People laugh at Shadow the Hedgehog but defend this

>people laugh at Shadow the Hedgehog but defend this
Why? It's the same thing.

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Jak and D had one game and wasn't an established franchise like Sonic

i cant, jak 2 is really mediocre. 99% of the game is spin jump and shoot with the yellow gun.

Naughty Dog went down hill after Jak X.

>defend
people hated Jak II for being an edgy GTA clone when it came out, kys

They had three. Although Jak was only really an edgelord in 2.

There's no checkpoints

youtu.be/YM5Ot50oMcc

I didn't, I hated it. Same with the edgification of prince of Persia.

you mean after jak 2.

are you a retard?

I was going to say "the difference is that Jak 2 was good" and then I remembered it really wasn't.

Are you?

Yes but Sonic had 4 2D games and 3 3D games at that point, Jak 2 only had 1 game before they decided to add guns

you can't even read m80

Obviously you can't. I was correcting you when you said Jak and Daxter had one game.

I won't defend it, I liked Jak & Daxter but couldn't get into Jak II, gameplay and setting were too different. Beginning of the end for Naughty Dog desu.

It's partly my fault, I could have worded it better

he obviously mean that there was one game before they went all edgy with it you fuck, the difference being that sonic was a well established franchise you pea brained cunt

He said Jak and Daxter had "one game" while Sonic was made an entire franchise you dense piece of shit.

lol you are seriously autistic if you can't understand user's post you can stop replying at anytime you little faggot

Jak 2 was still a decent game.

You are seriously autistic if you think that post isn't poorly worded. Kill yourself.

People give Sonic too much shit but the 2000s were filled with series going the edgy route
This was just one example
Twisted Metal and Prince of Persia
We're doing it and had a fair amount of success
M Games like GTA had some of the biggest success in terms of sales
And Linkin Park and Godsmack were on constant radio/MTV circulation
Everyone in 2000 was just edgy teenagers

I like the red head

So is Shadow

Completely agree. Moreover Jak and Daxter was one of the last great 3D platformers, the wasted potential turning it into GTA-lite hurts even more.

I'm not really a fan of both games but at least Jak 2 was more polished and had it's moments of "huh the developers actually cared about this game during development and put actual effort into it" like I'm not even saying it's a particularly good experience overall in my eyes but on the other hand when you look at shadow all you see is unfocused amateur mess.

>but at least Jak 2 was more polished and had it's moments of "huh the developers actually cared about this game during development and put actual effort into it"
Where? In the checkpoints being placed miles apart yet not offering any sort of health pickups so you basically learn all the enemy spawns to kill them before they even show up? In the escort missions where the escorts run into the enemies? In the ability not to invert aiming when in turrets? In the weapons that can't hit the broadside of a barn and rival Ratchet 1 aiming? In the forced GTA mechanics where hovercars are as brittle as a piece of paper and the police can't be escaped without dying or zoning out because they keep respawning next to you? In the areas that are far worse in terms of size and design than any of the J&D areas?

Jak 3 had a nice balance of platforming, gunplay, exploration and driving. Wastelands best area. 2 was only harder because the checkpoints were spread further apart.

>people defending Jak 2
I don't know where you've been, OP, but the only people who defend this game have always been transparent nostalgiafags who made a bad purchase at the Blockbuster. Jak, like Sonic, has been a franchise that has been criticized for not having a consistent identity.

>gunplay

except they didnt nerf the yellow gun and instead just added a bunch of guns that you would never use

Jak 2 is actually good

Like I said before I don't like either game but I'm just going to say Jak 2 was definitely much more polished overall in comparison and I grew up with both games.

>Sup Forums suddenly hates Jak 2

Nigga, the nostalgia fags are the ones who call the piece of shit first game the best one.

Jak II's a good game, and it never goes that far with its edgelordness. Most of edgy Jak only really comes out when Baron Praxis is mentioned in the second game, and the little dialogue in Jak 3 when he refused to play hero because he got kicked out of the city in the beginning of the game.

Most of you don't remember nor might have actually played the game. But then, most of you sound like the worst kind of Sup Forums posters (muh 'omg they changed stuff in the next game it automatically sucks' bullshitters.) Fucking cancerposters.

im glad people are starting to realize jak 2 and 3 are decent at best.

>muh 'omg they changed stuff in the next game it automatically sucks' bullshitters.
But in II's case it was a downgrade in most ways from the first game and they just added new features that were half-assed and felt like you were fighting the game rather than working with it. Even the areas weren't as fun to explore barring the hoverboard mine area and it was tiny before you got to the turret section.

Fucking retard

this

Sony.

Jak 2's good while StH was pretty crap.

You first thought you had good taste and then you remembered you didn't? Damn, that sucks for you.

>jak and daxter
>last great anything
J&D 1 was a garbage collectathon and the only appeal was elf tits, it was an infinitely worse game than Mario Sunshine
Sly Cooper and Ratchet & Clank ran circles around it however and might actually deserve that sort of recognition

Fuck you Jak 2 is great

I swear to god people need to replay this game in order to realize how fucking awful it is

>jak and daxter spends all this time establishing a whimsical world of sages and eco
>NONE of it is relevant in the sequels

why do this

Jak 2 was trash, Jak 1 was decent, haven't tried 3 yet.

imo 3 is even worse than 2. the game just feels really rushed.

How? The game world was much larger, there's an objectively larger variety of encounters thrown at the player, in terms of secrets and side stuff there's a lot more to explore on that end as well. I really don't see how the game with the far larger and more detailed hub would have less to explore especially when there's minigames and hidden things all around. Jak 1 was just another N64 style platformer meanwhile Jak 3 was too much about the guns whereas Jak 2 looked at almost every one its encounter almost like a puzzle with some gimmicks like turret sections.

sorry that I'm right

its all entirely relevant considering its supposed to show just how bad the future turned out.

You're literally retarded if you think it was poorly worded.

t. a completely different user.

>got the HD collection a few years ago
>hey, the atmosphere and characters of Jak 2 still hold up, the difficulty can be a bit bs at times and there are some flat out unfun vehicle sections but the settings are unique and connect together well and it's overall it's pretty goodbye
>Jak 1 is just a boring Mario 64 clone with generic grassland, forestland, lavaland and iceland with boring characters and all around repetitive gameplay

I fail to understand how anyone can call Jak 1 better, I guess the only explanation is Jak 1 is the only one they played.

>Not liking the best racing game
Shit taste man

lol burnout is way fucking better

>Jak 1 is just a boring Mario 64 clone

>hey, the atmosphere and characters of Jak 2 still hold up
retard

>Mario 64 clone
I mean if that's how you wanna go about describing it but at least it had an interconnected world with almost no load times if any

>repetitive gameplay
Better to focus on one aspect than being all over the place and failing at everything
>generic lavaland, iceland
Yeah, having 90% of the game in generic Grayland is far better, sure.
The first game had top-tier level design, the most important quality in platformers, but of course you wouldn't recognise that if it hit you in the face.

Jak 2 had some cringy fucking moments
>that part where they blow up the metalhead nest and Jak laughs evilly like an anime character and says EAT THIS

Jak II executed the grimdark concept much better than Ow the Edge.

>Yeah, having 90% of the game in generic Grayland is far better, sure.
The world is 100x more interesting, and it's broken up into different segments, the slums, the neon lit metropolis and everything on the outside of the city.

This entire post comes down to "why arnt health packs spewing from my enemies whenever I slaughter them? It's almost like the game wants you to get good "

Tl;Dr git gud.

>Better to focus on one aspect than being all over the place and failing at everything
Not really. It's not like platformers have immense depth within individual mechanics. Jak II had a far larger variety of encounters which gives this puzzle game element to the game.

>Yeah, having 90% of the game in generic Grayland is far better, sure.
You do know there's more to Jak II than just the slums, right? It's definitely got far more variety than Jak 1 without having to rely on generic elemental planes.

>The first game had top-tier level design, the most important quality in platformers, but of course you wouldn't recognise that if it hit you in the face.
But the second one is better there as well? More intricate zoomer challenges, more variety in puzzly puzzles, more variety in platforming dangers meanwhile the only levels that can match any of this in the first game is that one area where everything's mechanical and the last level.

Don't know about anyone else, but I actually played and finished both games as a kid and remember liking Jak II more. I guess the reason being playing as edgy elves, shooting fantasy guns in a fictional world was a lot easier to stomach than playing an edgy hedgehog shooting real guns in the real world(with demons and Sonic&friends).
It also helps that Jak played a lot better than Shadow did.

This. And it's thanks to this game that Jak along with the rest of the cast (outside from daxter, he was fun from the beginning) have developed actual personality and aren't just cartoony caricatures.

Oh honey

My biggest problem with the game is the god awful """""open world""""" aspect of the game.

Literally the most barren hub-world I've ever seen. Nothing interesting, no places to explore, nothing worthwhile to do. Just miles of greyish, boring buildings that serve as filler as you travel between missions.

Better characters, better gun

>lmao ur so wrong, pshhhhh I don't need to explain why... I-I just don't have the time... h-haha

This

delet

...awkward!

>muh checkpoints and health
Only valid complaint, but get good.

>In the escort missions where the escorts run into the enemies?
Never happened to me, idk what the fuck you are on.

>In the ability not to invert aiming when in turrets?
Oh no! Two minor sections of the game where I gotta do this ruin my entire gameplay experience!

>In the weapons that can't hit the broadside of a barn and rival Ratchet 1 aiming?
Stop playing the game like a shooter and play it like a platformer.

>In the forced GTA mechanics where hovercars are as brittle as a piece of paper and the police can't be escaped without dying or zoning out because they keep respawning next to you?
Well, stop bumping into shit so much or use the larger zoomers that do have more health. The guards don't spawn directly next to you, and it's totally possible to get away from them, you must fucking suck if you couldn't the game had a far more lenient system on this than GTA. The temple and the grass precursor spot where you fight the big metalhead beast thing for the first time are objectively larger than any J&D level, not to mention the size of the main hub itself while also offering more than just tricky platforming (ex. the hitting things that become platforms in a certain order.)

Pretty much this.
I went back and replayed Shadow and lost it when I heard the gunshots on the main menu, what were they thinking?

>time based minigames that challenged player's skill in speed based platforming at literally every corner of the game
>various otherwise hidden precursor orbs
>the races and hoverboard challenges
>that one thing with the oracle
>gaining more dark Jak powers
This is what I can remember off the top of my head.

>time based minigames that challenged player's skill in speed based platforming at literally every corner of the game
Laziest implementation ever. It didn't challenge your skill at platforming, it challenged your skill at memorizing the gay boring city that no one cared about. Literally just put in to pad the game.

>various otherwise hidden precursor orbs
It's fucking nothing. A boring world with random collectibles scattered across doesn't make it more interesting.

>the races and hoverboard challenges
Those are mandatory quests that you have to do to progress in the main mission.

>that one thing with the oracle
>gaining more dark Jak powers
These are the same point and all you need to do was go to his house with enough gems and you get the power. It doesn't add to the world and it doesn't give you any more to do.

>It's fucking nothing. A boring world with random collectibles scattered across doesn't make it more interesting
>A boring world with random collectibles scattered across
user, you literally just described Jak 1 in it' entirety.

Holy fuck you Jak 1 niggers are fucking cancer. Fuck off retard. Jak 2 is the best of the trilogy, comparing it to fucking shadow is just retarded.

How the fuck did one fucking line, and a few gruff dialog moments trigger you so badly.

Because Jak 2 is an actual well made game you fucking faggot.

Yes, but you had tasks or quests to do that would lead to a reward. If we tried to make a comparison, the city in Jak II would be like Jak I without the power cells and the number of scattered orbs reduced by 95%.

game does not pander to autitst dressing up in a fur suit
jack>dumbnic

This. The first game is like 4 hours long and so easy that young me beat it in a single sitting without dying once. I mean it was fun but Jak 1 fans overrate it so much and act like they lost something so special. Jak 2 was a straight up improvement over 1 in every single way.

Fucking retard.

PRAXIS

Agreed. The game even makes it part of the story to have him calm down. When he reunites with Keira she's actually disgusted with the crap she's heard him doing. By Jak 3 you actually see him mature and calm down because he's trying not to be like that anymore.

>yfw I'M GONNA KILL PRAXIS baited more retards than any pasta ever dreamed of baiting

How did such a simple, inoffensive, normal, regular sounding line, trick such a large population of retards into thinking it's edgy in any way?

>Crimson Guards shoot undodgeable hitscan projectiles

Defend this.

It's not the line so much as the context
>first line ever said by character
>comes immediately after goofy mascot character getting kidnapped and tortured
>clearly supposed to make you go "Whoa! This game isn't messing around like the first game!" but ends up seeming very silly and immature
>immediately followed by Daxter mildly cussing ("Remind me not to piss you off")

>It didn't challenge your skill at platforming, it challenged your skill at memorizing the gay boring city that no one cared about.
What? Did you do them at all? Or just gave up when you realized that they don't initially tell you where they are? Most of them require timing specific jumps or pulling specific tricks with the hoverboard to gain enough speed. They didn't just hand shit to you on a platter like Jak 1.

>It's fucking nothing. A boring world with random collectibles scattered across doesn't make it more interesting.
Far more interesting than the approach typical 3d platformers and even Jak 1 took with their collectibles by cleverly hiding them in various spots. If the world was as boring as you say, they would be much easier to find. But they aren't, since the world actually has a lot of detail put into it.

>Those are mandatory quests that you have to do to progress in the main mission.
So you haven't played the game and just googled shit? Yes the first hoverboard mission is a tutorial where you do the challenges. Yes, you race Erol in one of the missions in that stadium. But those aren't the actual side mission versions of those.

>These are the same point
Nope. One has you get gems to a statue thing, the other is a minigame you play with an old lady.

>It doesn't add to the world and it doesn't give you any more to do.
Bruh one of the two of those activities has a story character that helps the main guys, and the other drastically changes gameplay choices. What the fuck are you on? Also you totally have more to do, in terms of them being additional optional activities, and the fact that if you go through the game straight up, you won't get enough gems to get all dark jak powers (which, if you try to do it post-game, leads to some creative exploring to get the last few gems after beating the final boss.)

>t-they removed muh power cells!
>this game automatically sucks
>more orbs=better even if they aren't creatively hidden

>thought they were going for whoa this game isn't messing around
>clearly has Daxter shooting the shit right after the line kinda making fun of Jak being angry as fuck
How fucking stupid are you?

I still hate it for same reasons. Especially since I enjoyed the colorful world of Jak&Daxter and it was the first 3D platform game I found really worthy and wasn't made by Nintendo or Rare.

Shoot them before they shoot you

Just because you have a character make a light joke at the intensely edgy shit going on around him, doesn't negate that the game is clearly indulging in said intensely edgy shit.

>marty at the bottom left
stopped watching there

It's not intensely edgy, at most it's mildly edgy.

And even if it was, why the fuck is that bad. Holy shit stop getting triggered you fucking pansy.

I must ask again how fucking retarded are you because if you think edgy automatically equals bad, you're next level stupid. You must hate anything that tries at all to be dark, right? Only cutesy shit because that's the true mark of an insecure man?

What are you even going on about

Man dark Jak was so cool. I really liked that, and light Jak in the third game as well.

Git gud