I have a serious query.
Why and how did Bethesda manage to buy the Fallout franchise, yet completely miss the point of the games in every single aspect, especially atmosphere, aesthetics and gameplay?
I have a serious query.
Why and how did Bethesda manage to buy the Fallout franchise, yet completely miss the point of the games in every single aspect, especially atmosphere, aesthetics and gameplay?
Bethesda makes open world RPGs with mediocre stories and shallow combat. Atmosphere and Aesthetics are an afterthought to them.
Why didn't you buy it, user?
The holders of the IP were as bad at business deals as they were at making games.
They sold what turned out to be a billion dollar franchise for 20 million.
Fallout 3 is a completely original game to the older games
So it was a waste of money
Boss guy could have called the game something else
Fallout 4 > 3 > NV > 2 > 1
There should be a death penalty for that shit.
If it weren't for Bethesda, Obsidian never would have picked up New Vegas. So it was a necessary evil.
Swap 3 and 4 and user is correct.
Being slightly wrong should not be a death sentence.
It's the truth, Fallout 4 improved the series in every aspect except for roleplay.
Bethesda's writing is no better or worse than anything Interplay has churned out. Do you think the first two Fallout games actually have good writing?
Black Island/Interplay had souls
Bethesda did not.
Bethesda titling their releases Fallout 3 and 4 has got to be one the most douchebag move in the entire history of the industry
It's like instead of Metroid Prime, Retro called their release Super Metroid 2
>They sold what turned out to be a billion dollar franchise for 20 million.
It was only a billion dollar franchise after Bethesda mutilated it into Oblivion with guns.
>it's better in every way except in the one way that actually matters
Instead of making a superficial claim with no substance, why don't you prepare a comparison between the writing of the two studios?
You may not like it but its true. Its a better game in every aspect but roleplay.
Anybody know if there's a New Vegas mod that numbers your conversation responses like in KOTOR? I'd love to be able to use my keyboard instead of clicking if I'm feeling lazy.
absolutely shit tier tastes. makes me uncomfortable knowing i share a board with such degeneracy
Fallout 1 > New Vegas > 2 > 3 > Tactics
Those are the only games that matter
I think the onus is on OP since he started this discussion.
>want quality of life mods
>only get hundreds of nude mods
such is life
I bet if they wouldn't have sold it the company would have just made the same game
new vegas didn't miss the point, oh wait.
bethesda should just give the license to obsidian
Unironically the exact reverse order. Except you forgot putting Tactics between 1 and 2.
if you want a trashy loot and shoot play borderlands. fo4 is a shitty rpg with shitty writing and mediocre gameplay.
W R O N G
I am playing FO4 atm and it is probably the worst of the Bethseda Fallouts.
The story is shit.
FO4 was an okay shooter.
But it wasn't a Fallout game.
>1st person
>no mods
>shitty artstyle
>reddit-tier writing
No thanks
Interplay themselves didn't even know what they wanted to do with the series which is why they chose to finish development for Brotherhood of Steel instead of Van Buren. If fucking piece of shit Brotherhood of Steel wasn't made, we'd would've at least been given the real Fallout 3 before going to Bethesda.
You're either a bethesda fag or you think 2 was better than 1, both are terrible opinions
Zenimax is shit
More news at 11.
Looo guys, I'm just gonna give you the CORRECT order
NV = 2 > 4 = 1 > 3 > Tactics > BOS
>shitty artstyle
>reddit-tier writing
>he says while praising fo4
wew.
>1st person
i don't know why you would complain about that if you're trying to praise the gameplay of fo4. purely as a game borderlands is better while doing the same things minus pointless base building.
Being made by a competent studio will do that.
If your response is "The studios that worked on it before were better" then explain why the IP was dead.
They were incompetent and focused on far to narrow a market to be sustainable.
If you don't believe me look at the careers of the devs post Fallout.
It is a litany of failure.
Holy shit Todd, where did you get such good taste?
Bethesda's games are like a Hollywood blockbuster movie in how much they get wrong.
Fallout 4 does everything borderlands does, but better. Fuck off Randy Pitchford.
what the fuck is up with your taste
You're wrong because you're a NVfag and because Tactics is great and it should be at least 3rd place.
arena, morrowwind, and oblivion have a bone to pick with you
Gameplay changes were the result of changing times, not changing developers.
NV = boring diherrea desert, boring factions, shitty gunplay, empty strip
Fallout 3 = interesting city ruins, well done factions, neat stumbleupon locations, fun quests, still shit gunplay, but somehow not having an ironsight made up for it.
Well if you really want to know my own order, its
NV > FO4 > 2 > 3 > 1 > Tactics
NV wasn't that great.
The endings were a clusterfuck. Not having the option to actually become a NCR soldier was lame.
Forcing both Marcus and Harold into the game was garbage.
It really isn't, though. The gunplay is different, but not really meaningfully better. It's still boring as shit. The most they were able to do for variety was have a bunch of enemies who could pop out of the ground. They still have no real sense of interesting encounter design or engaging setpieces.
The exploration is identical to other bethesda games in that you'll spend 99 percent of your time traipsing through dull, samey dungeons killing brain dead enemies and picking up meaningless junk. Any "environmental storytelling" that exists is entirely non-interactive, and so it's just a shooting gallery with intermittent pauses during which you read boring terminal entries.
Role playing covers the vast majority of everything else in the game. The dialogue is terrible. The quests are terrible. The character system is terrible. Why would you play this game over literally any other shooter? It's not as though open world shooters don't exist. Every single one of them is superior to Bethesda's Fallout.
>Fallout 4 does everything borderlands does, but better
such as?
I was in the chess club.
thats true, it seems like a complete waste of money to spend millions on the IP when it wasnt that big and all they needed was a generic sci fi post apoc world since thats what they turned it into
Lol it's the game that litearally removed everything that made fallout fallout
I once saw a pic that divided the fallout games into 3:
True series: 1, 2, New Vegas
BoS series: Tactics, BoS, 3
Building simulators: Fallout Shelter, 4
It was correct
This is my order, by order of how much FUN I had with the games, something this board lacks
Why is everybody so obsessed with turnbased/statbased RPGs? Those things only existed because they were nessecary to convey things that couldn't be done with the technology that was available at the time. Now that we have action rpgs and open world games, those things become less nessecary because storytelling is done with visuals now instead of blocks of text.
>Being made by a competent studio will do that.
Marketing and dumbing down the game to appeal to a wider audience will do that. See the degradation of Elder Scrolls games.
>>>/nma/
>the people that gave us Fallout made one insanely broken great game, only to then decide to stop existing altogether
>the guy who worked on the piece of trash that is Daggerfall now practically holds the industry by the balls with his open-world memes
What the fuck happened?
>Those things only existed because they were nessecary to convey things that couldn't be done with the technology that was available at the time
>there were no action games at the time of the original fallouts
You retarded, bro?
Character customization, settlement building, mods, sex mods, complete and total world customization.
Transformers movies are "fun", too.
Are Bethesda fanboys the medium equivalent to Chinese moviegoers?
Nice try Todd
The video game industry runs on IP hype. Outside of memesters how many developers and designers do people know? Absolutely none. They are invisible. COD swaps between two teams every sequel, does anybody even notice or care? The name is what matters.
NV > 2 > 1 >>> 4 > 3
Not on the scale of the fallout universe, no. I wouldn't consider mario64 a post apocalyptic openworld adventure.
The transformer movies are irrelevant, the point is its the order of how much I, and only I, enjoyed playing the games
Fallout is supposed to be post-post apocalypse after fallout 1, something Bethy doesn't understand.
Fun is just a buzzword. You were having artificial fun.
>2D isometric that can be played like 1 & 2
>BoS-tier after using the 'fuck you faggot developers no more australian bullshit ever again' patch
>Preferring 2 over 1
>Preferring 3 over 4
How do people like you even exist?
And? You were arguing the technology for action games didn't exist. That it did is trivially true. Ergo, you must be some sort of idiot to think the opposite.
character customization is superficial in fo4 and stats/perks have almost no effect on any roleplaying stuff, only how much damage your weapons do or giving you some ability like bullet time at low health or finding more cash on bodies. settlement building is pointless fluff.
>mods, sex mods, complete and total world customization.
only applies to mods, not the base game, and there are much better games to mod like skyrim.
tfw no one remembers the shit show that was bos
Hahahaha, now I know you're just trolling, tactics is NOTHING like 1 and 2! It's a completely different game
New Vegas holds on to the ideas and themes that the original games were building up. Yeah the gameplay changed, but the fundamentals remained the same
Did you retard even play 1 and 2? 1 is, mechanically, a broken obnoxious mess compared to 2 and the story and dialogue options aren't all that great, either.
So you're telling me I'm not supposed to enjoy playing video games?
I just explained, the technology for what is possible did not exist back then. The biggest 3D open world action game that could be handled by hardware back in 1997 was mario64. Therefore most games stuck to 2D and topdown/isometric graphics. You needed a real description of what was going on in order to understand the gameplay itself.
Current technology is so advanced that you don't need a paragraph describing what your 4x4 pixel character is doing, you can actually see it.
Mods are pretty much ninety-nine percent trash and the only ones worthwhile are those that desperately try to fix the awful shit that Bethesda churned out in the first place.
>sex mods
Just play a porn game. Why the fuck would you want to be interrupting your masturbation with shooter segments?
>2 over 1
They both have different issues, at least 2 gave us the most beautiful armor design in all of vidya.
>3 over 4
Nah, the only good thing about 3 is that it revived Fallout - but the game itself is still an irredeemable piece of trash.
>Did you retard
Lmao
Fallout 2 is a cheap, shallow copy of Fallout 1. Sure it's bigger, and there's more guns/armors whatever. But Fallout 1 is a wayyyyyyyyy more well written game, and is a much more enjoyable experience.
Fallout 2 is great at the beginning. Once you leave Vault City the game goes to shit though
I hate arguing with this fanbase
Good, Fun:
Fallout 3&4
Annoying/Tedious:
Fallout NV, 1&2
I miss when fallout was a roleplaying game series.
Oh, I see where you're coming from. Here I thought gameplay had some importance in defining those categories, but yeah, themes of rebuilding after the end and shit weren't all that present in Tactics.
I'll have to agree. Fallout 1 was designed much tighter, plus it had a much clearer sense of direction. The whole Brahmin triad thing from Fallout 2 was what made me stop playing, because I'll be fucked if I have to search not one but three towns for some NPC I don't know.
Go play D&D you fucking nerd
Fallout 4 makes Fallout 3 look like Fallout 2
The fact that you think 2 is better because of armor design speaks volumes desu. Also thinking 4 in any way improves upon 3.
KYS
THIS
H
I
S
You could try leaving and searching for a community that appreciates your opinions more.
Honest to god I have more fun playing Fallout 4 at the age of 33 than I did playing fallout 1&2 back in the late 90's.
The gameplay in tactics wasn't even the same. The combat remained the same but what actually matters about the game (exploration, dialogue, discovery) got completely ruined
New Vegas is the only good Fallout game
>2017
>enjoying video games
kys, Call of Duty baby
>>/fog/
>crying wyvern.jpg
I will next Saturday.
Call of duty isn't open world, doesn't have 3rd person, doesn't have crafting, leveling, or dungeons. You are comparing Fallout 4 to the wrong game.
You might be suffering from early onset alzheimer's
>I just explained, the technology for what is possible did not exist back then
Except that it did exist.
>The biggest 3D open world action game that could be handled by hardware back in 1997 was mario64
Fallout is open world. It's just not seamless. You could easily have modeled the hub areas and dungeons of Fallout in a 3D game in 1997.
Open world is a design decision, which is why you have many, many games that still feature level and instanced world design today. Again, this is trivially true.
>Current technology is so advanced that you don't need a paragraph describing what your 4x4 pixel character is doing, you can actually see it.
In Bethesda's Fallout you shoot and loot. That's it. Both of those things were more than possible in 1997. Actually, in the first two fallouts, you'd see your character hunker down and tinker with whatever he was activating/looting. Whereas in Bethesda's there is no interaction animation at all.
Here, let me help you