Tyranny Didn't Sell: The Usual Obsidian Flop

rpgcodex.net/forums/index.php?threads/paradox-admit-tyranny-sold-below-expectations-dlc-still-in-the-works.115226/

>“Obsidian did a great job of capitalising on the timing of Kickstarter and the wave of nostalgia for these type of titles,” goes his hypothesis. “We've seen that most of the titles after Pillars of Eternity, if you look at Wasteland, Torment - they haven't been anywhere near that kind of success. So maybe it's that a lot of nostalgia fed into the initial bubble and that's why. These games have a market, but it's never gonna be that peak [again].”

Wow it's like Obsidiots don't want to admit that Obsidian creates generally unlikable and unsellable games

>B-BUT POE SOLD!

Only because of Baldur's Gate nostalgia

>Pillars of Eternity is great
>Sells well
>Sequel gets successfully funded
>Tyranny is garbage
>Sells badly
Woah, really makes you think.

I mean yeah but why do we need a new thread telling us this every hour. We get it.

>PoE looks like garbage
>People buy into nostalgia hype
>Realise the game is just Diablo 3, but it looks like shit
>Nobody buys into the hype for Tyranny
Huh, really activates my almonds

Yup, if players don't like these new titles then it's the stale genre!

Why is there a thread every day about this though? i've never heard of Tyranny, nor do i care, just stop it

>>Pillars of Eternity is great
But its not exactly great. It is okay in its present state but now its a different game from the one initially released.

Remember the patch hell and continual rebalancing? Even one of the post-goty edition patches significantly altered a few character builds and you can't deny that PoE is a combat-heavy game in which builds matter.

>The Usual Obsidian Flop
Huh?

>But its not exactly great.
This, it's not great, it's amazing.

>Only because of Baldur's Gate nostalgia
So did PoE2 get more backer money than PoE1 due to BG nostalgia as well, even though the first game has shown that it's nothing like BG games apart from being an isometric party based RPG?

200k copies sold at mostly full price for isometric RPG is very far from being flop

Am I the only one irritated by ridiculous cast shapes and ranges tyranny inherited from PoE? You literally can't cast without having to move closer and then the caster gets stuck in some other character circle.

>RPG Codex
>source

At least link the actual article.

Leave CRPGs to me...

how did larian manage to trick people into thinking their games are anything above c tier rpgs

Obsidian lost nothing except manpower that could've been developing something else seeing as Tyranny was a fully Paradox-funded game. In terms of C&C it's probably the best RPG made so far. Could it have been better? Absolutely, especially after art book revealed there were supposed to be two more acts.

>LOOK MOM I POSTED IT AGAIN

jesus fucking christ I'm so sick of you autistic reposters, please commit suicide, no one would miss you, in fact many would celebrate your death

>Obsidian lost nothing except manpower
Except they didn't lose even that. Obsidian was already working heavily on PoE2 at the time and all the actual talent was not available, so they gave the game to a bunch of literal whos who STILL got paid by Paradox, because that's how development contracts work - Obsidian gets paid regardless of whether the game sells or not, the extra sales are just a bonus that might have not even been stipulated in the contract.

Basically, Obsidian fucked over Paradox real good with this game, which is something those shitbags deserve anyway.

They should rename Obsidian to Wandering Jew or something. It's incredible how they've been able to keep the studio which didn't make anything remarkable for last 15 years afloat.

I would have gotten it if it weren't for the sjw shit they were pulling.

I tried Tyranny and it was boring as fuck. I'm glad I didn't buy it

Who even cares enough about Tyranny to make this thread every day?

Arcane Dumbfucks from RPGCodex, obviously

It would've been great if paradox didn't rush them.

didn't they force in a trans character?

I mean this is probably why it bombed whether they want to admit it or not.

Some autistic fuck wanting to bait some other community that he has spite for?

>It's incredible how they've been able to keep the studio which didn't make anything remarkable for last 15 years afloat.

Masterful CEO when it comes to procuring contracts. Sure, they might get fucked afterwards but it's a wonder he keeps finding them any.

>things are not looking good at Interplay
>decides to leave the company and found his own
>half the RPG team goes with him because he's such a great guy

>decide to cater to social justice crowd
>game fails because it's boring as shit
Wow! It's almost like those people don't buy games!

Tyranny is unironically and literally MILES better than PoE.

now I will spend the rest of the day trying to figure out what M.I.L.E.S could stand for

Do you really believe that you fucking idiot? That some hypothetical trans character you yourself can't even name off the top of your head is why they didn't sell? What a fucking moron. Keep looking for that SJW boogeyman under your bed every night user.

The game didn't sell because it was a rushed out crpg that got middling reviews, didn't deliver on its promises, and entered a niche market that's likely been oversaturated considering the small demand that even exists. Most people that like these games already played Divinity, PoE, Wasteland 2 and Underrail in the last year or two alone. It's no surprise a shorter, less deep game, which touted choice and consequence as its main selling point (and failed to deliver wow what a fucking surprise) didn't sell.

Have you even played those games? Tyranny is shit.

that's what Sup Forums told me, how would I know how/why it bombed?

I am just parroting what I was told, which I guess wasn't true user. Calm down.

I paid 160 (one hundred and six-tee) US dollars for PoE since I backed it. The universe they created is stale and boring, the lore sucks and the writing was flavorless. Tyranny has an interesting world, well written dialogues and good characters. I dropped PoE in spite of spending so much money on it and looking forward to it so much, but Tyranny was the game I actually wanted to finish.

I'm really enjoying Shadowrun: Hong Kong at the moment.

Actually, everything on that list, my opinion, is well worth playing except for Underrail. And I only leave Underreal off because I haven't played it yet. I liked Tyranny right alongside Pillars.

and I apologize for being so dumb witted user. I haven't tried much of these games lately. I own Divinity: Origin Sin, Pillars of Eternity, and I was going to buy Tyranny to try it out.

Tyranny although selling poorly is still 88% on Steam that's not too bad

I paid the same amount for PoE. Both games sucked ass, but Tyranny was so disgustingly terrible I couldn't even finish it. And I even pirated it to compensate for the money I wasted on the KS. Well, maybe next time. But I'm no longer in any rush to play another Obsidian game.

People have to understand that Tyranny cost Obsidian nothing to make. In fact, they got PAID by Paradox to make it. However, unlike your typical small game studio that underperforms, Obsidian is not going to be dissolved by Paradox, because Paradox has no power over them legally in any way and Obsidian has its own franchise now to keep them afloat and the first game in this franchise has been Obsidian's most financially successful game ever, since all the profits go directly to them and it sold great.

D:OS is a special case because it didn't really want to just imitate Infinity Engine RPGs, though. It also feels like a decidedly modern take on surprisingly conservative formula. I mean, it's turn-based and sold probably more than majority of these kickstarted RPGs combined.

Underrail is an absolutely stellar game, but it's kinda stuck with this IT'S FALLOUT stigma when it's anything but. Which just reveals how inexperience players are these days and don't understand there's a fuck ton of variety in isometric CRPGs.

...

If I heard correctly, Obsidian is considered as a mercenary studio. They get paid to make a game, unless they overbudget, they wouldn't have lost money, in a manner of speaking.

it's not really an obsidian matter, paradox commented on sales and no publisher wants to just break even.

This thread is spam.

Like I said, I only leave Underrail out because I haven't played it yet. I don't feel right speaking to the quality of a game I haven't experienced.

Is this real? That's literally "Intelligent, nihilistic and with a wicked sense of humor" right there.

one big problem with the entire crowdfunding craze was that people unrealistically expected every single game to be 10/10 GOTY material. if you're a genre fan and you find your specific niche you can have a great time with these games.

Worst thing about Farts-in-Shadow is that she's actually not a bad character, but poor VA choice and commitment to ridiculously forced hissing/grunting/whatever ruins her.

High quality writing right there. It's like i'm back in an AOL Rhydin room.

everyone else stopped making cRPGs.

To be fair, that's not in the game, the write up I mean. In the game Kills in Shadow is basically just an animal that can talk. Her interests rutting, hunting, talking about hunting, killing, eating and sometimes talking about her people and their particular views on magic versus Human magic.

I don't think she's particularly well written though. Like most companion characters, you can get rid off/kill her.

I prefer Lantry, Barrick and Verse, but none of the others are quite as, "yup I'm just killing you next time I play" as KiS.

I really enjoyed my loremaster play through.

tyranny is a much better game than PoE. less lore vomit in every conversation. immediately obvious and long term obvious consequences to your choices. tight story and plot. combat actually gives rewards and isnt just endless respawning waves of trash mobs dropping trash gear and no xp. better class progression. better characters. more satifying combat. less useless filler

Tyranny is to PoE as Icewind Dale 2 is to Baldurs Gate 2, except you have to imagine Baldurs Gate 2 was an utterly shitty and unenjoyable chore of a game.

>good characters
Sure thing buddy, whatever keeps your buyers remorse down.

>Kills-in-Shadow is loyal to you, until you show weakness

But that's not loyalty. That's just conditional subservience. The instant she thinks it'll benefit her she'll stab you in the back. And if you trusted her then you clearly deserve to get stabbed in the back for being dumb enough to think that animal had a concept of loyalty.

It's like free speech, free until

I think user was just trying to warn you that if you ever decide to give it a go, don't go in expecting Fallout. It's a common and really unfortunate mistake.

>lore vomit
>le world building is bad meme

World building can be done without everyone and their mother giving you a history lesson. But Obsidian doesn't understand skill, effort, and subtlety.

>Last 2 years some autist spams PoE copypasta
>This year he moves on to Tyranny

Did Sawyer touched you in a bad place or something?

>look mom I posted the thread again!

>everyone and their mother giving you a history lesson.
Which is not the case in PoE.

>But Obsidian doesn't understand skill, effort, and subtlety.
The overwhelming majority of the RPG playerbase does not agree with your shit opinion .

>Wow it's like Obsidiots don't want to admit that Obsidian creates generally unlikable and unsellable games

not that I'm defending Obsidian or anything, but I found Tyranny to be a decent game. don't understand the hate for it nor why Sup Forums wanted/s it to fail.

The only flaw the game had was the abrupt ending. One of the few games I genuinely wish a sequel or DLC to be released for.

tyranny didn't sell because it was sjw-pandering garbage

how was it any more SJW pandering than any other Obsidian, Bioware, Bethesda, etc. game?

Not him, but Sawyer has always been a massive faggot who throws hissy fits when something doesn't go his way.

it wasn't, it was equally sjw-pandering, but unlike bioware or bethesda, obsidian's target audience is the kind of turbonerds that actually play crpgs and half of that market thinks sjw-pandering garbage is annoying as hell

Let me guess, you are the one spamming these threads too. That would explain much.

Did you worked with him or something?
Cause otherwise, this is a really ridiculous statement to make.

>is the kind of turbonerds that actually play crpgs and half of that market thinks sjw-pandering garbage is annoying as hell

now you're pulling stuff out of your ass. everything from tabletop d&d to crpgs had what's now referred to SJW-pandering. namely girl mc, females in classes such as druid, fighters, assassin, etc.

is Dishonored, a legion founded on racial/ethnic purity, SJW pandering? is raping and pillaging (i.e. every other conversation in Tyranny) SJW pandering?

I admit there are games that have some ridiculous shit shoehorned into them, but some people here are problem glasses short of being hamplanet tumblrinas

>is Dishonored, a legion founded on racial/ethnic purity, SJW pandering?
if you look at the context and how it's presented, yes
>is raping and pillaging (i.e. every other conversation in Tyranny) SJW pandering?
if you look at the context and how it's presented, yes

Why do people even like isometric RPGs?

>if I choose to get triggered by something that's something is bad

I found both concepts to be cool and nice change of pace from typical >le ancient evil awakens trope. The natives you're conquering are presented as bickering, petty, backwards assholes who live in squalor and disorder. On the other hand the evil Empire is actually the more progressive faction, whereas the nominally freedom-loving good guys are more traditional.

I genuinely believe most people shitting on this game for being SJW pandering didn't even play it, and formed their judgement from cherrypicked pics that were taken out of context. These are the people actively seeking *problematic* content to get triggered and feel oppressed because it's the only remotely bad thing that happens in their lives.

Because character generation and advancement are very fun concepts and because the concept of roleplaying is even more fun, as it allows you to interact with the game based on how you've built your character.

I like the TB or RTWP combat system. Isometric games rely more on writing and atmosphere than graphix to deliver their content, which, imo, makes them more enjoyable

yeah, it couldn't be that some people just reacted differently than you did

>the evil Empire is actually the more progressive faction, whereas the nominally freedom-loving good guys are more traditional.
yeah, so unique and insightful. the bad guys aren't really all that bad. i've certainly never heard that before. this shit was part of the problem; if they would have played it straight and you would have just been an evil bastard working for a bunch of evil bastards, that would have been great. i mean, there were two ways to handle this: either have you and your allies straight-up evil assholes and show what happens with that, or have it more like caesar's legion, where you're straight-up assholes but there is good that comes from it. instead you're just kind of not really all that evil to begin with. the whole premise was a lie, and it's stupid because it didn't have to be. it would have been good if they just took that premise and ran with it instead of dumbing it down that way.

i mean if you don't see it, you don't see it, i guess.