>Not really into games like souls >Friends force me to play DS3; I am impressed by the graphics >They lend me a controller to play it on and give me a USB containing the game files >Begin to enjoy Souls and now I'm thinking about playing the others Why does everyone here go REEEEEEEEE when it's mentioned?
Julian Reed
...
Jason Peterson
>I'm impressed by the graphics Is this your first videogame ever after zelda on the NES?
Leo Morris
You're thinking of DaS2, DaS3 is usually considered decent tier.
Justin Peterson
it's not bad, its just so average its frustrating
Thomas Phillips
>DaS3 is usually considered decent tier. My sides Only vocal minority likes this game here, and most of them are pc fags Most of people agree that DaS3 was uninspired garbage without single good thing about it
Aaron Carter
I love it. I think the pacing, combat, and atmosphere is excellent, as well as the sense of scale of the game.
Of course, then you have contrarian faggots who'll tell you that that abortion DS2 is great, but pay them no mind.
Nathan Bell
If it was a Sony exclusive nu-Sup Forums would slobber its dick non-stop and claim it was a perfect master peice.
Lincoln Mitchell
>I am impressed by the graphics
The fact this is your first thought about the game says fucking everything.
Nathan Powell
it had lost the dark souls appeal by the time the got to ds3 its their 5th game you know half of the game was a "Rerun" of previous games and lore it was the first souls that nothing could kill me by surprise its a great game but low on the souls list
Henry Cooper
Does it upset you I enjoy visually appealing games? Do you prefer your games to be the colour and texture of cardboard? Your personalities definitely give that impression; and are also probably similar in colour
Jackson Rivera
t. console warring S0NYgger
Jackson Baker
The problem is that the souls games have pretty shoddy graphics. It's obvious that wasn't there focus and isn't their strong point. It doesn't need to be, but saying the graphics are impressive is just ignorant.
Jose Richardson
I like how this game in particular rewards ng+ by allowing you to fuse together certain boss weapons for an entirely new weapon. I also really enjoyed the ringed city DLC. A lot of people didn't like it because they say the areas are re-used along with some bosses, which is true. While it is lazy, it is actually explained very well over the course of the game, and it's wrapped up pretty nicely in the ringed city. Also the mound makers covenant is literally the best thing to happen to PVP.
James Reyes
He probably meant aesthetic of the game. It's his first soul game so maybe he dig the atmosphere. Not literal graphic but more of the design if the game.
Jaxon Miller
I would like to say that I said that to get guaranteed replies but things like the effort that went into level design and how tiny things like cloth physics made me persevere with a game I wouldn't normally play
Jeremiah Jenkins
Atmosphere, thanks that's what I was looking for The levels are just so vast, depressing with so much attention to detail they are very rich and easy to get lost in
That's what I mean
Nathan Price
I like games that care more about being fun than being shiny.
Opinions like yours are why games are shit now, so congratulations you fucking casual.
Luis Martinez
Because it is easily the worst of the 3, but is paraded around as either the best, or one of, because of the Miyazaki meme, and being the newest one. It fails in too many areas that it should be great in to be considered good. The only decent things about DaS3 is the return of the original art direction, and less clunky or floaty controls. Actually scratch that, the music is pretty good too, but nothing that really stands out more than any of the other tracks Everything else is pretty damn weak. The game is extremely linear and none of the areas are any actual fun to go through, which hurts replayability hard. I'm still able to replay DaS1, 2, and Bloodborne just fine and have actual fun, but DaS3 replays just leave me dreading the next area and how boring it will be
PvP, while not important to some, is the absolute worst it has ever been. Invasions are nothing but gank fests, net code still shit, and the lack of any diverse builds makes it so that by the time you've fought 20 people, you've fought everything there is to see.
Bosses are pretty great presentation wise, but are almost too easy, and the solution for this in the DLC was to just give bosses fuckhuge amounts of health that made the fight a chore rather than a fun experience
Is DaS3 a bad game? No, that's silly, but it is easily the worst of the Souls due to it's lack of replayability, uninspired world, and general lack of care for the base game. First dlc is garbage, 2nd is alright
Jaxon Jenkins
It's a great game, compared to DS2 it's phenomenal. But I think a lot of people, including me, were left a little underwhelmed with it after Bloodborne. BB was so fresh that going back to Dark Souls was just a disappointment. I just think these games are at their best when each one takes place in a totally new universe.
Brandon Taylor
>Opinions like yours are why games are shit now Games are shit now because they are visually appealing and with attention to detail, instead of being grey and drab like Fallout?
ok kid
Cameron Ward
>lack of diverse builds This.
If you keep your character under 60 and weapons under +10 you should be fine for invasions though.
Isaac Morales
Once you play the others then you'll realize
Nathan Adams
No, games are shit now because they spend more of their budget on graphics than they do on the actual game.
Your opinions are just the fucking worst. Let me be the first to welcome you to Sup Forums, and also the first to tell you to GTFO.
Liam Rodriguez
It was alright. A fuck ton better than 2. But worse than 1 and DeS.
Zachary Richardson
The pacing sucks so bad that everything after Undead settlement (Maybe aside from Cathedral of the Deep) until Irithyll makes me want to stop playing because the game's bosses don't really pick up until Pontiff. The most rigid and least interconnected progression order for areas in the series definitely didn't help. Combat is also kind of shit. Character control is second best in the series but actual combat design is ass and that doesn't help the aforementioned issue. DaS3 was good for one playthrough and then all its issues started to grate on me. DaS2 is good but obviously broken.
>I like how this game in particular rewards ng+ by allowing you to fuse together certain boss weapons for an entirely new weapon. One time. DaS2 did NG+ better.
Jordan Hernandez
oh my, an ''oldfag'' ;-)
want me to tell you how I know you're new?
James Allen
Okay, I can see that. The armor designs are pretty nice and getting more armor was definitely a driving force. It is certainly a detailed game in many ways. I'm not sure why it gets all the hate either; it's my favorite of the Souls games and I started with Dark Souls 1.
Austin Morgan
DS3 is still my favorite, and I've played every Souls game since DeS.
Julian Collins
I agree with everything you said.
Kevin Morales
Ds3 is a culmination of the series "highlights" If it's your first time seeing it then it's impressive. But if it's the last thing in the series then it's stuff you've seen before
Grayson Williams
*Your last game in the series I'll add that SoC is fucking cool as shit
Christian Mitchell
It doesn't get THAT much hate here outside of minmaxing pvp only faggots who cry about "muh poise!"
Chase Cooper
WOAH NICE GRAPHICS ID LIKE TO GET MY HAND ON THAT GAME
Sebastian Thomas
aaaah i hate this comic
Luis Diaz
It had the best bosses of the DS series for sure. Yeah, the first few were lackluster, but Pontiff, Dancer, Aldrich, Twin Princes, Nameless Kang, Soul of Silver and and the DLC bosses were a lot better than what DS1 had to offer. Can't really think of any DS1 boss that could hold a candle to the better DS3 bosses aside from the DLC ones and O&S.
Tyler Richardson
That looks retarded
Oliver Cooper
>nameless kang i honestly intended to write king but that kang just came by itself.
Anthony Sullivan
Any areas in particular that you dislike the most?
Christian Rogers
The combat is destroyed and it fucks with your perception of how Souls games play to have so many mechanics be useless or broken. Backstepping basically doesn't work at all in PvP and the distance you created is always negated by netcode. Rolling is fucking infinite for anyone who has ever played a Souls game before, even Bloodborne, and it leads to 90% reactionary combat in PvE as well as PvP. Aggression is just not rewarded. Equip load basically doesn't function at all, as rolling and stamina regen at any weight under 70% is overpowered. No 50% or 40% builds. Poise is somehow the most useless iteration in the series and the most exploitable at the same time all because you just wait for attacks to land to guarantee hits and it's completely unknown to the opponent.
Straightswords and greatswords outdamage all manner of ultra greatswords except the obvious meta choices like Lothric UGS or Exile, and it's simply because ultras have abysmal base damage. Armor is shitty yet at the same time blocks magic and most other infusions pretty damn well.
It has by far the largest selection of purposely inferior builds and weapons in the series, and in this game they won't even hold up in PvE.
The world is shit and has no real exploration after the first 4 areas, and even when there is it pales to the other games in the series.. DLC is mostly shit including Ringed City outside really good bosses.
It also seems like they planned PvE covenants at some point like DaS2 and never finished them, so invasions from bots are extremely irregular.
Jordan Hall
start from the first you newfag
Logan Thompson
Not him but that poison swamp is just painful, I always try to get it done as fast as possible.
Jackson Wright
why should I
Dylan Gray
Well if you love that then try bloodborne next. Might fit your cup of coffee.
Andrew Hernandez
No PS4 otherwise I would have by now
Brandon Flores
I like a lot of the streamlining when it comes to armor and playing shieldless is a lot more viable and fun now. Poise was a meme crutch for shitters and I'm happy it's gone. Some weapon arts are just too shitty to have practical use though.
Ian Sanchez
It's a mediocre, safe retread of every game before it. It's like the New Super Mario Bros 2. of the series. DaS2 is the Devil May Cry 2 of the series. Both are corporate mandated trash and I really hope there really isn't a 4.
Josiah Brooks
they tried too hard to incorporate bloodborne elements, and unfortunately, this means gameplay and atmosphere were both affected. Souls was never a horror series. It was always strictly dark fantasy. But here you have hollows screaming bloody murder, and abominations right out of bloodborne, complete with a grim grey color pallete reminiscent of Bloodborne.
the gameplay similarly, was clearly influenced by Bloodborne's fast combat.
the early network tests and demos had no equip burden, and having played both the network test and the final game, I can tell you it becomes painfully obvious the game was designed around no equip burden. But, people complained that it wouldnt be a souls game without it, so From added equip burden and rebalanced the whole game to make it work.
only they did it halfassed, enemies still have 10000 hit combos that are harder to avoid with heavy armor, and the way they changed poise (lol what poise) from DaS2, means heavy armor is entirely unviable at all, and doesnt even provide that much of a defense boost in the first place. I never thought i'd see myself actually praising the way DaS2 did poise, but Jesus, here we are.
Combat was also made faster by having some of the fastest movesets in the series. But at the same time, due to the afforementioned issues, heavy weapons, despite being faster, are now useless in the face of 200mhp swings from fast weapon users. in DaS2 you could at least poisetank most fast weapons if you played right. but with DaS3 ruining poise to force you to use it's shitty weapon art system, poisetanking attacks is no longer entirely viable, as poise now only applies when you are like halfway through the animation, meaning your opponent has to be an actual certifiable retard to still be standing there when your poise kicks in.
DaS3 is a hot mess that really shows how Bloodborne and Souls gameplay don't really mix. you do either one or the other, you cant have it both ways
Jaxson Hernandez
This kinda goes hand in hand with how I feel about the levels in the series. DaS2 easily has the largest selection of offensively bad levels, but it's always better to be offensive than to leave no impression. The levels evoke some fear in their exploration outside enemies at least.
In DaS3 the only fear levels evoke in you is that you have a high chance of being cornered by hyper aggro, and you don't have to worry about trap obstacles while exploring for chests because there is neither a majority of the time.
Angel Clark
>I'll add that SoC is fucking cool as shit he's cool, and there's some amuement and a "wow" factor when he uses shit like the ninja flip, but he's not that impressive when you realize he's entirely unoriginal. He's just a mashup of generic player movesets from 1+3, and then a rehash of Gwyn.
Once you fight him a second time you realize just how dull a boss he really is. For the big great Sendoff to the souls series, he was a garbage final boss
Angel Gomez
I'm impressed most of you are giving thought out responses I was 50% fishing for (yous)
I will keep this is mind. I'll definitely play the other ones now.
Although, I'm not a fan of playing games chronologically just because 4chins told me to.
So, what do you virgins think is a better game?
DS1 or DS2, whichever gets more votes will be my next choice.
Cameron Scott
It'd be nice if the highlights and references were properly done but they all pale in comparison to the originals. >References to cutting tails off of dragons like in DaS1 >Two dead dragons (Undead Settlement & Archdragon Peak) >Oceiros is a dragon (Seath reference) >Yorshka is half dragon (Priscilla reference) >Ancient Wyvern >A generic dragon can land in Archdragon Peak (Camera glitches out) >Storm King (Also no interaction with the Storm Ruler that is in the game as a reference but it does nothing outside of its bossfight anyway despite not losing its charge effect) >Midir >No Dragons can have their tails severed Disgraceful.
Lack of poise is pretty bad for the PvE as well since it not only results in situations where small enemies can stagger the player no matter what armor they wear but also results in poorer enemy design in general.
DLC bosses in 3 weren't that good. Friede and Gael are kind of good despite some faults and Demon Prince at least isn't terrible but 3/6 of the bosses are pretty bad. Aldrich is also kind of a mess and Champion Gundyr is better.
Andrew Hughes
Almost the entirety of Lothric Castle, crab and poison swamp, and Irithyl off the top of my head. I know lots of folk thought Irithyl was pretty, but I honestly don't like icey settings and the actual run through the area is pretty dull, though I did enjoy the shortcuts, somewhat. Still mad we never got a more desert like setting I really dislike a majority of the areas, with The Cathedral, and one other I can't remember being the ones I kinda liked
Jack Moore
no I prefer good fucking games. I don't care what it looks like as long as I can differentiate the shit on screen and it's fun.
Oliver Evans
DaS is a stronger overall package but DaS2 is easier to get into.
Also make sure they are Prepare to Die or Scholar of the First Sin because DLC is crucial to these games.
Jayden Anderson
DaS3 is the best game in the series, it's only topped off by DaS1's first half's level design being all interconnected.
>rolling iframes feel perfect >every boss is fun, though the first ones have rather low hp >a ton of different weapons >charge attacks >estus system with the mana twist >fucking great visually >way faster than the previous games >generally great hitboxes (and the best in the series too) >most polished in the series >you can play it at 60 fps without issues like stair sliding and lol durability >tons of armor sets >PVP arena
all the complaints you hear will amount to "but this and this are simmilar to DaS1 baww" or some vague complaint that will make the poster disappear if you ask for clarification, the only actual problem with the game is some bonfire placements being donkers
you'd probably enjoy Bloodborne a lot, the game is simmilar in many aspects to DaS3, and maybe try out DaS1 too, it'll be an inferior game but definetly "must-play" because of the interconnected level design (unless it's not your kind of thing)
Asher Adams
They are nostalgia son of a whores or platform loyalists.
This is the objective rankings:
BB:TOHE > DAS3:TFFE > DAS:PTDE > DAS2:SOTFS > DES
Adam Wood
Lothric castle because its an uninspired rehash of the first area, and its possibly one of the worst boring slogs in the series, fighting the same old screeching hollows. Grand archives isn't far off, as it lacks challenging enemies for an area that late in the game
Farron keep is ok once you know where the stuff you need is. Get a dagger and spam the weapon art to move at a decent pace and youre fine
Joseph Clark
It's popular
Benjamin Jenkins
just play them both, they are both good, but they are really different.
Not to mention opinions on DaS2 are extremely polarized because of the development issues the game suffered.
if you HAVE to only play 1 like a contrarian, then at least play the original Dark Souls, to get a feel for why people complain about 3.
otherwise, play both 1 and 2. they are both good.
William Cruz
>Rehashes a lot of old content (Anor Londo, Siegmeyer, etc.) >Drops everything good about DS2 (power stance, more weapon types, bonfire ascetics, %based rolls, etc.) >Magic is unviable for PvE, save maybe Pyromancy >Miracles are so disgustingly weak it's not even funny >Poise is awkward as hell >Heavy armor is useless >Didn't fix the horrible netcode >0/10 Optimization >No closure to the story That's a few I can think of.
Juan Young
It's overall a good game, people like to call it average because they don't understand how shit the average game is. Sony.ggers will also just shit all over any of the games that aren't DeS or Bloodborne and should be ignored
Cooper Cox
Most people will mention Farron Keep but as someone who started with DaS2, areas with inherently difficult exploration really get me off. Farron Keep is my favorite. but fuck Catacombs. Should've never been a mandatory level. It's a damn chalice dungeon.
Carson Evans
I fee like you in particular should actually read through a few posts here instead of what sounds like youtube comments. Not saying you can't like DaS3, but I'd say most of the posts here explain DaS3 hate pretty damn well
Julian Cruz
>instead of what sounds like youtube comments. I've been through threads shitting on DaS3 since release, never seen actual good critique, skimmed through this thread, saw some mentions of muh poise and somethingsomethingserieshighlights, just the same bullshit as always
Julian Taylor
catacombs of carthus were fine. Now Demon Ruins on the other hand...
Leo Allen
>never seen actual good critique
Obviously because you don't read them, as you said.
Justin Martin
>never seen actual good critique, >everything I disagree with is not good critique so ill ignore it
Landon Morales
point me out to some posts then
inb4 it's a bunch of "I don't like area X because I don't like snow and this area is bad because it reminds me of DaS1 which I praise"
Parker Powell
The level feeds you constant brown and drab corridors ad nauseum and weeb skeletons are the worst enemies in the game for a physical build because they all punish aggression and have ghosting hitboxes.
Benjamin Campbell
What about These are all pretty valid critiques that touch up on the games various problems besides poise and DaS1 callbacks
Matthew Campbell
If it was a Sony exclusive, Japan studio would've probably been involved and the game might have actually been good.
Elijah Garcia
how about you read the thread you cockmuncher.
Lucas Smith
>linear linear=/=bad >hurts replayability no it doesn't >I'm still able to replay DaS1, 2, and Bloodborne just fine and have actual fun, but DaS3 replays just leave me dreading the next area and how boring it will be this is not an issue of lack of linearity, but rather of disliking the areas (which amounts to shit taste, considering DaS3 has the best areas in any Souls game) >PVP >worst the game is at the fastest and tightest it's ever been while also having a quick to use PVP arena, it's at its best >Bosses are too easy the first ones, definetly, later on they get back to normal and are only "easy" because the rolling works properly in this game
>first dlc is garbage no, your face is garbage
>no interconnection that doesn't make the levels worse, it makes them not interconnected, interconnected is neat, but that's it, it's neat, nothing more >makes me want to stop playing because the game's bosses don't really pick up until Pontiff. >shitting on Gundyr, Vordt, Greatwood, the optional Demon, Wolnir and Old Demon King
>Combat is also kind of shit. Character control is second best in the series I'm not even going to bother responding to someone who thinks DaS3's controls aren't the most solid in the series, this is just plain w r o n g
>small weapons outdamaging big weapons big weapons are for dealing with regular enemies, by staggering them and killing them before they can even do anything, provided you time your attacks correctly >It has by far the largest selection of purposely inferior builds and weapons in the series, and in this game they won't even hold up in PvE. yet no mention of said builds >The world is shit and has no real exploration after the first 4 areas, now I'm wondering if this poster even played the fucking game at all
I'm at the third post and all I see is bullshit, why should I even go on?
Oliver Allen
ignore Sup Forums. Finished it yeasterday, great game. Only das 2 is really shit compared to the brilliant other souls games. DAS/DES/BB best tho. Das3 is really nice but you can tell they should really stop making these now. The fumes are out.
Nathaniel Barnes
How old are you, and be honest, was DaS3 your first souls game?
Adrian Lopez
>considering DaS3 has the best areas in any Souls game) this is shit tier bait and you know it. But you went through the trouble of actually responding to every single part of the post, so have a (you) anyway
Carter Perry
The rigid area progression is bad though. It hurts replayability because everything is optimally done in the same order and deviation typically has you hit a dead end. It has alright areas but Road of Sacrifice, Crucifixion Woods and Farron Keep and to a lesser extent the Catacombs are a succession of shit areas. The actual PvP outside of the arena is shit. First DLC is short and has one real boss. Being interconnected is good (Especially if you can't warp to every bonfire which was a bad decision in 2 already), not being good equates to being worse. Wolnir is shit. The problem is that they're a succession of easy as fuck bosses aside from Watchers that depend which depend on your weapon choice. Bloodborne is the competition for best controls so it's kind of arguable. Every weapon staggers regular enemies. Sorcery and Miracles.
Ian Williams
But DS3 isnt visually appealing. Outside of Irithyll everything is gray sludge with shit textures.
DaS1 and sotfs are the best of the souls games. Play either of them imo.
Reason why i dislike 3, it just isnt very interesting after the previous two - plus rolling in das3 is idiotically overpowered. The game in general isnt very challening (as someone with souls experince). Like not dying to the majority of the bosses kinda sucks when you wanted a challenge.
Grayson Ross
DaS2 may have been shit.
Sotfs is great - if you say otherwise without a damn good list of reasons why, you are nothing but a bangwagoning faggot without their own opinion.
Oliver Hall
I didn't like it as much as DaS or DeS because it never surprised me, it was just more of the same. It was also definitely the easiest.
Brandon Turner
Because it's much more linear than ds1. It's still a great game, but you don't have the same sense of exploration that you had in ds1
Carson Martinez
Thank you. People say I'm trying to bait when i say the game feels easy, but it just does. None of the big bads have any build up to them and they're all kind of easy. I remember being stuck on OnS and vendrick and ancient dragon for what seemed like days. But no fight in this game ever gave me the same feeling.
James Rodriguez
As a person who played all their games more than once and on release I can tell you that this hate is coming from DS2 babbys and retarded nostalgia cucks while DS3 is simply the best From soft game ever created - best bosses with deep lore each - best fashion - best soundtrack - best weapon choice (literally every boss souls weapon worth something unlike BB when only 3 of them were good and the others were meh trash) - replayability and stats respec option
Neo v is full of retarded kids.
Anthony Flores
I don't think Vendrick or Ancient Dragon really earn that praise. Maybe they're not easy but they're not hard in a satisfying way since they just have a load of health and deal a lot of damage.
Gabriel Perez
> Dumb weeb > pvp faggot > retarded opinion my my, why am I not surprised?
Cameron Peterson
Don't all hard bosses fit into that category
Nolan Long
Out of everything in this thread, this is the most blatant bait
Adrian Lewis
I'm 27, played Demons in 2008, the chinese version, DaS1 after the PC version got released, Bloodborne at a friend's (no DLC though), DaS2 right before DaS3 release (it was the SOFTS version), DaS3 on release, replayed DaS1, replayed DaS2 (vanilla version, and I'd say it's a complete waste of time compared to the SOFTS version though, as in, every change I noticed was a good change, don't bother playing the vanilla), then DaS3 with DLC, and recently I bought a PS4 and just finished playing BB with DLC (and now I'm forcing myself through Chalice Dungeons, these are being a chore)
I completely disagree, I loved Undead Settlement, I loved the forest (specially getting gud at the crabs), I loved the demon ruins (didn't like the fat demons with fire orbs though), the Cathedral of the Deep is probably my favorite level in the series, Archdragon Peak is probably the hardest area I've been to (though I blamde it on the damage of those snakemen), and the only areas that can compare to DaS3 areas are Undead Burg and the Depths from DaS1, and Latria from Demons
same is better all around I can enjoy it and now the previous ones are lower in my eyes
making another post becaus of character limit
Oliver Ortiz
I died to the nameless king about 6 times, because I was using creightons dragonslayer axe (part lightning dmg - so did dick all dmg to NK himself but destroyed his dragon). After switching to a different weapon I killed NK straight away. Every other boss was a cakewalk.
I was SO disappointed that I oneshot the dancer, she was so fucking cool - I wanted her to be a challenge and dick me over, but nope, easy :/.
Angel Perry
2 will always be the worst.
Owen Butler
>retarded nostalgia cucks But my issue is that it felt too similar. They really played it safe in DS3, nothing was terribly difficult or surprising. It felt like a "Souls: Greatest Hits"
Levi Cruz
If you have an actual argument, I'd like to see it Not when 3 exists
Brayden Sanchez
>Sup Forums IS ONE FUCKING PERSON
Ian Evans
> bait 0/10 post, DS2 babby. Try harder, cuck
Adam Cooper
you have to be some idiotic 15 year old.
Nobody with a semblance of maturity could be so objectively bankrupt.