I just started New Vegas for the first time What the fuck ??
that game is empty as fuck, to the point where it's absurd >first town >litterally only 3 NPCs >saloon is 100% empty except for 1 girl >2 houses you can enter >they tell me to get to Primm which is the biggest town near >go to Primm >again there is literally only 2 buildings that have people in them >max 10 people living in the town
Is this shit normal ? that game feels totally empty and devoice of life. I get that this is supposed to be a wasteland but that is lazy as shit, the game actually feels like it is older than Oblivion becaue of how empty is it I thought this was supposed to be a good game?
Brayden Cook
nice try bethdrone
Juan Price
shit bait
Xavier Sanchez
Sure, as with lots of games, a little use of imagination can make a huge difference. Villages in Pokémon gamers are also 3-4 buildings. It's pretty normal in games, user.
Josiah Collins
I'm not even baiting
I just don't know, games like the TES Bethesda games have a least a decent amount of people in their town so it feels like there's something going on. When I get to Primm, there's just: >1 tent with guys from the NCR >1 saloon with a guy selling shit >1 casino filled with bad guys who shoot on sight what the fuck? it really feels like a RPG-lite
Jonathan Carter
>small towns in the wasteland located in nowhere have few people living there >this is somehow considered weird honestly I don't get what you expect
Aiden Robinson
>I'm not even baiting Well you've managed to be wrong in 90% of your statements so its hard to tell.
Nicholas Sanders
Yes it was good on release but I thought the same, literally nothing but open space. I'd like to see this recreated in the FO4 engine.
Christian Foster
>Wasteland >WASTElans >Also in the middle of a fucking desert
Yeah I don't know why it's not a sprawling urban centre either, OP.
Jaxson Gomez
Oblivion >rich fantasy world >densely populated >plenty of towns and cities >no apocalyptic events that have destroyed the entire landscape
New Vegas >set in post-apocalyptic Nevada >barren wasteland where resources are scarce and deadly threats are everywhere >multiple warring factions >ruined cities and towns everywhere
if you want the real party then go to The Strip, but expecting NPCs to be everywhere in this kind of setting is unrealistic
9/10
Caleb Powell
>TES Skyrims largest city has about 10 people in it though.
Zachary Thompson
it's just absurd for me to have a "town" of like 5 people it just makes the game weird and empty as fuck (in b4 it's on purpose) how am I supposed to understand that Prim is a town (in the new vegas world) when there are no building and less than 10 persons living there? Also there is really a lack of generic buildings that serve no purpose. In Prim every named NPC is a dude with a quest, same with buildings
Ryan Nelson
Any New Vegas veterans in this thread? I played the game once and modded it to all hell, to the point where I couldnt fix it anymore and abandoned it after a while. Now when I reinstall the game from steam, all the games data is still fucked up and I cant get it to start. How do I "reset" my game version back to normal??
Owen Green
My only problem with the Strip is that the casinos are all empty despite supposedly being filled with NCR tourists. It's probably thanks to the consoles though
David Cook
>playing OWB for the first time >all those references to robot ejaculation >flirting with light switches
Tyler Peterson
Primm isn't a small town. If you consider it as such, then the Vegas Strip is the only big city, which means the game is still shit because they only put one city in the game.
Sorry New Vegas faggots, but your game is just as shit as FO3 and FO4. Possibly even worse, since Bethesda has at least made a good game before, while Obsidian churns out piles of shit like Neverwinter 2, KOTOR 2, Dungeon Siege 3 and fucking PoE 1 and 2.
Carter Rivera
>A partially radiated wasteland in the middle of a fucking desert with war between two big factions that's going on >"Where are the people?" I too wonder why water is wet.
Liam Hernandez
you're going to have to find your New Vegas directory and delete everything you see. simply clicking 'uninstall' on the game in Steam won't erase all the mods, as their data will still be in the directory unless you manually delete them all
Jose Ramirez
obsidrones do not realize how much of a letdown new vegas is compared to other beth games let them being edgy, they'll spam this thread
Henry Evans
Now we only need that sort of content with assaultrons
Juan Cox
Dude you're in a fuckingare wasteland desert, it's not like this was a playground for the human race before the bombs dropped, it didn't surprise me at all when Primm was a shithole with (around 30 actually) people locked in a casino, or that good springs was a few farmers and a doctor, I don't see where in the setting you decided you weren't in the middle of a fucking desert.
Josiah Martin
>an RPG's value is determined by how many cities there are and NPCs
holy fuck
Samuel Cruz
While OP is mostly a faggot, I do agree to a certain extent that the world sometimes feels empty. Biggest offenders in this case - the Strip and the final battle. The Strip was supposed to be full of life and a haven in this wasteland, however you could count all NPCs on all your fingers. The final battle was more a like 5v5 moba between two supposedly biggest factions in Mojave
Aaron Mitchell
>year 2281 >earth has been barren for 200 years >drought everywhere >survivors barely surviving >the earth you knew is no more >go to las vegas for a night out with the bois >booze and champagne everywhere >hundreds of strippers >the whole town is high >free coke
I believe this is what the game should've been right op?
Jayden Sullivan
>NWN2 >KOTOR2 >shit
Connor Sanchez
Mods, my familia.
Anthony Ross
>Aggressively bitching about as many games as possible Holy shit get over yourself kiddo
Adrian Cox
Because Gamebryo is a piece of shit that shits itself with too many NPCs on the screen at the same time and on top of that the game had to run on 100mb of ram with the last gen consoles so obviously things like NPCs and buildings are going to be limited.
Obsidian wanted Freeside to be much, much bigger but it just wasn't meant to be.
Adrian Torres
How is FO4 compared to NV ?
Parker Morgan
>Primm isn't small town haha no It's "the other Vegas" but it' doesn't even look close to bering big, plus it's obvious that people would want to avoid the place because it was invaded by convicts
Logan Johnson
>NWN2 >KotoR2 >shit
confirmed for only playing the first 10 mins, you fag
Julian Wood
> but your game is just as shit as FO3 and FO4 >Possibly even worse, since Bethesda has at least made a good game before Go away Todd.
Elijah Russell
The game was rushed for release in about ten months so the developers ran out of time to develop more areas, the legion was supposed to take up their own half of the map but they ended up with one military camp.
Blake Sullivan
I already have populated casinos mod installed and it stutters at some point. This is why I said that it's thanks to consoles that they're like this, they wouldn't even be able to handle the game if the casinos were populated
Ethan Evans
You can thank Bethesda and their shit engine for that. Funny how Bethesda is the root of all problems.
Ethan Torres
>first town not a town. Just a settlement with a couple of farmers. It is literally just a big farm space. It isn't supposed to be a populated area. The saloon is for travellers.
>go to Primm >again there is literally only 2 buildings that have people in them
It is literally under attack. You saw it was under attack when you walked in. The NCR has it surrounded and evacuated peoplpe. The town has been taken over and a large amount of people either left or are dead. You neanderthal.
Brandon Perez
FO4 >pretty graphics >more action and less RPG >barebones story
NV >shitty looking >one of the best RPGs made in the past 10 years >story full of choices that will affect the outcome dramatically
Henry Jones
>kotor 2 >first 10 mins is bad i unironically love peragus level.
William Brooks
Works alright for me, but I also went with the version that adds the least since the others seem much more glitchy.
Eli Sanchez
>>first town >>litterally only 3 NPCs stopped reading there
Asher Ross
So OP it goes like this. When you're talking about 3/4 you have to be like >all that fucking empty wasteland wtf Bethshit they're not even in space age yet wtf it was established in 1/2 that not everything is in ruins
And when you're talking about NV >it's SUPPOSED to be empty you Bethdrone >they're not in space age yet because MUH-jave is a dessssert you get it nao, it's hard living there and uh uh da LEGIUUUN
Zachary Kelly
Indeed. And lets not forget that even the version of NV we got is basically unplayable on PS3 and barely functional on the Xbox 360. If Obsidian would have done everything like they intended, the console versions would simply not be playable at all.
Wyatt Morales
>Pretty graphics Come on now.
Nathan Green
To be fair, there was only so much you could do with the engine. As fun as it would be for the final battle to be this huge cluster fuck with 100 npcs fighting on each side, the game would probably crash.
Kevin Reed
Peragus gets dull after you've played it over 10 times
>1st time >have no idea what the fuck is going on >things happen, unsure still of what exactly happened >2nd time >'holy fuck everything makes sense wow I want to explore everywhere' >10th time >'oh god this again at least I know how to speed run this shit'
Kevin Cook
My virgin roommate always tried to shill New Vegas to me almost once a week the entire time I lived with him and I kept telling him it was shit.
Wyatt Morales
Yeah, I had to install a few mods to make it seem as chaotic as I wanted - literally had 200 leigonnares storming the dam with machetes while me and the boys in blue fired down from the towers. Was actually pretty awesome, even if it ran against the lore of both parties specifically avoiding a fight on the dam, with NCR defending the adjacent flanks while Legion would perform devastating sabotages against infrastructure before flanking south and pincering NCR.
Actually, I think I read somewhere that the battle for Hoover dam was supposed to be completely reworked for each faction. When you play as Legion you're doing all these surgical strikes against NCR elite in the dam, whereas with the NCR/independant its a big dumb melee.
Aiden Gomez
>implying this hard that that's the only problem with FO3/4 You just want to get shit on don't you?
Benjamin Cruz
This is why I use mods that NPCs. Might not be much, but even if it's just a dozen or so, it's certainly better than locations with just three NPCs standing around.
Blake Jones
They could've made their own engine. Oh wait they agreed on making a standalone addon for Fallout 3.
Carson James
What was the feature they had a near impossible time getting to function thanks to gamebryo?
Jayden Edwards
>implying emptiness was even a minor problem in FO3 when there was so so much wrong with just the base framework
Blake Nguyen
All NV has is mediocre instead of shit writing.
Jaxon Lopez
I know this is bait, but there are legitimate criticisms of New Vegas to be made. For example, the game forces all kinds of perks on you (Intimidating Presence, Mr Sandman etc.) which do nothing for your combat skills at all, and only change certain fundamental aspects of how the game works. You are also locked out of massive amounts of the game because of the arbitrary skill checks it forces on you; unlike more successful games like Skyrim where you can do anything you want, in New Vegas you have to build a very select and limited character.
The faction system is also broken. Every single faction in the game is flawed. When I first played I wanted to join the NCR, because they seemed like a stable democratic republic, but the game forced the idea of their inefficiency on me so much that I couldn't join them. Then I wanted to join House because he supposedly had a plan to rebuild mankind, but I had to discontinue his quests once he asked me to destroy the Brotherhood of Steel. He also neglected everybody on the outskirts of New Vegas. I was attracted to the Legion because they killed all the raiders and made the wasteland safe, but the slavery disgusted me. In short, the factions are badly-written, complicated, and simply a mess. There is no clear answer as to which one you are supposed to join.
Fallout 4 was a massive improvement on all of this. You had the good factions (Minutemen) and the bad (the Institute), and all the perks were simple improvements to your combat skills.
Henry Miller
Yep, you can thank Bethesda for all it's problems.
Christian Flores
compared to the previous fallout games, it has better graphics
obviously graphics aren't a proper measuring stick to a games value, but too many casuals care way more for graphics than anything else so it was worth noting
Landon Lee
This was genuinely an 8/10 bait until the last line, just take that one out altogether
Dylan Robinson
Factions was it, I think. Like karma was apparently totally hardcoded into the base game as THE determining factor for NPC engagements - thats why it's still leftover from 3
Kevin Rivera
this has got to be the most blatant bait I've seen yet in this thread
Jordan Thomas
What a poor strawman, you lost me at the first paragraph. Everyone knows skillchecks in NV just let you bypass busywork.
Jonathan Davis
...
Tyler Bell
You are an unsalvagable disgrace
Isaiah Thompson
>Game forces perks... HAH JUST DONT CHOOSE THAT PERK YOU FUCKING IDIOT
Ryan Clark
wtf does losing karma even do? like >kill a bunch of Legions in their camp >looting their stuff is still in red >I'm losing Karma for this what the fuck
Wyatt Johnson
There were probably others but one example is the individual bullet loading system with revolvers, shotguns and other lever-action weapons. They had to work really hard to make so that the character loads the right amount of bullets into the gun and that you can interrupt the animation when you want and the gun will "remember" at which bullet count you left it.
And they wanted power fists to use ammunition every time you punched with it but they couldn't get it working in time so ultimately they just scrapped the idea.
Leo Howard
I swear I've seen this pasta before.
Hudson Murphy
Consoles are the reason there are no NPCs. Consoles are the reason the Strip was separated into two halves. Consoles are the reason there is no Legion content.
Pretty much every single disappointment in the game can be traced back to having to share development with a pair of shitheel plastic boxes with 1gb of shared ram between system and gpu and processors from 2003. The rest of it is because release date targets were infinitely more important to Bethesda than any semblance of quality.
Owen Gomez
Theonly gameplay faction for karma is with Cass where if you get a very negative karma she will leave you. Otherwise it's just for the ending
Camden Howard
I have always been baffled that Bethesda built such a busted ass engine and that they never overhauled it or made a new one, they just bolted stuff one
Like the development costs of just being confined to that framework must be astronomical compared to something more streamlined
Sebastian Richardson
*function
Xavier White
You forgot the part where you stop listening to everyone around you and decide to go to New Vegas yourself only to die to Deathclaws and Cazadors and then claim the game is really shit.
Jackson Carter
Consoles are the reason the game exists
Tyler White
quality over quantity. npcs have more rich and intertwined dialogue/quests, rpg mechanics actually matter, world actually makes some sense.
>first town >several interesting and/or novel npcs >victor >doc mitchell >easy pete >ringo >do some tutorial stuff and then get introduced to your first faction, start to learn about the state of the mojave >go to primm >start to learn vague things about your past at mojave express >meet ncr and get a feel for the way they operate >solve the town's protection needs
besides, the game doesn't really get to full steam until you get to vegas. before that, you are pretty much just getting set up and informed about what is happening.
Xavier Ramirez
A move that has widely been regarded as a bad one.
Leo Nguyen
It is still really stupid that you lose karma for killing rapists and slavers.
Or that you lose karma for taking things from people who are dead.
Christian Russell
pretty sure there must be a mod to fix this
Charles Bell
there's just too much of a difference of mood between games like Morrowind and NV Morrowind has tons of NPCs and you know that in one walktrough you are never going to visit more than 50% of the map With more recent Beth games, more than half of the NPCs are "no name" NPCs like "NCR Ranger" , "Legionaire" etc , and you feel like it's easy to end up exploring 100% of the location
It's not even really an open world game anymore
Kayden Murphy
you forgot to mention that you can also choose whenether you want to help the Goodsprings' folk or the Powder Gangers in the first mission. Gives you a first impression that your choices matter in the game
Chase Long
this is pasta and bait, but in case some retard actually believes it
>forces perks on you Those beginning perks ultimately just help enhance your beggining build, and some of them are purely beneficial
>locked out of massive content due to skill checks skill checks are not the only way to do things. you can either talk to an NPC and convince him with speech to let you into a restricted area, pickpocket his keys, or just go to the door and try to unlock it yourself. there are multiple solutions to approach a problem
>factions knock knock, reality isn't black and white. all of those factions are flawed because of what they stand for, there's no 'good and evil' as clearly shown. your character is meant to weigh the pros and cons of each faction and then decide which one to follow, knowing they're flawed but you'll suffer it anyway. there's even the option to say 'fuck you' to all those factions and rule the Mojave by yourself
Noah Jones
>go to Boulder City >finally a huge City >can only enter a bar with ONE guy in it >NPCs nowhere to be seen >big walled-in ruin in the middle >for some reason it's in a seperate load zone (wtf???) >go there >there is nothing to do here except for the main quest which consists in talking to ONE guy
Juan Powell
>huge city >is in ruins what the fuck
Justin Rogers
The engine simply isn't meant for shooting mechanics, no two ways about it (probably because Fallout 3 and NV uses the engine from Oblivion). You can tell that Obsidian tried their hardest to make the gunplay as good as possible on an engine that isn't built for it.
The amount of workarounds and shit you have to make with Bethesda's gamebryo is simply astonishing. Hell, the reloading is fucked again in Fallout 4, even though Obsidian already managed to make it work on Bethesda's shitty engine 5 fucking years earlier from Fallout 4's launch. Bethesda's incompetence and laziness is out of this world.
Jayden Gonzalez
>separate load zone an unfortunate feature forced into the game due to the work it would have put on consoles. the strip is the same way
>unpopulated it's full of raiders and NCR, why would anyone stick around
Camden Taylor
>go to Anor Londo City >theres no one here accept some monsters wtf where have all the people gone??? >literally only 3 npcs in the area
Isaiah Ortiz
>an unfortunate feature forced into the game due to the work it would have put on consoles. the strip is the same way but there is litterally nothing special in that internal part of the city, just 1 building
Adrian Fisher
>skill checks are not the only way to do things. you can either talk to an NPC and convince him with speech to let you into a restricted area, pickpocket his keys, or just go to the door and try to unlock it yourself. there are multiple solutions to approach a problem
This is poor game design. I remember a quest called "Beyond the Beef" in the Strip where I had absolutely no idea what I was supposed to do. The game gave me about ten different options instead of a clear and direct path. A huge number of quests were like this. Fallout 4 was much more clever in the way it streamlined, because it made you think you had options, but most of the time they tended towards the same result.
Xavier Thompson
>I need to be handheld in my games >Any game that doesn't do this is bad.
Adam Sanchez
streamlined quests*
Zachary Morales
what did you expecct it's todd he used a cheap game engine I hear they can't even have vehivals in the game or ladders
Tyler Sanders
In any game >shoot double barreled shotgun once >throw away both shells fuck me
John Thompson
This is clearly bait
Lucas Wilson
NV is considerably more resource demanding than FO3 because most of the world is actually fully open rather than being split up by a ton of loading screens like FO3
Obsidian really struggled just to get it to run decently on 7th gen consoles the remnants of this issue are obvious in the game as some areas like Freeside inevitably did have to be split up into two separate loading areas when it was originally planned to be entirely open without even a single loading screen but the majority of the Mojave wasteland at least is pretty much entirely open
also there's the fact that the game just had too short of a development cycle which lead to a lot of cut content but mods eventually restored some of it
Its actually pretty amazing that considering how limited Obsidian was they still managed to make Bethesda look like incompetent morons who couldn't make a decent RPG or write a decent story to save their lives
Grayson Rodriguez
I swear Sup Forums is just full of wannabe edgy cuck fags who pretend to like a shit game that's empty of any real purpose. Todd Howard is a god. new vegas fans should kill themselves and everyone they love
Adam Collins
I wasn't able to get the dynamite from Easy Pete within the first five minutes of playing the game, just because I hadn't arbitrarily put my skill points into some skill I'd hardly ever use (explosives).
Adam Kelly
you forgot
NV/FO3 >lame ass weapons and armor degradation which was not in the original game >dull boring landscape every thing is copy and paste the npc and character modelsa re all the fucking same >no drivable vehicals >dull boring music >glitches every where almost like a fucking shovel ware >walking simulator >player character is a fucking mute
FO4 >no weapon or armor degradation >the main player character is not a mute tis time around >all the above from NV/FO3 except the parts about armor decdredation or the player character being mute
Jose Sanchez
it can have a large firefight between the NCR and raiders if you do some things with the quest, but that's about it
it's retarded, but that's the limitations of the engine
Nathaniel Brown
except the freedom with those 10 choices is what makes it exciting, since you are directly affecting the outcome with what you decide
>I just want 1 streamlined path and the illusion of choice I hope you're baiting this is the exact audience that Todd panders to
Anthony Ross
Yes the game is pretty terrible. Endless empty desert with tiny towns populated by a few npcs that are info dumps rather than characters. Only some of the quests are fun, every other aspect is boring and lifeless as fuck. Game was clearly hastily slapped together and the shitty Fallout 3 mechanics/engine don't do it any favours either.
Nolan Edwards
Seems like an excuse to avoid crafting a real experience for the player-that you can just "make your own."