"This isn't paid mods, they're mods you can pay for!"

"This isn't paid mods, they're mods you can pay for!"

Will Bethesda go through with Creation Club?

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change.org/p/bethesda-petition-to-have-bethesda-abolish-the-creation-club
youtube.com/watch?v=XRkrascT_iM
store.steampowered.com/app/377160/Fallout_4/
store.steampowered.com/app/489830/The_Elder_Scrolls_V_Skyrim_Special_Edition/
help.bethesda.net/app/ask
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I hope not. Modding is better when it's done by the community, instead of curated, censored, controlled by corporate policy, ideals, and money. They might not retract it, but at the very least I hope it goes nowhere

You don't understand. Bethesda is only making you pay for really difficult mods, like BACKPACKS that are MODULAR, or POWER ARMOR SKINS that... ARE POWER ARMOR SKINS.

I have heard decent counter-arguments, even though I agree. The prospect of getting a decent sum of money from Bethesda would seriously inspire and drive people to potentially create really good content, perhaps even full-blown story content, new large explorable areaas etc. I'd pay for those

Yeah, it's pretty stupid. Basically it's just horse armor except made by the community and this somehow is supposed to make the community better? Everyone is just going to shit out mudcrab and sweetroll reskins
But those things are already being done by the community out of love for the game, for the simple act of creating something others can enjoy, or some other drive that isn't money. Throwing corporate greed, procedure, and oversight into it will only hamper those that go that route. Either that or they'll only release mudcrab skins

>But those things are already being done by the community out of love for the game,
True enough, but this is only an option for PC players. Creation Club is the only hope console players have of enjoying this content

they're banking on console users being stupid

I think they might actually get away with it, the average 12 year old won't know any better.

Sucks to be a console player then. And, regardless, if it isn't resisted at every step you know as well as I that they will push for it to be the norm on PC as well.

They aren't going to shit anything out. Presuming modders don't go full prissy GNU activists or whatever, they are going to be incentivized to create quality mods quickly because they will actually get paid and Bethesda has to okay the mods. If Bethesda thinks the community won't honestly enjoy seetroll armor then it won't be approved and will thus remain free.

Christ i hate this fucking industry....

>Industry
>Not just a western culture problem

That's what you get for trusting Bethesda.

They are not the good guys

But quality mods have already, as in since modding was something people do, been released with absolutely 0 money from some publisher. There is no reason why Bethesda overseeing any of the process will make mods better. They care about one thing, money. They don't give a dick about the modding community at large, they don't care that people want to create and distribute their creations without limits.

Let be honest, giving mods to the console user, THEN bringing the paid mod expecting the console user to support, was the worst idea they ever had. Those console user got a taste of free mods and they're not going to let that go.

>Those likes/dislikes
There is hope for humanity yet

>but modders already work quickly without me paying for their hard work
>he says this as SKSE64 lets out its last feeble coughs before death

I'm playing skyrim with sex mods on console right now
No it is not.

The only person that's going to give a fuck in five months is Robin Scott, since this will cut even further into his Nexus ad revenue.

I genuinely don't understand the problem with providing modders a platform to sell their mods from. Valve's initial attempt was obviously a disaster, the lack of curation and quality control obviously leaves holes that can be exploited. But as long as Bethesda stays true to their word that they'll curate everything on it then I don't see the problem.

No, I said quality mods, not quickly made ones. Also, your quote of what I said implies I don't donate to modders. The least you could do is quote me correctly.
>Skse64 is the only quality mod ever to be released.
I'm unfamiliar with the story with that, but I can already say that you're misrepresenting the great mods the community, even for Skyrim, has achieved without being"incentivised" by some company
>Wanting more corporate control and influence in your mods

Then you're a fucking moron or you don't use mods.
They're not going to sell mods like lovers lab or sexy armors or nude textures or meshes.
It'll be horse armor and reshaped weapons landscape textures and the occasional LOL wtf a mudcrab wearing a top hat.
They'll regulate and monetize the ever living fuck out of it. And you can't sell tits to kids.

Try being less pathetic, fucking hell, user.

So what? Do you think people are going to stop making their fetish mods? Those people already make money doing that through patreon and donations and the like.

Basically. If you give them an inch they'll take a mile. It's so crazy that people just assume the best from entities, even though they only care about how they can get more money. If it locks their customers into their system, it's all the better. They aim for the long term, a platform for modders to sell shit now is a walled garden for all of their released games later.
See above

Try getting the point.
Anything that doesn't pass their "quality control test" goes straight into the trash.
I've been modding on Skse since it came out and they remove more shit than is on the store.
Music overhauls are gone because copyright.
Loading screens are gone for same reasons.
Popular characters ported in like master chief are gone.
Thomas the tank engine mod is gone.
If your clothing overhaul mod can be glitches out to show what could be nudity it's gone.
If your texture mod includes nudity which you'd have to combine with a clothing mod to even see contains nudity it's gone.
Their rules suck as it is this will make them suck even more.

Have you not heard of the story about the boiling pot and the frog?

I feel like thats an argument against paid mods on a Bethesda store, not for it

>potentially create really good content, perhaps even full-blown story content, new large explorable areaas etc
>xbone and ps4
>I'd pay for those
hi todd

What you think they're gonna allow a free market to exist alongside their paid one?
Hell no. They'll implement some form of drm on mods and fuck the free market out of existence for everyone.

Tons of mods have copied/ported contents or shared community files. With paid modding, modding suddenly becomes A SHIT TON MORE difficult and expensive. And you are far less likely to see ambitious or crazy stuff.

This is why they released mods for Xbox and PS. Because they planned for paid ones.

...

Communitied shared resource for modding and ported/ripped content will be gone thanks to paid modding.

At first I was a bit skeptical about the whole Creation Club announcement but when I read through their official website, it seems like this is a way for them to try and improve mods and make them better.

They will have quality control, collaboration between the game devs and the mod authors and a bunch of other procedures and guidelines.

I can't wait for the exciting new mods that will come out from this system. Its gonna bring polish and better integration for mods as a whole.

I am really excited.

Are you seriously trying to use master chief inserts and Thomas the Tank Engine as positive reasons to avoid this program? Who gives a fuck about those mods at fucking all, those don't do anything at all to add to my experience. That's some fucking YouTube bait shit there, user.

Great. Now modders are gonna take down their mods and paywall their shit again.

of course they will. gabe didn't say they were doing to never try to implement paid mods, they said they were going to re-evaluate their approach, i.e. they'd try again sometime.
they want this stupid zero-effort cashgrab so bad they can taste it

>take generic pieces of gear
>"mod" some overpowered enchantments onto it
>sell on marketplace to easy-mode loving idiots
It's like getting free money.

Bethesda got kicked out of PC for paid mod horseshit, now they're doing it again for consoles.

And the terrifying thing is that it might actually work this time.

Exactly, and that's something I don't want to happen. I like community driven modding, I like it being able to grow and develop in whatever direction it wants instead of being stifled and forced to bend to some policy. I do not support paid mods through corporate platforms. Encouraging donations to the modder? Yes, please do. But forcing out creativity in favor of bending to a corporate agenda is not something any self respecting community member/user should want
>Creation club is free, but you need to give XX amount of credits, which you will (likely) buy with a credit card

Of course they will, they only care about money. They are charging 60$ for Fallout 4 VR, and that just includes the core game, no DLC. They will probably charge 60$ for Skyrim VR as well

I think you are right, I like the idea of new content, but they need to be more transparent in their intentions. They want to sell more DLC without the risks or effort involved in building a complete DLC package

Buy Skyrim for the Switch, or get out.

>they're banking on console users being stupid
WE'RE DOOMED

nope

>Believing this.
No one's saying this is the end game. This is one step towards a steam-like system except for mods.

He was giving examples, you goober. He's saying that if anything doesn't match whatever standards they set for it, they don't let you use it. It's easy enough to hear from other users whether content is useless. There's no need for the company filter, especially when they're charging you for that filter.

2GB LIMIT 2GB LIMIT 2GB LIMIT 2GB LIMIT 2GB LIMIT 2GB LIMIT 2GB LIMIT 2GB LIMIT 2GB LIMIT 2GB LIMIT 2GB LIMIT 2GB LIMIT 2GB LIMIT 2GB LIMIT 2GB LIMIT 2GB LIMIT

>no horse armor
Count me out

Yes, but if you make people pay for mods you'll end up alienating the community, both the modders and players alike. Basicallly instead of being a bunch of fans having fun fucking around with the game, it'd turn into something akin to an actual economy. In case you're wondering why this is bad, look at any AAA game.

Fuck off, Todd. If you had any awareness you'd see why this platform is a bad idea for the community.
Again, new content is something people already do, no monetary incentive necessary. If you want to donate, do so, but making it forced payment and also have to jump through corporate process is a terrible idea.

If I remember correctly, those console user got free mods. I don't think they want to give that away.

The creation of Steam didn't stop people making free games.

>The year is 203X
>Skyrim Remastered 8K Edition for the PSBox
>Now with 60 frames per second!

...

Because steam doesn't have a monopoly on the game industry. Bethesda, in this case, can just say "fuck the free modding community, you buy through us now", and there is nothing the community can really do. Forcing Bethesda to keep their stupid system as an idea only protects the community from that eventually happening. See the difference?

VIDEO GAMES ARE DEAD
DEAD
FUCKING DEAD

LOOK AT IT ITS DEAD
THOSE VIDEO GAMES YOU LIKED
ARE DEAD
DEAAAAAAAAAAAAAAAAD
FUCKING DEAD
BETHESDA KILLED IT

ITS DEAD

>Bethesda, in this case, can just say "fuck the free modding community, you buy through us now"
They really can't. Mod support is why their games sell. And if they did try a dick move like that, someone would probably find a workaround.

why would you mod a perfect game?

you could of stopped this
all you had to do was BUUUYYY MMYYYYY GAAAAMMMEEEE

if you dont identify yourself im going to FUCKING EXPLODE

The big problem is shared assets and what exactly Bethesda's terms were. If they can say that they own whatever content you create, then you could get in trouble for letting people look at your mods code, or using it's assets without Bethesda's permission. Most of this would just be Bethesda trying to cover it's ass from getting sued. "So and so used my mod content without my permission and you let it through, despite what you said about curating."

Mods like Legacy of the Dragonborn would be impossible in this system, as most of it's assets were donated by other modders for the project. Sure you could get a huge collab project, but most mods don't ever start as a team working together, it's a bunch of smaller mods that realized they could pool what they already had to make something better.

Most people quickly realize that working together long term doesn't work, they are too different from each other and they don't have a manager to make sure that everyone is getting along.

Bethesda isn't going to manage these people, but you can bet to hell and back that Bethesda won't allow mods to later get merged together, even if people would rather pay 20 dollars for an almost expansions worth of content, rather then 2 dollars a piece for a 30 piece set of shit.

They can do that though. Whether it would be smart or not it a different issue. But if they feel like the free modding community is cutting into their profits in any way, they certainly can do it. Or they can lock down their engine, again, if they feel like non-monetized modding is cutting into it. Keeping the community free of their creation platform is by far the best solution for everyone
>Perfect
>Modern day money in ancient crypts
>Torches burning for hundreds of years

NEVER SHOULD HAVE COME HERE!

>"fuck the free modding community, you buy through us now"
If they do that, I'll be picketing beth hq right there along side you. But they aren't doing that and they've gone on record saying they won't do that. And you can stay cynical and call me naive or whatever but the point I'm making is that creation club, or other mods-for-sale platforms is an experiment worth trying. In all likelihood it will crash and burn, or it could become immensely successful like Valve's cosmetic content system that's proven to work for dota, tf2 and csgo.

Should of Toad, should of

Stay mad about it. Everyone should. It's heresy.

Picket? Who gives a fuck, just stop buying their games and pirate/ignore.

They will likely just kill it from the inside. Like I've said before, they're looking at the long haul, not the short term. Give an inch and they take a mile.

Yes fellow user, I too think that Creartion Club is a great idea and it will allow for some truly innovative and new mods! By the way, have you pre-ordered Fallout 4 VR Special Edition, Skyrim For Switch Special Edition, and Skyrim for VR Special Edition?

>but when I read through their official website,

You mean the explanation where they say these paid mods aren't paid mods because.... reasons?

> it seems like this is a way for them to try and improve mods and make them better.

One of the key catalysts of the Bethesda modding community is picking up the Bethesda slack.

>They will have quality control,

Todd, please.

>collaboration between the game devs and the mod authors

i.e. They will have an intern do a rudimentary conflicts check and will in most instances want mods to be script free. Most likely the only things they will permit are the kinds of mods that wouldn't need SKSE or similar utilities.

They will also have a no weaboo or porn policy.

>I can't wait for the exciting new mods that will come out from this system. Its gonna bring polish and better integration for mods as a whole.

Todd, stop.

>I am really excited.

TODD!

thats on the console players to boycott this i really dont give a hoot

OK this is how they're working it, to bethesda "mods" are what is currently out on sites like nexus, anyone can make whatever they want and upload it wherever they choose.
The creation club is DLC made by bethesda and modders but modders have to submit the idea and files to bethesda to be vetted before anyone can play them.
It's fucking pointless anyway because everyone will just pirate them by either uploading to a mod site or if its not an esp (highly unlikely), ripping the assets and making it one.
TL:DR Bethesda are fucking retarded thinking anyone but the 12 people that buy their games on console will pay for this shit.

>But they aren't doing that and they've gone on record saying they won't do that
>still falling for Todds lies
WHEN WILL YOU LEARN???

can't we just get a fully made game with no DLC or mods needed or shit wtf, just a good old game you pay for and get your moneys worth

Yes because there's another jew called gaben to back them up.

>skyrim vr
>with QUALITY, HAND CRAFTED mods from the creation club
>high price point means only myself and other civilized beings from the first world will be able to partake in the ceremonies
>will finally be able to strait up FUS RO DAH a motherfucker in first person and really feel it
I. Can't. Fucking. Wait.

Is there any developer or game maker who only makes games that are always Rated E For Everyone in the ESRB and 3 in PEGI?

>companies are going to get money for content they didn't even created

Because of this wording, it also gets around Sony's bullshit. This is most of the reason this happened. Sony didn't want players being able to just upload a mod, because a mod could specifically be used to break open the OS for the PS4.

So Bethesda created this, this allows them to put in new assets into the game, because Bethesda has to vet them and any legal trouble would be down on Bethesda, this goes the same for any malicious code run.

If it was any other company, no one would bat an eye. Valve has had curated content for many of it's games for a while now, yet there are still free content for those that want it. Bethesda isn't Valve, they will do something stupid, they will want a walled garden. Not for Skyrim, but for the next game and once people have had a taste of mods that they didn't have to listen to a 2 hour tutorial to get running, they won't let it go. It will just work.

I can't wait to pay for unofficial patches, can you guys? I think it'll be so amazing!

For all the shit that I just gave Bethesda in my previous posts. I don't think they could possibly be THAT stupid. No one will pay for bug fixes. They will just incorporate those as free things, to show their good will.

... Heh, looks like this idiot (you) didn't read the part where all Creation Club content has to be new from the ground up. That means no reskins or lazy god mode instant win items. I'm guessing you didn't see the Survival Mode in the trailer either...

To clarify for all the other anons, he's joking. Paying Bethesda for patches not even released by them would be hell

Have you ever heard of the concept of a store? Lots of businesses make money from products they did not create themselves.

That's how publishing works, fool.

Stores are maintained, if you have a problem with a product they are forced to deal with it, stores happen in an open market where there's competition. This comparison is as bad as food comparison.

But that's not how the modding community works, and forcing it to work that way is selfish and stupid on all fronts

Publishers have to deal with marketing, delivering and many times founding the development of the product, you are the fool by defending paid mods.

No one's taking away your precious nexusmods, fool. You can still use your silly sex slave mods. This is for people who want premium content that will work on the first shot.

"All the content is approved, curated, and taken through the full internal dev cycle; including localization, polishing, and testing."

This is what they claim it will be done, the only confirmed thing is paying for the mods.

lul at the people actually trying to defend this shit

>Premium content
Yes, because mods made out of goodwill and love for modding can't be premium quality.
I'm sorry you're so shit at modding, by the way.

>create really good content
why do that when you can make cashgrab mods?

why make lewd mods that you cant sell
or copyright armor and weapons
or locations that requires your own assets and hard work?

Spread and sign the petition
change.org/p/bethesda-petition-to-have-bethesda-abolish-the-creation-club
Tell your friends, family, dog, whatever to sign it

Dislike this video with all your accounts
youtube.com/watch?v=XRkrascT_iM

Give Fallout 4 and Sykrim SE a negative rating on Steam
store.steampowered.com/app/377160/Fallout_4/
store.steampowered.com/app/489830/The_Elder_Scrolls_V_Skyrim_Special_Edition/

Spam them, send them poop in a box, whatever
help.bethesda.net/app/ask
[email protected]
BETHESDA SOFTWORKS LLC
1370 Piccard Drive
Rockville, MD 20850
[email protected]

Use social media hashtags like #stopbethesda #stoppaidmods #boycottbethesda or something like this

And most importantly

DON'T BUY THEIR GAMES

pirate them instead if you really want to play them

don't let those greedy jews win

>quality mods
>from bethesda

lmao look at this link model they modded into the game

it looks like a grandma in a costume

funnily enough console gamers eat this shit like it's fucking honey

youtube.com/watch?v=_7980ZPK8Dg

It's a foundation for future Fallout and TES titles.

The TES VI and Fallout 5 will only support mods from the Creation Club.

I think, if it does happen that way, it'll be ES 7 and FO 6. I wouldn't put it past them to do it at some point though

This, bethesda to going to flooded by cheap /low effort mods from cunts who are just looking to make a quick buck.

>Spread and sign the petition
No way you freakin pinko