Hey people of Sup Forums what are the best 3D platformers of all time?
I wanna hear about your favourite 3D platformers and why you like them so much, what makes them enjoyable for you?
Hey people of Sup Forums what are the best 3D platformers of all time?
I wanna hear about your favourite 3D platformers and why you like them so much, what makes them enjoyable for you?
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Ape Escape and Banjo
Any specific reasons why? do you like the gameplay mostly or is there other appealing parts of them for you as well?
>SM64
Not much to say that hasn't already been said, it's just fucking good
>Sunshine
same with 64, blue coins are tedious but it's just fun to move around and control Mario, plus it has a lot of fun missions like the boss fights with Eely Mouth and Phantamanta
>Battle for Bikini Bottom
good movement and variety between characters, good OST, fun levels, pretty much the best licensed game ever made
Spongebob Battle for Bikini Bottom is hands down the most enjoyable platformer ever
Gameplay was fun, then there was the sense of humor and music.
They were just really comfy.
Anyone remember Glover?
Fuck glover and fuck ya mother
Banjo-Kazooie:
Excellent music
Great level design
Tight/smooth controls
Fun characters
Well written dialogue/banter
It just felt like a really nicely wrapped package.
>Fucking a hand
Always played it when I was younger but never actually finished it, definitely need to get on it
>SM64
>best platformer ever made
I will never understand why people claim this and part of me wants to say its a mix of nostalgia, people growing up with nintendo and generally low standards.
Because no 3D platformer since has had such fluid movement and open-ended levels. SM64 is probably the only game I'd give an honest 10/10 to.
I would agree, but I wouldn't give it a 10 only because of the camera.
I'm not claiming it is, I just needed a picture to start the thread
I was gonna mention that some people take issue with the camera but rarely do you actually have to fight it, I find. SM64's panoramic levels help the archaic camera to work.
Yeah, what I found that helps is using the stationary camera in those situations.
Rayman 2 is the anti-mario 64 in that it's not all that fun to control Rayman, but the game keeps introducing interesting new environments and mechanics up to the very end
I like both platformers and collectathons, here's a list of some that I like a lot:
Rayman 2
Ape Escape
Mystical Ninja Starring Goemon
Bugs & Taz Time Busters
Banjo-Kazooie
DK64 (fight me)
Pac-Man World
Bomberman Hero
Crash 2
Toy Story 2
Chamaleon Twist
Jak 1
Sly 2
I would say Conker too, but that game is more about gimmicks than pure platforming
What do you think of Rayman 3?
Anyone remember Jumping Flash?
It makes me really happy to see BFBB getting recognition. I replayed it recently and was amazed at how solid the game was with its stage and enemy design, and the final boss is the best I've seen in a platformer. I just wish it was a bit harder, like the movie game.
>SM64
Duh.
>Crash 2 (PS1)
It's hardly 3D in a lot of stages but has really great level design and movement, especially if you learn neutral slide spin and start flying through stages.
>Spyro 1
Collectathon based on exploration with some really good levels that you can always clear on the first visit (all abilities from the start).
I remember playing a Monsters Inc platformer and it was kinda fun.
Banjo-Tooie is the best.
Other good ones include (and in no special order)
Banjo-Kazooie
Conker's Bad Fur Day
Super Mario 64
Donkey Kong 64
Super Mario Sunshine
Shadowman
Rocket: Robot on Wheels
Yooka Laylee
Sly Cooper Trilogy
Glover
There's a lot of other good ones out there.
In fact, I'm gonna post a list of good 3D platformers later on in the thread (just to give this thread more bumps)
>Chameleon Twist
>tfw we never got the superior Japanese version
But you already posted it OP.
>camera
Regardless of how, as already said, the way the camera moves on it's own in SM64 makes it so you rarely have to move it on your own, I wonder if people who complain about the camera ever remember how it's as easy as pressing 2 buttons to allow the camera to move freely and 360° around mario at any given moment
That game is so eerie in a good way.
I wonder how they made these 3D platformers feel so eerie and surreal.
limited "islands" floating in bottomless atmospheric environments(skyboxes)
What did y'all think of Yooka-Laylee?
Here comes the list of 3D Platformers
...
Post 3d platformer music
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Prince of Persia: Sands of Time is the best 3D platformer I've played. It isn't a game focused on collecting items, but more around all the skills you have and utilizing them to get around the levels. Not only that you have a vague understanding in where you need to go but you need to experiment with the environment to try to make your way to the next area through using various wall running, jumping off of walls, latching onto pillars, swinging by rods, and so on. The level design and how it is presented is the pinnacle for the genre.
I thought the first ratchet and clank was pretty good
Unironically my all-time favorite 3D platformer. A ton of content, great controls, challenging but fair gameplay, good mix of action and puzzle-solving, multiple playable characters each with their own powers, all the levels are locations from the show and it imitates the show's humor pretty faithfully. All around a masterpiece.
It was the best at making you feel free to explore, but ultimately it's not a 3D platformer at all as there was always one and only one route to progress in the levels and one or at most 2 slightly different paths to get where you had to get.
It's a 3D action adventure, not a platformer.
I did not play Rayman 3
I've heard people hated it, but i was one of the few who enjoyed it.
While there was only one route to go through it is a platformer, you run, jump, time your jumps, have shifting platforms to time your jumps, and so on. It had combat sections but the game was never remembered for that.
Prince of Persia: Sands of Time is always praised for its platforming, and it exceeds in it.
a game having platforming doesn't make it a platformer, especially not a 3D one.
What makes a game a 3D platformer is its way of leaving it to the player to decide, through platforming, what to do, how to do it, and hot to get where he wants to get.
PoP did nothing of this.
There are very few new ones that are any good. The genre kind of died out except for Mario and honestly as a personal Sup Forums sin I don't enjoy anything past Sunshine.
I don't think people think of it as a platformer often enough but this game essentially pure platforming and it's incredibly good at it.
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Love this one.
Billy Hatcher was pretty good.
Haven't played it yet, I'd like to give it a try though
I'll admit a lot of it is nostalgia for me but I absolutely love the PoP trilogy on PS2
yeah you'd know a lot about that
nerd
>What makes a game a 3D platformer is its way of leaving it to the player to decide, through platforming, what to do, how to do it, and hot to get where he wants to get.
That isn't a rule of platformers in general and thinking it can apply to 3D ones exclusively is just a twisted definition of one.
How's the guitar playing going?
Holy shit VEXX fuck yeah
>pretty much the best licensed game ever made
Capcom's Alien vs. Predator, Super Robot Wars, and Hokuto no Ken Fighting Mania would love a word with you