FFXV

Well this is weird to say, but FFXV is the first game that actually made me shed a tear.

It may have been a mess in places, but something about it still resonated with me. The relationship between the 4 main characters was pretty well done.

To think it could have been EVEN better!

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That's basically how I felt about it, too. It was a mess with some glaring issues, sure, and I couldn't recommend it to everyone, but when I play a 50+ hour JRPG, one of the most important things to me is the lasting emotional appeal. It nailed that aspect for me. Especially with that ending. The ending alone probably makes me remember the game as a whole in a more positive light.

I'll just post arts and hope the thread doesn't go to Hell.

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WHEN THE NIGHT HAS COME

I don't believe you. The main cast were like archetype robots. Broken archetype robots that incessantly repeated the same ten minutes of recorded dialog for dozens of hours.

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daily reminder to kill yourself xv-kun

That's it!

Not their fault. Also, it's a JRPG. Comes with the territory unless there's a major abundance of lines and idle banter added which is also a matter of how much budge is going into the voice work.

Speketh not His name.

As of this post you are posting in a FFXV thread without xv-kun shitting it up. Enjoy it. Savor it. Remember it while it lasts

There was one earlier that was pretty nice that he didn't show up in. We found out a 2chan leak and a leak posted here awhile back were pretty similar so it was pretty spoopy

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It is their fault because that's how you establish the characters and they didn't do a good job. What few conversations there were weren't memorable or charming either, compare it to the first Xenoblade and how much camaraderie you felt.

I'd say the best moments were the handful of unique camping scenes which establish characters' fondness for Noctis because he seems like less of a brat. But even then that's only to Noctis. It's nowhere near as good as say, FFIX where you had skits showing all of the characters interacting with one another in all sorts of situations.

Also I don't think limited budget is an excuse, for this of all games.

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>tfw not feeling the main theme
I mean, I get it. I can see the emotional impact, and the prelude theme is obvious. But I'm just not a fan of it. Having too many pained flashbacks of XIII and something something My Hands.

Budget management then. And I mean not the fault of the character's themselves and more or less the people in charge of handling them.

>It's nowhere near as good as say, FFIX where you had skits showing all of the characters interacting with one another in all sorts of situations.
This. Oh you don't know how much I loved this. What's the system called again, Active timed events or something right? Man, when will this mechanic be used again in an FF game.

I know. I was there.

>not a picture of Cidney's rack

>this was the only decent boss fight in the whole fucking game
wtf

>i'm a giant hypersensitive faggot
I think the thread would've started off better if u worded it a little better

>he didnt cry at the last bromance campfire scene
Neck yourself, autist. That was legitimately the best scene of the game.

Ifrit was ok too.

>he's gonna bring the heat

I actually stopped playing about the time you met the anthro girl in the big city. Alexander was it? I'm sorry it's been a very long time. I'm not big on romance focused stories and seeing Garnet/Zidane a light year away made me lose interest really fast.

You mean like make it a flamewar shitpost? Neck yourself

i'm sorry i don't have the emotions of a 15yr old girl. but i'll try to put myself in that mindset next time i replay it

Actually you probably do, since you can't relate to a group of close guy friends

>he's gonna bring the heat

Out of the frying pan dot dot dot?!?!

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I felt the same as you for the bulk of the game. It was only in the late chapters that I realized that I cared.

I think a lot of my attachment was solidified in each characters' darkest hour. Ignis getting hurt was upsetting not just because a character got hurt, but because of how he was portrayed for the entire roadtrip segment of the game. He prided himself on taking care of everyone and suddenly he had to be taken care of and I couldn't help but feel for him when I saw him stumble around and slam his fist on the ground in frustration. And when he steeled himself and followed Noct anyway, I couldn't help but root for him.
Prompto's major reveal was pretty lame in presentation, but it made me think of all of his anxieties he'd shown all through the game and how I'd dismissed them as normal 20-year-old insecurity. It made the entire train chase segment absolutely horrifying, and and that little spark of empathy was all it really took to form an attachment.

Gladio never got a true darkest hour moment and I guess that's kind of why I don't care for him as much as the others.

The best thing about the dub is that I know for a fact the actors had to have a blast recording it. They spout bad puns and even dumber jokes in their streams to boot.

Prompto, idk if you also got the motel overnight scene where he confides in Noctis some of his insecurities.

I feel the same about Gladio, though I still liked the character. Idk anything about his DLC but hopefully screen time will help

Gladdy's darkest hour was his DLC. And even still he didn't fall the way Prompto and Ignis did. We have yet to see Prompto between the time of the train fall and to his rescue, but knowing his Brotherhood back story packs more pf a punch of what could come.

Gladio just has 0 moments of true helplessness or being in a dire situation. Ravus punched him and I guess that sucked. But he never hit rock bottom and had to climb his way up.

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When you're privately tutored, you're going to be the most specialest of eds and also top of your class

I played through Gladio's DLC and it definitely didn't give me the vibes of a darkest hour. More like an exercise in recklessness and video game plot armor. I was actually pretty annoyed that with his King relying on him he'd go off and do some challenge with a 99.99% death rate Because I Gotta.

If Final Fantasy 15 had a complete story it could've actually been better than Persona 5 (I don't mean the verusus stuff just actually included all the stuff that was in the ultimania/movie and had more screen time with side characters). The story and world for this game was actually quite good but in the final product it was a poorly told disjointed mess.

Exactly. I think he admitted to being scared like once otherwise it was "derp derp lets smash things with pillars despite never doing it in game". And before it was for Noct's safety, it would not be that hard for him to shout a warning and make it a link strike.

I think Aranea actually sits on Noctis' back for one of hers so accidentally getting smacked if you fail wouldn't be out of the question for more banter.

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The game is ok at best.

It had so much potential but now it's just a glued together mess.

Too much shit happening off screen. Too less to explore. When you are on the train journey it is almost like they slap you in the face with: "Look what this game could have been, look at what you could have explored".

The little open world bit they have now is even shit

At least it gives me confidence that FF7
Remake can truly be good with a linear structure

Elaborate

I disagree but agree on some points. However, my opinion is influenced by Kingsglaive and Brotherhood so without them, I'm sure how I feel would have been less enthusiastic.

Namely the off screen bit. The focus is on Noctis first and foremost> Ignis> Gladio> and Prompto last only because of how reliant his character is on Brotherhood. We see Ravus at max 4-5 times and then no Ravus you are the daemons. Ardyn's appearance was just right. Luna was literally who tier by Leviathan and Iris got thrice as much screen time and development in the span of 1 segment.

The game itself is above "ok" but the cut content is what drags it through the mud.

If I'm looking forward to anything about the remake, it's seeing the FF7 cast get even half of the attention to animation detail that the FF15 boys got. Camping/hotel scenes, link strikes, and even just watching the characters move around in battle were a treat to watch and brought them to life.
I just really hope that they learned their lesson on potion spam and implement some way to limit healing.

The camp scene was nice, rest of the game was garbage.

Even then that scene was ruined by big bang of loud music for the following credits scene. They just can't get anything right.

>Camping/hotel scenes
Why were the Duscae scenes scrapped? I didn't get a chance to play so I missed Prompto sticking his fingers up Gladio's behind and tent wrestling.

>The relationship between the 4 main characters was pretty well done.

I don't understand how you could come to that conclusion. The rest of the team didn't grow at all, and everything thrown out by the rest of the team always reminded me of The Room.

>"Noct, I'm a test-tube baby!"
>"Oh. Ok. We still like you anyways."
Totally reminded me of:
>"Well, the test results came back. I definitely have breast cancer."
>"Don't worry, Mom! They are curing that stuff every day."

Both equally out of the blue, and both never mentioned again.

That loud music right after the scene was so strange

This

The interaction between the group is severely overrated.

It's severely downplayed because of Prompto being insecure all the time and wanting to not be a burden.

Assuming you have a very close best friend, imagine if they told you they were- I dunno, Jewish. Would you think of them differently? I know it's not the same thing, but my only other negative thing Sup Forums actively likes to hate are gays, streamers and SJWs.

I have a half-black Jewish tranny currently crashing on my couch, looking for work in the states.

Tell me that there's a type of person I hate just because they made what I believe to be stupid life choices and mistakes.

JEWISH!!!!!!!????

what a pair of fucking faggots.

It's so downplayed that there is literally no reason for it to be mentioned. It doesn't add to the plot at all. It is literally a non-sequitur to everything that occurs both before and after it.

>but when I play a 50+ hour JRPG
You can beat the game with plenty of screwing around in under 30 hours.

I'm just trying to make comparisons for context, I don't know you. Please understand.

Again, it's all too heavily reliant on the side content for impact. And cut content for that matter. The intent seems like it wants you to go back to the top and try and find evidence, but without everything neatly in 1 place it's just lost on the player.

There's also Episode Prompt.exe so who knows where they'll take it.

>The ending alone probably makes me remember the game as a whole in a more positive light
Yeah. There was nothing quite like watching Noct and Luna look at a pictures Cidney's tits. At least the game ended with a chuckle.

>"Noct, I'm a test-tube baby!"
>"Oh. Ok. We still like you anyways."

I'd rather have that than some melodramatic drawn out bullshit. Plus when you see Prompto again in the time skip he doesn't have his barcode hidden anymore like he did in the past.

I definitely agree that it should have been more relevant going forward, and that the reveal was super weak overall, but I don't think it was a total waste. It gives some more context on why Prompto is so anxious about his role in the group beyond being a normal young adult unsure of his abilities. It made the train chase scene much better for me upon reflection because Prompto had a real reason deep down to fear Noct turning on him or trying to kill him. Without that reason, even someone like Prompto would have to find it odd that his best friend would ever attack him.

>Again, it's all too heavily reliant on the side content for impact.
Then it shouldn't be shoe-horned into the main story.
>And cut content for that matter
Definitely not an excuse.
>The intent seems like it wants you to go back to the top and try and find evidence, but without everything neatly in 1 place it's just lost on the player.
In order for the player to bother with that, one would have to want to keep playing the game. I platinumed NieR (the original), as well as maxing out my character level because I enjoyed the game so much. I naturally wanted to do all the quests. I naturally wanted to catch all the fish. I naturally wanted to level up all the weapons. I naturally wanted to harvest a Lunar Tear.

Meanwhile, I literally deleted FFXV off my hard drive, despite purchasing the Season Pass. It was a bad investment, and I wasn't going to fall into an Escalation of Commitment / Sunk Cost Fallacy.

Of all the unnecessary things. Luna will always be a big sister type to me. I get you can be in love with someone and not act like you're straight out of Greek poetry. But they were written clearly with platonic intent since every single romantic advance or question thrown at Noctis was dodged and half answered. He wants to be seen as cool and cold, but his most earnest moments were of him as a child.

>Defending Tommy Wiseau - tier writing in a video game because you didn't want FF to have an overarching story.

I got the vibe he was gay. At first, I thought he was just feeling like he wasn't all that into Luna, but was obligated because of his role. But the dude wasn't even interested in fucking around with that other chick that was throwing herself at him, despite one of his team mates making Noct give her flowers.

That was when I suspected he was gay. When he turned into a little bitch for weeks on end after she died (but got over his dad in under 10 minutes), I KNEW he was gay.

This is the first time in months I've seen someone praise FFXIV other than me.

What got me emotionally was Ignis losing his sight and still wanting to be with the boys despite his vision. This also means he can't see the ingredients in the food he's inspecting and has a harder time cooking. It semi-destroyed his love for cooking.

>despite purchasing the Season Pass
I'll take that Episode Prompto and Ignis off your hands if you don't mind.

I'm not making excuses for the game, in the case that's what it looks like I'm doing. I'm just trying to give some clarity to the hate. I am not saying the game should have done the things it did either. I'm a Kingdom Hearts fan, if people think XV is bad, try explaining a story across literally several platforms before Final Mix came to the west.

>FFXIV
It's ok user we all make mistakes.

Oops. Meant FFXV.

Sure. How do I give it to you without giving out my PSN username and password? I never downloaded either of them.

>thinks melodrama = overarching story

Now this is the stupidest thing I've ever seen. I bet you think that shitty space scene with Squall and Rinoa was the pinnacle of good writing too.

No. No video game is the pinnacle of good writing. But why have it at all if it doesn't matter?

What about that couple minute cutscene made you wish that it was there, instead of either further expanded upon, or not there at all?

user pls he's a JRPG protag, he's not straight until the very last second.

No clue. But my psn is Yandere_Shoujo in the event there is a way.

If you can find a way before the thread ends, I promise I'll give it to you when I get home from work.

I'm sorry. There seems to be nothing that acts as an anonymous give away button.

There's only :gadgets.ndtv.com/games/features/how-to-share-ps4-games-using-psn-718099

Love for XV did not find a way. Looks like you're stuck with boy band DLC.

>uses barcode to get in the door
>friends look surprised
>explains he's a test tube Nif baby, ask if they'll accept him
>they do
>get on with what the hell they have to do

What more do we need? A long ass cutscene of Prompto telling us his life story? Some melodrama of them accusing him of being a traitor before learning to accept him and exchanging brojobs?

I hope you can understand why I wouldn't do that.

>A long ass cutscene of Prompto telling us his life story? Some melodrama of them accusing him of being a traitor before learning to accept him and exchanging brojobs?
Do you even Japanese writing?

I just said looks like you're stuck. I trust you just as much as you trust me.

I so I trust we know the conclusion to this.

A piece of paper with a barcode that you find right next to the sword, or a corpse that they can pick up in a cut scene and have scanned.

It added needless complexity for what should be considered a pretty stupid and simple problem (and one that didn't crop up before or after that area, thus inserting it simply to make Prompto have a piece of useless backstory inserted in a fashion that can only be described as a non-sequitur).

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>gambling arena shows up right when the open world section of the game ends

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You can go back, though.

Yeah but once the game started hitting just pure story sequences I just let those play out.

Am I the only one that thought the fishing sucked?

I mean, its not the worst fishing I've ever had, but it felt like it was on par with Zelda: OoT, but with different lures and lines.

Time traveling dodge.

A shame this mechanic wasn't used to unlock a dream world for kid Noctis and Carb Uncle, unlocking memories the more you played. I'd have taken cutscenes over literally nothing for all the cut content.

I had some fun with it on those really tough endurance-test fish. Those were engaging enough that my full attention was on the game and not on some internet distraction and that's more than I can say for a lot of fishing minigames.

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It was fine, but not responsive enough I think.

That's how I felt. I'm not saying it's the best fishing game ever, but the original NieR's fishing game was super responsive, and I genuinely loved it.

Nothing like chucking a shark a mile away.

>with different lures and lines.
I'm no fishing enthusiast or expert so pardon my asking, but is such an abundance of lures a real thing? Lines, I understand at least.

>that side quest story
How does Taro make fishing something to cry over?

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Yes, the abundance of lures is a real thing. Depends on what you want to catch.

NieR had different lures, too, if you remember (granted, they were all actual fish except for the base Lure, but still....).

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Ah. I never played OoT so I can't compare to the variety there, but it just seemed like an absurd high in XV.

Wanna just upload your art folder somewhere and I'll do the same?