magic every time something like that happens, a wizard did it
Isaac Harris
This, to be honest i was surprised when i found out how many people had a problem with it. When i played through dark souls 2 i played it blind like with every souls game, and when i got to Iron Keep i just figured "it's magic", and when i finished the game i found everyone shitposting about it.
Julian Cox
Somehow they can accept that the entire universe is sitting on the branches of a giant tree
Oliver Collins
Same. Only I didn't notice any of the consistencies until Sup Forums brought them up.
In fact, I thought the game was good until Sup Forums told me I was wrong.
Juan Torres
because dark souls 1 is famous for its cohesive and intelligent world design
Chase Nelson
none euclidean geometry
at least I pretend it is
William Stewart
It was also magic, there's a volcanic city sitting on top of giant trees that grow out of an ash lake.
Josiah Parker
ash lake is literally the only level in DS1 that deals with impossible space
it's not about "magic" it's about making the world fit together and actually be possible to exist at the same time. levels in DS2 are pasted together at random and often overlap each other