I feel this is the oldest game that will always be relevant for what it is and not just what it inspired or set the stage for
That said, I respect the kind of e-sports that now surround Pac-Man or Donkey Kong but the appeal there is VERY narrow
Nolan Cooper
I never understood the notion of games 'aging' Why shouldn't someone play XCOM or Half-Life in 2100?
Isaac Butler
Pic related will always be the greatest RPG to ever be made. Ask me again in 50 years and I doubt that will have changed.
Great choice, picked this up on the 3DS e-store and it's still amazing.
Carter Butler
It's so fucking deep
Blake Garcia
>they've withstood the onslaught of new hardware, evolution in gameplay mechanics, and general graphical improvements. >old rts >especially sc1 yeah, nah
Zachary Lopez
Sometimes mechanical limitations are so great that a game can be revolutionary when it comes out but be so thoroughly surpassed by it's successors that it's no longer relevant and objectively superior alternatives exist
Xavier Hernandez
I agree with everything in the thread.
was gonna post for JA2 was also gonna post for X-Com
was also gonna post for UT99 and quake 3.
Joshua Allen
Am I banned?
Kayden Williams
I think the reasoning behind it is the same as the whole "Seinfeld Isn't Funny" trope (tvtropes.org/pmwiki/pmwiki.php/Main/SeinfeldIsUnfunny) where people go back to play classic games for the first time after being brought up on the games that were inspired by the classics.
The result is usually "why would I play Half-Life when I can play X modern shooter that was directly inspired by Half-Life but has better graphics, not to mention all my friends are playing it"
Anthony Cooper
> Ctrl+f > Doom > 0 results
Save for multiple elevations that game has it all
Levi Myers
Considering that SC1 still looks fantastic and unique while SC2 like cartoony mess, I tend to agree with OP
Aiden Kelly
I see it more as a game could have a flaw so glaring that it makes it less enjoyable now that you're aware of it because of it's absence in other games
Like how as much as everyone loves Ocarina of Time does any installment after it have this fucking asshole after every dungeon, or the necessity to open the start menu every 5 seconds to equip/unequip your Iron Boots, or an inexplicable sequence where you watch an obese fish man slowly shift to the left for 90 seconds?
Ethan Hall
Thief 2
Caleb Hernandez
I love the isometric-esque style that most older games adapted and I think majority of them still look great today, They hold up much better over time than the old 3d games.
Camden Roberts
Almost every Mario game is still fun. Simple mechanics and graphics that don't attempt to be realistic because what's top of the line today will look terrible tomorrow
Jack White
Eh. What keeps Doom relevant, even the original episodes, is that the presentation evolves as time goes by. I can't imagine many people play it in it's "original context" anymore, as in a tiny grainy keyboard-only software rendered postage stamp window
James Morgan
>the most perfectly balanced RTS ever made >a 20 year old game with an active competitive scene >Shifted RTS games from being Dune clones to being Starcraft clones >literally free
It's an historic work of art, nothing less
Eli Ramirez
Go to /vr/ and post that out loud. Even I play like that on my toaster laptop.
Lincoln Cox
Star Fox 64 Silent Hill 2 Diablo 2 Donkey Kong Country 2 Dodonpachi
Lucas Rogers
On that note though, Starcraft and Warcraft 3 basically murdered Warcraft 2 in spite of it being a 10/10 game itself when it was released
Oliver Flores
>Donkey Kong Country game >not aged lmao
David Perez
t b h as great as WCII was WCIII improved on it in every way imaginable
Tyler Foster
Chrono Trigger
Levi Hall
as much as i hate the fandom that embraced it, the fact that a tiny 4-5 hour game thrown in with TF2 and HL2 ep.2 has had such an impact is nuts.
Lincoln Miller
it might be a great game but it's old and aged current tech would let rts games have great features like >dynamically changing terrain >projectile physics >units that don't just stand in one place and shoot as default way of fighting >etc
but no, even the new rts games try to "go back to the roots" or whatever stupid shit they think will sell and fail hard as fuck look at Grey Goo, where the fuck it is now? there's also DoW3 but that just a simple trainwreck
Elijah King
WCII = extremely boring, there are few meaningful distinctions between the races and it is obsolete.
Adrian Thomas
Fastest speed campaign is really fun.
Dominic Martin
>SC2 >cartoony mess Are you blind or just retarded?
Wyatt Robinson
I tried to get into this recently.
I might be spoilt by modern games but the UI was very unintuitive and I couldn't wrap my head around the 30+ hotkeys needed to play it.
Kevin Rivera
>4-5 hour game user...
Evan Adams
My game desu
Gavin Nguyen
This works for pretty much every classic TBS, the games were made to be played with the manual at your side and you either have two displays or pray dosbox or whatever it is that runs these games to not shit itself between incessant alt-tabbing
Oliver Jones
...
John Wood
super metroid
Dominic Brown
Still the greatest 2D Action RPG of all time.
The fact that it spawned those excellent DS games is a nice bonus.
Brody Wright
those are features that sound good, but don't actualy make the game better. plenty of newer rts have even had them, but none of them were better than starcraft.
Dominic Long
>dynamically changing terrain >projectile physics >units that don't just stand in one place and shoot as default way of fighting And it makes the game more fun, how? Moar technology =/= better game People still play chess and poker, not to mention 40K and D&D autists and their toys, it's almost like core gameplay is far more important than random bells and whistles
Sebastian Ortiz
Sounds like you prefer cosmetic changes over good gameplay but okay
Adam Gray
As great as Warcraft3 is I didn't like the RPG elements they added in. The game became too focused on heroes.
Luis Walker
the economical changes had more of an effect
tax above 50 supply meant 80% of pro strategy is about making the best 50 food army possible
Jackson Rodriguez
The thing about SC1 is that the one thing that makes SC1 bad is also what makes it good. The core unit pathing in the game is garbage, and you had to fight with your units to get them to do what you wanted. On top of that the limited units per grouping (I don't remember if you even could put buildings in control groups, though I know you couldn't select multiple buildings.) Makes controlling your army really difficult, before you even get into the macro portion of the game.
Adrian Turner
literally the most worst case of nostalgia ever, i bought this game a few years ago and even with that huge fanmade mod/patch it was still trash combat was ass, no custom characters and the only interesting person in the game was the crazy malk bitch who you never see again after chapter 1.
Isaac Price
I guess that's your opinion then. Mine is that games like Zero-K, SupCom and MoW are much better than any older rts games. Not saying they are bad tho, I still play RoN and AoM with friends, but it's clearly visible every time how old they are.
youtube.com/watch?v=3ufGIWMvM7E&t=2016s The big ass shot of the end game unit gets blocked by the swarm of fighter jets Also in SupCom there's a tactic to use the Czar(giant flying saucer) to block nukes by flying over the spot it would land. It will kill the Czar and make it drop down on stuff below it, killing them, but the nuke's blast would kill much more in the area below.
Then there's Zero-K full of stuff like this. Terraforming the big slow enemy walker into a pit so it gets stuck, or you Commander for cover. Gauss turret shots can bounce off things, sou manual firing at the ground would fire a bit further than the default range. Terraforming a ramp and using grav push turrets to launch suicide bombing units over the enemy. Using transports for said suicide bomber units and even if the trans is shot down the unit would still retain the momentum and land further forward.
Xavier Garcia
>alleria got human dicked JUST like all her sisters elven women love human cock
Hudson Rodriguez
Great to see someone else appreciating JA2. One of my all-time favorites as well.
Christian Morales
Stop you are making me want to re-install SupCom. Never played against people, but god to I have a boner for huge formations of units. Also had some of the best Air and Naval combat in any RTS
Justin Davis
As a devout brood war fan, this.
Dragoons especially are fucking retarded
Nicholas Wood
>combat was ass >no custom characters >Malk bitch is only interesting character
Why do you openly confess to never playing the game like this?
Blake James
>they've withstood the onslaught of new hardware OP pic doesn't count because it's a nightmare to run on new computers I can't wait for blizzard to somehow fuck up the remake
Noah Edwards
Yeah, but in my eyes all that is related to the RPG elements they added. If they reduced the supply to 100 from the 200 W2 had and added the supply-based taxes was to keep the armies as small as possible so heroes and spellcasters become as important as possible.
Cooper Reed
you can download the original from blizzard for free. As far as I know it works fine. Works on my machineā¢
Wyatt Nguyen
This is why Starcraft was so much more successful than any other RTS. It's a game of skill more than strategy. RTS is fairly shallow as a game design no matter how you try to spice it up, it just doesn't have the potential on its own for deep strategy or long-lasting appeal. If you remove the unit limits and awkward pathfinding from Starcraft, you remove the skill-based unit manipulation that forms the core of the game's depth and it becomes indistinguishable from any other RTS.
Ayden Thompson
there's plenty of strategy though. you have to actually understand the game for it though.
Connor Gonzalez
Oddly enough the new version doesn't work at all on my shitbox, it requires OpenGL levels this ancient ATI card could never dream of.
Kind of retarded for a game designed to run on a Pentium 133 in the first place.
Christian Diaz
Masterpiece
Connor Bennett
X-com 1 and terror from the deep master of orion 2 star control 2 Homeworld 1 and Homeworld cataclysm Doom 1 and 2 Dungeon Keeper 2 Alpha Centauri Total Annihilation Tie Fighter Myst Riven Master of Magic Planescape Torment Baldur's Gate 2 Gothic 2 Freespace 2 Independence War 2 King of Dragon Pass Uplink DEFCON Beyond Good and Evil Minecraft Kerbal space program FEAR Grim Fandango
If you pick any one of these games at random and play it, knowing nothing about the game, you're going to like it.
Aaron Nelson
Why not Dungeon Keeper 1?
Charles Gomez
>Minecraft Just had to ruin the list didn't you?
Justin Martinez
Warcraft 3 Been playing it for 15 years now, more multiplayer content than 10 years of AAA titles combined, spawned several game genres, still love the graphics even.
Andrew Young
Impeccable taste: except minecraft, why is that fuck-ugly autism simulator among those classics?
Jonathan Reyes
>current tech would let rts games have great features like >dynamically changing terrain >projectile physics >units that don't just stand in one place and shoot as default way of fighting >etc
You literally just described total annihilation
It also came out an entire year before starcraft did, and is 10000% a better game all-around; the more recent supreme commander update on it actually plays worse and that's STILL a good game
Benjamin Stewart
Last time i checked battle net it was just full of empty dota lobbys made by bots that auto kick you.
do people actually play jungle trolls and stuff?
Justin Gutierrez
I just got around to playing Earthbound again. I mostly play PC fps games these days, but man, that one really holds the test of time.
Carson King
...
Alexander Hughes
>minecraft
the balls of this guy
Dylan Jenkins
Don't forget that it helped shape AI's used today in actually important fields.
Nicholas Perez
Max payne 2, so smooth animations, and timeless storytelling and camerwork
Levi Anderson
fuck you very much
Colton Morgan
I really really like this gif
Nathan Johnson
Starcraft's single player campaign is kinda slow and boring to me now. And I grow up on this game.
The multiplayer gameplay and meta looks pretty much intact and still dope as fuck.
Benjamin Wood
Combat IS ass
t. someone who played through the game 5+ times with different gameplay styles.
Jaxson Anderson
>tfw you will never go back to 2005 WCIII customs >tfw no more island troll tribes >tfw no more footman frenzy >tfw no more of the greatest tower defense platform to ever exist >tfw no more vampirism >tfw no more darwins island >tfw no more hero line wars >tfw no more massive RPGs with literally dozens of hours of content >tfw no more Uther party >tfw no more parasite
We need to go back
Nathaniel Price
>Dungeon Keeper I wanted to try those games but will I enjoy them even if I'm a sensitive moralfag that hates hurting good guys even in vidya? I mean you lay traps for adventurers right?
Asher Sanders
...
Elijah Peterson
Homeworld 1 and 2.
Jonathan Young
...
Luis Peterson
Baten Kaitos Eternal Wings Timesplitters 2 and FP
Andrew Howard
HoMM 3 & 4 have timeless art styles an their playability wont even degrade. Same can be said for all the infinity engine cRPG's, still the finest in their genre. Diablo 2 is also just as good as when it was released.
Isaac Reed
Yeah, but its nice, just think of them as the bad guys.
The damn mercenaries
Hudson Torres
Not a nostalgia fag, but i feel like people before made games with love, or with little details that tell you "wow, they really put their heart here"
Or maybe, since there werent update systems, or micro transactions, or DLC's and shit, people just gave their all in a game so it could sell well. I mean, that CD was the only game, you can add more content. You can't expand it. It's just that.
To be honest I can't even hate the fan base. Portal is so fucking good it deserves all the love it gets.
Jordan Young
slightly peccable taste, sneaking minecraft in there like a madman
John Scott
I normally just play stuff with my friends, but I did play a few games through tunngle, they have a separate room for dotashit and good custom games, was able to host basically anything and have people roll in to play it
Jaxson Cruz
Great fucking list. But I'd likke to add Blood, Fallout 2, Half Life 1, VMTB, Deus Ex, Halo CE, Chrono Trigger, and Earthbound as well.
Chase Roberts
back when EA games wasn't a complete dog turd
Camden Russell
Doom 2.
Transport Tycoon.
Rogue/NetHack/etc.
Nathan Collins
Legitimately one of the Top 10 greatest games ever made
>my eleven year old face when I realized this wasn't going to be just another Mario game
>Baten Kaitos Eternal Wings
Fuck yeah, the card based combat was really well done. I remember being in awe as a kid because it needed two discs on the GC, made it seem like an epic.
Wyatt King
Original Doom had mouse controls.
Nicholas Edwards
Could somebody please highlight which of these games can be played above 640 x 480 resolution? I am allergic to DOS gfx q.q
Charles Hill
>No RCT or Sim City.
But I agree.
Aiden Kelly
Maybe not. In Dungeon Keeper 1 You get fun descriptions of how you've ruined everything in the territory you conquered after every level, you do lay traps for, kill, imprison, and torture adventurers. The final boss you have to kill (not a spoiler, it's in the manual) is literally the Avatar from Ultima, the ultimate embodiment of morality. As I recall Dungeon Keeper 2 toned down the overt evil a bit though so that one might be fine for you, although you still kill the good guys.
Josiah White
Thats directly related to the budgets and production values of modern triple-A's. Shit is so expensive and man-hour-consuming that there is very little room for risks, passion and personal creativity (outside japan where personality cults are still very much a thing). 99% of people involved with high-end game development are simply given a task with a deadline and they complete it to best of their ability.
Indie scene is better than ever though, there are massive amounts of great under marketed gems made by small groups of people.
Lucas Long
This game is still insanely appealing to the eyes. And at well over a thousand hours of playtime from this being a staple game of my friend group growing up, me and my friends were still up for games of City Trial to this day.
Computers can still beat us, we can still have upsets and surprise ourselves (I got all 3 piece of the Hydra in like 20 seconds flat by pure coincidence recently) Bossfight King Dedede is still an absolute fuckboy
Thomas Hill
>Minecraft has always looked and felt like a ugly clunky piece of shit, so it hasn't aged >Game is smoke and mirrors and good for about one "I made myself a neat base" so if somebody knew nothing about the game they genuinely would enjoy themselves for one go of it This is a humorous technicality
Benjamin Clark
Good list with 1 obvious exception >Gothic 2 While the game is amazing, it took me 3 attempts and several hours of forced playing to actually get into it. The character/camera control-scheme and combat feels very unintuitive for a long time when you are used to modern games.
William Butler
For me, it has to be command and conquer.
Carter Walker
>Nobody mentions Age of Empires 2 Its still played by tens of thousands of people every day 18 years after its release.