>claims they learned their lesson with WoD
>image related
So what went wrong here?
>claims they learned their lesson with WoD
>image related
So what went wrong here?
What do femdead dream about?
>being attracted to decaying flesh and maggots
it was fun for about a week and at least they had more content at launch than WoD. thats about it though. Im sure theyll announce a new xpac this year sometime.
Should I resub for Tomb? Also I'm hearing Tomb isn't the last raid, what is going to be the raid afterwards?
7.3 has us going to Argus which will be its own zone and have a raid
A P G R I N D
P
G
R
I
N
D
As someone who raided mythic, it's just god awful to be farming AP and that fucking titanforged item.
I rather kill myself than continue to grind
Best fem coming through.
Legion isn't an MMORPG, it's a gambling simulator designed to maximise key performance metrics for shareholders.
There's a lot of small things that tell you the game is dying, you see the same names popping up during world quests/LFR/BGs, you go to Orgrimmar and sure it has plenty of people in it but on closer inspection it's because every PvP server in the region is merged into one cross-realm zone.
What went wrong is they went full cash-cow. Time-gated content INSIDE of time-gated content in of a subscription-based game is the nuclear fucking option in terms of jewing your customers. It's fucking insane. But boy am I enjoying playing a Priest (even though Disc is still the worst designed spec ever).
>implying
Orcs=Gobs(Maybe gnomes too; inconsistent boner)=Tauren=Troll=Dwarves=Undead>SpaceGoats>Humans>Worgen>>>>>>>>>>>>>>>>>>>>>>>>Nelfs>Pandas>Belfs
It's worse than the current players even realize. The game has been bleeding subs for sometime. The last time they reported numbers was the last half of WoD and it was falling fast then.
They got a jump from the legion sales, then 30 days after that the subs tanked even harder.
They are at the point now where it's still dropping but the drop is slowing, so it's the players who never unsub that are sticking around (maybe due to time-gating or for whatever reason).
Pic related is the current census, which obviously isn't perfect (some servers don't have enough activity to get reports), but it counts all characters, not just players, so it's as close as we can get. EU + NA, btw.
They learned their lesson when it came to content, however, they made a new mistake with class design and progression.
The only problem with class design was that they designed legendaries or items to fucking bandaid fix mechanics that were fucked up with them still.
They're still being retarded only now instead of gambling for one boss to drop the token to finish the tier you want, you have the potential to get it from EVERYTHING with no hope of really seeing it.
>not even a mill and a half
J U S T
U
S
T
>So what went wrong here?
Nothing to do with WoD's failures, that's for sure. There's plenty of content, but as alluded to they've imported gambling game design whole sale. So there's always something to do, but you can never max out and there's no down time. I'm in a mid tier mythic guild (got 10/10 a few weeks back), but we've still got motherfuckers grinding the everloving shit out of AP and M+ for moderate upgrades. The rest of us are all at least working on concordance for alts, and we all make sure to get in our tens for the week.
There's really no reason to do this right now, because it doesn't actually impact our efficacy come tomb. But whereas in years past we would be loosely detached from the game decompressing from raiding, we're still grinding this shit out because of the vague promise of possible reward.
The worst part of it all is that these systems are global, so they're not just hurting the top end. You've got normal and heroic raiders bitching up a storm about the same things as if it even began to impact their ability to kill dead content. None of this shit actually matters, but it's designed to feel like it matters and so we're all still playing even though we're tired.
They're re-raping Disc come 7.2.5 because degenerate Priest players were making the spec playable by utilizing external mana (i.e. Innervate, BoW, etc.).
Panda girls are the best
Yeah, even assuming the census isn't 100% accurate, it's still extremely bad even just comparing it to what they started out with at the beginning of the xpac. Census data was indicating close to 4m at the end of WoD (but dropping extremely fast).
For anecdotal indicators, pvp forums like arenajunkies are dead as so much of the pvp community has given up on things.
I know I shouldn't even bother reading forums, but it's all in stark contract to people with 12k posts on the general bnet forum who are certain things are going great and the game is back up to 10m subs.
Legion certainly made a lot of cash, and perhaps nu-blizz is totally okay with shitting out an xpac every 2 years, getting tons of box sales, and coasting with time-gating until the next xpac. That combined with their shop isn't terrible money, but it's sad to see it come to that compared to how big they were.
Yeah I saw the changes. Instead of just tooling the mana-growth around or nixing it entirely in favor of a new Atonement system, we're getting fucked again. I'm not really much for raiding, but even I can see that the way they're handling Discipline is ridiculous.
They did learn some lessons, but then they made all sorts of new mistakes, in addition to really old ones.
RNG and adding a near unlimited grind in a theme park mmo where that grind will be meaningless in a year or two.
How is Farmville so popular but WoW dying? It's the same basis.
I always felt like blizzard is always try to find a new method to boost there casual audience up with each expac. Theres nothing wrong with that, they seem got to keep the game alive but I hate it when they make it painfully obvious that they're catering towards the casual fanbase.
diablo loot killed all the fun in raiding
WoW is nothing but shitty quests where you kill mobs and get a slightly better item in the process while you repeat it.
The only somewhat enjoyable parts of the game are when you actually play with people and fight bosses.
But even fighting bosses gets repetitive after you notice its just like the mobs except the bosses have different special moves which a brain dead child can avoid just to get that one piece of loot which is randomly given and not given to the person who actually deserves it
>20% of all active players now are Blood elves
Looks like I'm not logging in ever again
As someone who has done less than one dungeon for every week Legion has been out, I've been able to get cutting edge on every boss. It's only a matter of composition and playing well. And look, you're claiming to need titanforged too. I only have normal trinkets because they won't drop in the first place. AP is not meant to be a grind.
Only a few things went wrong with the expansion, mostly involving Legendaries and Titanforging. I know some people don't like the AP system but I don't mind it.
Everything else has been great. Raids have been good, and M+ is a ton of fun. Might be one of my favorite expansions.
>haven't subbed since October
I've been subbing on and off since I started playing toward the end of 2005, but this is the longest I've gone so far. I barely get that urge to resub anymore, and if I do, it's almost immediately squashed when I think about how generally awful Legion is.
I think I'm finally free.
Have you ever read the forums? Blizzard has been making major changes to the game since Vanilla based ENTIRELY off complaints voiced by an extremely autistic and loud minority on their forums. Meanwhile, the normal people who just play the game like a normal person are left to experience these retarded changes patch by patch until the game became a shell of what it once was. Blizzard needs to just purge their entire community staff and close the forums entirely.
What is most damning is that blizz clearly put a lot of effort into legion, they abandoned wod for it and this is the best they could come up with, the game is a graveyard outside of dalaran and your guildies.
once I obtained my Thunderfury skin for Outlaw rogue, the game is now completed.
I can finally rest and never return.
No amount of AP farming compares to how shit the game has become over time.
This is why the game feels like bends over backwards to appeal to the largest possible group of morons who are still willing to give them money because they don't know any better. Turns out that changes implemented based on the autistic screechings of some edge lord cock sultans makes a game absolute shit.
Not that user and blizz has never done that.
Different developers who have no idea what made the original game good.
WoW will never get back to what it was. Your directors will say "Well people just got sick of the same old thing, they don't want to play MMO's anymore", when in reality, the game just provides you with no incentive to keep playing. They replaced rewards that require hard work and dedication with instant gratification. They removed any sense of prestige or accomplishment, and just made the game as casual of an experience as can be. Maybe it's fun for like a week when you play it, but you run out of content so quickly, there's no reason to keep playing.
gas every waifushit
Nothing, you're just older and the glamour of WoW has run it's course with you. There's nothing they could do to make a 20 year old game fresh and exciting again.
>that UI
im with you brother. my roomate asked me the other week if i wanted to resub cuz he was bored of the games he was playing. it was the first time i was just able to say nah without even thinking. i think im free too
Apart from ruining alt-itis and minimal feeling of threat from the main antagonists, not much.
I managed to max out my original artifact traits and get 893 ilevel in a week of doing world quests, mythic dungeons, LFR, and world bosses.
I can't really commit to a raiding guild anymore because my job requires me to be on call but I can still do pugs and mythic+ easily. The game offers a lot to people who don't have time ro raid.
What will the next expansion be about?
>Still using WoW census as a basis for sub numbers
lol m8
They haven't made any major changes. They have nerfed quite a few things like requirements for flying but autists are still left crying over having to group up for dungeons and raids.
god help anyone who still plays WoW retail
Void Lords, or an easter egg
Surely not original content.
Just more time loop shit or osmething.
Or just a "Re release of Wrath of the Lich King! Only without anything that made the first half of WotLK fun!"
Do NOT reply to me.
>general bnet forum who are certain things are going great and the game is back up to 10m subs
dunno what you're reading but GD is half quitting threads and extremely negative
>private servers
There won't be one. Legion is the final expansion. Everything ends on Argus.
There was a chart on mmo-champion a couple of weeks ago that showed the percentage of players that achieved each PvP prestige level. It picked up 1.9 million characters active in the past month.
well Legion was TBC so the next expansion is WoTLK 2.0
You think different? You're blind and stupid. Blizzard always take the easiest and shittiest route.
You think you do but you don't
Lying isn't nice. AP is not one of the blatant problems the game still has.
They have already dug themselves too deep.
No amount of damage control will save WoW at this point
They should just close it off with the expansion after Legion and work on remastering the classic expansions + doing something else with the universe.
The Death Knight campaign will wrap up everything with the Lich King 2.0
This
They've run out of creativity at this point. I'll give Pandaria a bit of a pass since it's at least unique but making an entire expansion that is basically
>OUTLANDS remember this???
>ILLIDAN!!!! hes so cool remember him?
Is the lazy most pandering garbage
Next expansion is almost guaranteed to revolve around the Lich King because hes one of the only other popular WoW characters they can run into the ground still
After replaying a vanilla private server for literally only 3 days (got to level 30), I came to the ultimate conclusion that Modern WoW is beyond cucked, and the game can never be salvaged or saved at this point.
azshara expansion
>random south seas islands with made up zones
>new race: ogres for everyone
>more class pruning
>more rng than ever before
>random naga, hozen, pirate, goblin, and murloc dungeons
>raid #1: naga temple filled with naga
>raid #2: spooky old god hidden lair of doooooom
>raid #3: spooooky n'zoth raid that takes place in a new zone whoa
>raid #4: teleported to the maelstrom and fight azshara who absorbed the remaining power of nzoth, raid uses cataclysm neptulon raid assets lol
excited?
Isn't Illidan basically Jesus now?
Ion is a former WoW player vanilla/tbc raider
and he has turned the game into what it is now, complete garbage
I fucking hate him, he is a dog.
He's the chosen one, but he's not Jesus
I seriously hope they announce a Lich King expansion at Blizzcon, and everyone boos.
That would be FUCKING amazing.
I thought he would be a great Game Director since he was a hardcore player who played during the zenith of WoW.
Somehow he turned the game into a way bigger shitheap design-wise than Chilton ever did
Unsubbed back when 7.2 came out.
Legion looked promising, and was fun for awhile, but got bored with Nighthold and WoW in general.
I was thinking about resubbing for Tomb of Sargeras but now I don't think I will.
Your character is Jesus because you are the savior of everything now.
>implying wotlk babies / mop babies would BOO at such a reveal
They would cheer louder, while the few silent oldfags in the crowd and on forums would be angry.
We are the minority now, and have been replaced by drooling retard WoW players.
>chosen one
Just kill this game already.
Two things. First, the AP grind was very, very real in previous patches of the game. He said he previously raided mythic, which means he likely participated in the worst of AP grinds. Going into Nighthold in particular was pretty rough. Running carries for days.
Secondly, the current iteration of AP is exactly everything that's wrong with the game. The push to concordance was a grind even though we all knew it was of marginal value. The game is now built on these endless gambling systems with rewards that continue to be diminished by passive aggressive developers. It creates an environment where everyone feels like there is improvement available, so they feel compelled to play the game even if they know that improvement is minimal or entirely random.
Also, the most casual people I've ever known are pugging Heroic or grinding out higher levels of concordance through dungeons and world quests -- so your personal experiences may not be as universal as you believe.
If he was the chosen one why did the Naaru egg us on to kill him in TBC?
Like I said, it's about as close as we're going to get as blizz stopped releasing numbers. It's safe to say that if things were going amazing they'd reverse that decision.
Even not taking the counts at face value, it's still a great tool to indicate trends. Which say subs have been falling swiftly.
>implying they care
the audience blizzard wants will tolerate low effort facebook tier content shoehorned into the game while buying every shitty overdesigned mount on the store for $50
>modern WoW sucks
>overwatch sucks
>hearthstone sucks
>HoTS (lmao)
>diablo 3 and starcraft forever cucked
Blizzard is dead and should be to any long time fan.
I was subbed every month since release, and dropped the game before 7.2 was released. I'd log on for thirty seconds, then log off due to disgust.
All the problems were mentioned in the beta, but of course, Blizzard ignores them and claims nothing is wrong.
That could be, it's been awhile and I haven't checked up on it. The last time I was paying attention, it was a bit after Legion dropped and there was a misquote in a polish gaming site that said they were back up to 10m. It got corrected but posters in the GD were linking to it for months afterwards to respond to any naysayers.
>what went wrong here
legendaries. I could deal with the Artifact power shit, and the Mythic+ keystones are fun. But the real problem is that because artifacts and their power allow everyone to be stupidly powerful they have to rely on legendaries to close the gap balance wise.
turning the legendary grind from a unique experience for certain classes into an expansion long grind for everyone into the current diablo style loot system where they can drop from literally anywhere at any time is the absolute worst thing they could have ever done.
The gear treadmill only works if you get better rewards for grinding out harder content. If your group used to suck at raiding, you would just farm the easier difficulty until you were geared to the teeth and try it again. Now everyone blames it on shitty legendaries (or the lack of them) and just doesn't try because it's complete RNG. You have exactly the same chance soloing normal/heroic dungeons by yourself as you would raiding a Mythic Boss for one to drop, so most people don't bother to actually try and push through harder content until they finally get the legendaries they need to make their class/spec "better".
I quit 2 months into the expansion because of this shit, and honestly if they announce that they're keeping the system in the next expac i'm done for good. Sure i've done my share of bitching and moaning about different "QoL" changes that have shifted parts of the game, but up until that point the only thing really keeping me going was raiding and the gear treadmill. With legendaries they completely destroyed that.
I used to love Blizzard
I have no idea how anyone could still like them
>Game where there is never true balance and everything is determined by raid experience
>People begging endlessly so they are not left in the cold for an entire expansion
I don't understand how Blizzard always fails to see that they are the ones that can prevent that mess. The same way "WoW killers" helped to improve the game with basic ideas that people have wanted for years.
When Overwatch came out, I played the shit out of it. I don't play it at all anymore, but it was a fun game when I first played it.
I play HotS and Starcraft 2 every now and then. The games are fun, they're not extremely good games or anything, but they're not horrible either. I completely agree with Diablo and WoW, though. Unplayable at all.
Ten years ago, Blizzard was my favorite game company. I thought they could do no wrong. They no longer make good games, they make fun games. There's a difference. Good games you can pick up and play time and time again. Fun games (like the ones Blizzard make now) wear off very quickly and really don't have a lasting effect.
Fucking Legendaries.
>Assassination Rogue doing Mythic Nighthold Prog
>There's 3 other Rogues
>One has the Boots and gets the shoulders during prog
>The other have bracers and cloak
>Then they buff Kingsbane
>I have the bracers and belt
>Go from beating both of them by a good 10% to being 20% behind the guy with the boots and shoulders
And that's when I quit. A person doing 20% more damage purely because they got lucky on their retarded legendary drops is complete bullshit. To add salt to the wound, the guy with the boots and shoulders already had the BiS Outlaw leggos, the Shoulders were his 7th leggo while I still only had 3.
>Blizzard TBC and later
>any sense at all
Find your problem.
Honestly the breaking point for me was when they royally fucked the class balance in 7.2
I mean aside from that and the AP grind it's a pretty solid expansion. It's still better than WoD but it will never reach the greats like Wrath and Pandland.
Why did you categorize MoP with WotLK users? The overlap is almost non-existent and MoP is actually good.
>great
>pandaland
Does not compute. How does kung fu panda the expansion rank as great at anything except for being great at fitting in the trash can?
>MoP is actually good.
>MoP is actually good.
The only thing that saved Mists of Pandaria was Timeless Isle and the overall buffs they gave every class. Soloing world bosses at the end of the expansion was incredible.
Great arguments. Im just gonna assume your closet furfags.
honestly i hated mythic+, rushing to the end of a dungeon as fast as possible for a chest is a perversion of the dungeon concept
also why the constant huge aoe pulls, it's just a big stupid
clusterfuck with lots of big stupid numbers
>MoP was actually good
Listen kid. You're praising the xpac that added xrealm trash. Fucking off yourself.
I liked it up until SoO surprisingly. Though mechanically the raid is sound, the story is just complete shit and the forced legendary shit.
Judged in hindsight MoP was pretty decent. It certainly had all the flaws that the last half of lich king brought, but it didn't have the complete garbage that WoD and Legion included.
It was also the last xpac where pvp was remotely playable/semi-balanced, if you ignore the cheatfest that high ranks of rated bgs were.
By "balanced" of course I mean as balanced as reasonably possible, but that's of course subjective.
>Kung Fu Panda the expansion
You gotta love these posters who got fucked over so badly by Cata they didnt even play MoP and are still using pre-launch memes when literally everyone who played during MoP thinks its the best expansion since Wrath.
>listen kid
Stopped reading there. Bet you started playing post TBC.
Started 2months after launch of the game, champ.
modern wow defense cucks everyone
This is the depressing part to me.
As flawed as vanilla WoW was, it was still such a superior game. They've gone so far off that it's impossible to make it good at this point.
This is kind of why I'm disappointed that they scrapped Titan, it could have been a restart by people who actually know what the fuck they're doing when it comes to mmos.
Even when you compare vanilla WoW to other mmos it feels superior in comparison. Your character isn't floaty like in GW2, your character doesn't get stuck in animations like in TERA. WoW just had the perfect movement and combat to me. You always felt in control of your character.
While i agree with titanforging and legendaries, the ap grind in this patch is reasonable. I hit the concordance two weeks ago only doing wq and very occasionally m+. Since it's a proc with a low margin of upgrade it's not even worth farming outside of normal activities.
>Judged in hindsight MoP was pretty decent
The expansion started off with epics tied behind rep grinding. One or two factions per day was tolerable, but raiding guilds expected people to be maxed out within two weeks. Add to that factions which only appeared on certain days, and the gating was a nightmare.
Go to my stream on twitch its kungpaochkn
>best xpac since wotlk
That's not saying a lot you shitlord. And panda land was kung fu panda the expansion, anyone who denies it does so because they started playing the game then. It was shit through and through.
What went wrong? I'll tell you what went wrong! There's not enough of our motherfucking favorite obnoxious memeworthy pimp Gallywix!!