Will there ever be a game that can top this masterpiece?
It's been 2 years and nobody has managed to so far
Will there ever be a game that can top this masterpiece?
It's been 2 years and nobody has managed to so far
like omg so good
The open world design is literally ubisoft-tier in its filler and POI spam, and is further destroyed by...
...the loot system, which destroys any incentive for exploration. The weapons you find are worse than witcher gear you obtained 10 levels ago, and you get witcher gear from quests anyway so its not like you have to go hunting for them.
Money holds practically no value whatsoever, and the only loot you find thats useful is alchemy ingredients. Which would be fine if...
...the combat system wasn't so barebones and bland. Throughout your 150+ hour adventure, you use one moveset, 5 bland spells, a crossbow, some bombs and optional potions. The enemy and boss design is so generic and boring though, that using all that hify shit like potions and decoction is pretty much pointless. The biggest strategy is just to mash light attack twice, backhop, and repeat. A large majority of the enemies follow this mentality, and it never truly evolves into anything more meaningful. Why does Djikstra have the same moveset as a wild hunt warrior you fight with Keira?
The game even reskins and recycles enemies in paid DLC, and then dares to call them new ones with new beastiry entries.
The quest design is made for literal braindead children who can't think for themselves. Its obnoxiously yawn inducing because the "investigations" you do are practically you just walking around in circles and spamming X so geralt can shove some more exposition down your throat. It lacks depth, challenge, player activity and more than anything else, longevity. It never evolves into anything more unique or interesting, and it persists through the ENTIRE 150+ hours.
The main quest is basically super mario in poland, where Geralt goes around picking flowers, herding goats and helping every bum under the sun just so he can get the usual message that "nah bro, I don't know shit senpai"
cont
DAE THE WITCHER 3 GREATEST GAME EVER SLAV MAGICIANS AT WORK????
Skellige is wasted potential at best, and the game rushes to its conclusion way too fast after Kaer Morhen. Novigrad and Velen use up a massive portion of time, and the entire point of those areas boils down to "your ciri is in another area that requires you to go through like 20 boring side missions before anything substantial happens"
The story sets up its stakes way too high, and thus makes side content break immersion to a major degree. Theres no reason why Geralt would go around killing nekkers for pennies when the literal end of the world was around the corner.
Speaking of which, the white frost, ciris powers and all of culminating at the same time is some of the most cringe inducing shit I've ever seen. Ciri can hop between time and space because "its in her blood lmao" and the white frost is just a prophecy of "dude lmao if it happens we all die lmaooooo"
Then at the end when you defeat Eredin (who is the most bland fucking villain I've ever seen, he has less lines than reskinned shopkeepers in Velen), the white frost just suddenly comes at the same exact time and Ciri defeats it somehow and everythings awesome and then yay the game ends.
Its rushed as fuck and I lost all my interest in caring about the characters during that arc.
HOS is the best content in the game, but it doesn't fix the gameplay gripes. The story is great however and has the only good antagonist in the entire game.
B&W is fine, but again has the same problems with its open world, quest design, enemy design, and even the main quest.
Overall the game doesn't have a single piece of good gameplay, and the only thing that comes close is the boss fight with Dettlaff.
Its worth experiencing because of things completely unrelated to it being a video game. You would get the same exact experience from just watching it on youtube for fucks sake, and even then it would save you money, time and most of all effort since you wouldn't have to wade through boring filler.
boring pretentious euro trash
Maybe COD is more your speed?
I hear they're having a sale on Mountain Dew and Doritos, better hurry.
>has nothing to say
BTFO
>failed to name one (1) game that is better
Typical
I had pretty good time with exploration. You can turn off the map markings and explore on your own
NieR:Automata
Morrowind
Gothic
Arx Fatalis
Dark Messiah
Those are the 3D ones, there's of course tons of the classic isometric ones there's so many of them I'm not going to list them all
cyberpunk will top it. as for now, nothing else has.
>weeaboo:the game
Into the trash it goes
Game not made with that in mind. Not enough hints in dialogue, etc.
HAHAHAHAHAHAHA
You could have just said you're a troll from the start
Either that or your taste is complete garbage
This
>Witcher 3
>game
Elaborate
I wasn't talking about questing. just exploring on your own.
I only played up to the later parts of the velen quest line and I'm already fatigued due the time I put in simply going around finding bandits and monsters and shit
At this rate I'll probably stop playing before I finish the story, But I think I got my money's worth
Fallout 4 already topped it back in 2015
>I want to be as inconvienced as possible
But why? The point of a game is to have good gameplay and plot
Is reddit down or something?
This is not the place to ask, try isitdown.
Don't worry you'll be back on there soon enough
>The point of a game is to have good gameplay and plot
Exactly, and gameplay in TW3 is non existent and the plot is medicore
>Witcher 3
>Good gameplay
ordered this used today, after having gotten into this genre lately. similar games i played are dragon age inquisition and arcania gothic 4. I've been hearing that this is better than those two and even though i like the two (still play da:i), i'm looking forward to seeing what the fuzz is about.
When this comes out, I think it will surpass the Witcher 3.
>play like a retard
>complain about the gameplay
Maybe the problem is you?
This is pretty stupid, the plot is great and the gameplay holds its own.
What makes a good game in your opinion?
>The open world design is literally ubisoft-tier in its filler and POI spam, and is further destroyed by...
This game did open world very well. I admittedly have no idea what you mean by ubisoft tier but the only game that did open world better was GTAV, the world in Witcher 3 serves its purpose just fine.
>...the loot system
Is perfectly fine. Please tell us how you found that witcher gear. Was it from Googling all diagram locations?
>...the combat system wasn't so barebones and bland.
It's not exactly Dark Souls but it's not bad, some fights are difficult and a huge improvement over Bethesda's take on melee combat.
>The quest design is made for literal braindead children who can't think for themselves.
That's just a problem with modern games. You can't make a game anymore with quest markers off and no mini map. The game is however designed in a way where you can turn that off and still have fun.
>The main quest is basically super mario in poland
Witcher 3 is a narrative driven game. If you have no interest in that or are not paying attention then a lot of activities are going to seem arbitrary and boring to you.
>Skellige is wasted potential at best
opinion
>The story sets up its stakes way too high
opinion
>the white frost, ciris powers and all of culminating at the same time is some of the most cringe inducing..
Why?
>the most bland fucking villain I've ever seen, he has less lines than reskinned shopkeepers in Velen
I wish he was more interesting than he was, but he also did not need much explanation or characterization. It was obvious what he was and what he wanted.
>HOS is the best content in the game
opinion
>B&W is fine
opinion
>Overall the game doesn't have a single piece of good gameplay
opinion
>console only
I doubt it
>arcania gothic 4
WHY DID YOU PLAY THAT FUCKING GARBAGE
WHY
Console only won't limit the game's potential.
>What makes a good game in your opinion?
Challenge.
There is none in The Witcher 3
The quests solve themselves. You do nothing. The combat is easy as fuck. Light attack twice, backstep, Light attack twice, backstep, repeat
Quen is OP and so are all the other signs which you can easily abuse and make every fight impossible to lose
quest markers and witcher senses remove all the fun from quests
That's completely wrong
That's exactly what consoles will do
it wasn't bad for what it was
until i realized what a clunky mess it is
What difficulty did you play on?
In what way?
>inb4 just the story
Console hardware limitations
Red Dead Redemption 1 wasn't hampered by hardware limitations. It was an absolute technical masterpiece, as was GTA 5 when it first came out. I don't see why RDR 2 would be any different.
The difficulty doesn't matter you fucking retard
On Death March quests still solve themselves. You still do nothing. You follow red footprints, press X, and Geralt solves the quest for you
Same for combat. Higher difficulty = monsters have more HP and deal more damage, but nothing changes. Two light attacks, backstep, repeat.
Also Kek, you literally confirm the joke in that picture (on the right)
>tfw listened to Sup Forums, thinking tw3 was shit and didn't pkay it until some months ago.
>turns out it's fucking great.
I just wish it were more difficult, played on deathmarch but didn't really feel like it was the hardest mode.
Then don't use Quen if you want a challenge?
Death march is no dark souls but it's not a walk on the park either, it's pretty challenging, espessially blood and wine
Are you trolling?
GTA 5 on consoles is complete shit compared to PC
I would know I have both
>The difficulty doesn't matter you fucking retard
Yes it does..............?????????
>On Death March quests still solve themselves. You still do nothing. You follow red footprints, press X, and Geralt solves the quest for you
Some quests are basically fetch quests. Sure, but you're glazing for 90% of the rest of the content.
>Higher difficulty = monsters have more HP and deal more damage, but nothing changes.
How would you make the game more difficult? there is more demand for perfection on higher difficulties and a greater reward for preparing with potions and using the right signs. It's important to remember that simplicity=/=easy. Mario is basically run and jump even on insane mods, that does not make it easy.
I hate people like this
I don't have 16 hours a day to search around looking for a small object that can be anywhere
If you won't want witcher senses then don't fucking use it.
Do you not want to solve quests or something? I'm no getting your point here
I had it on my 360 back in the day and was surprised by how well it ran for such a technically ambitious game. You've got to keep in mind that the game was released in 2013 and was running on hardware from 05/06. I also have GTA 5 on PC. RDR 1 ran even better than GTA 5 on the 360. I personally never experienced any extremely noticeable frame drops on both my playthroughs of the game. It is also a treat to look at and has aged very well.
>I don't have an argument at this point
>Dude lmaoo meme
You're a fucking idiot. You're not totally wrong about the game, but you tried to attack every aspect of the game like a wannabe AVGN. The fact of the matter is this game does some things poorly, and others well. But you wouldn't know because you're a stupid contrarian.
funny because all the good points he makes about gothic 2 could be applied to tw3.
Probably the reason I liked both.
>How would you make the game more difficult?
By having a combat that isn't completely barebones and bland. It doesn't matter if the enemies have 10000000 hp and can one shot you, the combat is still trash because it requires doing the same repetitive thing over and over.
>It's important to remember that simplicity=/=easy. Mario is basically run and jump even on insane
Mario requires precision and timing, TW3 requires just spamming one button over and over and hitting the "press X to dodge all attacks" button once in a while. Geralt even automatically locks on and lunges onto an enemy. You don't even have to be positioned in a way that you can hit the enemy with your sword. You just click a button and Geralt does everything
>masterpiece
It's sooooooooooooo boring
How does a game from 2002 that's not about hunting monsters have better monster hunting than a game from 2015 that's all about hunting monsters?
...
>By having a combat that isn't completely barebones and bland.
Sounds like an opinion. But I am genuinely trying to entertain this concept of difficulty. More punishing forces you to play the game better and make fewer mistakes which makes the overall simplicity of the combat more engaging. I don't understand what you want out of higher difficulties than that?
Do you have a reasonable alternative?
>TW3 requires just spamming one button over and over and hitting the "press X to dodge all attacks" button once in a while.
You have to do this precisely just like on Mario on higher difficulties.
It's important to remember that this is also a role playing game and character progression is as much part of the fun as the narrative. The game is supposed to get easier as you become more powerful. End-game content like HOS and B&W present some good challenges for a developed Geralt.
It ca0'nt be topped since it was never on the top
Skyrim is unironically better than the Witcher 3
Atleast you aren't forced to play as s a metrosexual Polak, doing detective work in the form of touching you medallion more than your dick
I don't get what's supposed to be impressive about those webms. Though at this point posting them is probably just a meme so maybe there's nothing to actually get.
>Gets completely BTFO immediately
>g-go back to cod!
lol, enjoy your casual cutscene simulator.
Skyrim has trash garbage but at least you have some control over it
In W3 you just hold the left mouse button, eventually dodge roll like an autist casting one of 3 useful spells
>Skyrim combat is better than TW3
What mental framework even allows this conclusion?
In Skyrim you can disarm your enemies and stun them by shield bashing
Sprinting, running, direct and sideway heavy attacks deal different amounts of damage
More gear and spell freedom
Enchantments and poisons are more dinamic that "deals 5% more damage to nekkers"
You aren't auto locked to your enemies
People shit too much on the gameplay but never feel the need to mention an action-RPG on the caliber of W3 had to offer.
There are none. Not any Elder scrolls, Gothic or anything. Maybe Mount and Blade has some depth that Witcher doesn't have but it's more a multiplayer experience.
I played on Death March and was forced to use everything the Witcher could do for the majority of the game and the first DLC. Only in "Blood and Wine" you can break the system and mess around with builds.and fun broken abilities. Otherwise you have to be on your toes and manage to crowd control and use oils, bombs and potions to get away in most fights to be effective.
You can also parry, counter-attack, dodge, roll...
Being a contrarian for the sake of being one requires talent and arguments to throw in. Give examples of what a good battle system is then ? Dragon's Dogma ? Please.
Shame that every sword feels like a cardboard sword, no sense of impact and every enemy is a sword sponge.
>mention an action-RPG on the caliber of W3 had to offer.
Any Souls game.
>In Skyrim you can disarm your enemies and stun them by shield bashing
Try Axii sign, Geralt can also block and parry with his sword.
>Sprinting, running, direct and sideway heavy attacks deal different amounts of damage
Geralt has different types of moves that accomplish the same thing, however it's more complicated than mashing attack, dodging and avoiding attacks is more important than in Skyrim where mashing r1 reigns supreme. If you try to mash attack in TW3 you will not get far.
>More gear and spell freedom
Skyrim is definitely better for dress-up roleplaying.
>Enchantments and poisons are more dinamic that "deals 5% more damage to nekkers"
Geralt's magic is more dynamic than most of Skyrim, this includes shouts which devolve into dealing damage, summoning a silly AI companion or having fun with the physics engine. I'm just going to vehemently disagree with you here. Saying Skyrim is dynamic sounds ridiculous to me. I put a lot of time into Skyrim and now feel like I missed something huge.
>You aren't auto locked to your enemies
No need when combat in Skyrim is directional based only. Your character doesn't do any complex movement.
Ahh yes, the quintessential "do i fit in yet?" list of games.
>cities with ten buildings and ten civilians
>five voice actors
>zero story, characterization, or immersion
>characters feel like automatons rather than living breathing people with their own lives resulting in a world that revolves around the MC
>magic is just "two handed destruction+healing = unstoppable godhood"
>becoming a guild leader is so easy that it never even feels like an accomplishment
>by far the worst quests I've ever seen via the radiant quest systems infinite quest generator
>zero player driven consequence or effect upon the world; can't even take out the Dark Brotherhood without being evil or the Thieves Guild at all. I can try to play as a golden hearted paladin but will still be forced to commit acts of unspeakable evil if I want to complete daedric quests.
>most quests can only be completed in one often character breaking way
>ugly, invariable frozen wasteland of a world
>every (draugr) dungeon is the same
Witcher with its five signs did magic better than Skyrim and Geralt isn't even supposed to be a mage. And then Witcher even did vikings better than Skyrim with Skellige.
Any games made this decade, fuckface? Can't keep replaying 15 year old games.
Compared to the other elder scrolls games Skyrim has by far the best combat
The sound design is its weakest point, followed up with the AI charging you without any protection.
Pressing X for a light and Y for a heavy attack doesn't count as complex lad
that's just an action game.
Breath of the Wild
Bloodborne
Persona 5
Jesus Christ kid
Are you 15 or something?
>Pressing X for a light and Y for a heavy attack doesn't count as complex lad
That isn't what I meant by complex movement. Observe TW3's animations and combos like Whirlwind then observer Skyrim gameplay to get a better understanding of complex movement.
Hahaha, no.
You need to be 18 or older to post in here.
he's right, though
name other games instead of just baiting
Ask me how I know this is the same person.
Persona 5 maybe, other two are heavily overrated. Still i wouldn't say that it made this decade.
People will shit on Witcher 3 but the truth is that it heavily influenced gaming industry and we will see more games that are inspired by it.
>Bloodborne
Ah the series of artificial difficulty where enemies are hard because they do mega damage and have a ton of hp?
I beat it spamming dodge and attack the entire game.
What do you mean name other games, you folks are supposed to provide these supposedly better RPGs than W3.
Babby's first interactive novel. It doesn't even beat the greatest RPG of all time, Gothic 2.
>people still claim TW3 is better than Bloodborne
It's a good game but the salt is real
>Will there ever be a game that can top this masterpiece?
Skyrim. I'm not even memeing, it just wasn't that good.
Witcher 3 devs disagree with you.
>I beat it
That's funny because you sound like you've never played it at all
Why is Bloodborne better than TW3?
>Observe TW3's animations and combos
CDPR pay for reviews so knights like op can exist.
One developer =/= devs
Am I over-simplifying like people who are hating on TW3 combat?
>no Iorveth
>no Saskia
It was shit.
Seems pointless to compare the two honestly, TW3 is obviously more narrative based with a larger more fleshed out world whereas bloodborne is about atmosphere and combat, I personally prefer the world/atmosphere of BB and am not always a huge fan of open world, the only fair thing to say is that bloodbornes combat is far more engaging and enjoyable than the witcher's, but combat is a larger chunk of what the game is in Bloodborne
I played the entire game with quest markers and the minimap off, it is 100% doable. Not only are there signs and roads leading you everywhere, but the characters do give you actual directions if you simply ask.
I say this, but I also agree with most of the gameplay criticisms of the first two posts. Witcher's saving grace is its story, characters, and sense of detail in its world. The gameplay is solid, but also bland as described. But you know what? That solid but bland gameplay still has more to it than 90% of other open world fantasy RPGs- I can only think of Dragon's Dogma being one that clearly beats it, Breath of the Wild too I guess, but only if you are really stretching your definition of an RPG.
Also, every thing you can examine in the game is clearly visible without witcher senses, I wish the harder difficulties turned off the glowing trails and other witcher sensing shit and let you use what was already in the game to track and hunt things for real, that would have been great.
Kino.
No you're misusing stale memes, 'artificial difficulty' in Froms games aren't about health sponge enemies and getting one shot
Abusing a stun glitch. Cherrypicking at its finest.
Here is the complex movement I was referring to.
>Cherrypicking at its finest.
>it's ok when witcher fans do it