>Almost all its past flag Ship IPs have under performed if not Outright flopped on its latest entry >Monster Hunter World is a gamble to appeal to the western market >MvC:I looks way way less polished than 3 whatever is left of 2017 + 2018 will make or Break Capcom as a company.
How comes a company with such an stellar library of IPs gets to this point?
>stellar once in past, but not anymore, they just kill most ip they grab just look at dead rising, street fighter, lost planet, megaman
Lincoln Scott
making retarded decision after retarded decision
Alexander Roberts
It would be for the best if they would die.
Nathan Powell
What are the other 37 SKUs?
Lucas Wright
But I love Monster Hunter. Inb4 the random user claiming it's shit anyway like clockwork.
Anthony Carter
no I mean, the IPs its great. just that the games lately are all trash
>Marvel vs Capcom >Street Fighter >DMC >Mega Man >Dark Stalkers >Breath of Fire >Dead Rising >Ghosts'n Goblins >Veabitufl Joe >Okami >Resident Evil >Dragons Dogma
how many companies will not kill to being able to make a game out of any of those names
Sebastian Martin
I used to love Dead Rising, now look at what they did to the franchise.
Andrew Gutierrez
half of those are dead and you know it
Jordan Torres
it includes Catalog sales (aka, games that released last year, also by SKU I think it means each individual port) its 37 Total
so teh Disney Afternoon Collection (PC, PS4, Xbone), the street Fighter II (Switch), Street Fighter V (PS4, PC), Marvel Vs Capcom: I(PS4, PC, Xbone), Mon Hun XX(Switch and 3DS), Mons Hun World(PS4, PC, Xboe) , RE:7(PS4, PC, Xbone) , RE 4 and 5(PS4,PC, Xbone), Revelations dual pack (PS4, PC Xbone, Switch)
this is 27 SKU more or less to my count
Luke Nelson
Its not about them now. its about how iconic the name is. and it potential IF capcom were not such a retard
Ethan Sanders
37 NEW TITLES (SKU)
Learn to read.
John Bailey
>Monster Hunter World is a gamble to appeal to the western market Did Keiji Inafune's past fuck-ups with Capcom not teach them anything.
Levi Russell
They didn't learn from trying to modernize their other franchises like Lost Planet and Dead Rising.
Hudson Wright
I dont even think Capcom release 42 games last year. or were even 42 Capcom games selling
Josiah Gomez
Atleast Ace Attorney is still great
SoJ was fantastic and Japan literally just got DGS2
Daniel Russell
dont forget Donte May Cry
Christopher Lopez
Reminder that Capcom somehow considered Ultra Street fighter 2's sales satisfactory to make them support Switch more
Is this due to low expectations or did the game ironically do better than DR4 and SFV?
Jonathan Rodriguez
They learned from MHXX bombing
Lucas Wilson
apparently not considering it's getting a switch port in a few weeks
they should have learned from Stories bombing, they spent so much fucking money on nearly full voice acting and a morning cartoon+premium time slot, as well as a Western localization, and it sold on par with the fucking Airou games
Zachary White
>MHXX bombing >at 1.6 Million sales >being a franken Game with low budget I dont want to know how much they really expect MHW to sell to recover the costs
Evan Myers
>Is this due to low expectations or did the game ironically do better than DR4 and SFV? Low expectations
that being said DR4 sold mediocre, and SFV PS4+ PC sits at like 1.6M copies up to June 30
fucking ARMS is at 1.1M copies up to June 30
Zachary Rogers
>2 million expected sales >low budget
MH4G alone (not MH4) has
200 dev staff 1.5 years dev time several billion yen budget (tens of millions of dollars)
About 30-60-ish times more than your average Japanese game, for an expansion.
Half a million copies sold is a lot, especially when it's a cheap overpriced port of 25 years old game. You might be surprised, but games don't sell tens of millions on every release. capcom.co.jp/ir/english/finance/million.html
Liam Robinson
The game barely used resources so there was no chance of a loss but it still performed better than expected
Bentley Robinson
I doubt that it sold more copies than SFV, but I'm sure that it cost way less to produce. Hopefully Capcom are just thinking "Wow, if something this cheap and shitty can sell, imagine how well an actually good game would do!" Who am I kidding, they're just going to shit out more crummy cashgrabs.
Ryan Jackson
yes XX its a fucking repacking with extra content, not a full blown out title
if not selling 2M is a flop, I cant imagine their fucking bar for Worlds ,4 years dev time HD.
also is 10.3M sales AMONG 37 SKU counting New and OLD games
Jonathan Nelson
So who is going to buy them late next year?
Austin Roberts
I think it's a great example of a company who have fantastic material to build profit but is terribly mismanaged, and therefore they will never see any.
Ian White
>XX introduced a bunch of bullshit that turned people off because it strayed from the formula >and also had the least amount of content added for a G version >so in turn they made another game that strays from the formula, keeps a lot of the shit XX introduced, and not put it on portables where it sold like crack in japan I hope you realize how fucking retarded that is.
Logan Jackson
Sony and Nintendo will fight off for the Scrap the Sweetest Irony will be if Microsoft is teh one that buys em, they are desperate to get its dick in Japan. so making all Capcom IPs PC/ Xbox exclusive is their golden eggs goose
Daniel Sanchez
Old games is 12.7 million bro. Catalog unit sales. Total is 23 million.
Grayson Green
you mean noose?
Jose Flores
>I hope you realize how fucking retarded that is. They also made Resident Evil a full blown action game and look how it worked out.
Samuel Clark
Tencent
Jaxson Mitchell
Even worst. If we count it SF II and that Disney game at 1M together, they are 9.3M short
Austin Adams
Yes, the amount of copies need to be sold in order to consider it successful or a flop depends entirely on the budget of the game. I seriously doubt the additions to USF2 cost much. If the investment was minimal, then half a million copies sold is fantastic.
Jacob Thomas
I think they know their sales plan better than you.
Gavin Morgan
>I think they know their sales plan better than you. if they did they would not be on the state they are non
Leo James
What state?
Anthony Morgan
Resident Evil 4 and 5 were successes.
Chase Butler
I hope this actually means something
All they did just recently was announce Resi ports
Ace Attorney at the very least should start becoming Switch only instead of the 3DS including DGS
Nicholas Rogers
Exactly.
Nathaniel Perez
>How comes a company with such an stellar library of IPs gets to this point?
By being out of touch and poorly managed.
Noah Gomez
Ace Attorney is on mobile now. No going back.
Jordan Turner
>What state? near 2013 state AKA dead
Aaron Richardson
>most illustrious Japanese publisher in the golden age is junk now.
They really had that spark.
Brandon Bell
>SFV STILL hasn't sold 2 mil over a year later >RE7 STILL hasn't sold 4 mil, which was their target for like March/April, and expect it to sell 10 mil overall Yeah, they sure do.
Jaxon Roberts
Honestly, for now it means more ports. They're getting out of remasters for PS4 and Xbone so they can sell the same thing yet again on Switch. Capcom isn't rich enough for development of many games, their recent new games fall short of sale target (SF5, DR4, even RE7), while remasters bring massive profit despite cheap development costs.
Brayden Evans
What went wrong in 2013?
Wyatt Richardson
>and expect it to sell 10 mil overall wait what
Mason Sanders
How did a company that was able to produce a game that competed/was GOTY in 90's/early 2000's manage to fuck up so hard?
Colton Stewart
>MHXX STILL hasn't sold 2 mil, which was their target for like March/April >still at 1.7 mil now from March/April
Jayden Adams
2013 is FY 2014. as you can see the sales that year is the lowest the also their bank account was a little over a hundred millions
Nolan Hall
Ace Attorney Trilogy was on a mobile first before any 3DS game and we are still getting 3DS games
Mobile doesn't have SoJ or VS Layton or DGS, even in japan
Adam Diaz
They could make a Darkstalkers 4 with the GGXRd graphic style and have most of their current failures forgiven. They could release remasters of their classic games to keep functioning while they figure out who's sabotaging the company from within.
But they won't, they're fucked.
Jackson Martinez
if sega can make a comeback, capcom can.
Christopher Flores
every single one of those developers left.
Zachary Baker
You fire all your talent and listen to Inafune's advice.
Grayson King
Why would anyone even want Capcom after all is said and done? MH is dying a slow death if World doesn't reverse it's fortune, capcom has shit for mobile presence, SF flopped, arcades are dying, and you're left with DMC hasn't gotten a game in ages.
Leo Lopez
Which was also the year when MH4 was released.
David Morgan
>Which was also the year when MH4 was released. >September 14 that paints you the picture how bad was Capcom doing till that thing saved em
Daniel Cooper
Just buy Capcom and them a satellite company.
Let it's devs actually make the games they want to make.
Jonathan Parker
they could just makes Legends 3 and everyone will suck their fucking dicks. but they wont
Carson Jones
sega isn't run by money-hating retards. When will they sell Mega Man to into or ninty so it can actually get a game?
Christian Gomez
>Darkstalkers 4 It's dead. Move on. >with the GGXRd graphic style They can barely make either realistic or cell shading look right. They certainly don't have the technical competency to mimic something like GGXrd >They could release remasters of their classic games to keep functioning while they figure out who's sabotaging the company from within. REmake 2 is still happening. They are still selling their shit on PS3/X360 to PS4/XBone/etc. For e.g. They are re-releasing Resident Evil Revelations 1 and 2 for Switch.
Xavier Nguyen
What does September 14 has to do with anything? It's still in FY2014. Anyway looking at the chart, they sell lesser but have higher profits. Meaning more on catalog sales or that they didn't have many losses that year.
Parker Cooper
>0 and Kiwami Which was then followed up by the massive piece of shit known as 6. Kiwami was just 0.5 on top of that, while adding dumb shit like Majima Everywhere and the shitty electronic soundtrack.
Jacob Lee
They are not doing that now?
Charles Rivera
>sega2017.jpg Every single one of those except for the Sonic games originally came out in 2016 or earlier. It's kind of silly to credit Persona 5 to Sega just because they bought Atlus, and Yakuza has been going on for years. The only reason someone might characterize this as a recent comeback is if they only pay attention to the games that are currently being marketed to them.
Isaiah Torres
3M, as much as Tri. Unlucky for them there were more Wiis than Bones and Nogamestation4s combined. PC may save the blunder.
Leo Jackson
Not even close.
Liam Clark
You mean a subsidiary, which wouldn't make sense to keep the business and management as it is. You also wouldn't want to keep the huge amount of capcom workers when any gaming company that buys capcom would have their own developers. The best thing to do at that point would be to dissolve capcom and hold a firesales for the IPs.
Liam Powell
Why not?
Mason Nelson
>6 was shit Explain?
Zachary Peterson
To put Capcom place on Perspective >Capcom War Chest: 219 Millions USD >Take Two War Chest: 943.4 Millions USD >Nintendo War Chest 6.3 Billions USD
Alexander Nguyen
No wonder they are sucking Sony cock for funding
Christian Cooper
No wonder they are selling their IP rights to Tencent and Hollywood
Hudson Hernandez
>How comes a company with such an stellar library of IPs gets to this point?
All the people on the executive board don't play video games.
Not even "don't like them" like Sup Forums, but simply doesn't play them/know about them.
The treat working at Capcom like working at any other Salaryman position.
Leo Ramirez
No wonder why they aren't getting experimental with new franchises.
Jackson Morris
As long as Capcom doesn't translate DGS and does not release all AA games physically they're not gonna see a fucking penny from me.
Adam Anderson
>smallest kamurocho since the PS2 era, removing staple areas like kamurocho hills and the champion district >wonky ass physics in combat that lead to some stupid shit >godawful story, even for yakuza standards, that tries it's damnedest to pander to the chinese to a ridiculous degree >a terrible lack of side content, the game can be 100% completed in ~30 hours as opposed to 50+ for previous games
Ian Howard
That explains why they ported a bunch of DMC, Dead Rising, and RE games to PS4 in the past year or two.
Sebastian Young
>>Monster Hunter World is a gamble to appeal to the western market this will bomb so hard
Jordan Moore
That's a good thing, though. The less the corporate types know about video games, the more likely they are to trust the creators and approve of their ideas. It's when they actually know a little bit about their industry that they start meddling with design. Not that any of this matters when the designers themselves don't know what they're doing, of course.
Adrian Hill
monster hunter and RE save them every time
Mason James
Sega buying Atlus doesn't make Sega talented in making games.
Nathan Wright
>The less the corporate types know about video games, the more likely they are to trust the creators and approve of their ideas.
That is like the opposite of what is happening, though. These aren't American Businessmen. These are old Japanese men who like things done in a particular way, all the time, with no deviance.
Also due to their lack of knowledge about the IP's and histories, they don't know how to market them or push the company in a good direction.
FFXV appealed to the west and became the fastest and best selling game of the franchise
But meh, this is Sup Forumseddit, you don't know anything about this
Levi Kelly
But if the management doesn't know shit about the industry and let the creator makes whatever they want you're going to have the problem such as RE7 where the thing simply won't sell at the budget it got. It's a two way thing.
Blake Rogers
Capcom's problem is that they stopped catering to Japan and tried to cater to the US, but the US is pretty choosey on what they support, and most of the US population that games isn't interested in things that are from Japan.They literally need to start riding Nintendo and Sony cock harder
It's great they've re-released most of the RE titles, but they need to bring some love for the real Devil May Cry and bring back Onimusha. Definitely move Dead Rising to PS4 and PC.
Eli Allen
>FFXV appealed to the west FF has always appealed more to the west than Japan you inbred muppet
Austin Lewis
It still hurts. Why did even have to add a VI to title and make a officual game and not a spinoff?
John Rogers
Well, yeah, that's why I said the designers have to know what they're doing.
Connor Jackson
> (You) >>FFXV appealed to the west >FF has always appealed more to the west than Japan you inbred muppet
Not at all
FF VII-XII appealed to the Japanese market
They started to appeal with FFXII
Even Nu-tendo is starting to appeal to the west with games like BoTW
Logan James
I don't think it's so much the designer has to know things as it is, it's simply not their job to monitor these things. It's up to management to act as a balance and check against the designers.
Parker Ortiz
Thank you user.
Today I learned I could hate more than I thought was possible for me.