so why did we love it?
So why did we love it?
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It was pretty fun I guess
I didn't. Xbox fags loved it because for a large number of them it was their first/second Battlefield.
Dice needs to pull their head out of their ass, stop playing race games, and make a decent game again like 1942. FUG.
As a fan of classic Battlefield, I didn't. It was just COD4 with destruction, which I guess is kinda neat since it fights camping by being able to explode camping spots, but in general it was pretty fucking lackluster. That being said they don't know how to make new Battlefield games either so who cares.
I didn't.
it was released during a time when people were to fucking stupid to be tryhards and rush was winnable for both sides.
Excellent map design that was the perfect size. BF2 was too spaced out which, while the point, can add a lot of down time in between action. With BC2 that down time was greatly reduced.
Rush mode. Oh my god, rush mode. I feel like I could write an essay on why Rush mode is so fucking good.
God tier sound design. While this is also true for BF3, BC2 had a more Hollywood' punch to it, compared to BF3's more realistic tone. Especially great were the explosion and vehicles.
When you combine these things with great gameplay, you've got something that's simply fun to play. I played BF3 fora while and enjoyed it, but it never captured me like BC2 did. Haven't even touched BF4.
Good weapon variety without too much bullshit customization
Fun gimmicky things like NS2000 slugs
Tracer rounds
Cartoony+Slight realism style that still looks good today
Full destruction
Not a jump off of CoD to gain sales
An appropriate amount of vehicles per map
Map size fit for infantry units and vehicle gameplay besides 2-3 of them
Single player was a fun ragtag team
It was a nice blend of simple and slightly deep, almost arcade-like but without all the bullshit costumes that plague that style of game nowadays
It also was released during the primetime of Live/Psn for consoles. Not to mention the Vietnam dlc was fucking amazing and a ton of fun
I miss the single player in the Bad Company games. 1 more so than 2. But 2 had better multiplayer and that's the main attraction to Battlefield anyway. I guess I enjoyed how it was a little more light-hearted take on the series. I can see that being off-putting to long time fans though. Honestly never fucked around with Battlefield games all too much.
3 is the best so.....
It had actual identity of its own which wasn't the case for every single release of theirs after bfbc2
it was babby's first Battlefield
It was the maps and rush. They were made from scratch for the rush game mode, and the game mode itself was very good at creating a coherent frontline. The linearity of it just fit the server size and gameplay style of Battlefield very well. Conquest feels like you're playing whack-a-mole on flags half the time.
I didn't. battlefield 3 was better.
>Near-perfect destruction physics
>Meaty weapons, great recoil
>Amazing sound design
>Maps had the perfect buildings:size ratio
>Had a good sense of balancing humor and violence
3 was the death of Battlefield
>kept the 4 class dumbing down aspect
>fucked up class balance along with that
>added suppression which failed to solve a problem that never existed and rewarded people for missing
>heralded more DLC bullshit, premium, map packs over expansion packs, and DLC guns being thrown into the base game
>no VOIP
>horrendous blue filter
>added a call of duty copy paste campaign
Almost every modern problem with the series came from 3 or Bad Company
I remember it being less fucking awful to play infantry in
Maps were fun and well designed
Guns felt good to use and while they were helpful, the perks and addon weren't needed to do well with how good the iron sights were
Fun stuff to do instead of playing, like tracer darting + RPG snipers, launching vehicles across the map with land mines/C4, running over teammates with the car physics
Great map design.
OP weapons out of the ass for every class. Vehicles weren't OP as shit.
Building destruction was fun.
>3 was the death of Battlefield
this
am i the only person who liked bf4
Serious question there.
What's the consensus on BF3?
Because I found it to be very annoying, I don't know how can I put it, but playing the 3 was quite simply dull.
The maps were meh, the action was a complete clusterfuck, it was an idea or..?
This so much.
>consensus
Hah.
Personally I think it was below average at best. Lots of hype, especially during beta, then a lot of disappointment when it was almost nothing like BC2.
I didn't. Shit hit reg and tickrate, awful single player that was a mockery of BC1, and the multiplayer was pretty much CoD with explosives and vehicles.
The Rush maps were also terrible compared to BC1. Really narrow and chokepointy, and most maps let you shoot from uncap into the MCOMs.
>awful single player that was a mockery of BC1
This so much, but I think most people didn't play BC2 for the story and I don't think many even played BC1
Battlefield was always shit.
OBJECTION.
BF20142 was awesome at its time and to this day has plenty of players even after EA shut the servers down.
gunplay in bf2 was also dogshit, people were abusing diving
bf4 is much better than your unbalanced and broken bf3. BF3 should never exist in the first place, bf3 should be bf4 from start.
Maps were AMAZING. Arica Harbour, Oasis, etc. Rush was fun as hell too.
But the best part is the fact that they kept it simple... no night vision scope, no thermal scope, no flash light, no laser, no fancy gadgets, etc.
It was simple. It was fun.
And this is coming from someone that played Battlefield 1942, Vietnam, 2, 3, 4, Hardline, and 1.
The maps here are way way better than in any other Battlefield.
Can confirm.
For me BC2 was a good game, but it didn't really feel like battlefield.
On the other hand, I was somewhat surprised that [shill warning] rising storm 2 feels like it does battlefield better than any actual battlefield past bc2. It has commander, it has squads (and you can only respawn on your squad leader unlike BC2+), it has decent flight mechanics (not overcasualised crap that started in BC2). There are also some features take from battlefield vietnam. The game has it's flaws too, but for me it's significantly better than battlefield 3/4/etc. in almost everything except weapon variety and graphics.
>maps
Holy shit they were awesome indeed.
It also didn't get hung up on "realism" and taticool shit that ultimately hurts BF3. BF:BC2 has "realism" when it counts and fun such as bullet trajectory and bullet drop.
Because the got rid of the tracer gun, dental drill, the VSS, c4 for classes whom dont get their regular gadget due to gun choice, rifles and shotguns for all classes, the VSS, simplified customization, alt weapon drones, and the VSS
>20142
Even more
> vehicle disable
> scope sway, len flare
> tripod mechanic (both lmg and sniper rifle)
> nerf shotgun slug hard but add bullshit like explosive shotgun shell
> IR scope
> auto lock on for vehicle instead of darts
> less destructible environment
> unbalanced map
> absolute cancer maps like metro
How did BF3 do so many things wrong
Strapping C4 to a UAV and using it to blow up a heavily-defended objective was good fun until they deliberately stopped players from doing that because it was "cheating".
Even though it's not as effective it was more fun strapping it to an ATV and ALLAHU ACKBARing into the objective with C4 all over it.
I didnt. Only children who grew up in the 360 era and whos first BF was a BC game enjoyed this trash series. Thank god DICE hasnt gone back to it.
>full squad all coordinating
>cover quad in C4
>make a beeline straight for the objective
>sit still
>enemies shoot us
>hit C4 and detonate it
>objective loses 3/4 of its hp
youtube.com
This is why
I disagree. I grew up playing BF1942, Vietnam, and grew with BF2, 2142. BFBC2 was not a traditional BF game, but I very much enjoyed it. Was a spinoff game, but still carried most of the experience of the Battlefield genre.
To this day, I havent played BF4 or BF1. Tried BF3 when EA gave it out for free, but thought it wasnt very fun.
Explain why BC2 Rush > BF3 Rush
because we're GAMERS, bro!!!!
Story is underrated as fuck. I loved the stories of BC1 and its continuation in 2.
It was just the right amount of goofy. I miss that gang of loveable idiots.
>SHE SENT US AN UGLY PAIR OF BINOCULARS
Great maps, the guns felt right, the game just felt good. The destruction was alright, it wasn't that advanced or anything but some maps would look like a wasteland sometimes after the fight. Everything was just great.
It wasn't perfect, there were some balance issues early on like shotgun slugs from across the map but it was a great game.
>Oasis
Oasis is unironically one of my favorite MP maps in anything of all time. IIRC they brought it back from BC1 right?
No NIGGERS
>forgetting my boy Sarge
Fuck outta here
Nah I never even played the game besides the demo. Just a guess
Because it was your first, probably on console too.
There need to be a more drastic change between the version of rush and conquest. Rush version in BF3 seems tack-on because the many maps remains way too open, making it almost impossible for defending team to win most of the time.
Then there's some map that just way too narrow and clutterfuck like metro. Fuck metro in any mode
The sound design for this game was 11/10. I had that shit blasting on my sound system in the living room. It was amazing.
Sarge isn't a nigger, he's fine African American soldier who's gonna go fishing when he gets home.
Also what ever happen to Mike One Juliet?
>your waifu will never send you an ungly pair of binoculars
Why live man
This
MEMES and because it was the last good Battlefield game.
Every second theres an explosion happening around the area
>we
Worst game in the series, tied with BF1.
Yeah I know, I should go to sleep already.
I didn't, the singleplayer campaign is overrated and painfully mediocre, i bet anyone who thinks its good (BC2) never played a proper FPS campaign before.
MP is only 32 players, focus on rush while conquest the stable of the battlefield franchise was thrown under the bus.
the maps are atrociously linear which what BF1 suffers from as well, linearly lead to samey gameplay, while bigger, more wide open maps have more varied gameplay.
BC2 did graphics and sound design right (at the time, and already surpassed by the newer installments), it will always be my least favorite in the franchise followed by BF1, but the thing is, BF1 has another year or so of patches and more content, so there's a chance it might get better.
oh my god
i never played bc2 but after that video i regret it deeply. That was fucking intense
the map also looks perfectly designed, not too big or small. Was there vehicles in bc2? it seems bf3/4 maps are way too big because of planes
im rock hard now
Still a shit load better then the Campaigns we got in 3 and 4. 3s single player is basically what's wrong with everything in modern games today. Linear, scripted, hand holding, QTEs, No freedom, takes it self way to seriously, you name it.
jesus christ, was every map this intense?
Most of the points in this thread are spot on.
I enjoyed how the maps were a bit more focused.
Sound design was on point.
Destruction, while less realistic than the following games felt like it had more game play impact.
The soldiers had WAY more character than the other games, the story mode went a bit hard on the humor but I felt like the multiplayer struck a good balance. The other games feel a bit dry in comparison.
>>Destruction, while less realistic than the following games felt like it had more game play impact.
Did BF3/4 ever have rush points inside a collapsable building? I remember one of the snow maps did in BC2
There were vehicles just no planes, which I assume was a conscious decision to keep the maps more focused, just big enough to make helicopters work. Which worked incredibly well in its favor and is probably the main thing that made it stand out even though everyone complained that there were no jets.
I'm surprised so many people ITT never played BFBC2. Of course not every single map and mach played out so cinematically, but yes the map design in BFBC2 was top notch and just about everything from the HUD, sound design, style, atmosphere, etc, mixed together so much better than the latter Battlefields. Even the netcode which apparently is somewhat worse than newer BF's still feels better because the bullet speed and recoil felt so much better in BFBC2. I really hope to see a return to Bad Company, or at the very least a remake of 1 and 2 featuring all the maps with no payed DLC shit like the godawful CoD4 remake.
One second the game could be completely quit, the next a complete war zone with every member of the server clashing against each other. Shit was intense, felt almost like a western standoff.
Meant to type quiet not quit
Honestly I can't really put my finger on my the building destruction in BC2 was so much more impactful compared to BF3. Maybe because the maps are so large that there are so many buildings that it doesn't really matter if one goes down. There are key buildings in BC2 that, if they go down actually can put you at an advantage/disadvantage.
Carl Gustuv 2
People got so mad lol
Vehicule balance was on top.
haters gunna hate
I liked it because the single player was entertaining, and it was a pretty interesting concept. The idea that Japan had some super weapon/technology like the US/Germany did during WW2 is actually a pretty original concept, for a modern war FPS.
>fun
>had amazing sound design
>had great graphics even by today's standards
>fun
>the weapons were varied, were the right balance between realistic and video-gamey
>bullet physics
>destruction
>fun
>no jewish business practices with DLC, free map packs for months after release
>no shoehorned niggers
>didn't take itself too seriously
>fun
>maps were well designed
>vehicles were balanced
Remember when DICE made maps SPECIFICALLY for certain game modes instead of trying to make maps that can fit every game mode?
Remember the days before DICE went full retard?
Those were the BC2 days.
>played the hell out of 2142 back in the day
>discover battlelog 2142 revival
>hype as fuck
>notice the awful unlock system, guns and helicopters feel like shit, awful spawncamping and snowballing
a BC2 revival would be different... r-right guys?
Arica Harbour was so much fun. That town segment after the base was god-tier for ambushes and strategic play.
>prioritised fun over realism
>destruction that lived up to the marketing hype and was a core part of gameplay
>compact but not cramped maps
>sound design capable of causing instant bowel movements at high volume
>vehicles neither OP nor useless
>no unkillable jets to shit in everyone's cheerios
2142 definitely had the worst unlock system and spawncamping was atrocious with the AR rocket spam.
Fuck you and your noobtube
I'm a afraid that the Battlefield has hit it's peak long ago, you will probably find better experiences through other less popular franchises. Once a series has hit it's stride they are less than likely to return to it's former greatness.
war tapes and weapons
It didn't focus on the realism meme.
time to play squad
or RS2
This
Bfbc2 maps will never be contested
>BC2
>revival
Are you one of those who think it ran on Gamespy?
yeah all the other battlefield games are way too realistic, truly this hardcore simulator makes me feel like i am truly at war
BC2 made me feel like I was in a war film, which is more fun that actually being at war.
it was the last good battlefield game.
do people still play vietnam too?
PCfags were thirsty for BF.
Does anyone else feel like the environment destruction was better in BC2 than it was in Battlefield 3?
It's been a long time since I played either, but if memory serves, I felt like a lot of the buildings in BF3 weren't destroyable, or only had certain sections where you could knock a hole out of a wall or something.
Meanwhile in BC2 I remember being able to do shit like line the walls of a building with C4 and cause it to cave in when the enemy went inside for the objective.
Is it just me?
>TFW the UAV
too "realistic" for my taste.
the only multiplayer shooter i've been having fun with recently is PUBG, which would be great if it wasn't such mess.
You're right it was but thanks to modern game practices everything now a days has to be focused on muh grafix
the first one is still the best
>only military FPS with a good storymode