So wait

So wait

>A game so self-conscious that is cheesy in premise that it's even fragmented into episodes like a TV show
>So cheesy and pulp fiction that it's almost satirical to Stephen King
>Makes fun of cheap thrills and cliche storytelling
>It's so self conscious about it that just goes along with it and keeps being entertaining anyways but not for the reasons you bought it, as in nothing is really mysterious or spooky
>It turns around into a satirical pulp fiction that becomes a good pulp fiction at the end
>Just as Max Payne was satirical noir into one of the best noir novels there are

Also spoilers ahead

>Sam Lake, head of Remedy, wrote Alan Wake as a pulp fiction writer that wrote Max Payne but Alan Wake's personal live's keypoints were written into fiction existence by Thomas Zane, a literal ghost writer/scuba diver that in 1970's died in the Cauldron Lake
>His rank was a mayor
>Mayor Tom
>Alan Wake is Sam Lake's projection of writer's block
>Ends on a cliffhanger
>No sequel

Kinda MGS2 levels of 4th barrier breaking

Very late to the party but Alan Wake thread

I've always wanted to replay this game but I sold a bunch of x360 games years ago and I regret it ever since.

Remember kids, always hang onto your games even if you're sure you'll never play them again because I guarantee you will want to in years to come.

And the gameplay is not even revolutionary, it's just good, sometimes you feel like it's dragging too much and could just go into a shooting spree kind of game without effort but tries to keep the "so spooky but not really" mood into it, yet, you can't put it down

It simply knows that the cliches work and goes all the way with it and just works

Like Red Barrels = explodes
Light = good and dark = bad

I don't know if makes writers like Stephen King look bad or good because they just push their business like they know how

Alan Wake 2 when

a single bump

This game is weird to me because I remember really liking the story and was hooked to find out what happens but I can barely remember the plot in any detail.

This was actually a pretty good game. Not exceptionnal, but perfect atmosphere, nice narration (but stop fucking telling me what's going to scare me Alan, that's just a stupid design decision), and nice gameplay for a "horror game". Unfortunately it gets abit repetitive after a while, but still a good experience

>but stop fucking telling me what's going to scare me Alan, that's just a stupid design decision

It's a story about a writer that wrote cheap thrills that became real, he knows what's going to happen ins one way or another

Because he's self inserted into the story he wrote

The DLC is genuinely fantastic too.

Fixes up mosr of the issues of the main game and adds way more variety.

Plus I'm a sucker for Horde modes.

>started out as a twin peaks and steven king inspired openworld horror investigation game
>microsoft mandates the game to be developed for x360
>most of the early openworld tech gets ditched because they just couldn't make it run on x360
>all the puzzely investigation gets booted out
>character interactions get booted out
>hamfist book pages with no impact on gameplay bcause we need some gimmick
>gets turned into a shitty TPS

Biggest disappointment last gen and hilariously outdone by a low budget gook game.

Wrong

>Max Payne was satirical noir
You don't know what satire is, user.

max payne was noir but self aware of its noir to make fun of it, unlike actual noir

Most of those green text can be applied to Deadly Prominition

Isn't American Nightmare more or less 2?

Alan Wake is pretentious. It's pretty meh.

I played it and thought it was B-Tier, not memorable, bland gameplay.

How is Clapistan Nightmare?

I wished they went back to self contained games.
Quantum Break not only has a tv show tied to it, a terrible final boss and has a final fuck you it ends on a cliffhanger.

Spin off

Alright, who hype for Twin Peaks revival this weekend ? Marathoning the show this weekend

>but Alan Wake's personal live's keypoints were written into fiction existence by Thomas Zane


ah, wat ?

I like the atmosphere in AW but most of the writing is off-putting because of how on-the-nose it is. There's a scene early on where a guy is breaking down a cabin door with an axe and the camera is positioned exactly the same as it is in The Shining when jack is breaking down the door. Instead of just leaving it as a nice visual reference, dumbfuck Alan says "He was like Nicholson in The Shining" and it just ruins it. That's a minor example but there are a ton more like it. It feels like the script was re-written too many times and just became a mediocre mess. At least the TV episodes were good

Thanks for the reminder bruh, I had completely forgetten about it

>literally a boring ass repetitive TPS saved by the actor getting in deep with the role of Alan

if you paid more than $2 for it you go tricked.

I bought this on steam. That shitty camera angle. Those shitty controls. Uggh. Its shite.

This is exactly how i feel as well. Alan's constant voice over narration is just annoying. And the game is a nonstop shooting arena, there is never any atmosphere build up except for the intro and the restaurant part.

>most of the early openworld tech gets ditched because they just couldn't make it run on x360

Lol no.

The problem is that Max Payne was fun to play, but Alan Wake wasn't.

I bought this in the huge sale, but I'm really not feeling it. The story is kind of interesting, but I wish there was a little more actual horror in there. Everything feels so PG and safe.

As for the gameplay, it's extremely shallow. I wish there was something more to the combat mechanics, because as soon as you figure out what to do, it becomes very rote and straightforward.