Game has permadeath

>game has permadeath

>Game deletes when you die

is that the dude that became a girl

>Game has permanent damage

Fucking dreadlords were so fucking weak

>Game keeps track of how many times you've died and mocks you

>You unlock easy mode by dying enough times

>Game asks if you want to change difficulty to easy every time you die

>game is some damn good anime

>anime game
>good
I appreciate your optimism if nothing else

>game has permawaifu

u missed the joke desu

ur a joke desu

no

Every game should have either permadeath/level restart/limited lives for action games and permanent stat penalty for RPG games. Modern vidya really suffers from "who gives a fuck I'm going to respawn 2 feet back anyway" syndrome. There's no tension to death, no stakes, no incentive to git gud.

>game has a spider level

Chibis bro who sacrificed himself so Chibi could live and carry on the family name.

>mmo has permadeath
>mmo is also a grindfest with unlimited stats

how the fuck did they think this was a good idea

>there's a limited amount of health items in the game that never restock

>game is so hard it doesn't include an achievement for hard mode
>game has massive amount of run destroying RNG
>game rewards you for literally afking for 10-20 minutes
>game has massively skewed balance with certain items being de facto better than everything on their level, in some cases beyond
>game throws away everything it teaches you at the final boss

why the fuck do I keep coming back

the music