almost nothing but absolutely needed that 1 mil. I think what scares me the most is the idea that they are asking for less than they need despite asking for so much.

>Kamiya's kickstarter
wait what

Sony deal is probably already printed out ready to be signed. They just wanted to see how much they could jew on the side first though.

Jesus dude, I thought I was already over being disappointed.

I backed this one for $120. Kill me.

I do kinda want that physical backer stuff for rap rabbit though...

I was initially in love with the idea of Patreon and Kickstarter but it turns out most creative types don't flourish without a publisher's boot up their ass.

It's the next inevitable conclusion.

Greenblat or fuck off

Holy...they haven't made a simple animation yet, they invested nothing yet but they want people to give them 1mill for a few pictures. They even have this Inafune glare In their eyes, in the way they move, they are like already counting the money with jewish giggles.

>someone already gave them 10,000

Why the fuck do people donate to kickstarters like this without even seeing a proof of concept?

>enjoy a meal with X
I imagine that's always incredibly awkward, especially when it's a backer that doesn't even speak the language.

Because we live among retards, my friend.

furries would support anything with antro in it. To be honest i would back it myself if instead of the rabbit they'd have nice rats of both genders.

I wonder how that felt for whoever backed that tier for MN9

That rabbit looks kinda gay t b h

>Listen to the conversation
>Choose your response with emotion wheel
>Rap your response
They literally just made Deus Ex's conversation system into a fucking rhythm game

>be hyped hearing these two are making a new game
>finally find out it's kickstarter with no demo footage or even screenshots
>goal of $1,000,000
>only at $70,000 on it's first day, unlikely to be fully funded
Why is the world so cruel

>kickstarter for 1 gorillion dollars
>Rap instead of Guitar based like Lammy and Guitaroo Man

well, it was fun while it lasted

that's better than S-S-STE-ST-ST-STEP-S-ST-STE ON THE GA-GA-GA-GA-GA-G-G-GA-GAS-GAS

I'd like a kickstarter for a non-buggy PC release!

But it's worse than Gitaroo Man

a lot of things are worse than gitaroo man

>Oh neat a new Parappa and Gitaroo man collab, can't wa-
>kickstarter

Yiff in hell furfaggots.

>Inafune drives them to a Japanese McDonald's
>tells them to order first
>he orders to go
>as he's leaving he tells them it's better than nothing

>1.1 mill = 6 lvls
>for 700,000 more = 1 lvl.
wtf

People just ironically like parappa the rapper, right? The game is so trashy in every way that I can't even imagine it appealing to a child.

I went back to it as an adult and realised what a piece of shit it was

I think I just liked mashing the buttons as a kid

Still waiting for Sup Consul

>willing to make xbox one version before switch
wut, xbox is dead for anyone who isn't a dudebro with a new console around the corner and the switch is actually showing promise and has a future

>an extra difficulty level costs $500,000

WHAT

Board games are fairly safe to Kickstart. Not sure why anybody gives money to video game kickstarters.

Dead the moment they said "Kickstarter"

I would've prefered a gitaroo man 2 honestly. Who even owns the rights to him?

And don't forget
>5 mil for Switch support
Isn't that easy as shit to port for? This is just a rhythm game too, wouldn't that actually be the easiest device to develop for since it has it's own sound and screen?

>People are going to fall for another nostalgia based kickstarter

Screw that, where's the Little Big Adventure 2/Twinsen Odyssey sequel kickstarter?

>backer-only shit at the second goal
>extra difficulty more than Xbone version

I'm still gonna donate to it, probably.
FAQ basically went into why it's a kickstarter (essentially: no one is willing to put money on this as an investment) so it's not like this is only partially funding it so the publisher can pick up the tab, this is funding an entire game.

1.1 million sounds close enough for me, plus, I haven't fallen for the 'throw money at a classic-reviving kickstarter' meme yet, so I might as well do it now since I care for Parappa/Gitaroo too much.

At least they're trying to innovate on top of their previous works and not just make a new game with the same mechanics, like Yooka-Laylee did.

The real problem is that people are going to stop falling for it more and more as time goes on and many turn out to be shit.
I'd rather have a sea of retards fund these things unquestioningly for the rest of time while I watch from a distance and benefit from the occasional good game being made, and just buy it like a normal person.

A lot worse than Pirate's Curse and is missing a lot of content that will be sold back as DLC.

It's your first time falling for shit shit and you already fell hard.

Hey, everyone already fell for Mighty No. 9 and Yooka-Laylee, I'll gladly fall for this since at the very least it gives Nanaon-sha something to do and tries to do something new with the games.

Plus, worst case scenario, I get a probably good soundtrack to listen to and bunny boy gets a lot of porn.

>lowest pledge for a code is 30 fucking dollars

Yeah, this aint gonna happen

>essentially: no one is willing to put money on this as an investment
>this is funding an entire game
>At least they're trying to innovate on top of their previous works
You're just making fun of the average nostalgic kickstarter backer, right? Right?

>1.2 million pledge up to E3
>3.1 million for an XBONE version
>3.5 for ONE more level
>4 million to play with a buddy
>5 million for NSwitch

>if it gets pledged then it may be a MN9 or YL-tier flop.
>only credit to garner attention is "well we worked on parappa and g-gitarroo"

>Plus, worst case scenario, I get a probably good soundtrack to listen to
worst case scenario is that you don't get anything

Nope, I'm just being overly hopeful that this one won't end up like the others. Hell,
I didn't even dislike Yooka-Laylee. It set it's ambitions way too high, but I still enjoyed it even if I didn't contribute to it.

If it doesn't meet it's goal? I'll be bummed, but I'll get my money back.
If it does and they don't deliver? Well... I'm only donating like 60 bucks. It's not much and I actually have a good source of income so, whatever.