Do it

Do it

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NO IT IS A TRAP DON'T DO IT

E

*Throws at you*

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>Dark Souls never evolved beyond chest mimics
>no door mimics, no item mimics, no crystal lizard mimics, no NPC mimics, no bonfire mimics

*stabs at chest*

>bonfire mimic

jesus christ how horrifying

that would make the game too annoying. you have to pull crazy fucking stunts to get some of those damned lizards.

>fog wall mimics
>summon sigil mimics

Closest thing we got to crystal lizard mimics were those red crystal lizards in DS2

I still enjoy how Baroque did wall mimics and I wish more games would use them.
>Running around on map
>Enter house
>Go down corridor
>Dead end
>Wait no
>Wall starts swaying back and forth
>Suddenly spins at SANIC SPEED and rams into you
>Giant face on the other side of the wall
>Chases you until you're dead or it's dead
>Few of the walls past the mimic are slightly swaying

ds2 proved that too many "gotcha" things makes a bad game

Nioh beat them to the punch with that one.

Those two are actually good.

>bonfire mimic

Grapes in DaS3 are kind of summon sign mimics, just nobody gains anything cool from touching it like a regular chest mimic.

I loved how BotW copied it, it's not as dangerous but it sure changed things a bit.

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youtube.com/watch?v=5Wdf6EyfFBk

>bloodstain mimics
>message mimics

You know not what you ask for laddie.

You motherfuckers have no idea. Be grateful the game devs never truly hated us enough to make this a reality.

The chest might be a mimic, but at least the barrels are sa-

>no main menu mimic, no inventory mimic, no floor mimic, no wall mimic, no desktop shortcut mimic, no mimic mimic, no cutscene mimic
I mean, the game obviously lacks artificial difficulty.

Those are horrifying.

Maybe if the mimics were fun to fight and not one-shot "things" instead of actual enemies, it would be cool and not annoying.

>No OS mimic
>No PC mimic
>No desktop mimic
>No house mimic
>No Earth mimic
>No universe mimic
Shit game.

One more for the road, for you lads that can't seem to understand that a corpse should be left well alone.

>TFW no secret ending of DaS where instead of leaving or lighting the fire you find a profane catalyst and ram it into the First Flame
>First Flamethen gets up and Stage 1 of the secret true final boss happens
>Beat it
>Blasted out of the Kiln
>Entire Kiln rises up as a gigantic monster, ash pouring off of it

Have only two in the whole game. The first one and the last one.

KEK

>last one
That'd be fucking glorious. The idea of games get in one last "fuck you" without ruining the story after you go through hell to beat a final boss get me rock hard. Its cheeky as fuck, but even the worst person couldn't bring hemselves to hate such a thing.

those are some intense blowjobs

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