Why does Sup Forums prefer bloodborne to Dark Souls 3?

Why does Sup Forums prefer bloodborne to Dark Souls 3?

Bloodborne is/has

>easier
>more forgiving, casual combat
>much more simplified character build system, you don't have to think/make choices as much
>a lot less meta gameplay when it comes to playstyle/stats
>less nuanced gameplay mechanics in general, which feeds into both points above

It's good, but it just feels like a casualised Dark Souls 3.

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Because muh kino

If BB dropped the RPG/stats bullshit and went full Ninja Gaiden it would've been even more god tier.

>Sup Forums is a single person
You don't even deserve a (You).

To be fair, this is kind of one of the rare general opinions Sup Forums has. I've seen very few people actually prefer Dark Souls 3 to Bloodborne.

>more forgiving, casual combat
But it's far more fun and feels much better. After playing BB I played DaS3 through once then dropped it. Sidestepping was also a feature that is essential now. It was jarring going back to the frantic spastic rolling in Dark Souls.

>much more simplified character build system, you don't have to think/make choices as much
I'll take 15 trick weapons that feel great to use over 20 swords and 20 axes that all have the same shitty useless weapon arts. And 30 sets of armor that all look incredibly detailed over shit like "hollow soldier set" and the rehashed sets like Xanthous that appear in every game to beef up the armor count.

Exactly. To generalise, Sup Forums does seem to have a strong preference for bloodborne on this one.

I get the artsy "kino" bullshit, it's a gorgeous game (I work in the games industry as a 3D artist, it's my #1 choice visually), it's stylish, the theme and background story are all very well woven together. But that doesn't stop Dark Souls 3 + both DLCs from being a better GAME in pretty much most ways imo.

>I'll take 15 trick weapons that feel great to use over 20 swords and 20 axes that all have the same shitty useless weapon arts.
this so much

The game is absolutely not more forgiving. You get punished much harder than in Dark Souls 3.

Also how the fuck could anybody say you don't have to think about choices as much when in Dark Souls 3 you don't have to think about choices at all? You can just respec whenever you want.

m8. DS3 was my first souls and it was MUCH easier than Bloodborne. most DS3 bosses can be blocked indefinitely with the slightest bit of stamina management, and rolled through to conserve stamina for big weapons. timing L2 is more difficult than holding L1.

N I O H
I
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>casual combat
But user, I play games to have fun, not to torture myself for extra Sup Forums HC gaymur points.

>Sidestepping was also a feature that is essential now. It was jarring going back to the frantic spastic rolling in Dark Souls.
So you have to compare games and can't take things for what they are on their own?

It's not essential now, it has sadly become so in your head.

>It's good, but it just feels like a casualised Dark Souls 3.
No. The bosses in Bloodborne are a lot more difficult than anything in Dark Souls.

youtube.com/watch?v=DxRvPgVijKo
youtube.com/watch?v=uPP1e7hOyik

But it was casual, too easy. Just sidestep and attack, regen your life.

You know some people likes a challenge, and too many benefits just make it too easy to have control.

>hardest game in the series
>casualised

They wouldn't know because they don't own a PS4.

>too easy
>sidestep and attack, regen your life
Somebody didn't play the Chalice Dungeons. Or the DLC for that matter.

>Can easily regen life by learning a bosses pattern and blindspots
>Somehow more difficult than DS

Probably a PC gamer

Yup, confirmed for not having played the game.

I found DS3 so much easier. Only bosses that were challenging in the base game were Pontiff and Nameless King.

>you don't have to think/make choices as much
DS3 has respecs, your choices don't mean shit because you can just change them whenever you want.

It's fast-paced and edgy

What stupid bait thread

The bosses in Bloodborne are genuinely difficult as well. They don't need gank squads to make it hard.

Eh, so am I primarily.
Bought a PS4 Pro last year and I liked it a lot, Bloodborne is probably the best game I've played in a few years, Nioh was great, Wipeout is some great nostalgic fun. Even liked TLoU.
Still kinda wish there were more games for it, but what is there is really good.

Oh come on, seriously? Like you can't get close to the exact same benefits in the chalice dungeons....

You can't when everything one or two shots you.
Regain won't help you if a single hit either outright kills you or takes away 90% of your health.

Ironically the one gank boss fight in the whatever Woods are easy as fuck if you know what you're doing but that's the first thing you hear everybody complain about.

Souls casuals also complain about the gank fight in Sunken King in 2, I'm pretty sure it's just a case of Sup Forums being shit at games.

You can't. Chalice dungeons are harder than any area in any souls game.

Great game, isn't it?

>Still kinda wish there were more games for it, but what is there is really good.
Here's some suggestions:
>Gravity Rush 1
>Gravity Rush 2
>Persona 5
>Uncharted 4
>Salt and Sanctuary

You forgot Nioh and Yakuza.

>both easier than the nameless king or lady frieda
What did he mean by this

>hardest game
>when parry is an i win button
Hardest is dark souls 2

>Souls casuals also complain about the gank fight in Sunken King in 2, I'm pretty sure it's just a case of Sup Forums being shit at games.
I've cleared both before, I just dislike gank squads when they're poorly designed. The Sunken Crown gank squad are lazy and uninteresting. I'd prefer an interesting, yet difficult fight like Ludwig.

Also, DS2 relied on gank squads too many times.

Nioh ended up being really good. I recommend to anyone who likes the Souls formula. I also really dig the historical fiction kind of story and setting they told.

>Chalice dungeons
>Old hunters
Name any other part of the souls series harder than these.

I already said dark souls 2
Also old hunters? Really? Maria is especially weak to parry

He already played Nioh, but definitely Yakuza. I think he'll love that. It's one of my favorites.

Personally disagree. The two BB ones I linked are much more fast paced and harder to predict.

Also, parrying isn't easy, especially in fast pace fights (most of them). And parrying isn't limited.

Man, I played every Souls game and Bloodborne and to be honest senpai only Bloodborne felt quite difficult (still not hard enough, difficulty meme in Souls games are bullshit).

>Better music with actual instruments (no midi/samples like DkS3), better atmosphere, better enemies, better combat, better weapons, tricking > battle arts, better BS system, has legitimate cross-zone connectivity unlike DkS3, better narrative that concludes satisfyingly after 1 game and DLC, Kin/Beast > Dragon, actually feels unique, etc.

There are also some inconsistencies with your own points, such as both games are casual combat-wise but Bloodborne's universally considered funner. Bloodborne has much more variety in it's immediate combat due to overall better movesets, better space control, and stance changes that do absurdly high damage.
Finally, both games have pretty straight mechanics... There's nothing in Dark Souls 3 that felt particularly nuanced to me.

The only way I felt Dark Souls 3 was a better game was there weren't as many stinker bosses compared to BB, but that being said they were thematically uninteresting.

...

There is nothing harder than the Chalices in Souls. Absolutely nothing. If you couldn't summon for them then many people would never even be able to complete the story Chalices.

Very simple.

bloodborne felt fresh and das3 felt like a bloodborne dlc gone wrong.

From should be forced to only make new ips.

For me personally, it's that Bloodborne is more unique. Dark Souls 3's biggest problem is that it has very few things that are it's own. Almost everything from levels, enemies, bosses and mechanics are inspired by previous games. Like can you name anything that's unique to Dark Souls 3, and was never done before in any other souls game? Weapon arts is the only thing that come to mind.

That's why I prefer BB over DS3.

>parrying isn't easy
Is this your first souls game?

Dark Souls 2 for sure is not harder than depth 5 chalice dungeons. I can level with you on Old Hunters.

What now

>absolutely nothing
HUUUHH

They're a joke compared to even hotdog...

It is easier, but people don't play DaS for the difficulty. They play it for the challenge, which Bloodborne still has, and the ludo-narrative which Bloodborne does particularly well. I think this is what people mean when they meme 'kino' so hard, it tells it's story and explores the subtext through gameplay perfectly.

das 3 had absolutely horrible weapon balance for a long time and completely ruined my first playthrough.

Dark Souls is a lot easier. I could never hope to solo these faggots a few years ago, but then after getting much more Bloodborne, Nioh, and Dark Souls 3 under my belt I went back and spanked their asses.

Really? Explain how. 3 full health bars and a mulitphase fight with the enemy healing and turning invisible and a fight with multiples as well

Those would be considered some of the easier bosses in Chalice dungeons. Most people recommend to stay the hell away from the depth 5s until you're level 90 - 100. No other game is that difficult at that level.

Hotdog instakills you with everything.

>after I became more experienced it was easy
Well duh. It's still harder than anything in bloodborne, especially when you go replay the game

>bloodborne felt fresh and das3 felt like a bloodborne dlc gone wrong.

Pretty much this, I liked dark souls 3 but its my least played soulsgame. It tries to be BB-lite and "borrows" freely from BB but since its a slower game it feels like cheapshots, not
challenging.

No it doesn't. I survived his charge attack well enough

The difficulty in the chalice dungeons are entirely artificial. with enough grinding it becomes easy as fuck as all the bosses in there have shit and easily predictable movesets

It's not.

Defiled Hotdog.

I played DS2 more than DS3 by a longshot

Hotdog can't be parried and hits way harder. Also, he has many more option-select strings that legit kill you from full health.
Finally, he's a multiphase fight too.

Thanks for the sugestions, I'll try Gravity Rush and maybe Yakuza 0 - am I missing a lot if I haven't played it the others?
Uncharted is on the radar too, but I'm not sure. I liked TLoU for the story and characters, but UC looks similar to the new Tomb Raiders, which I hated.
Persona isn't really my cup of coffee.

Oh the defiled version. If his hitboxes don't glitch out dodging is simple

I know he is multiphase but keeping track of one opponent is way harder than noticing 2. Also the fire breath of the father can also 1-hit you, and they also have more health and more variation in moveset so it becomes harder to predict and dodge

and getting to 90-100 only takes a quarter of the time it would in DS

Hotdog isn't really that hard though, he only has a couple attacks to memorize. If you stay in front of him it's actually a pretty easy fight, it all boils down to memorizing a few patterns so he doesn't one shot you.

>way harder
Way easier*

me 2

Yakuza 0 is the first game in the time line and the first game (second in the timeline) is being released, remade in August. Yakuza 0 stands on it's own and you'll love it regardless.

Also, keep in mind that GR1 is a Vita port, but GR2 was made for the PS4. So GR2 is better in every way.

Uncharted isn't like Tomb Raider, but I'd recommend you play the HD collection if you haven't played the first 3.

Yes. BB only feels harder when you come from the Dark Souls series and try to play it the same way.

Then you learn to spam R1 and things get much easier.

BloodBone is a fun game

As bad as DS2 is, it had a lot of variety with weapons and fashion. That and it's the biggest Souls game, at least from my point of view.

I have a love hate relationship with the game.

...

Its always painfully easy to tell the peacocks who have never even played the game. Using the rally mechanic as an example for why the game is "casualised" is a bad joke and every single one of these retards genuinely seems to think that youre gaining health back every time you hit an enemy at any time

Chalice dungeons are the exact definition of real difficulty since all the enemies in the deeper ones are legitimately dangerous and they even have unique enemies. The bosses are also not easy at all - the hardest bosses in the game are found in the chalices.

I'm beginning to think you didn't even play this game.

Hotdog does more damage, has 1-shots that can actually hit you, and can't be parried.
Friede took me 4 attempts. Hotdog was closer to a dozen, but to each their own. There are still harder things anyways, like tons of FRC bosses if you try their hand at them that are much worse than Hotdog or Friede.

Sorry, DaS3 is not even worth a serious discussion. We already went over this topic a year ago. It's in the graveyard now. Done. Finito.

Bloodborne is the superior game, sorry. This is not even funny anymore, just stop.

It's a shame they fucked up certain aspects of the game design, because other than that, it's actually not a terrible game.

I think everyone that plays BB rarely uses the recover mechanic. I play it safe and most of the times, it's stupid to do it on bosses.

Still think 3 is the weakest.

M8 grinding to a crazy level in the darkwood basin only takes like 2 hours. Sure playing the regular game in BB lets you level up faster, but stats in BB, besides vitality ironically, aren't really that huge a deal. Gems make much more of a difference.

Yeah, that's harder than Friede where you're never really in danger and can blunder through the fight without knowing it. That's what I did.

Dark Souls 2 is the best in the series, the best replay, the best build, the best PVP, the map is not linear, and the level design is actually interesting, the action design is meaningful, unlike the BB And DS3 you just fucking send R1 spam to win PVP. BB and DS3 are the worst

>cool as fuck weapons
>dat setting and atmosphere
>fashionborne is god tier
>combat mechanics are different and enjoyable
>enemies and bosses are interesting

i like dark souls 3 just fine. i think for only a couple playthroughs, bloodborne has the edge. anything further and 3 pulls ahead due to magic/weapon variety to explore.

I hate when people use decent game like das2 for the bait posts like this

In retrospect he did take me more tries than Friede, so I guess you're correct in the end.
Still, nothing comes close to cursed Headless Bloodletting beast for me.

The bosses are only hard due to buffed damage and health. In the base game they are not difficult at all. Case in point the old one (Ersomething)

It really isn't. His attack patterns are easy as fuck to memorize. If you have big trouble with him it means you aren't memorizing the tells fast enough

Thanks again, I'll give them a try.

I agree with you on everything except the fashion. I felt like there werent enough options, and many of them looked pretty similar.

I hated how 80% of armors clip through the sheath on LHB

Not true. For example the abhorrent beast is easily the hardest boss in the game and even generics like the undead giants are really dangerous since a fair amount of their attacks take like 80% health off a character with 50 vit.

Still harder than Friede who you can spam parry against and BS with impunity. Took me and more attempts, literally 2v1 nigga'.

Hope you enjoy them!

I don't even think friede is hard, wtf you talking about? Hotdog isn't difficult and neither is frieda. The hardest souls fight are invasions and thus DaS1 is the hardest due to your estus chug

>His attack patterns are easy as fuck to memorize
And Friedes aren't?
First phase is literally a joke, second phase you only really have to care about Ariandel with his 7 years long windups and the occasional frost blast that's also telegraphed as hell.
Third phase is the only challenging one, but even there a lot of her combos are pretty easy to dodge and unless you stumble into one of the few super heavy attacks you only get hit for a little bit.

On the topic of dark souls 3, was anyone else disappointed in Yhorm and Aldrich? They could have been so much better, and so much more unique. But instead they're just callbacks. I would have preferred to fight a giant devouring blob rather than buffed up Gwyndolin.

>DS3 is harder so it's better
Retard.
DS3 was BB's bastard offspring that tried to be like it's daddy but failed.
It had the aggressive enemies of BB without a compensatory mechanic for regaining health through attacking.
Result being that it forced a more boring, passive playstyle.

>DkS1 invasions.
>Walk up for a r1-mash infinite them once.
wat? the PBWT invasions in DeS are way harder, easily. And the Crow of Cainhurst is easily the hardest NPC enemy in the series.

I was disappointed in the game as a whole.
It plays pretty good, but it no longer has the sense of mystery and discovery the others do.

more like
>get one hit backstabbed by a jumping naked opponent

Also crow of cainhurst is just parry parry parry. Easy as fuck.

Anybody here using a PS4 with a 2560x1440 monitor?
Is it too blurry?