>game has permadeath
Game has permadeath
>Game deletes when you die
is that the dude that became a girl
>Game has permanent damage
Fucking dreadlords were so fucking weak
>Game keeps track of how many times you've died and mocks you
>You unlock easy mode by dying enough times
>Game asks if you want to change difficulty to easy every time you die
>game is some damn good anime
>anime game
>good
I appreciate your optimism if nothing else
>game has permawaifu
u missed the joke desu
ur a joke desu
no
Every game should have either permadeath/level restart/limited lives for action games and permanent stat penalty for RPG games. Modern vidya really suffers from "who gives a fuck I'm going to respawn 2 feet back anyway" syndrome. There's no tension to death, no stakes, no incentive to git gud.
>game has a spider level
Chibis bro who sacrificed himself so Chibi could live and carry on the family name.
>mmo has permadeath
>mmo is also a grindfest with unlimited stats
how the fuck did they think this was a good idea
>there's a limited amount of health items in the game that never restock
>game is so hard it doesn't include an achievement for hard mode
>game has massive amount of run destroying RNG
>game rewards you for literally afking for 10-20 minutes
>game has massively skewed balance with certain items being de facto better than everything on their level, in some cases beyond
>game throws away everything it teaches you at the final boss
why the fuck do I keep coming back
the music