What did Capcom mean by this?

What did Capcom mean by this?

mmoculture.com/2017/08/breath-of-fire-6-capcom-announces-closure-of-cross-platform-mmorpg/

>Last week, Capcom announced the closure of Breath of Fire 6: Guardians of the White Dragon on 27 September 2017. The reason given was “due to changes in external environment”, hence Capcom is unable to continue servicing the game. It should meant that there was no audience for Breath of Fire 6 in the mobile and PC browser platforms, and the “boycott” from fans became real.

Other urls found in this thread:

youtube.com/watch?v=Pq1k_jCHW9Q
youtube.com/watch?v=MEauh00WzgY
rpgfan.com/news/2002/2192.html
en.wikipedia.org/wiki/Breath_of_Fire:_Dragon_Quarter
twitter.com/NSFWRedditVideo

Wait
This came out? I thought it was still in development

What went so wrong? BoF III and IV are some of the best and most beautiful RPGs ever made.

Good.

>there was no audience for Breath of Fire 6
And no marketing, I thought it was lost on development hell.

Good
Fuck Crapcom

Modern capcom needs to be boycotted, they need to get their shit together.

Yeah, there was no market for some shitty mobile garbage with BOF's name. Fuck capcom on this shit.

Is the phone game fad finally dying?

>r Breath of Fire 6 in the mobile and PC browser platforms
What year is this

It is becoming more like MMOs, only the titans of the genre can survive for very long.
It still is a pretty easy way to get quick money, though.

youtube.com/watch?v=Pq1k_jCHW9Q

Not really no. There's just tons of gacha games that shut down every year just because they don't draw a big enough audience. There's only so many whales out there and they all depend on catching them.

I didn't even know this existed

Haha, good old China.

>Breath Of Fire 6
>6
>Capcom actually dared to make a shitty mobile game into a numbered entry in the series

That alone pisses me off.

This looks foul

this like my movies

How is that possible? Does the truck's gas tank located right where to bike crashed in?

They wonder why it failed, This game looks shallower than Mario run.

Good, gacha meme was a mistake.

There is literally no market for big brand games on phones, the only shit that should be on them are candy crush trash.

>What went so wrong? BoF III and IV are some of the best and most beautiful RPGs ever made.

>What went so wrong?

Capcom

Somehow they managed to kill 10+ top tier franchises and today Monster Hunter is the only thing they didn't fucked up yet

fuck you dragon quarter was great

DQ was cool though, it came from capcom being told III and IV were too easy so they wanted to make a more difficult experience.

then why is it considered to be the worst?

I, II, ad VI are worse though.

I will agree with you on 6 but not the others

I never played DQ, so i'll just believe you.

That said, they still fucked up by letting the franchise die like this.

It isn't, DQ1 is unironically the worst

4>3>5>2>1

Guys I'm crying inside. Why would you call this shit Breath of Fire? They just slapped the name on a generic rpg game which could have been anything.

Capcom are the new Konami, a one-great developer who are doing everything they can to run themselves into the ground.

I totally forgot this was a thing. Way to treat an old franchise Capcom.

>5
>better than all but 3
Why are BoF3fags the second worst part of the fanbase?

Who is #1?

the trolls who think DQ is good

I take it you're a IVfag? I am too, IV is easily the best one in my eyes.

I'll give you a hint; it's a "who" that single-handedly destroys BoF threads with it's presence.

I would agree but there aren't that many and they aren't nearly as loud.

>capcom: welp, i guess nobody is interested in breath of fire anymore. time to shelve this series permanently.

Oh, "him", yeah I guess I agree you there. I thought you meant in general, not just here.

That's the best outcome.

Made even worse by the fact they probably only added the breath of fire name just to make the game seem recognizable.

The game was so shallow even mobile gamers in Japan hated it and it had terrible reviews. I hate to shill but this guy did a pretty good video on it, it's even worse the you think.
youtube.com/watch?v=MEauh00WzgY

Timing
Most of the vocal fanbase jumped onto the franchise from 3 onward, so the transition from 2 to 3 wasn't really felt, nor was there a huge internet back in the early to mid 90s for vehement haters to cry bullshit to the changes back then.

Here's what the jump from 2 to 3 did:
-Limited party size
-Less transformation: only Ryu gets to play with Dragon Genes instead of everyone getting a 2nd or 3rd form from Shamans
-Reduced the overworld size to play out like some board game instead of open exploration
-Reduced means of transportation
2 had: walking, rolling, frog, town flight, and bird flight, with bird flight earlier being one of the huge plot points in 1 and 2
-Deis/Bleu no longer playable

Notice how exploration, transportation, and drop in party size are 3 main reasons people bitch about DQ in transition from 3/4, yet 3 is still cocksucked as the end-all-be-all-best of the series when it did the exact same bullshit.

DQ was also released in the middle of the golden age of JRPG. Look at what came out in 2002 to 2003:
Dark Cloud 2
.hack
at least 6 goddamn Final Fantasy games/rehashes
Golden Sun
Grandia II
Kingdom Hearts
Pokemon Ruby/Sapphire
Suikoden III
Shin Megami Tensei II

DQ was in an oversaturated market fighting against companies that did jrpgs bigger and better. Hell, the wiki for BoF has Inafune saying back in 2008 that the series was on hiatus because they're not going to openly fight jrpg giants anymore.

Honestly, give DQ a shot - it can be beaten in 1 playthrough, you just don't get the entire story until you play it again. 20 hr jrpgs was heresy when it was released, and nowadays 20 hrs for any game is a rough norm.

I only played 1-3 and a bit of DQ

>golden age of JRPG
>ps2
What? I think you mean snes/ps1.

Do these games have continous stories? I always play them for a bit then drop them, but 4 looks really nice I figure i'd play that to completion one day.

Only 1-3 are connected.

Chink quality vehicles, the metal on that tank is probably 0.001mm thick

DQ also has the bullshit circled here.

That alone kills any desire to play it unless I find a cheat to disable it and use no other cheats (PS2 emulator seems to be an "all or nothing" in regards to cheats)

That's fair. silver age then, considering jrpgs were still big at that time

Not really. BoFI-BoFIII are connected in their main villain but it isn't like you can't understand what is happening in the story if you didn't play them in order, you might just miss some references and such. IV and V are a bit weird and there is debate as to whether they are actually part of the same universe as the first three or separate universes so it depends who you ask.

it was a fuck you to fans, people want a new mainline entry for the series (not this mobile shit), and they also want some BoF characters repped in their versus series, so just like with bad box art megaman in sfxt they just give fans a middle finger

Holy shit you're post just made me think of something.
>MvC:I will have a fuck ton of DLC
>they announce a BoF character is being made
>it's a character from VI

You had to die several times to see the full story.

this would probably be what happens, even though they could easily just put ryu in and make all his incarnations his alternate costumes

the ease with which it would be to include BoF characters into this dying series is unreal

Not driver detected. You can't spot the tank?

Not in japan. It was actually REALLY well received there when it released. Its in ps2 classics now

Good. The game was an insult to BoF fans.

To be fair, BoF6 Ryu is a fucking babe.

You think nip fans want a new real entry too?

Imagine a re-make of the first 3 games since they're connected. A trilogy bundle or someshit like that thing crash bandicoot, sly games and jak and daxter games did

Wrong, only filthy gaijin piggus think that

rpgfan.com/news/2002/2192.html
en.wikipedia.org/wiki/Breath_of_Fire:_Dragon_Quarter
"Breath of Fire: Dragon Quarter was the top-selling game in Japan during the week of its release in November 2002 at 80,059 copies. It would go on to sell a total of 140,073 copies by the end of that year, enough to qualify the title for a re-release in July 2003 under Sony's "PlayStation the Best" label at a lower price. The game was given an 8.5 out of 10 average by Japanese Hyper PlayStation 2 magazine, and a 32 out of 40 score by Weekly Famitsu, earning it the magazine's silver award."

Fair, the counter was a pressure and constant reminder that exploration came at a cost, but that absolutely doesn't mean you shouldn't explore, or are really prevented from doing so. The only time the counter would kill your exploration is if you D-Dashed everywhere, or overused Dragon Transformation for its cakewalk abilities. The counter also stops in ant colony/fair village, and absolutely does not prevent you from seeing every corner of the map that isn't lock behind new game + on first playthrough.

Concerning exploration, you HAD to explore everywhere if you wanted to properly beat the game in 1 playthrough. Every monster placement required you to look at options as to where to start a fight so Lin and Nina can pot shot enemies before they had a chance to touch you. This included finding all the entrances and exits to each chunk of the map as certain giant monsters can be perfected by starting the fight at platforms that the monster cannot physically walk to to cause damage to you.

Love it or hate it, DQ's dragon form was a gameplay usage standpoint and part of the plot. It's not the worst thing the series has done with dragons considering how badly they were implemented in 2. DQ has arguably the strongest dragon form in the franchise with 1 being the only other contender, and that was back when game balancing wasn't exactly a thing. The game doesn't prevent you from dragon changing, its a viable option to cheese every boss, but its going to come at a cost. That said, aside from the first dragon fight, NO boss fight pre-Central Ministry Area requires dragon transformation cheesing on first playthrough, and this includes every part of the Captain Zeno boss rush. Again, you CAN use the dragon, or you can save it. Its a choice.

Was the counter a bad idea? Marketing wise, holy shit yes. Gameplay wise, it doesn't say 'no' to exploration as much as it says that it comes at a small cost, and it also doesn't stop you from using dragon

BoF3 sold 3 times that much in japan
BoF4 also sold 2 times more

RECORD

LOW

PROFITS

That looks much MUCH worse than I was picturing