Tons of gamebreaking bugs

>Tons of gamebreaking bugs
>tons of unbalancing issues
>tons of technical issues like broken lighting, bad matchmaking and bad netcode/hitreg

Holy fuck glad i played the cracked version instead of buying Siege, dodged a bullet right there

how the hell did this thing succeed and not die?

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But user, Ubisoft is going to fix everything in the next two months :^)

>Tons of game breaking bugs

Name 3

well i knew it, the siegetards' butthurt is too strong to reply

Because you have unrealistically high expectations. This coming from someone who didn't buy Siege.

>Hostage won't get grabbed (this is so fucking common it's not even funny)
>sometimes gun sometimes literally jams or won't reload for a while
>sometimes getting stuck forever when grappling

Thermite charges not destroying walls
Hibana pellets exploding after a random period of time
Jager's ADS destroying grenades through barricaded windows

Well you got your fucking wish

O P E R A T I O N H E A L T H

A polished game running on a decent unfucked engine is unrealistically high expectations?

Even fucking stalker is more polished than siege

Siege was made by 25 guys

Awful Netcode

>a triple A shooter that was marketed on TV with Idris Elba
>made by 25 people


LOL

It's a shitty shooter. I never could get around the shit gunplay.

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They bullshitted us about the tickrate change, and i'll be damned they don't also lie about the other changes.

>The devs didnt even think siege would get popular
>probably rushed half the shit and its biting them in the ass now

This makes alot of fucking sense

SIEGE IS STILL BETTER THAN CSGO

Who gives a fuck I just wanted new operators

Almost every game I play has "bad netcode" its become like a meme to me at this point

Netcode is like the newest shitter excuse I know Siege has problems with shit but like I said for the last 6 years everygame seems to have "bad netcode"

Can you actually play online with a cracked version ?

All of these have been fixed though.

Arma doesn't have shit netcode
BF3 and 4 despite having 64 player servers doesn't have bad netcode
even CS and COD don't have bad netcode
and hell not even korean MMOs like Combat arms have bad netcode that's as abhorrent as siege's

The only FPS games with notoriously bad netcode are ghost recon phantoms and siege...and they're both ubisoft games

I'd say it can hold attention longer, but CS:GO and R6:S are very different apart from both of them are military FPS games.
Counter Strike will always be loved for it's simple yet super effective gameplay model, even if the core is getting a ton of shit like skins, crates, gambling, toxic community, etc. piled on top of it.
Rainbow Six: Siege has a lot more tactical elements to it that add to the gameplay, but I personally feel they should have stuck with (I believe) was their original idea for it and have all that tactical stuff but no differing operators. So, like a more tactical version of CS:GO.

Yes, but you only get paired with fellow crackers

Nope, still see the thermite bug here.

Ghost Recon future soldier multiplayer didnt have bad netcode

>tactical
Holy fuck please don't tell me you fell for the tactical meme?

A tactical game wouldn't have hitscan bullets that fire from the sight's chevron instead of the gun's muzzle (which allows micropeeks, wow, so tactical)

a tactical game wouldn't have retarded stance systems like going prone and standing while being able to aim down sights at the same time, and worst of all you can move prone while ADS, lmao

a tactical game wouldn't tolerate reckless sprinting and (Yeah i'm looking at you ash you kike)

It's just another bland FPS. m8

i said ghost recon PHANTOMS not future soldier

How's the population ?

>tu quoque
No one's talking about CSGO here, tard

There's always players

Siege is arcade tactical right?

Another bland FPS with destruction thats not a gimmick

why do people always forget about the destruction?

No
it's just call of overwatch: global offensive

battlefield 3 which was made years ago had more destruction than siege, let alone 4 where you can tear down an entire skyscraper

>Arma doesn't have shit netcode
HAHAHAHAHA

Are you sure we're playing the same game? sure, arma 3 may have shit FPS but the netcode is at least semi decent

it doesn't have the operators going h-he's fast!! peeking like siege does.

>It's just another bland FPS. m8
Oh, fuck off. Name one shooter that actually plays anything like Siege.

Modern warfare search and destroy
>tied to an objective

>gunplay and gameplay is 1:1 except MW actually have more realistic mechanics like swaying and flinching when getting shot

Why the fuck would I want to tear down a building when the goal is to secure the hostage, secure the area, or defuse the bomb? This game would be trash if it was anything like that E3 gameplay they showed.

It would be unbalanced

What about destruction, reinforcements, droning, and operator gadgets/abilities?

You asked me to name a game with destruction and i did.

and BF3/4's destruction is actually useful for making shortcuts or making the enemy's camping spots exposed.
so quit it with the "it doesn't count" bullshit

Not that guy but battlefield 3 alone has all that shit except reinforcing

Battlefield hardline has siege tier destruction

I don't think you retards know what a game breaking bug is.

A game breaking bug is a bug which as the name fucking implies breaks down the game, completely, as in you can't fucking beat the game anymore. For example in Skyward sword there was a game breaking bug where revisiting an area before a certain scripted event would kill a future scripted event required to proceed, effectively getting you stuck into that part of the game.

Hibana pellets blowing up late, or Thermite charges not blowing up the wood don't count as game breaking bugs, retards.

Btw I have over 700 hours in this game and I only suffered that "gun stuck" glitch ONCE during Y1 S2

I'm not the guy you were replying to, I'm just saying that level of destruction has no place in a game like this.

Hostage refusing to get grabbed sounds like a game breaking bug to me because it stops the time yet he won't move off his spot, trapping the round in a fucking limbo until you either kill the hostage or hunt down the defending player who knew that the hostage bug happened and starts palying hide and seek in the most obscure part of the map

So does the grappling bug because you literally can't move ever ever unless you get someone to kill you

>Btw I have over 700 hours in this game and I only suffered that "gun stuck" glitch ONCE during Y1 S2
You're pretty fucking lucky

Why the fuck am I replying to this bait? That's one mode, it plays nothing like the other 2. And bomb mode is not even all like search and destroy, it's not the first game to feature a "plant a bomb" mechanic. The uniqueness comes from the variability in the environment and tactics, that's what says it apart. You'd have to be a retard to say "Oh lol they're the same game because in both it's first person and you're shooting xD!"

BF3 also plays almost nothing like Siege on top of handling said things far differently. It's a pretty big stretch to compare the two. For instance, droning isn't something every attacker automatically gets nor do defenders automatically get cameras, there's no setup time for defenders to utilize destruction to their advantage (as if anybody would regardless) nor is it a commonly used to people's advantages anywhere near the extent it is in Siege, and operator gadgets have less variety, less overall impact on a round, and are freely open to both sides and every player on each side.

Frost is cute! CUTE!

There are no game breaking bugs in a multiplayer game unless you literally can't play the game anymore. As you said you provided 2 solutions to the hostage bug, which btw was patched ages ago.

Don't try to pretend you get these bugs in every match, we both fucking know its been over a year since you had that "gun getting stuck" glitch.

Every modern Ubisoft game is built to fail, they have run into the unfortunate problem with Siege that people actually kept playing it and even more people started playing it.

It's not fair how she's literally just a better Kapkan, my tripmines get a kill like one in every ten games.

>"Oh lol they're the same game because in both it's first person and you're shooting xD!"
A lot of people on Sup Forums basically think this and are incapable of looking at anything past the most superficial. Just look at every Insurgencyfag comparing it to CS.

I have about 600 hours and none of these things have happened to me

>Poland is forever kill
can't deal with it lads

Been playing since the beginning, none of this shit ever happens

Let's be fucking real here.

The only difference between COD and siege's gunplay is that in COD you have weapon sway and flinch when shot

Name ONE difference between siege and COD's gunplay apart from the one i've mentioned.

>Ubisoft removes pole operators


Is it because poles won't take immigrants?

>Ubisoft is a French company

So yes.

>Canadian
>Asian
Explain

i swear by my fuck that i've the hostage bug and gunstuck bugs 2 days ago

Different guy so I don't know what you've already mentioned but siege has way from recoil than cod

There is literally nothing wrong with cod

Does cod have a chambered round mechanic?

>hipfire accuracy
>differences in how recoil is handled and severity of recoil
>bullet penetration
>differences in damage models and health
They're not the same, stop the deductive arguing.

BF3/4 had terrible destruction compared to bad company 2

I'm not saying COD is shit i'm saying siege's gunplay is the same barebones gunplay that COD has

>but siege has way from recoil than cod
what the fuck are you trying to say
are you having a stroke?

Probably because that's the formula that works? Just like how most gamepads nowadays have 2 handles, yet you don't say "the ds3 is identical to the XONE controller because they both have 2 handles! and the n64 controller is better because it has 3!"

Asides from that, Siege has more recoil and higher damage.
And Siege uses +1 for reloads, even if not every gun featured should allow this

Yes

Everything you mentioned existed in COD since MW1

It has more recoil than cod guns

>A tactical game wouldn't have hitscan bullets
>tactical game wouldn't tolerate reckless sprinting
You're a retard. The older Rainbow Six games had hitscan and speed movement modifiers. These games are considered the pinnacle of tactical

So you're agreeing COD had different recoil, different health and damage models and headshot models, different bullet penetrations models, and different hip fire accuracy than Siege since MW1? Well ok if you want to concede that's fine but unusual for Sup Forums

>operation health
>player base and game dies

what did ubishit mean by this?

>what the fuck are you trying to say
>are you having a stroke?
Are you retarded? He made a typo but it shouldn't be that difficult to figure out what he meant.

>Ubisoft removes pole operators
Except they didn't. Fuck off with your fake news.

Leaning, dynamic prone, and OHKO headshots.
It's enough to make playing COD and Siege very different. I have a lot of hours in Siege and it feels weird going into other games with ADS since I can't as easily peak corners or find nice spots to hole up in.

Poland was literally in the first season 2 announcement

not the guy you were talking to, rainbow six was never tactical, it was arcadey

What's a tactical shooter than? Provide an example

The key to play kapkan is to play similar to smoke. Wait till the last minute and set up traps near the objective. The enemy won't have time to react to traps on the last 25 seconds.

>in before SWAT gets named

Arma 3

SWAT 3/4

what's wrong with swat?

Rainbow six was tactical.

A tactical game is a game which allows you to plan your shit ahead, which rainbow did.

Arma is a milsim game, which is different.

Old rainbow games had a lot more tactical elements than Swat ever did.

>Arma is a milsim game
Just because there are autistic milsim groups in arma 3 doesn't make it a milsim game, in fact it's far from milsim, if it was milsim it'd feature real guns and equipment (plus the constipation and MRE's)

Bohemia advertised arma as a tactical realistic game.

pre op planning and what else?

>arma

Its a shit cqc game with heavy focus wide open area combat.

nothing, I was just in b4 someone mentioned it.

>TFW this thread is actually sending me away from buying siege

welp, guess i also dodged a bullet

haha holy shit you just reminded me

despite that arma 3's CQB is insufferable, it would still be better than siege's since it has no micropeek hitscan cancer and no netcode issues, and plus there's many positions you can take like urban prone or unorthodox firing position or far lean, it even has better leaning mechanics

Did Swat ever have Pre op planning?
No? So Rainbow games had more tactical elements than Swat ever did, dumbass.

The expression doesn't mean that the other comparison point had 3000000 more of X, even just 1 element would be enough to make the statement true.

it's an ok game

"Milsim" is not even a genre that developers/publishers talk about.

I'd say arma is milsim regardless of no real guns (thats obviously because of copyrights, can't blame them for that) simply because there's a bunch of mechanics which simulate real shooting and combat operations.

I mean when you say milsim I don't think of some autistic fudd yelling "HUH? IT'S NOT CALLED THE 5.7 USG, IT'S CALLED THE FN FIVE SEVEN! WAHT THE FUCK IS THIS SHIT?"

There's no reason to buy it this late, you'll just spend the first week getting owned by people who've had it since day one and then write it off as a shit game like op

Does rainbow six let you split your team let them clear different places?

does rainbow six let you control your sniper support the way you want?

does rainbow six let you order around every operator individually in your team exactly as you want?

it actually does
you just need a mic

Yes yes and yes

desu the thought that this game has lots of bugs and shit netcode already makes me think about dropping

and many people talk about bad balancing like some character being outright useless (castle) or character basically picking an eternal slot in your team (valk or hibana)

>mfw reading this thread

OP is actually helpless

Ehh it actually did. I don't think you ever played past RB1.

It's not OP alone, there's at least 2 more people complaining with him

You sound like you already play the game. Either way I bet you're shit pls refund it