What's the greatest trap you've ever seen in a video game.
As in an actual trap not a fucking man in a dress you candy-ass
What's the greatest trap you've ever seen in a video game.
As in an actual trap not a fucking man in a dress you candy-ass
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looks like something a retarded kid designed
i don't understand the death of the one on the left
or the one to his right
or the one to the right of him
or the one on the furthest right
so what is actually happening to the guy leading in panels 3 and 4?
he just seems to fly forwards and disintegrate for no real reason
Misaligned QPU
He most likely gets cut by the wire
Why did you make an entire post only to say "I'm retarded"?
the guy in the front is cut to pieces by a wall of razor wire
Basically every trap in Divinity: original sin. The chest that drops a comet on you is pretty great.
I wish I didn't ruin my memory with weed.
Tenchu: wrath of heaven had some great traps.
Deaths of 2 and 3 are dumb. Why did #2 fall, and #3 was in a REALLY specific position to get hit by that hook.
this place is so much fun
why is the first one moonwalking to his death?
why did the second one fall, and why are his arms suddenly coming out of the spike plate
how did the third person's chin get under the hook?
why is the fourth one activated his wrist and boot rockets to fly backwards into spikes?
>Why did #2, who got slammed on the head by something the weight of a tree trunk, fall down?
Gee, I don't fucking know. What is wrong with this thread.
Popping noobs in D2. The best.
He fell before it hits him though
Oh, did you see the youtube video? I'm only seeing the clearly after-the-fact figure 2 with action marks indicating a hit head.
>greatest trap you've ever seen in a video game.
Blade crap.
Poison gas crap.
Rope crap (i've had that one before).
Is this a thinly veiled Deception thread?
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Artist?
im gonna need sauce
It's actually lost, newfag
>Op explicitly states to not post fag traps
>Someone does it anyway
>People are asking for source
Go away!!!
White boys really make the best traps, don't they?
Oh, no, I have not, but after you pointed them out then yeah, I can see them. Wouldn't he fall forward, though?
Paper Mario had some that really threw me for a loop.
This piece of shit right here
*Asian
>OwO what's this
>*dies*
nice try whiteboy
There was this one really old Flash horror game on Newgrounds where you had to look around a room with a flashlight, and one text said "Don't read the rest of this text." Or something, if you moved the flashlight to see more text then you'd get jumpscared and killed. Stuck with me to this day.
How does it feel to be blind?
what the fuck happened to him?
Laser beam on the bottom of the door. I think.
Hello /tg/
Took me by surprise
Looks like he is being cut up by a wire which is being pulled up by the door. Which is just silly.
The entire trap scenario seems incredible unlikely to work. It'd be easier and probably more effective to just have the ceiling fall straight down
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This. The entire thing is ridiculously convoluted. Like, the third person getting killed by the hook looks okay in 2d, but in 3d they'd either have to be in a specific position, or the trap would have to be lined with an entire row of hooks
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The one at the start of the Forbidden Woods in Bloodborne, you know the one.
That's pretty fucked up. Also reminded me of prince of Persia. The first one.
This is a good one
>trapsthatonlyworkin2d.gif
a bucket of water over a cracked door would work better then this
He's too large to fit in the trailer
>Walks into the trailer
>Trapped with Deathclaw
>Be an evil sorcerer, working on world domination.
>Spy a bunch of do-gooders in my dungeon via scry.
>Pull the lever by my door.
>Every Ceiling in the dungeon (aside from the one in my room, of course) comes crashing down, crusing the adventurers under several tons of solid iron. moments later, gears whir to life, and chains lift the ceilings back in place.
>Send a cleanup crew to retrieve the bodies, reanimate them as undead slaves and continue on my business.
That's just cruel man
Wouldn't that kill all your minions/destroy all your furniture and artifacts too? Why not a lever for each room/corridor if you're already going for the colossal engineering feat of having your entire stone ceiling be movable?
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>mfw this whole thread
one time in ss13 i placed bombs all around escape and set them off when the shuttle arrived
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They're all undead, you can just reanimate them again.
>Not keeping everything you want to keep safe by your side.
how do you open this door without dying?
So every time someone enters your castle you have to go reanimate your entire army all over again?
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You only need a few minions in the keep to distract the adventurers. The army is off conquering the neighboring kingdoms.
does this count?
the kinds of materials you need for this trap to work don't exist, that kind of wire doesn't exist, the amount of space you would need inside the spikewall to have that kind of air pressure is entirely unrealistic, the 2nd,3rd and 4th guys have to be standing on red Xs for the trap to even hit them, and the board is more likely to snap in half then launch someone anywhere, especially if the board is the more then just a small thin plank. Also the 4th dude wouldn't sideways over feet first.
That's stupid. Why go through all that trouble of making some specialized rope when you can simply not tie the rope to anything and just leave it hanging with a small weight?
Whoever is smart enough to inspect the rope will spot either trap, but one is cheaper to put in place, and actually a great fucking classsic.
Fuckign noob dungeon designers I swear...
A good trap needs to be simple yet very effective.
So I'll say any landmine.
is this like the Fallout rulebook?
Now just hang on a second what is this
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>wired screen
>implying that can cut a guy up cartoon style
stupid and churlish
The plot thickens.
Probably just the artist's signature.
It's from the handbook from Fallout 3
The door from Karateka
Oh fuck you.
I only played the first, but that game was fun as hell.
So it only works if 4 people walk in a very specific line? A falling pit into a shark tank is a better trap then this shit
not sure you could make a rope around barbs like that, but damn that would hurt
Never bothered to remember to fight this guy. To be fair I was pretty much done after the last boss once i figured out you use ghostwalker + your own weapon type resistance on yourself so you don't get countered to win against any super boss.
It just didn't seem like a challenge.
>why go through all that trouble of making some specialized rope
See
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Still don't understand why person one is forced forward
>ashe exists again
OB64
>Liberate town after two units guard it
>Suddenly two legions spawn and march on you
Thank Filarrh for defence bonuses in towns.
>countered to win against any super boss
First of all you fight this guy on a lake. Second superbosses have multi hit attacks you wouldn't be able to cheese them with memewalker even if you wanted too
>trap thread XD
Not the best one I've seen but I do want to bring up that one in Kamoshida's Castle in Persona 5 where you bring up an elevator and an enemy comes up with it. Really caught me off guard and it's been such a long time since I've seen a modern game do something like that.
Lol, yes - you can.
Some of these weren't in the final game.
Terry traps > all
youtube.com
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wtf i love chechens now
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Its loss
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Make sure to slather the spikes in filth so the wound gets infected too
Who was that Vietnamese guy who wrote the book on guerrilla warfare? Just take anything out of that book and bam, perfect trap.
See that long vertical room? The left side's last block is on the edge of the screen. Jump to it and the screen scrolls and you die instantly. Cheapest thing i've ever seen in any game that wasn't just an invisible coin block in a shit mario hack
Man, you're digging deep here
I learn about that in the stream yesterday
Who needs a rope for a fucking 3 meter gap