Why Fallout is not Fallout

So what do you think about this analysis?

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Sup
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About a million other people have made this point on Youtube already.

Don't care, I'm waiting for hbomberguy's analysis later this year.

Why is it I see so many video essays posted here but barely any actual essays?

My one complaint about his video was his harping on the Ambient soundtrack of 1/2 not being in 3/4.
1 and 2 has a better ambient soundtrack but the modern Fallout games still have this.

Pretty much this. Other than that, there really isn't much left to say that hasn't been said already, in regards to 2D vs 3D Fallouts.

Writing things down doesn't make your opinions smarter, as exemplified by your image.

I don't like early Fallout purely because of the constant ambushes on the world map featuring enemies more powerful than your entire party.

youtube.com/watch?v=EaRiY7WkMhw

youtube.com/watch?v=tuYwAB9p8Lk

It's not that comparable imo

Maybe Fallout 3, but Fallout 4's soundtrack doesn't even feel like it belongs to a post-apocalyptic game.

video and text are just mediums, they don't increase the value of your opinions if anything it decreases the amount of people you reach

it's there, albeit weak, but it's still in them.
The ambient music that plays in Vaults in 3 was decent. Dunno the name.

youtube.com/watch?v=qLozm8LNxsg
The Dungeons tracks feel like actually fitting Fallout music

Desert Wind is such a god damn spooky soundtrack. It evokes some crazy feelings of horror waiting outside in the scorched wasteland. I love it so much.

I love that more people are being vocal about Beth's Fallout drifting away from the original Interplay games. Maybe now more people would parrot this viewpoint and force Bethesda to make a good Fallout 5 that carefully takes the lore into account.

Fallout 4 was just too bad for even Bethesda fans to ignore. But I don't think Bethesda learned anything.

It's Bethesda, you'll wind up with Fallout: East Coast where you help the Brotherhood of Steel stop the Enclave and their super mutant army.

Why do normies like to dissect Fallout so much?
Like, we get it. 3 onwards were really different, thanks for pointing that out dickhead. I also like how everyone ignores Fallout Tactics which was also a big departure from the norm yet a great game.

>dat anus clenching ptsd from the second one thanks to New Vegas's deathclaws appearing at the worst times

Todd acknowledged the voiced protag being bad, so there might be wishful thinking that they'll reevaluate their approach. They managed to hype up F4 because F3 was alright and FNV looked as if it was trying to improve at other areas, and people thought that 4 would've been F3 but with added NV ideas like factions and characters that talk to you using your name. Now that 4 turned out to be such a dissapointment that everyone seems to be making 50 hour long videos on why the divorce between Interplay's roots and Bethesda's new take, I imagine that Beth would be more cautious so that people won't stop buying one of their cashcow series.
I doubt that'll happen, they seem to acknowledge the East to be a relic of the past

>I doubt that'll happen, they seem to acknowledge the East to be a relic of the past
What? Both of their games have been set there.

I can never remember where East and West is supposed to be

Fallout 4 made a bunch of money, and will likely keep making it because of the shitty creation kit. In their eyes, it was a success. Why would they care making a good game that falls in line with established lore when not giving a shit still gets them their money back plus profit?

Don't worry, you've got East and the other East.

Is there anyway to deal with this shit? I'm struggling to enjoy Fallout 2. It wasn't as big of an issue in Fallout 1 because it was so short and there were fewer places to go to.

I don't think I've ever read anything more euphoric in my life, that was almost as painful as Totalbiscuit's 'I have a an IQ of XXX...' thing. I think that RPGs in general are pretty shit but at least Japan made King's Field.

This is why I don't like CRPGs. Get bigger numbers of save-scum your way around them. Enjoy your 'gameplay'. But it's worth it because it gets you access to that quality writing which would be considered unpublishably bad in print to the point where nobody would waste paper sending you a rejection letter.

so they can pretend to be smart
it is easier to sit on your ass and criticize than actually going out and creating/improving stuff

which is pretty much why we have Sup Forums

wow great video. other channels/vids this investigative and long and interesting?

That's because the backlash within the fanbase is a work in progress. As more and more people make 5 eon long video essays about how Beth's new Fallout sucks, more people would be skeptical about the game when F5's trailer gets revealed. Then when F5 shits more on the lore, more people would complain and demand a return to form to at least 3 and NV era.
I'm also hoping that as more and more people complain about Beth's Fallout, "vidya journalists" would start to bandwagon on this stance as well, thus making criticism more open on the series.
Of course, there are no indicators that Bethesda won't make Fallout more shooterlike. I just hope they don't because the setting is really great and a bootleg Fallout IP won't be the same.

Doubt it. Bethesda's method seems to be, as an example.
Fallout 3 comes out. People who've never played a Bethesda game think its the greatest thing since sliced bread.
Skyrim comes out. People who've played F3 enjoy it but start to see the same flaws from before.
Fallout 4 comes out when every single problem is now impossible to ignore.
Thing is, there's always new people finding it. So within three games, you stop caring about Bethesda.

I want to believe they're not 100% retarded and listen to what fans didn't like.
Fallout as a franchise is my favorite in all of vidya and I hope well for it going forward.

That or Obsidian or someone else makes a spiritual successor to Fallout in CRPG form like how Fallout began

Also, just to add, Bethesda's main problem isn't even the engine, although that also needs to be led behind the shed and put a shotgun between the eyes. No, their main problem is their design philosphy. They have a theme park mentality to design, in that two cities close by aren't meant to be related in any way shape or form, they're only purpose is to show a particular gimmick. This one has a nuclear bomb in it, this one is a basseball stadium, this one has a crazy man who puts explosives everywhere for no reason, ten feet away you have a family who're cannibals. Why are they living so close by? Who cares, they're gimmicks.
Plus, they refuse to ever say "You're not the center of the universe". That's why you can be a master of everything, do anything, every npc knows your name. In Bethesda's head, their perfect game is one where their in-game universe literally has the MC as the perfect being who everyone loves, close to a literal god, because they think all a player wants is to have games tell them who great we are at everything. They're fucking retarded at a core level.

Best case scenario would be Obisidian allowing themselves to be absorbed into Zenimax, have them as the main Fallout dev with the ocassional new project while Bethesda devs just do Elder Scrolls and whatever that rumoured new IP is.
As much as I hate Bethesda, their publishing to companies they own is on point, like id, Arkane, Machinegames. It's only when the publishing side is dealing with external devs that their asshole side comes about. Examples, they original Prey team, Fallout New Vegas with its bunch of bugs at launch despite bug testing being on Bethesda's side, not Obsidian.

I'll never understand why the cities are all out of whack and feel like they each belong in a different game.

he actually talks about Fallout Tactics in the video, but your head is too far up your own ass to learn or watch anything new so pls keep saying stupid shit

It's true that people who're new to Beth games would still buy the games, but I cannot see a Fallout 5 reveal without comments about how F4 and Creation paid mods were terrible. In the long run, more people would point to new friends that Beth's older games are better, and then Beth would have to compete with its older games if they want to net F6-7-8 profits. That means returning to its roots and seeing what made the older games more popular.
I'm also pretty sure that they have a mentality of "mods will fix it", making them lazy in polishing and content. The Alternate start mods alone deviate the need for them to make a non-central protagonist. The theme park execution is true, and there hasn't been any backlash regarding it in any essay videos.
The way I see it, if Bethesda continues down this road of fixing things that aren't broken, they won't be selling a lot of new games they themselves developed in the long run.

>hbomber

Stop shilling your shitty channel you filthy Kike.
>sage goes in options

Like I said, its their design philosophy. They design these towns in isolation as having particular gimmicks to them instead of something like New Vegas that thinks, we have these two locations close by, what's their connection, how are they related.

It goes in all fields, you stupid fuck.

Yeah, I know, but I don't understand how they could come up with such a philosophy. Fallout 2 has a lot of towns, and they all stick out as much as any Bethesda gimmick town, but they feel grounded and are all connected economically and politically.

>Fallout New Vegas with its bunch of bugs at launch despite bug testing being on Bethesda's side, not Obsidian
Yeah, bugs aren't fault of the developer.
Obsidrones can be stupid as fuck.

fake and gay

>not their engine
>owners of said engine bug tested it

Not seeing your point

All they have to do is release "remaster" versions like Skyrim, include obigatory creation kit, erase previous versions. Done. They can go back to being lazy.
It was part of their agreement, retard. They only had a year to develop it so Bethesda took some of the load off with the bug testing, since its their engine, they should have a better understanding on how to fix whatever problems arise. And the biggest complain at launch, which cost them a bonus? Bugs.

Read the faq, fag

Sup Forums.org/faq#sage

I LOVE NEW VEGAS

>new games hold your hand too much waaaaah!
>older games didn't hold your hand! It's great because it made it more intense or atmospheric or *insert some bs buzzword like emergent storytelling*
>new games cater to casual audiences too much waaaah!
>why won't the developers LISTEN!
Here, I summed up every deep prolonged videogame """""""""criticism"""""""" on youtube ever

>And the biggest complain at launch, which cost them a bonus?
Metacritic cost them the bonus
Obsidian games has been always a bug fest retard, since Black Isle times.

This video doesn't even really talk about hand holding and difficulty. It's more about how Bethesda Fallout games miss the themes and tone of the earlier games, and have less opportunity for roleplaying.

Because Fallout 2 had competent people in charge who knew what the strengths in Fallout were. It's like the Monkey Island games. The ones made by original devs know its strengths and weaknesses. The ones made by people who grew up playing them, or were suddenly put in charge of making a new one, don't see the subtleties, so their imitation falls flat.
And yeah, I'm sure they've turned extra lazy because of the mod community. Which is why I'm hoping their attempt at nickle and dime their own saviors will cost them dearly.

Beth was contractually supposed to handle QA themselves.

Kill yourself, larping newfag

>erase previous versions
If that means what I think it means there would be no way that Bethesda would not lose a lot of fans and respect.

>how F4 and Creation paid mods were terrible
Don't know, F4 is shit and still sells like gold.

gonna watch this video or at least listen while i do stuff

HAHAHA, BEST GAME EVER

>newfag
Says the summerfag

Sauce?

And the bug testing was on Bethesda's part. I get that they might've always had some trouble with bugs but in this case, it wasn't their part to fix it, it was Bethesda.
And I mean, they got 84 with a bonus meant at 85. We're talking fixing a couple of game breaking bugs and they would've gotten their earned bonus.
You can only buy, at least on steam, the newer version with all the dlc. It's not unthinkable that in a couple of years they'll erase previous versions of the games for the sake of these newer ones that might break a shitton of mods, in favor of their creation kit.

>summerfag
Summerfag trying to fit in detected, should of never have come here

>letting sensationalized politics affect your views on a person's content

no matter then an sjw

For me, New Vegas' story was not interesting and had no character development, the sides quests, are mostly boring, too short, and lack a lot of simple directions to even know how to finish them off; the bugs and glitches make the game for me impossible to play more than 20 minutes at a time without it crashing, even with a good console or computer; the graphics are too low quality even with my computer with the highest settings, and the landscape IS THE WORST PART, IT'S FUCKING BOOOOORRRIIINNNGG!! They should at least make it more "living"; the main attraction to the game is, of course, New Vegas, but because I had a high level Luck character I kept getting kicked out from the Three Main Casinos, and the smaller casinos are too small and depressing to enjoy. Even on the easiest difficulty the game was still challenging (I don't suck at the game and challenging in the annoying way), and had to get Books or Cass with me. And to returned to the landscape, unlime Fallout 3's Washington D.C., I couldn't tell the difference between the Mojave Desert and every other fucking desert in the world. If I wanted to play a Fallout game that was more centered in the original lore and desert-like landscape, I'd play the first two damn games. So in all, I would give this game a 6/10, it's still a fun game, but with it's boring quests, storyline, characters, landscape and heavy amounts of crashes I can't play more than 3 hours at a time and then can only come back to it every 5 days, if anything Fallout 3 was a more interesting, fun, memorable and changing experience, New Vegas just won't have that same feel even if it's " more lore friendly and works like the older games." So if New Vegas interests you, then get it, if you want to play a more lore friendly Fallout game play the first two games, and if you want to play a more fun, beautiful, rememberable and fun-looking landscape to roam around then get Fallout 3 and 4.

nigga wut

Well even with bugs far better than Fallout 4, so there is that. But I doubt Beth will produce another Obsidian's Fallout.

what a pretentious faggot

A better word for F4 would be disappointment. Shit sold like gold, but apparently more people realised that it is actually shit, thus the making of 31054103948 hour long essay videos persuading people to see the game more on a negative view.

Fallout 4 was shit, but it was considered a success for Bethesda
Normies don't care about rpg elements or the writing, they just want a reddit-tier post-apocalyptic world to explore

sexout

alot of people don't like hbomber after his mess that was the das2 video

If you honestly agree with this garbage you're retarded. I bet you feel cool reading this, like icecalm is the scaruffi of video games.

I don't remember Fallout 2 having this problem. If you are facing high levels mobs, you are at the wrong area. The game is pretty linear if you follow the story and directions given to you. Don't go to army base from the get-go.

>the modern Fallout games still have this

Modern Fallout games soundtrack is too generic and lacks that personality of Mark Morgan's music.

literally just run out of the zone and not try to fight?

Valid points but for me F3, despite its terrible writing, was a decent first attempt at a Fallout game. Misguided in a lot of ways but nothing that couldn't be improved.
F4 though, that's just insulting. There's bad writing and then there's this. Nothing feels memorable even, just a bunch of random crap thrown in to make it look big and expansive but its as deep as a puddle of water.
My guess is the bulding aspect was just a test for their next game. It serves no real purpose, looks like shit but they want to ease players into whatever they'll have in their next game.
This. Bethesda sees F4 as a success. Why wouldn't they? They made a shitton of money from it. For all they care, they need to make future games more like F4.

>2017
>responding to pasta

>the comments on that video

Anyone got a sauce on these? I wouldn't be surprised if this was true but I'd like conformation.

Is this irony? Please, please tell me this is irony.

>Getting triggered over true random encounters that are unleveled, so you never know what you'll face next
Just run away like its a Pokemon game you casual.

It's copypasta.

>baby behamoth
>Value 1999

The soundtrack could have been better. I don't like The Dark Knight shit in 3.
youtube.com/watch?v=fkVNW_8aNH4

>crafting is the funnest thing about fallout 4

Meh, still raised decent points.

That was a pasta user.

Although I agree with what you said about 3, it felt like a misguided attempt to make a proper fallout game. Although I love new vegas 3 was my first fallout, so I do have a soft spot for it.

Sadly weeaboos get mad when someone show them the truth.
Jrpgs have always been, are and will always be nothing but Skinner boxes. Pretty slot machines where art and music are the only things that get love, while gameplay is nothing but adictive instead of fun mechanics, and the stories are pure masturbation for teens and manchildren.

>Complains about Fallout 3 ruining the soundtrack during combat
>plays the fucking radio to prove his point

jesus fucking crhist. This is worse than a matthe mattosis video

yeah the battle music was actually pretty good. I unironicaly have 3 of the f4 battle themes on my ipod

Fallout 3's battle music isn't much better, and it's all randomized so there are no enclave, Raider, or Super Mutant themes. It doesn't even sound like a wasteland, just generic hollywood sounding garbage of the time.

When playing new vegas the music instantly says THIS IS A WASTELAND NOT A CHRISTOPER NOLAN MOVIE
youtube.com/watch?v=x9_eYoUkFrM

He addresses the non radio shit too faggot.

I never liked the Battle Music in Fo3/NV/4 so I always had it off.
I just liked the Ambient overworld stuff

There's two words I feel describe Bethesda devs. Lazy and misguided. Lazy for never going the extra mile and stuff like this image And misguided because even when they have good ideas they focus on the wrong thing and whatever good there was gets trampled under a pile of shit.

>Sadly weeaboos get mad when someone show them the truth.
Dude, I fucking hate JRPG and I can still easily tell you that this is an absolute piece of garbage analysis. And I did not even notice the fact that it was written by Icycalm, one of the most obnoxious faggots of this boards history.

The ambient music fit well in older fallouts, but I also like the orchestral score from bethesda title. Each games has a different atmosphere, I like em all tbqh(except bos of course)

>a lot of people
more like MatthewMatosis dickriders
Nothing wrong with making a "defense" video of Dark Souls 2. Just that he made very poor points with some good ones

>minecraft was most fun part of the game
He's right, and that's the sad part

I actually hated that guy until he posted the DaS2 vid.
That and seeing his Fo3 criticism I decided he wasn't all bad. Just a political and social retard.

>3 was my first fallout, so I do have a soft spot for it.
Same. I can see how the game is subpar and misses the mark on so many things, but it was the game that introduced me to what has become my favorite franchise ever. Without 3 I probably never would have played some of my all time favorite games. (1, 2, NV)

youtube.com/watch?v=LZukEnHX8zY
So fukken gud

An autistic cRPG fan lashes out at the weebs. I will always prefer an wRPG over a jRPG but this nigga has issues.
BUT:
>"japanese vocabulary is dertermined by throwing tiny pieces of sushi at a dart board with several sylabbles attached to it"

TOP-KEK