There will never be a good superhero game aga-

>there will never be a good superhero game aga-

in

>interactive movie
>game

This shit is Dragon's Lair with arguably better graphics.

looked like fucking arkham again
if they can actually make the webswinging feel good it might be worth playing though

Arkham didn't have nearly as many QTEs.

This.

Combat is fine but everything else seems extremely scripted

>Arkham combat
>Arkham stealth
>Spiderman 2 open world
>Uncharted cutscenes
Well, I played all of those, might as well not bother

"Press L2+R2 to win the game!"

If the game has good swinging I'll give it a pass, even if it's chock full of QTEs. Even if it's simple but flashy arkham style combat.

Where the FUCK are the villains?
I can't believe fucking Mr. Negative of all things is the only one confirmed

Literally an interactive movie: the game.

The game play fighting the goons was fun. The shit with the helicopter was so scripting all the tension just drained immediately out of the presentation and it took you out of it.

Kingpin and Rhino are in the game.

Who even gives a shit about capeshit anymore?

>combat is fine
>Arkham combat
>fine

The millions of people who watch the movies, TV shows and read the comic books.

>The millions of people who watch the movies
fixed

Is spiderman black? If so no buy

Really? I didn't see them anywhere.

At least this looks better than the last 3 movies.

>literally Batman except you can't glide arount town and fights will be more acrobatic

But yeah, just keep throwing money at this shit. It's why that piece of shit Shadow of Mordor is getting a sequel

I'm cautiously optimistic. Webslinging looks like fun, which is the most important thing. I don't have a PS4 though, so I probably won't play it.

All I could think of during the whole trailer was the "good guy" caused more damage than all the bad guys put together. Wasn't that a criticism of MoS, yet here is marvel doing the exact same thing.

Jesus fucking christ it's not Arkham combat you dumb fucking idiots.

>same exact button combo even for the finishers
>circle+triangle

HURR IT'S NOT ARKHAM COMBAT

The one difference is environment interactions. Which are staged for the demo, we all know that

I'm looking forward to it alot. The QTEshit is pretty obnoxious, but the stealthier sections of the combat seem to mimic Batman which I'm fine with.

Mostly I'm just excited for actual webslinging. Gravity Rush was one of the most fun games this decade because of the freedom of movement, and I loved that despite the shitty combat system. As long as they put a bunch of challenges and side missions in the open world, I'm in.

>perpetually broke
>lives in Queens

I mean, even if it's Peter Parker, that standard of living basically makes him black by association.

MoS?

>enemy attacks are slow and somehow flashy to warn the player that the enemy is attacking
>Spiderman's counters are slow and cinematic because EPIC
why can't we just have a fucking fast-paced beat'em up combat

It looks like it has both Peter Parker and Miles Morales in it.

Man of Steel, the superman movie.

Pathetic.

The Spiderman you play as is Peter, though they might have sections of the story or side missions where you play as Miles.

What kind of stupid complaint is that, both Superman and Spiderman are basically gods in their universe

There's a bit more depth to it, but it's basically just "Hit X until your your spidersenses tell you to press the counter button" in its core

Oh, I thought you meant Mind of Steel.

>Last year
>Game doesn't have a name, just a hashtag
>Oh cool I wonder what the game will be called
>It's just Spider Man

Don't forget that it literally had BamHam gadgets too. In a spiderman game

If anything I think the Arkham style combat suits Spider-Man better than it does Batman.

If they want me to play as a nigger then I'll just embrace my inner Nigger and cheese it from redbox

>Somehow flashy to warn the player
That's the fucking point you imbecile nigger. Fucking Spider-Sense.

It looks more similar to NieR combat than fucking B*tman.

>gimping your combat because muh spider sense
even the fucking PS1 games didn't do that

You're right, jumping around on things stealthily and hanging people upside down is Spiderman 101.

You must not have actually watched it then. Kingpin was the guy on the phone.

This. There appears to be launchers and you could alternate between punches and kicks

>Show interactive cutscene with QTEs.
>BEST GAME EVA LMAO XDDDD!

Huge disappointment so far
I will never be hyped for Western games ever again

So is there a reason why people hate moonswinging, besides immersion reasons?

It's not like it's hard not to make it moonswing, unless you're lazy.

QTEs are dumb but it's amusing watching people act like their presence is diabolical or something. if you're that much against playing anything that has QTEs at all then you can have fun not playing video games. oh wait, you're on Sup Forums, that's what you're already trying to do

But it's not about being lazy. It gives you more freedom of movement

>press one button
>fun
hahaha

This. And him being able to bounce off people across great distances makes sense for someone with superhuman powers, unlike a rich manchild in combat armor somehow flying like Powered Toast Man across an empty street to fist a thug up the ass who was running.

haha wat

It's called bayonetta

I haven't played Bayonetta but why should I assume that this feature is somehow a good thing? DMC3 wasn't like that either, it was just pure combat with no flashy effects to warn you or anything, you knew when to block/avoid by looking at the enemy's animation.

Besides, even something like MGR would work where you just deflect an enemy's attacks but only when you time it correctly instead of having a dedicated counter button