What is up with Capcom and Nintendo, lately? >Releases overpriced version of SFII. Only real incentive is to try out the poorly received "Way of the Hado" mode. >Megaman Legacy collection 2 on everything except Nintendo consoles. Not even 3DS. >Disney afternoon collection on everything except Nintendo consoles. This is especially strange considering all of the games in that collection originated on NES. >Apparently no plans on a Monster Hunter XX localization. Perfect chance for a dual release in the west and they skipped out on it.
Sure, they suggested more RAM for the Switch specifically for the RE engine which Nintendo listened and followed up on. However; at this point, what are the chances of an RE game announcement for the Switch with all this stuff going on? I'm not gonna claim I know what goes on in either companies offices, but this is a little weird. I don't want to believe they were that offended only one Treehouse member wasn't an absolute scrub at SFII.
Console warriors and wojak posters need not apply, btw. I'm hoping for some actual discussion on this subject.
The guy who leaked MHW already confirmed that work has begun on a new Switch Monster Hunter game by the XX team. I doubt we will see it localized though as MHW is Capcoms attempt at an "a game as a platform" version of Monster Hunter in the west.
Caleb Bell
>Perfect chance for a dual release in the west and they skipped out on it.
OP here, by "dual release" I meant 3DS and Switch rather than regions. My bad.
Despite all this, I will be enjoying MHW when that eventually releases.
Ryder Murphy
Id assume that that not so experienced team working on some biggish Switch project. Possibly not even for release but to learn how it works and make it do the shit they want it to do the most efficient way possible.
Daniel Hughes
You mean the same Babydick little bicyh who said MHW wouldn't have times missions? And it would be Completely open world? And it would have significantly less monsters? And it wouldn't have all the weapons?
Nathan Rodriguez
Nintendo is still pissy about the gamecube incident.
Nolan Thomas
Honestly as long as they don't go full jew with it, this sounds actually kind of great.
Monhun always had an MMO kind of feel to it, so reasonably priced (key word here REASONABLY) and / or free MMO-style content update packs/expansions would be pretty fucking sick.
Jaxon Watson
No one leaked MHW you cuck
Tyler Howard
>incident I am unaware.
Christopher Walker
The Capcom Five are five video games unveiled by Capcom in late 2002 and published from March 2003. At a time when Nintendo's GameCube console had failed to capture market share, Capcom announced five new GameCube titles with the apparent goal of boosting hardware sales and showing off third-party developer support. Capcom USA followed up with confirmation that they would be exclusive to the GameCube. The five games were P.N.03, a futuristic third-person shooter; Viewtiful Joe, a side-scrolling action-platformer; Dead Phoenix, a shoot 'em up; Resident Evil 4, a survival horror third-person shooter; and Killer7, an action-adventure game with first-person shooter elements. Though not directly related to each other, they were all overseen by Resident Evil director Shinji Mikami and, except Killer7, developed by Capcom's Production Studio 4. Capcom USA later clarified that only Resident Evil 4 was intended to be exclusive; the initial announcement was due to a miscommunication with their parent company.
Brandon Powell
No, a different guy on Neogaf.
Zachary Fisher
>Monster Hunter XX localization This makes sense, as they don't want to steal thunder from the next mainline game, by splitting the userbase.
The other stuff are mostly ports and probably outsourced to devs that don't have a lot of experience with the switch and would cost extra as well as time. These types of things are more a keep the lights on type of project, rather than a proper showing of support, so cost minimization is incredibly important.
Elijah Brown
>he visits ""the gaf"" Go back.
David Butler
They want to rebrand Monster Hunter as a home console game, thus making it more popular in the west and think that releasing a game on the Switch will confuse consumers.
They also probably expected the Switch to flop and thus didn't want to have to bother making games for it. However it's now doing well so they're caught with their pants down.
Owen Richardson
Oh, that. Dead Phoenix didn't even come out, yeah?
RE4 for Switch when?
Isaac Sullivan
Out of all the 3rd parties that have been iffy on Switch support, Capcom is the most bizarre.
For example, they have MT Framework up and running on the Switch but they dont port over USF4 or UMvC3?
Dominic Ortiz
No :^)
James Bennett
Why should they? To take away presence from an already weak SFV? And last I check they no longer have the license for UMvC3, they negotiate on a per title basis and having infinity doesn't give them 3.
Landon Powell
Capcom doesn't want to make games for the Switch. It's anyone's guess as to why, but previously when asked about Switch support they said they'd base it on how well USF2 did.
Brandon Mitchell
Been like this before the gamecube,
Eli Martin
>they don't want to steal thunder from the next mainline game
I can live with that explanation. Both games are different enough to push aside such a concern in my opinion.
As for the ports, well that's a solid reason as well. One thing about the Switch was how apparently easy it is to develop for or port to. Especially for UE4 powered games. Even so, more time is more money.
Gabriel Edwards
How is USF2 selling, anyway? Those "online editions" of all those fighters they did last gen nosedived fast.
Jordan Bell
>but previously when asked about Switch support they said they'd base it on how well USF2 did.
oh i am a laffin. If this is true, I guess we can stop dreaming about an RE7 port or anything else for that matter.
Didn't they do the same thing with the re mercenaries for the 3ds? I don't think that worked.
Henry Campbell
In the end, Dead Phoenix never released, Viewtiful Joe and Killer7 got PS2 versions (also Viewtiful Joe's PS2 port had exclusive content), Resident Evil 4 got ported to every system known to man (including the extremely obscure Zeebo), and the only game to remain exclusive was the mediocre P.N.03.
Evan Hall
is it over? can i finally stop buying monster hunter games and just play the ones i have forever
Kevin Young
They also did the same thing with Darkstalkers anniversary. Capcom wants to hold IPs hostage and see how much they can get for ransom.
Julian Parker
If you want RE7 you'll probably have to get it on any number of platforms. The game itself is 50gb or so as well so I dont see how they'll even get that running on the Switch
Aaron Davis
What's the logic behind this? >We'll support the system if a good portion of the userbase is willing to buy a game they most likely already have multiple versions of.
Might as well throw in RE4 at that point.
Easton Powell
>We don't actually want to support this system, but we have to make some sort of statement to make it sound like we tried.
Chase Jackson
Capcom treated sony like shit for years, its only fair nintendo gets it now.
Angel Adams
NuCapcom treats everyone like shit. Something happened after the iron man numbers of re4 that made them go full greed with zero foresight. I'm going to assume it was investors getting heavily involved and ingrained into projects that's just a norm there now.
Joseph Sullivan
Okamoto left as creative head of the games division.
Noah Morgan
Oh don't get me wrong. I own RE7 on PS4. It'd be cool if a game like that had a Switch version. As for file size, knowing Capcom, perhaps they'd just make they're own gamecart and charge $10 extra like they did for Revelations on the 3DS. Now I'm seeing why an RE7 port may not be a good idea after all.
Rainway will help me play RE7 in bed eventually.
Isaiah Wilson
I'd buy portable RE4 with the option to play with gyro aiming.
Carson Perry
That's pretty much what every publisher has ever said about Nintendo consoles.
Connor Martinez
This.
I imagine the real reason USFII was so lazy was for Capcom to try and create a scapegoat to justify not supporting the console.
Ryan Gray
MHXX isn't coming out until after MH5 drops. Why would they split the sales when they can just hold one title back a few months?
Isaac Wood
All things considered Capcom is a pretty garbage company and their recent good games like DD and RE7 are exceptions, not the rules.
Charles Gonzalez
You forgot the part where the legacy collection doesn't even include Megaman & Bass.
James Harris
DD isn't even a complete game, itsuno had to cut a bunch of content to get it out the door. Capcom didn't bother to finish it and ran off to make an pseudo mmo with the remains.
Brody Hernandez
>They also probably expected the Switch to flop and thus didn't want to have to bother making games for it. However it's now doing well so they're caught with their pants down.
Why is this going to be a common story for a lot of 3rd part developers?
David Ortiz
This and the shit that went down with the GC is going to bite Crapcom in the ass one day
Benjamin Anderson
I say we all just wait it out and be patient. Surely something good will happen eventually.
Carson Cruz
Same I'd even buy a portable RE5 with gyro aiming
James Green
Can Nintendo please just buy out this shit company already, Ace Attorney and pretty much every other great franchise has floundered under them
Ethan Gomez
By the end of the year when the Switch sells its 10 million, then Capcom will start making more stuff for Nintendo, I'm sure.
Liam Watson
I hope they do reach that 10mil by the end of the year. Not just because I'm a fan, but because Nintendo are the ones that have been in hot water the most as of late. Catching a big break with this console will bring about even more good things anyway.
That latest Mario trailer would've made Iwata proud.
Xavier Smith
>10 million Nintendo's under such demand that they decided to up production to 20 mil by next March, I'd expect at least 15 million sales by the end of December with their holiday bump.
Eli Lewis
I'm excited for that new Kirby game. I'm glad they're bringing back ability combinations like in 64. After the Wii U, Nintendo deserves a break.
Jackson Davis
Could they make an MMX9? It's been so long.
Jackson Morris
i dont think so mate. capcom hasnt been doing well in last year sales now.
MH:W will see profits in PC and capcom will see that PC is the future.
Henry Garcia
...
Joshua Hill
>profits on PC >most Japanese games can't break 1 million on PC >MHW took 4 years to develop and will likely need to sell 5+ million recoup costs on top of possible marketing materials >They will totally sell a shitload on PC, the smallest market of buyers for Japanese games
Considering that MHW isn't coming to PC in Japan and will likely sell only around 1 million there, and that it'll fail to break 2 million in the West, I highly doubt Capcom will see PC as a profitable market, much less see MHW being profitable at all. NIER:A and Purse Owner 5 still have not broken 2 million worldwide. These games don't need to because dev costs are lower, unlike MHW.
Jace Kelly
>And last I check they no longer have the license for UMvC3 So why is the game still up on Steam?
Joseph Bennett
Yo, if I've never beaten any of the MMX games but have played a few of them on emulators and stuff, should I emulate the SNES games? I've always wanted to try them. Classic MM as well?
Gabriel Howard
>Yo, if I've never beaten any of the MMX games but have played a few of them on emulators and stuff, should I emulate the SNES games? do it
Leo Roberts
>Sell three million after four years >Game has been discounted to $5 multiple times a year >PCMR cracks open a cold one and congratulates itself for saving gaming once again >PCMR continues to have no idea why they're only getting shitty and/or late ports.
Xavier Butler
Cool
Noah Smith
I have always said a Switch will be a repeat of the WiiU. Nobody wants to jump into the newfangled nintendo console and once someone finally decides to make a game the sales of Switch will already grind to a halt due to the self fulfilling prophecy of lack of 3rd party support. And no, indie games and whatever nintendo throws money at like Xenoblade or stuff hardly counts as "support".