OFFICIAL INDISPUTABLE DARK SOULS POWER RANKINGS

Bloodborne > Dark Souls 2 > Dark Souls > Demon Souls > Dark Souls 3

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Good games > Souls games

wrong
BB>DaS>DaS 2>DaS 3>DeS
inb4 butt hurt nostalgia babbies

>Dark Souls 2 not last

BB > DS > DS3 = DeS > DS2

I can dispute this. The first dark souls is better than bloodborne. Only biased Sony faggots say otherwise.

Knights will always be better than Victorian shits

BB > DeS > DaS >>>> DaS 3 >>>>>>>> DaS 2

check this 3

Bloodborne isn't souls game.

>Des
>not dead last

yes it is

DaS2 > DaS3 > DaS1 = DeS > BB

There's no souls in its game.

DAS2 has some stuff in it I like such as your number of magic casts scaling with attunement, which creates a much deeper magic system, roll distance being directly % based instead of tiered, being able to infuse elemental and boss weapons, and bonfire ascetics to allow for farming/repeat boss fights
problem is the rest of the game is garbage, the first couple of levels like FOFG and No Man's Wharf are okay but the level design goes down the gutter after that will every area being a straight line with a million bonfires on the way. The bosses nearly all suck aside from Pursuer and some of the DLC ones (Ivory King was fucking awesome) and none of the regular enemies are ever that much fun to fight. Soul memory and world noncohesiveness are well talked about subjects but I think they're still perfectly valid complaints, especially the latter. What made dark souls 1 so fucking satisfying on the first playthrough was going through undead burg and the parish, coming back down into firelink, descending into blightown and then crawling your way back up. Seeing the Firelink was so comforting like you'd make it home, then the game kicked you in the balls and revealed the fire was out because of Lautrec.
Dark Souls 2 never achieves a feeling like that. Returning to Majula doesn't feel like I've made some amazing journey, which isn't helped by a lot of level design preventing a return journey on foot.
Dark Sols 2 also never lets you go "the wrong way" so to speak. The game is balanced around the ability to go anywhere and warp back at the start of the game, so the first few areas and bosses - Last Giant, Dragonrider, Skeleton Lords, Rotten - are laughably shit. In Dark Souls 1 you could easily go into catacombs or londo off the start of the game and learn quickly you didn't find the right path, so it made coming back later in the game with better weapons and skill feel so rewarding, like you'd cleared a giant hurdle (and opened up challenge runs for new playthroughs).

Overall it's impressive they managed to srape together a perfectly functional game that people enjoy overall, DAS2 isn't a bad game as it works and isn't broken as hell. It just doesn't provide the same sense of satisfaction and intrigue the other games do, except for DeS (Which was way more "videogamey" in it's level design but was more rewarding in other ways) and DAS3 (Which had piss poor exploration)

2 is the worst one unless you are a pvp fag.
You can't deny this.

Why do people keep making these thread with the same endless debate/shitstorm?

Hopefully none of you spend a lot of times in these threads,posting the same arguments and so on.

Even pvp feels pretty shitty to play 2bh. The phantom range is so consistently bad for some reason. At least in the other games the enemy spear thrust at least tries to follow your character around(on a decent connection that is)

Wonder why it is like this.

youtube.com/watch?v=33KsAgbks8o

No, the real dark souls power ranking is as follows

Bloodborne>=Dark Souls 3>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>DeS=DaS=Sotfs>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>DaS2

The ultimate power ranking is this

Ringed City>=Old Hunters>Bloodborne>=DaS3>Lost Crowns>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>DeS=DaS=Sotfs=AotA>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>DaS2

Dark Souls 3 is literally what they wanted Dark Souls to be from the beginning, but it took them 3 games to achieve it. And if Tanimura wasn't in charge of the PvP in DaS3, both the SP and MP would have been shit, and they're the best by far.

Dark Souls > Bloodborne > Dark Souls 2 > Demon's Souls > Dark Souls 3

How do I pyro?

DS1 > DS3 = BB >DeS

That is all.

I love how people keep posting this video of some guy on burger king wi-fi as some sort of proof that DaS2 had phantom range problems despite the fact that entire categories of weapons in DaS3 having real phantom range to make them not unusable.

Literally go all out on only pyromancy and you will shit on everyone also rings help a lot if you could somehow get multiple rings that boost fire damage you'd be a god along with that fire sword you get from killing the demons in the DLC you'd shit on people don't even bother with normal weapons or anything like it just use pyromancy

>le DS2 is bad meme
This has been proven wrong time and again.

So like, dump everything into Faith and Int?

>DS3 MP
>good

bizarro Sup Forums threads are not serious though

You also have this video

youtube.com/watch?v=36CTT_O38LQ

I based my post on my own experience. I just used the video for reference. It's very consistent in dark souls 2(in a bad way)

I just wonder how it become like this. Souls games don't have amazing netcode, but dark souls 2 somehow managed to be worse than dark souls 1 in the netcode compartment(except for server-connecting to other players). Dark souls 3 managed to take the best for both worlds mostly.


Last doesn't mean bad 2bh. It just means worst, which is fine.

BB > DS1 > DS3 > DeS/DS2

everything else is just memes

Yeah and vitality your vitality raises your defense the most and dumping it in faith/int would raise your attack so you'd be able to take some serious damage without dying right away you'd need the fire clutch ring and the witch ring and a couple of other rings and you'd be set but you'd have to get quite a lot of pyromancy spells to make the build viable it wouldn't be easy starting off but you'd shit on people in pvp

Nice, thanks man

DS1>DS3>BB>DeS>a bag of baby dicks>DS2

No matter how much you memeloving fucks try to shitpost it, there are facts: every build works and isn't OPshit, thanks to weapon arts and Tanimura literally 8/10 of all weapons are viable, fun and extremely satisfying to use, it has the best net code, hitboxes are way better, hyperarmor>poise, and some movesets are pure porn.
>b-but magic sucks!!1!!
No it doesn't, it's just not ez mode OP like before. Proper magic or miracle or faith build obliterates everything.
>b-but my memeshit havel builds!!!
It's better this way, hyperarmor works better and makes more sense, both for PvE and PvP

Ashes and Ringed City are shit DLC.

Ashes is a short as shit and tries to badly hit all the Painted World of Ariamis beats with 1 real boss fight that's padded out into a shit boss.
Ringed city has 1 1/2 interesting boss fights (lmao2demons just goes to shit in the second phase and Gael is only alright). The actual level design in Ringed City is hot shit too and the enemy placement is worse than the worst of DaS2.

the only worlds DaS3 takes are the worst pve and worst pvp ones

Hold my beer
DaS1 = DaS2 = DaS 3 = BB = DeS
yall faggots hate the games except for your favourite which is medicore in your mind because muh popular games.

No prob and if you get that fire sword that you can make using that boss soul your buffs that boost your fire damage would also boost that sword but what's even cooler is that sword also acts as a pyromancy glove which means you could use something in your offhand to parry or you could be a crazy nigger and use a talisman or chime to do faith spells in fact you could do all that and have that item which parries in your offhand and the talisman and still use faith spells while you use the pyromancy spells and blast peoples buttholes away

> the worst pve and worst pvp ones

I don't agree, but it comes down to different tastes for different people I guess.

DaS3 is the best game

BB>DaS>DeS>DaS2(SOTFS)

Haven't played 3 yet.

Only DeS is great.
3 is best dark

Soulsfags talk about their personal ranking of the games more often than they fucking play them it seems like. Can we ban these awful threads? They're just as repetitive as the series.

your first souls game > the rest

I don't see how it could be any other way, they offer a pretty novel approach to combat and storytelling at first but EVERY. SINGLE. GAME. is the exact same shit but everything looks sort of different. I have the plats for all of them including doing DS2 a second time for SotFS, DS1 is the first one I played and it's the only one I actually give a shit about and remember fondly and the rest of the series including BB has like a quarter as much time put into it and is regarded as such.

DeS is fucking dogshit compared to BB and DS3

>OFFICIAL SHITEATER SCRUB DARK SOULS POWER RANKINGS
fixed

Sup Forums is 15 y.o. and has no taste.
DS3>BB>DS1>DES>>>>>>>>>>>>>>>>>>DS2

You can't be serious.

The only problem with Ashes is that it's indeed too short, and has only one boss fight. But Friede is the third best boss fight From has ever made, the level design is god tier, art design is god tier, new weapons are fucking god tier, lore is god tier. It's brilliant, just too short.

But Ringed City?
The level design is easily among the best in the soulsborne series, new weapons are glorious, enemy encounters are just perfect (explain to me the complaint about placement please), lmao2demons is not god tier but high tier in both phases, Midir is the best dragon fight we've had so far, lore is great, and the ending is literally the most perfect ending you could ask for this series.
>Gael is only alright
>Gael
>only alright
Even diehard Sup Forums DaS3 haters agree that Gael is easily the best boss From has ever made, or maybe second after Orphan. It's literally flawless in every aspect, combat itself, arena, music, cutscenes, lore. It's a masterpiece of good design in its purest form.
>tfw he starts shooting his crossbow at you while doing a slowmo airflip with lightning strikes in the distance

real talk can we discuss how fucking shit the Dark Souls 3 DLC was

This is correct

The Ashes dlc was a complete joke for that kind of money. Still feel fucking robbed

>implying
you might just have shit taste you do have shit tase!

>your first souls game > the rest
My first soulsgame was DaS and I fucking hate it. I finished all the others between 7 and 17 times each, but had to force myself to finish DaS once and dropped at the second bell the second time.

n.cucks. Consider suicide.

Yes we can, because they are not shit, you can see my post just above yours.
Ringed City is equal to Old Hunters, and Ashes would be the second best if only it wasn't so short. But Friede is enough to make it better than AotA.

Why does everyone shit on DaS3?

I just played it and I thought it was pretty good. A lot more enjoyable than 2 to me actually.

ashes is just fucking garbage in every way
the ringed city is almost as bad but the gael fight saves it

>No matter how much you memeloving fucks try to shitpost it, there are facts: every build works

Whips

The Surge > Dark Souls > Demon Souls > Dark Souls 3 > BloodBorne > Dark Souls 2

Flip that shit around and you right

You are factually wrong. Or baiting,

Bloodborne > DaS > DaS3 > DeS >>>>>>> DaS2

The problem with Gael is his shitty animations are so poorly done, they're actually comical. I'm not sure what's going on with his model and animations, but they're pretty goddamn bad.

no ps4 huh?

>Gael is easily the best boss From has ever made
>literally flawless in every aspect, combat itself, arena, music, cutscenes, lore
Mechanically Gael is everything wrong with DS3: Spam roll and he's triviliased, you don't even need to time the rolls just mash em till he dies
Lore wise Gael is a fucking joke and you faggots think it's so deep and profound "omg two literal whos at the end of time"
Firstly he had no presence throughout the DLCs and we as the player are never given a reason to even slightly care about him. Secondly, his 'plan' didn't even make any sense. Wait for the Ringed City to be exposed so he could swoose in and take the dark soul? Why didn't he just enter TRC the normal way since he's clearly in the dreg heap. And his surprise at us turning up at the ash field (which takes place BEFORE the game begins, adding to the nonsensical status of his story) means that he didn't expect us to turn up, which means he didn't want us to turn up and kill him to return the blood to the painter, which means the ENTIRE TIME he had no way home or plan on what to do. This reduces his entire plan to being a mad old man and he exists only to title drop the series
Oh, and collecting "the whole dark soul" is fucking nonsense since the point of the dark soul is that it's the only self propagating lord soul and each fragment is as strong as the others, which would make collecting the entire dark soul - fucking pointless

Oh, and the whole "man possessed by the dark soul" and "feral man returns to his senses when he rediscovers his purpose" is straight from Artorias and Ludwig the Holy Blade. So in addition to being a nonsensical looney nobody, he's not even original in the slightest.

>BB=DS1.....

ds1 doesnt have as many items or areas as ds2, but its more fun to play aside from the obvious one or two exceptions. its also more explorable than 2, and way more explorable than des or ds3.

BB is the most streamlined game of them all, focusing almost 100% on action. it manages to have the highest skill ceiling of all the games, and violence is a huge theme treated very well in this game, so its not held down by being so limited in scope.

>.....des

des got so much right in 2009 its scary. and it still does one thing better than any other game. level progression, not only does it have multiple paths open (almost as many as das) but theyre worth going to and COMPLETING while youre there. only niche ds1 runs immediately go to blighttown and clear it out first, but valley of defilement is reasonable for faith builds to start.

>......das2=ds3

das2 overextended and failed at mostly everything compared to other games. the durability system, bonfire placement, not-so-surprise mobs throughout, awkward mmo combat that looks like an uncanny mess because of motion capture, an enormous dead zone in your basic movement, agility, life gems, halfassed torch exploration system, etc. but at least it TRIED so many things. it has variety. it took risk, and if you look at what some places look like in concept/early development you will feel the pain of loss of what this game couldve been. ds3 just gives you the safest game they couldve. linear world, barebones npcs aside from the londor questline which still feels bizarre, familiar level design, some instances of going for ds2's "gauntlet then another bonfire" design, etc. But...its actually fun. I dont think ds2 is. the bosses get pretty good near the end of ds3. and that safe-style development meant no shit like lost izalith making it in.

they both suffer as direct numbered sequels so ill let you decide which is better. i respect ds2 more, but i enjoy ds3 more, personally.

>taking Dark souls lore serious
>sperging out because of item descriptions
Here comes a shocking fact: i liked the fight

The surge looks so bland that i don't even consider buying it.
How did they make it look so boring?

>user claims the fight is god tier for lore
>Point out why it's shit
>lol bruh stop sperging out over lore

oh fuck off
gael is the closest thing to a fight where you can't just spam rolls because of his cape and delayed spinny shit

Cape completely misses if you roll into his side

you cant "spam" rolls during any boss.

by spam he means do it back to back every time you see him flail. its so fucking easy. he just goes full retard and shoots fire and also lightning and also energy discs and his sword is fire and hes super fast but you just roll when you see him move to you.

>Gameplay:
BB > DkS3 > DeS > DkS2 ≥ DkS1.
>Music:
BB > DkS3 ≥ DeS > DkS1 >>>>> DkS2.
>Atmosphere:
BB >>>>> DkS1 ≥ DeS ≥ DkS3 > DkS2.
>Narrative:
BB >>>>> DkS2 > DeS >>>>> DkS1 = DkS3.
>Enemies:
BB > DkS3 >>>>> DeS = DkS1 = DkS2.
>Bosses:
BB = DkS3 > DkS2 >>>>> DkS1 = DeS.
>World design:
DkS1 >>>>> BB >>>>> "the rest."
>Level design (average):
DkS3 = BB > DeS >>>>> DkS1 >>>>> DkS2.
>PvP:
Garbage >>>>>>> "all Soulshit."
>DLC:
ToH > Ringed City >>>>> "the rest."
>Weapons:
BB ≥ DeS ≥ DkS3 ≥ DkS2 >>>>> DkS1.

>weapons
>DeS #2

lmao

power ranking threads are fucking autism

is there a single boss that isn't like that?
the entire series comes down to dodge when you see the windup and press r1 when you don't

why? I'm not retarded.

Fuck off Hbomberguy

DeS Estoc is easily the best weapon in the series and DBS is the best ultra greatsword. On average the weapons are fine, but it having literally the best weapon elevates it to #2 spot.

No game in the series is as forgiving for mashing roll as DS3
You can do about 8 rolls in a row and your default roll is a fast roll, in DS1 you'd usually be in medium armour doing a mid roll and actually have to think about stamina usage and conserving it, whether to block or dodge some attacks, or whether even to let yourself get hit by a light attack and damaged instead of being guard broken and left open for the next attack

>the entire series besides the good ones

des, ds1, and BB get hate for not having as many EPIC DUELS, but most of their fights are more interesting than "dodge sword". easy, probably. but area control, a puzzle, some fucking variety are better than lining up iframes with a swipe.

Dark souls 2 is my favorite :)

>Spam roll and he's triviliased
This is a retarded argument. Block spam and every DaS boss is trivialised, dash spam and every BB boss is trivialised
That's how these games have always worked yes
>you faggots think it's so deep and profound "omg two literal whos at the end of time"
It's not deep BECAUSE of that, but it's one of the things that make it deep
>Firstly he had no presence throughout the DLCs and we as the player are never given a reason to even slightly care about him.
You're not supposed to care about him, the real ending is SoC, this is just the story of a slave knight and his quest to allow the little girl to paint a new world.
>Secondly, his 'plan' didn't even make any sense.
>which takes place BEFORE the game begins, adding to the nonsensical status of his story
>he didn't expect us to turn up
>the ENTIRE TIME he had no way home or plan on what to do
Yeah you fucked up user. The fight takes places at the very end of the age of fire, the ultimate end, literally minutes before it ends. The sun is literally not there when Gael is dead, it's the very end of the very end, not the beginning. His plan did make sense, he wanted the dark soul, but it was dried up, and since it's been split among all descendants of the furtive pigmy, he literally spent eons eating every dark souls bearer on earth.

You reached the end of times with the egg, and you find him there, eating the pigmy lords, the very last dark soul bearers. He knew he would go insane, and that was his plan, he wanted you to find him, and was hoping you can defeat him and give the blood to the girl.
> the point of the dark soul is that it's the only self propagating lord soul and each fragment is as strong as the others,
This is because the pigmy gave a part of it to every "human", it's not a property of the soul. While Gwyn gave a bit of his soul only to his best bros. That's why Gael ate EVERYONE for eons, because the pigmy gave his soul to EVERYONE.
kino

Ashes is tiny. The level design is hampered by all the fucking living trees, the most interesting part of it is the whole loop around to activate the PWoA reference to fight Friede which is in turn ruined by the fact that it's a flimsy wooden door.
The art design sucks because all the prop enemies look distinctly different from the real enemies, just like in the base game.
The new weapons would have been better if more of them had completely different movesets.
Friede is a shit fight. She has one real phase and it's solved once you figure out which attacks have a long enough interval for you to counterattack in. The rest of the fight is filler.

The level design is shit.
The first half of the DLC is straight paths between one-way drops that sometimes have little hallways to collect items and sometimes they broaden out into swamps/ash plains.
You're herded through this by hectic/stealth angel sections so you don't notice. Enemies are bad in this area because the Desert Sorceress gear is just a reference on an invader and no real effort was put into it, while most of the enemies in this area are just from the base game (Hollow slaves, poison bugs, 2 variants of Lothric knights) that are already ubiquitous.
The second half has you hectic/stealth your way past a summoner and are then pushed through fairly linear hallways (And one chandelier room) to the staircase where all the level design budget went, which is littered with the ambush hollows and 6 total Harald Legion soldiers that obnoxiously move up the stairwell (half of which only triggers when you get close to the bottom).
This leads into another swamp with with Locusts just copypasted everywhere and then a catacombs section that very quickly leads to the final 3 bosses.

1/2

You're my favorite special boy :) does special boy want some dino tendies I'll make sure to cook the Brontosaurus tendies extra crispy for my special boy since I know he likes to eat the bronty necks and tails extra crispy

>in DS1 you'd usually be in medium armour doing a mid roll
what?
any sensible person would have a fast roll UNLESS they were stacking poise and defense, which is a completely different and arguably worse kind of cheese
not even gonna mention how good shields were and how you can almost play the entire game without dodging once

Dark Souls 1 > Bloodborne > Demon Souls > Dark Souls 2 SotFS > Dark Souls 3 > Dark Souls 2

:) All forms of chicken nuggets are terrible

:)Dark Souls 2 is terrible lol

>The fight takes places at the very end of the age of fire, the ultimate end, literally minutes before it ends.
Then is the High Wall of Lothric and the kingdom from the intro cutscene available in the background when they were already destroyed by the dreg heal time
Also Gael won't be at the chapel if you do TRC first which provides it takes place before the main game

2/2

>TRC bosses
2Demons has barely any attacks in the first phase. The ranged counterpart is more relevant than Friede during her second phase at least but the melee counterpart is the only real challenging part of this fight and is only kind of difficult. When both are melee then standard souls design makes actually fighting them a huge pain because they obscure one another and when they're both ranged they have no way of defending themselves or eachother. The rigid timer based structure of the first phase makes it very samey in terms of how it progresses.
The second phase really emphasizes that the arena is just a huge empty pit because all you really do is dodge/block the bombastic attacks and hit him while he recovers from them with little thought for your positioning.

Midir is the shittiest real dragon boss (no puzzles or ancient dragon). Piss easy to dodge every attack he does because you can not only spam rolls but also dodge a lot of his bombastic attacks with one barely timed roll and the tells are mostly obvious.And if that wasn't enough his attacks generally have a long enough recovery period for you to chug right after getting hit, making the only limiting factor for this fight is whether you have enough estus to make up for mistakes since he does a fair bit of damage and has a lot of health. This fight might be harder in coop because his AI would be significantly less predictable.

Gael is alright.
His arena is just this undefined desert that doesn't play well with the boss. Most of his attacks miss before the elevation differences and walls are taken into account even. it doesn't help at all that you can outrun Gael basically forever if you want to since your running speed is more than he can really catch up to. Aside from that he has really weak presence outside of this fight. He's also a rigid health% 2 phase bossfight and also a strong reference to Artorias (as well as a metareference to Guts).

Also he's surprised to see you which means he never planned for you to turn up. Did you actually play the game?

I wholeheartedly agree with this.
This is actually the most perfect list i have seen. Gj user!

>spam rolls memer

didn't read the rest kill yourself.

>he literally spent eons eating every dark souls bearer on earth.
Objectively false, Shira and that one ringed knight are still alive at that time

>The art design sucks because all the prop enemies look distinctly different from the real enemies, just like in the base game.
The overhaul aesthetic and feel of the level are god tier user.
>The new weapons would have been better if more of them had completely different movesets.
Valorheart, the crow quills and friede's scythe are completely different movesets user.
>Friede is a shit fight.
It's Maria on steroids, I really liked Maria, and Friede is the same but better and cuter.

DS 1>DS3>BB>DS2>DeS

My personal rating

BB=DaS3>DaS>DeS>DaS2

The only thing that makes DaS3 lower than BB is how fucking linear it is. all it needed was DaS tier world and it'd have been the best souls game.

...

Bloodbourne and 3 are aids compared to the rest. First three are by far the best.