Where's all the insane sci-fi ? (at least in the west)
It's basically reached the point where the whole aesthetic looks so generic that stuff like power-armor or guns look the same between franchises.
In older eras, every FPS would have some wacky gun you found later into the game (BFG, Shark-launcher, etc). The Genre has colors, and weird looking shit, and aliens.
Most sci-fi games don't even have neon lighting or lasers anymore.
maybe you shouldn't look to the most creatively bankrupt dev studio if you're looking for creative stuff.
Hunter Wright
>WACKY AND RANDUMB LEEELL XD XB
off yourself, this isn't one of your japanese animes
Benjamin Edwards
t. boring CoD fanboy
Elijah James
that's a 2010 game
Joseph Rodriguez
>le assuming my mentality meme I've never bought a cod game in my life. I just like to have standards in my games that are not undermined by a stupid idea of suck weeb fuck who thought putting a shark gun in a SCIENCE fiction title would be hilarious and wacky
Sebastian Allen
and is still way better than anything in recent years
Austin Mitchell
it was an example of them trying to set the game apart from other competing games.
I could list Dead Space's guns just as easily
Jack Young
I saw this trailer yesterday and I thought I was looking at a thumbnail of Master Chief. What the fuck is Bioware thinking?
Connor Scott
that's half my point... where's the new Vanquish for 2017 which could compete with that 2010 game
Jayden Cooper
No retro futurism games with bubble helmets and rings.
Owen Hughes
>who thought putting a shark gun in a SCIENCE fiction how can someone be this retarded
Owen Murphy
does the Halo series even have ringworlds any more?
Joseph Ramirez
The concept "artists" department of these companies have lost talent and it's just a bunch of asian grads who have no signature style in trade off of the fast production Mc Donalds nature of the industry. No time to make original ideas just steal, photobash rinse and repeat.
David Wilson
I miss when games had interesting concept art. It feels like everything these days has that boring washed out pseudo-impressionist look.
James Perez
I miss the style of sci fi in games like Perfect Dark, it's shit you can imagine being real but not yet. Like a laptop gun, which probably does actually exist by now.
Juan Sanders
Haven't been interested in halo since 4.
2/?
Alexander Ward
>posts a guy in power armor who fights robots
Xavier Nguyen
what the fuck are you playing that looks impressionist?
Logan Williams
Sparth >Halo Art Director, Microsoft-343
Cooper Thompson
Pascal Blanche >Senior Art director at Ubisoft Montreal >Ubisoft barely even touch sci-fi
Ethan Jenkins
There's that cowboy bebop-esque trailer they showed a while ago, they could be showing that at E3
Nolan Myers
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Jordan Bell
Imagination is dead in gaming and movies. Studios are scared to death of risk. You want an innovative game that feels like somehting new? Make it yourself or peruse the PC indies.
Easton Gray
I fucking hope that becomes something, but I can't think of a single thing they've done that was full chunky scifi outside Haze and Beyond Good and Evil
Lincoln Harris
I had even forgot about this shit desu
Anthony Smith
I only remember Haze because it was their Halo-killer, and had a plot that sounded like Equilibrium (the player character is on drugs that alter their perception of reality)
Samuel Thompson
I want that juice beyond good and evil meat
Bentley Taylor
Sega bought into Endless Space 2, so I guess that's something
Lincoln Jones
>Most sci-fi games don't even have neon lighting or lasers anymore. ME featured some more laser rifle like weapons so I'm sure Anthem will too. But making wacky gimmick guns doesn't fit with the tone thos people are going with today I guess.
More Doomesque games still feature wacky shit. Like Shadow Warrior, Wolfenstein, the original Prey, etc.
Ryder Jones
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Caleb Carter
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Cooper Foster
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Lincoln Butler
>sci-fi game that takes place hundreds of years in the future >contains technologies vastly beyond our understanding
>Assault rifles and shotguns firing metal rounds from low-explosive cartridges is still the backbone of the military force
I feel you, it sucks.
Titanfall 2 did the future setting decently just last year but it still kinda holds itself back creatively. Laser guns and fusion mortars seem to be becoming a thing of the past.
Matthew Taylor
love them. where are these from?
Matthew Parker
I fucking hate modern sci-fi design >hey look at all the generic robots and power armor!
The least they could do is draw some influence from the crazy cosmic shit in french comics or at least from Jack Kirby's stuff. But no, we just get more generic dudes in power armor shooting at generic creatures.
Caleb Scott
That's the annoying thing to me. Given super materials, bubble helmets are the most logical thing unless you're a professional soldier.
Carter Parker
He's talking about concept art. How a lot of artists do this sort of photoshop blur over the landscape so they don't have to add details.
Gabriel King
people in the west want pseudo-realism and that limits choices and creativity a lot
Michael Bell
>It's a Sup Forums shitposts a game because memes episode
Jose Torres
Pascal Blanche's stuff is on his twitter and Artstation
the bright orange image, is Ben Nicholas (@BelgianBoolean), >Senior environment artist at Ubisoft Montreal. Previously 343, Creative Assembly.
Luis Cruz
fuck your generic retro shit. I want my french cosmic craziness.
Jason Moore
What is this. I want me a Mobius space RPG.
Chase Turner
This game would be fine if it wasn't for the combat and the shitty ending.
Elijah Ortiz
>accuse OP of being a weeb because they're tired of generic sci-fi >le assuming my mentality meme The fucking ironing you obnoxious faggot
Nathan Ramirez
>people in the west want nobody every really knows what they want
Western entertainment as a whole has hit a major slump where the only things that get a decent budget and lots of marketing are titles that play it super safe. So everything is a sequel, a remake, or an adaptation, original ideas don't get any media attention so they don't sell. Everything has to be safe and recognizable. And while everyone's whining about everything being the same the majority is still buying it. This is true for basically everything that requires a big budget, especially movies and video games.
Brayden Richardson
I find sci-fi is at its best when it's troperrific/making fun of itself, like in games like Star Control. Many of Star Control 2's ideas and themes were about as original as the missionary position, but the good humor and story more than made up for that
Zachary Cook
thank you, user
Kevin Thompson
Hello extremely!
Jordan Davis
Daedalic just put out The Long Journey Home
It has stuff like that, but the gameplay is kinda hard/boring ... it's okay if you wish Kerbal Space Program was an roguelite rpg