Have mods fixed Fallout 4 yet?

Have mods fixed Fallout 4 yet?

Maybe

No.

Vore and fart mods when combined with CBBE and survival mode make it acceptable desu.

Why would anyone do this?

...

not even mods could fix that turd so everyone just went back to Skyrim and New Vegas

I thought mods had some wierd issues with FO4.

>Not wanting to be a nine foot tall muscular amazon woman that eats people both to sustain herself and as an effective method of combat, then using the gas generated by digesting them to stun/poison/knock down/blow away their allies before finishing them off by punching, kicking, crushing and/or swallowing them as well, then walking around for a few hours with a massive gurgling gut before shitting out a literal ton of bone-filled shit and sifting through it to get their loot.

wew lad do you even know what fun is

...

>implying it isn't a significant improvement on the base game

Of course it's an improvement, but it's still not worth playing.

After using the mod that also changes all generic enemy npcs into females and using mods to make females cute and pretty, as well as mods that give extremely gory kills with melee strikes, my dick would have to disagree with you

>No Sex Tec
I wouldn't touch this game with a 9 foot pole until that comes out. And before anyone says it, Four Play is a shit mod that doesn't count.

The modding scene is surprisingly shit which is really unfortunate because this was the bethesda game that needed it most.

You canĀ“t fix what aint broken.
Fallout 4 being a bad game is it working as intended.

This is true. Quite unfortunate, really.

I desperately wanted to like Fallout 4 more than the previous Fallouts but it's just fucking boring and fucking nothing.

>Survival mode made the game 10x better with extremely minor changes, but it's still pretty shit
>Instead of continuing down this path and making it decent, they just dropped support completely

bravo bethesda

It's like fixing a corpse. Move on user.

The biggest issues with the game aren't really fixable by mods.

>my favorite mod that is fucking essential to me enjoying my time playing the game at all makes the game crash constantly when playing on survival mode
>it works perfectly fine on any other difficulty

What are the biggest issues with the game?

Biggest ones are
>Terrible writing
>No RPG elements
>Retarded setting

The template is there but missing the core features above, it's literally high budget Minecraft but that's exactly what Bethesda aimed for.

Never played it before I take it.

No mods have been slow as fuck compared to previous bethesda games and really nothing can save this shit

Fix what?
At least to me FO4 is the best Bethesda's game yet.

Shit story, rpg elements like skill checks removed, bland ass gameplay, its just shit overall

>Vore and fart mods
I don't remember seeing those on Loverslab.

This

homebrew, excuses to learn a bit of modeling and scripting stuff

Sim Settlements is pretty fun.

the biggest flaw is the lack of rpg stuff
mods couldn't fix that yet, and probably never will.

Dialogue wheel and voiced protagonist forces them to make all character interaction shallow as fuck. Most character building stripped out in favor of lackluster perks. Lack of compelling content of any kind, making exploration and questing feel like pointless busywork. Base building, which is supposed to be a core feature, has so little thought put into it that you're better off ignoring it.

>>mods couldn't fix that yet, and probably never will.
Is this your first Bethesda game? Mods can and have accomplished much more than that.

Only when the community behind it actually gives a fuck about doing it.

Just because the modding community technically CAN fix it doesn't mean they will.

>voiced protagonist
I hate seeing more and more rpgs force this meme, let me go back to making my own voice for the MC and playing how I want to even if it does all boil down to the same few choices in the end.

All of what you've mentioned has been fixed by mods, except character building.

Though some have tried, but nothing really interesting.

So no one can fix the leveling and stat stuff?

But the previous bethesda games did have some rpg stuff. In FO4 there's so little about it that I doubt the modders will bother to fix it.

Also, having a voiced MC makes things harder.

>Mods can and have accomplished much more than that.
No they can't in the past the games at least had a decent core to work with, in this case it isn't just a few flaws the core of the entire game is flawed, they would essentially need to make a new game

post vore gas? any prey options?

I think the modding community is dead compared to skyrim and new vegas

What mods? I'd be really fucking impressed if there's mods that make the dialogue more interesting and adds enough high-quality content around the world to make it feel worth exploring.

How can you fix something that is not even there to begin with?

You really can't fix the dialog, unless you wrote your own.

You can't fix the voiced protagonist fucking up the dialogue, and the perks are hard wired they can't be fixed.

Well Skyrim had something called "Third Era Attributes" and skill point mods that the stats and skills from older ES games. Why can't there be the same for F4?

The perks are hard wired to the engine from what I can tell you can't just mod that.

This. Combat wise it's the best 3d fallout, but between the voice acting and the dialogue system, the garbage quests and the complete lack of roleplaying outside of "pick your faction" and "buy perks" it's not hard to see why the "bethesda modding" types are sticking with skyrim and the "fallout modding" types are sticking with new vegas

Mod to remove dialogue wheel, another to remove player voices. One to change the camera to stay on whoever you're talking to, one to make facial animations not bethesda-tier. It's not perfect, but it helps, probably more I'm forgetting.

As for content, I haven't looked into it since I haven't beaten or explored the game yet nor the DLC. There's plenty to explore and do, quite a lot more than New Vegas, so I don't understand this point.

At least Survival is more substantial than Hardcore mode

see

...? There's a mod that makes you not the protagonist, even. You can go through the main quest whilst not being Shaun's parent and the lines reflect that.

Or you can not be autistic and play the massive amounts of other quests in the game that don't involve your character's predetermined backstory in any way.

Excessive post-vore gas, you can't control when it comes out, but you do get a sound cue a few seconds before it happens. NPCs have vore available as an ability too. Only females though since it's tied to CBBE. Prey's only real option is to try heal though the damage and use melee strikes from within.

Mods will never fix this blunder.

Plenty of mods that add/change the perks to be something not shit.

Not quite skills, but it's a start.

>massive amounts of other quests in the game that don't involve your character's predetermined backstory in any way
Yeah I'll get right on that.

You misunderstood my original complaint. The problem isn't the voiced protagonist and dialogue wheel in themselves. It's the shitty character interaction that results from Bethesda writing for a game with a voiced protagonist and dialogue wheel. Turning the dialogue wheel into a list of dialogue options doesn't make those dialogue options interesting like they were in previous games.

You can though, any idiot could disable the protagonist's voice and write in their own lines of dialogue, that isn't difficult at all.

You're still mistaking could with should.

Shit's FUBAR dude, better to forget about this mess and move on.

to be fair, even with the small amount, this doesnt involve dlc quests on the fallout 4 side

>He says can't
>I say could

What's so difficult here? Also it already has happened. There are mods that disable the protagonist's voice, and the alternate start mod I use changes all the voicelines so Shaun isn't even mentioned.

>quite a lot more than New Vegas
lel
If by "explore and do" you mean traverse one of about a dozen dungeon tilesets fighting one of a dozen enemy templates, sure, there's more of that worthless filler than there is in NV. That doesn't make it compelling or engaging content, though.

>quite a lot more than New Vegas
see
pic related

NV has alot of quests where you just warp somewhere and talk to an NPC then it ends

Except New Vegas has the exact same shit
Oh go to this bunker/vault/cave and clear these out. You people are delusional.

no. seems boring now. new vegas, even fallout 3 are much more replayable. the map is pretty boring too in terms of exploration.

new vegas is overall very replayable and the exploration in fallout 3 is way better. fo3 seems like it has more basements and buildings to explore. better designed.

>faggots posting new vegas quests to argue fallout 4 is shit

lol
New Vegas was so fucking empty in general, it's crazy how it gets a pass in here just because it was more of an rpg than f4. it has all the same problems f4 does sans the voice shit, and that's easy enough to remove. tons of filler shit, empty, boring locations, and awful fucking dialogue.

but whatever, autists prefer to shit on bethesda and try to fit in instead of trying to enjoy games, i know how Sup Forums works.

This
New Vegas gets a free pass because /nvg/ thinks the extra fluff excuses crap quests.

>thinks the extra fluff excuses crap quests

Well, it does. Having interesting writing attached to your collecting quests or go-here-kill-this quests is enough to save them.

Yeah, the mod is called Frost. Removes all quests and therefore all the shitty writing. 2 birds killed with one stone imo. Almost all factions hostile to you, game takes place 5 years after the bombs fell instead of 200 years, and makes the whole atmosphere more bleak.

The majority of /nvg/ and by extension old fallout fans are massive lorefags so yeah they prefer their games to have aactual writing instead of "hey wouldn't adding cthulhu be fun and wacky".

>interesting writing
the pc doesn't say anything interesting the entire game and the npcs don't either, it's fucking cookie cutter writing and quests all game, with a few exceptions, just like f4

So basically the DUST mod for NV?

This looks kind of interesting, actually. Is it any good?

I'm playing Fallout 4 and I think I will drop it.

I don't know what is so boring about it... i'm not an rpg sucker, i'm not an fps sucker, I don't care that much about these things. I'm telling this because I don't claim "NV and 3 were so much better because..."
I genuinely don't know what makes FO4 so bad (for me)

There are a few cool mods out there at the moment, but they all break the game in some way and remove any challenge you may face. I think some cool mods would include a greater enemy variety that have more health, jetpacks, a ton of screaming voice lines, and rocket launchers. It'd be pretty cool to use the jetpack mods to jump from building to building, flying through the air, having rocket fights with screaming psychopaths.

But no, not yet. Give it about 2 more years though as the big projects are still being developed and they do seem pretty promising.

Yo, that sounds good in my book. Just oral, or is there AV too? Any conversation shenanigans?

The modding scene is dead. Everybody went back to Skyrim.

yep. Have a hard time playing without it now. Also adds a fuckton of new content in the form of Metro 2033 style subway/sewer lines. If you don't like being unable to quicksave though, you can just make saves in the console.

yep. made by the same dude.

Well in that case I might actually need to pick that up would probably make the game have 10x more replay value.

Just oral and no conversation. Still pretty barebones at the moment.

>Discussing vore
Isn't cannibalism not good enough for you disgusting furfags

>Give it about 2 more years though as the big projects are still being developed and they do seem pretty promising.

such as?

Shit dude, if you expand on it, and actually release it I might just have to get fo4

Why is vore associated with furries? All the vore shit in video games I used to fap to involved humans, and some kind of plant monster. Well in RE it was a hunter gamma which is a frog, but it was always a human getting eaten.

If I ever get around to getting it into a releasable state. For a 'mod-friendly' game, FO4 is a nightmare to do anything substantial with.

>Why is vore associated with furries?

because you're all degenerate fucks that need to be gassed

>need to be gassed
We just want to pass gas.

>Uzi_Reskin_tacticool_version 1.0

If I'm being gassed by a cute girl who just ate another cute girl then that's quite acceptable

time to die

gimme the gas mommy

>ff7cloudstrife's weapon mods being the most endorsed weapon mods
Fucking how? By no metric do they look even passable.

No, f4se is only a few months old at this point.

Still modding is going to be stifled because dialogue choices will always be limited to 4 options, and one of them will always be a dedicated get out of dialogue option. So you really only have 3 dialogue options.

Lots of mods become highly endorsed simply because they were the first of their kind. And we're also talking about a community that loves installing out-of-place animu hair mods on NPCs.

Can't fix perfection, but you can always enhance it with the Creation Kit and the wonderful mods made by players like us at bethesda.net

Nexus is a massive circlejerk of autistic retards and SJWs, you won't find quality there.
I remember they removed one of the best mods for New Vegas because the owner of the mod said something racist on an entirely separate website.

Who would download something that looked like this just because it came out early? It honestly triggers me.

FNV had such god tier weapons mods that it confuses me that people are accepting this shit.