Mario+Rabbids Kingdom Battle

let's talk about the biggest surprise of 2017

>Interview with creative director Davide Soliani and lead producer Xavier Manzanares
gameinformer.com/games/mario__rabbids_kingdom_battle/b/switch/archive/2017/08/01/mario-rabbids-devs-on-raymans-absence-and-mario-karts-influence.aspx
Soliani talks about Rayman too

>Interview with Lead Narrative Designer Andrea Babich
ntower.de/bericht/485-interview-with-lead-narrative-designer-andrea-babich/
He also mentioned how easy the development for the Switch is

>Interview with Davide Soliani and Grant Kirkhope
gamesindustry.biz/articles/2017-07-17-the-fanboys-making-the-next-mario-game

>Two more interesting interviews with Soliani
gadgets.ndtv.com/games/features/mario-rabbids-kingdom-battle-nintendo-switch-making-of-1731582
nintendoworldreport.com/interview/44949/mario--rabbids-kingdom-battle-interview
>Exploration parts: “I don’t want to spoil much, but I will say it’s 30 percent of the overall game. It’s needed to connect the combat phases, but I didn’t want to ever just have a hub where the player could load battles. I wanted to create a seamless experience and that’s why we said players should really immerse in the exploration, and you know every world is divided into 10 chapters, like the chapters of a book, you can read just a chapter, or you can read multiple of them. There’s are some secret chapters in each world. In each world there is a mid boss in the middle of it. There’s a boss fight at the end of it. There are secret chapters, and in between you have exploration where you can collect treasure chests in order to find collectibles, but also cool weapons that can upgrade your character. You can solve puzzles to advance and you can meet several other heroes that will start to be part of your roster. And each of the heroes has unique abilities; these will open up new possibilities in terms of strategy gameplay for the players to be applied on the battleground.”

Other urls found in this thread:

youtube.com/watch?v=nzNFmplFVy8
youtube.com/watch?v=-yCP6C6z52A
youtube.com/watch?v=jum0LImABLI
youtube.com/watch?v=QeQBRjGFx90
youtube.com/watch?v=6ep0TQ_YsBE
youtube.com/watch?v=8NSDAx_fXUo
youtube.com/watch?v=g0nsNTb3T7w
youtube.com/watch?v=xgBXlb3Askc
youtube.com/watch?v=J_FKfkrZhAg
youtube.com/watch?v=aoEuhK0PPTs
youtube.com/watch?v=jGBvLMHDL9Q
twitter.com/AnonBabble

>When your game leaks...
youtube.com/watch?v=nzNFmplFVy8

>Co-op with Soliani
youtube.com/watch?v=-yCP6C6z52A

>Behind the scenes
youtube.com/watch?v=jum0LImABLI

>New trailer
youtube.com/watch?v=QeQBRjGFx90

>New footage
youtube.com/watch?v=6ep0TQ_YsBE
youtube.com/watch?v=8NSDAx_fXUo
youtube.com/watch?v=g0nsNTb3T7w
youtube.com/watch?v=xgBXlb3Askc
youtube.com/watch?v=J_FKfkrZhAg
youtube.com/watch?v=aoEuhK0PPTs

Is he /ourguy/?

boss?

This game looks really good. It's way faster and more fluid than Xcom. But I think some of the gun particles are shitty looking and the way enemies "die" is super unsatisfying. They should de-rez more quickly, I think, or have a more dynamic animation depending on what kind of weapon finishes them off.

>All you can say is "Wahoo" "bing bing" "1UP"
Yes

Will there be more playable characters?

Is there anything notable about co-op that distinguishes it from just giving someone else in the room the controller every so often?

youtube.com/watch?v=jGBvLMHDL9Q

It's completely separate missions from the main story. You also get 4 heroes (2 each) instead of 3.

I don't like how plastic everything looks.

Legit question
If the game is indeed as good as it looks, would you be ok with this turning into a series?

i dont care how good it is i dont want to see rabbids

fuck yes. bring more characters too

pretty much this.

it doesnt matter how good it is, how smart, charming and inspired, how funny the jokes are, how good are the graphics, the level design, mechanics or music.

it doesnt matter if is one of the best games ever made and saves the videogame industry forever, at the end of the day, it has rabidds, therefore is shit and everybody should hate it, rayman etc

post of an edgy 11yo

I don't see why not. As long as Ubi doesn't run it into the ground.

I don't think Ubi has the balls to piss off Sony's fanbase with a legit Mario x Rayman crossover.

Yes

but only if they drop the "Rabbids" title and make it more of a tactical smash brothers instead.

I dont see how Rayman is a "sony" series.

Rayman Legends probably would have stayed a Wii U exclusive if the writing wasn't on the wall.

pretty sure the only people that care about rayman are rayman fags.

Wow, at least 4 threads in two days with the same links, format and words. This totally isn't an ad campaign on Sup Forums.

I made this thread for the first time. stop shitposting and go away

Why do you lie?

At least be subtle with the shilling holy fuck

Apologize

s-sorry

I'm excited to see the unrestrained hedonism of the french bring some liveliness to the Mario characters. I haven't seen them this expressive since Charged.

Wait, does Junior have blue eyes?

>Junior
>Blue Eyes
Hmm, now where could he have gotten this?

Rabbids are ok when nintendo does it!

I'd be excited to see a Partners in Time type game. I hate the baby characters, but PiT made it work in a fun way.
Really a game that pulls from the whole Mario & Luigi series would be pretty sweet.

Well, nobody was sure if SMRPG was going to work when it first came out, and it spawned its own series. So yes, absolutely, this should most definitely spawn its own series.

People simply need to realize that they hated the rabbids because they were played up to be annoying, and were in bad games. Here, both problems have been either fixed, or toned way down.
Where's the rabbids screams?
Where's the rabbids annoying behavior?
Also, this is a good game. They realized this, which is why the rabbids are so toned down. Mario and friends are the real stars, the rabbids are just there to fill in slots for other characters. This game would be the same if they were Yoshi's or Pikmin's instead.