Just got one of these about a week ago...

Just got one of these about a week ago, and I can honestly say that it has completely ruined any other controller for me. It's simply THAT good that I refuse to use anything else.

Seriously, how is this thing so underappreciated? This is arguably the most revolutionary controller concept since the dualshock, yet relatively few people use it. Those touch pads make aiming way easier and more precise than regular thumbsticks and, while still not comparable to a mouse, you get to have the comfort of using a controller and still have decent aiming capabilities. Then, the level of customizability offered by this controller is insane. The touch pads even have different modules (d-pad, trackpad, thumbstick, etc.), along with configurable deadzones and so on.

IMO, this should be new standard for controllers.

What does Sup Forums think of it?

Other urls found in this thread:

youtube.com/watch?v=3BEDKHEQ7ZY
youtube.com/watch?v=zH3Wz9qPyc0
youtube.com/watch?v=w3Cs-ThG3Ck
youtube.com/watch?v=jf4nl1o7s0A
youtube.com/watch?v=-iGYfdLVlNQ
steamspecial.com/?id=l5AgaCOZ
twitter.com/AnonBabble

bump

Welcome to the master race.


Though I wish I could get the dpad to feel right

it's an abomination with basically 3 analog sticks, no d-pad and too few buttons
they tried to hard to copy the x360 controller instead of making real progress

What the left pad for? I mean you got your analog stick there so why not just make it a dpad alone or another analog stick with dpad

How well does that work for M+KB only games? Can you play games like Deus Ex that used half the keyboard with it

Then why do i have buyers remorse.
This controller is garbage.
Buttons literally broke down after 2 weeks of use.

>What the left pad for?

It's a tactile panel it can substitute a mouse

Isn't that what the right pad is for? I mean you don't need 2 fucking pads since you only need 1 mouse

It can be configured to act as a d-pad, stick, trackpad, scroll wheel and more. It can even be used as an 8-way d-pad, and it can be both touch and pressed, so it gives a total of 16 buttons. On top of that, you can set it to change from, let's say trackpad to d-pad when you have another button pressed (example: you hold down a trigger and it goes from a stick used to move around, to a dpad used to select weapons).

Also, the trackpad is very comfy for playing fps games.

>Expect it to be another retarded Steam Controller thread
>The OP actually had good tastes
>Mfw
Welcome to the club famballa. You're never going to want to play a console ever again.

Trackpads really could stand to be a new standard but whoever comes out of the gate next gen with them would be pretty much guaranteed to lose IMO. People REEEEEEE to hard at change no matter how objectively superior it is.
As far as less massively earthshaking overhauls gyro aiming absolutely needs to become a standard in all console games and so does having backpaddles.

Don't listen to these idiots, don't buy this garbage.

Left pad takes advantage of the versatility of the trackpads because the right one is always relegated to aiming.
It can be a normal dpad, or 4 buttons, but it can also be a radial menu with like up to 20 buttons (a godsend for RPGs) or a quick menu that can have up to 16, I've used both for menu side stuff and gameplay side stuff, in mouse games you can bind one trackpad to mouse and one trackpad to mouse in a specific region (IE the ability window in RTS/ASSFAGGOTS), it can also do surprisingly good joystick movement, but there's times when you want trackpad movement and times where you want stick movement, they both work better for different things and sometimes the trackpad is better taken advantage of as a shitload of buttons.

Biggest downside of the controller is the stick can't be traded out for a dpad or 4 buttons. One second your playing a game that couldn't work without the stick, the next your playing a game where it's a vestigial tumor on the controller. It's a bit of an unfortunate pickle IMO.

Yes. I've been using it in all sort of games, lots of them being PC exclusives and not so controller-friendly (example: Witcher 1, Gothic series, System Shock) and it handles them really well. The only games I'd advise against playing with this controller are: strategy games, MOBAs, flight/space sims and fast-paced fps like Quake, Unreal Tournament, Painkiller and others.

>Analog Anal Anguish
My favorite part about Steam Controller threads

Has viral marketing gotten so good that its hard to spot now?

I hate Valve and steam and pirate all of my games.
Its the best fucking controller I've ever used. Get fucked retard.

It's fine, but I hate the d-pad on this thing. I just cant feel it properly

>mfw performing in the top half of the team in the TF2 party Sup Forumsan with a Steam Controller
The whole "Can't play multiplayer shooters" thing really only rings true at high level play. It's more than competent at the level of the average Sup Forumsirgin plays at.

Where's the right stick for camera?

>so does having backpaddles
So much this. Why in the name of fuck hasn't this happened yet? I use a Razer Raiju for PS4 and Xbox Elite for Xbone and those extra back buttons really make a world of difference. Vanilla controllers just seem garbage now.

How the fuck do I use steam gamepad with emulators so that they see it as proper gamepad?

It's fantastic for many games

I tried to use it with an emulator for around five minutes before I nearly threw it out the window though. There's no way to play platformers well on it

So tell me again why you're using a track pad controller to aim at things instead of a mouse?

>Mfw I found out you have to take your thumb off the aiming stick to jump in DOOM 2016 on console
How is it honestly acceptable that you have to sacrifice control to access 2/3rds of the buttons on a controller in 2017?

You use the trackpad

How good is it on a scale from laptop to 10?

I think the trackpads are pretty gimmicky to be honest and are only applicable in very rare occasions. Don't get me wrong, I think joysticks are shit, I just think that at least for first person shooters a joystick is better than a fucking trackpad. Aside from that, the gyro and the back buttons make it god-tier for racing games. Still prefer xbone/dualshit controllers though.

Because a game like GTA or Sleeping dogs features shooting but feels like ass on a keyboard because of the driving/pretty much everything but the shooting.
I also have real aiming for ranged attacking in Dark Souls, a game I'd never play with a keyboard. And proper aiming in Nier Automata, another game I'd be retarded to play with a keyboard.
Also I can play games like FTL and Dragon Age leaned back and relaxed properly.

It has it's uses, then you start to prefer to all other forms of input and find yourself up at 3 oclock in the morning trying to figure out a Warcraft 3 configuration for the sport of it.

>30posts
>12 IP's
the state of OP's life. go back to making best GTA threads loser

Not him, but what kind of question is that? I want to play games from my couch on a PC connected to my TV. The Steam is definitely not as precise as a mouse, but it's miles better than a regular controller. So, comfort + practicality.

Fuck yeah man! I had this controller and plan on buying another one.. It works so well for many different games and I feel that common controllers have failed to do what Steam has done with this controller. I did not get to use mine as much as I wished to.. but from the time I did use it, I felt that it was innovative af.. and worked well for a wide array of games.

10. There's a few key differences.
>No heat from the laptop ruining the trackpad for continued use like a laptop trackpad has
>Sensitivity. Steam Controller skins put something over the trackpad and I was really confused how that would work, I tried using the trackpad with it under my shirt and my thumb over my shirt and it detected it no problem
>Haptic feedback gives you an amazing sense of where you are and what you are doing with the trackpad

It's subpar for most games compared to my DS4, but it's perfect for desktop internet browsing.

>Dude trackpads in the middle of the controller and gyro sans haptics is totally the same thing

Dead Cells works decently enough with it. Still not as smooth as a Dualshock since the face buttons are so goddamn tiny and using the analogue stick for movement sucks.

Lets get this out of the way now before the retards who parrot this descend upon us:

Anybody who wants to replace a trackpad with a dpad on the Steam Controller is a big fucking idiot who doesn't understand how to get good use out of the thing.

it was alright, but i didn't feel like dicking with custom controller profiles for every game. i still use it occasionally for driving stuff with the gyro though.

You can set the right pad to act as a thumb stick if you like.

It's akin to a high quality laptop trackpad I guess, but it has a much nicer feel to it because of its positioning and size and how easy it is to move your thumb on it.

Not the best player to show-off, but here's an example of camera movement in a relatively fast-paced fps:

youtube.com/watch?v=3BEDKHEQ7ZY

>Doom 2016
>Mfw
The fucking model Steam Controller game basically. It plays so damn well with IDs premade config.

youtube.com/watch?v=zH3Wz9qPyc0

I don't have to browse through 500 custom controller configs to find the one that's the least awkward with the Dualshock. The SC Needs a custom controller interface for every non 2D game, else it defaults to X360 controls and those work poorly with the touchpads and poor face button placements.

Running it through Steam worked for CEMU
>BOTW on PC
>Don't have to sacrifice Gyro controls
Marvelous

You use the trackpad with mouse input and high acceleration in trackball mode.

You then use the gryo to fine tune it.

Works fantastic.

>I just think that at least for first person shooters a joystick is better than a fucking trackpad
How? Seriously, I'm curious.. cause I've went from stick to track pad and it's been an immense improvement on my precision.

I just want the ridges on the left trackpad to be more noticable.

I've got in in no-click mode with increased deadzone.

Hell I made the directions click different amount of haptics but its not right. I love it for just about everything else.

Fuck off gaben, no one wants your shitty controller.

Wasn't there a Revision 2 coming?
My friend advised me not to buy it yet because of that.

I got a gift card on my birthday for a local electronics store a week ago, should've probably bought it before I started Tomb Raider. If I'm gonna buy it now there's nothing to use it for.

Has anyone tried this controller with RTS games? That's the only thing I'm interested in,. playing games like Planet Coaster on my couch with a controller.

2 weeks with the controller and the trackpad still feels awkward for me I can't aim for shit with that thing and can't move the camera in a comfy way

>Put what you want on the backpaddles
>Default to mouse, or mouse joystick if simultaneous mouse+keyboard and controller input isn't available.
>Adjust the rotation to your liking (once you get this down it's roughly the same for literally every game)
2.5 steps to play any game with controller support in no time flat (Because the middle one is almost always taken care of for you).
There's a premade controller config you can set to any game. So if it has controller support but doesn't have it preset on the page like some games do you can do it yourself in 5 seconds flat.

PC games require a bit more work because of course they do.. But even then it can be negligible (Got one Diablo style game working? You have them all working just save that config and export it to the cloud or whatever the fuck they have you do)

If you really want to base your config off of somebody else's for PC games there's usually 2-3 configs with people actually using them. Those are 9/10 the worthwhile ones though it's better to just take something like a quick menu they did all of the work of setting up and then changing everything easy to your liking.

I have sweaty hands, like alot. Is that an issue with the trackpads? Is there a non-steam driver, or do I have to use Steam in all my legal but DRM-free games?

Im not arguing that the trackpad is a good dpad (for movement, for literally every modern game that just uses the dpad as 4 buttons the trackpad is just as competent as a normal dpad)

I'm arguing that it would be retarded to take away the functionality of that trackpad just to accommodate playing 2D platformers.

Pain in the ass to configure at first, pure bliss afterwards, playing Nier Automata on this is pure fucking joy.
Also a great remote.

You have to run it through Steam unfortunately.

Can't comment definitively about the sweaty hands thing.

>firing the pods with the gyro

fucking great.

Have you played with the rotation setting of the camera pad at all user? It's pretty crucial

there wasn't already a preset for it?

I feel like this controller makes my hands sweaty for some reason. I also have a PS4, and that controller doesn't give me any issues like that. Is it just me or is anyone experiencing this?

Nier Automata is one of the trickier games to configure IMO. It requires mid gameplay configure shifting because the camera mode that works best for 3rd person literally doesn't in top down/sidescroller segments. So like one second I need one camera and then I hit hack as 9S and I need the other.

I ended up putting the button to switch between the two on the left bumper and moving my pod ability to the backpaddle

That's like 2 posts per person you dumb fuck

I do. I think it's the matte material.

RTS games are the ones I have the most trouble adjusting to. Tried it with Starcraft 2 and AoE 2. It's ok for casual play I guess, but way slower than m+kb.

Here are some vids if you wanna see it in action:

youtube.com/watch?v=w3Cs-ThG3Ck

youtube.com/watch?v=jf4nl1o7s0A

youtube.com/watch?v=-iGYfdLVlNQ

Try using the gyro along with trackpad.

Alright I'll try. Thanks

>no d-pad
Why does it need a d-pad? The case is already completely handled by standard controllers. There is no game in existence that needs both precise d-pad and precise analog/mouse input. No handheld controller had precise analog input unless you made a trackball mod, that's the whole point of the steam controller.

>too few buttons
It has two more buttons than the standard controller arrangement every console manufacturer uses now. What the fuck.

>they tried to hard to copy the x360 controller instead of making real progress

You want a d-pad to forfeit the potential of two track pads, yet bitch about not enough "real progress". And of course it uses the 360 layout, PC games are fucking designed for the 360 controller. Did you want a controller just for games that don't exist?

Overall, you can call the steam controller bad. But you can't deny that its the best idiot filter ever. I instantly know who's a retard when they offer their opinion on it.

No way, the trackpads are far and away better than analog sticks for 1st person aim, they're not even in the same league. They're somewhat limited without the trackpad + gyro combo, but even if you don't use the gyro trackpads are much, much better provided the game supports mouse input and you're using them in Mouse mode with appropriate settings (sensitivity, friction, etc.).

If we had trackpads instead of joysticks from the get go console autoaim wouldn't be a thing. They're actually good enough to legitimately aim with once you have a bit of practice, though not as good as a mouse of course.

>Not as accurate as a mouse
>No physical feedback from analogue sticks

It's the worst of both worlds, I knew it would be DOA and I was right.

>It has two more buttons than the standard controller arrangement every console manufacturer uses now. What the fuck.
And the triggers can be like 3 buttons total (limited use but still). And mode shifting. And you can set up a trackpad to be up to 20 buttons at one time.

I wont lie that I'd kill for an extra backpaddle set but you're right it objectively has more buttons than a normal controller

DONT fall for the meme. I did and it was the worst gaming purchase in the last 5 years. It feels cheap as fuck. Imagine sticking two laptop trackpads on a madcatz controller and boom you have this. It's terrible. No really.

>Steam Controller
>No physical feedback
Every single button. Including the analog stick. Has haptic feedback support.

My hands get really sweaty after a few hours and I have no problem with it. You can use it in any game, even without adding it to Steam as of recently. Look around, there are videos on yt on how to configure it.

>I get my opinions from youtubers: the post

You honestly don't need the D-pad for anything that isn't fightan. The controller works pretty well for 2D platformers since all you need is Left/Right and a trackpad can just about handle that and I've played a few 2D platformers with it already with no difficulty.
I do think that the stick doesn't work well with the ergonomics of the controller though and is about as awkward to use for most 3D games as the D-Pad on the 360 controller is for most 2D games.
Steam controller is definitely my favorite controller in terms of being so fully featured though.

The fact that you have to do any of this to get it working, and it's still not as good as a 360 controller for 90% of Steam games really says something. You can trick out a scooter with parts and lights all you want, it's still going to lose to a street bike in any race.

I own one. I tried it out for a month and couldn't believe how shit it was.

>spend 2 hours trying to set up configurations
>jump into game
>get absolutely owned
>camera going everywhere
>super jittery
>drop controller
>smashes left side
>controller resets lose configurations

steamspecial.com/?id=l5AgaCOZ
Do I pull the trigger?

Are you retarded by any chance?

To each his own, I guess. I personally think this is the best 60 euros I've spent this year.

no you will regret it unless you are dedication to practice with it non stop for 4 months. Even then you will want to go back to an xb controller.

>same letters as xbox controller

but why

>Didn't even look at the link
This is the intelligence level of the people who naysay the steam controller

No. Just when I use a controller I usually just want it to work and not have go full autismo and practice with it for 6 months to get anywhere near comfortable.

Yes!

>The fact that you have to do any of this to get it working
>I bought a controller all about customization and I'm upset that I need to get it working
>and it's still not as good as a 360 controller for 90% of Steam games really says something
Give me a single piece of proof for your retarded claim.
>You can trick out a scooter with parts and lights all you want, it's still going to lose to a street bike in any race.
Literally worse than any food analogy I have ever seen. I'm sure you "Street bike" is a 150 dollar Xbone elite controller.

oh so its spam.

>edication to practice with it non stop for 4 months
What the fuck? Are you one of these idiots who cant learn how to use a goddamn controller? Looks like you'd struggle even with a NES pad

Because people have become accustomed to them.

the haptic feedback on the trackpad was so bad

God you really see the unintelligent underbelly of this website in these threads

This isnt a controller tho. Its a laptop trackpad tacked onto a 5 dollar piece of plastic.

No.

10, it's literally like using a track ball

>"I get my opinions from youtubers"

Except significantly better. You're gonna scare people away something like that.

I would have still preferred the beta model layout (the left stick replaced with 4 buttons mirroring the ABXY buttons as UDLR)

See thats your only argument, go back to your r/steamcontroller and circlejerk eachother because of your denial to admit its a piece of shit.

but it works well and we like it

>I just think that at least for first person shooters a joystick is better than a fucking trackpad.
you've never used the steam controller then, it's way better

Think about how many times you wouldn't be able to use the trackpad for 16/20 button quick and radial menus if the pad was relegated to only movement.