Why did the psvita fail and the 3ds succeed?
Why did the psvita fail and the 3ds succeed?
3DS had Etrian Odyssey
Too expensive
Most major titles were designed as console games raising the question of why not just play the console version
It replaced th PSP which most people didn't like
Just didn't have as accessible of a library.
3D was all the rage at the time. Vita was a fool to ignore stereoscopic 3D.
3ds is one of the most abysmal handhelds. It was 2011 and they still didn't even include a second thumb slider. The 3ds could've been so much more if it had that second slider but Nintendo was too stupid to realise this. Sony could've easily blown them the fuck out just by advertising the fact that 3ds is a gimmick that dosn't even play games well but instead they advertised the vita as a ps3 you can travel with. They decided to advertise that broken Cawadooty game and sports instead of the bread and butter of handhelds like Japanese games and games that really belong on handhelds like tearaway. It turns out the normie crowd wants to play Madden and Cawadooty with their friends at home on their console rather than play single player on the train to work. Sony North America really dropped the ball with marketing.
It only has fucking loli games and shovelware
No solid western games.
Not many people beside japanese want to play Visual novels or play MOE RPGs
expensive as shit proprietary memory cards, no game support and they gave away free copies of most of the games that utilized cross play
which is a pity cause it's actually a really good handheld minus the stupid touch screen on both sides
>No SD memory card
>Not enough outstanding games
>No support from Sony
The list can keep going forever
No brand power and handhelds are slowly dying, even the 3DS sold a third of what the DS did, and unlike the DS it also got MH so you'd think it get to at least 80 million units, the 3DS didn't even sell as much as the PSP.
One other thing outside of Sony fucking up with memory cards is that most franchises or devs that also were on PSP died out, PSP got four Metal Gear games, Vita got none because MG effectively died in its lifetime and Konami basically retreated into its Pachinko domain, other devs such as Tri-Ace also were busy with big console games so they didn't put out as many games as they did with the PSP, western devs basically gave up on handhelds altogether, which is why there's no GTA an either 3DS nor Vita.
And Vita itself also got a lot of bad press, a good amount of which is totally unjustified, especially compared to what Nintendo kept pulling, but unlike Sony they do get a lot of free passes.
It's a pretty great handheld if you can read Moon though, especially since the JP PSN is a lot bigger than the western ones, and there's quite a few good games that weren't localized, much better library than the 3DS too, though Sup Forums will kick and scream at this sentence.
Because despite what Sonyfriends insist, the Vita really had no games.
No one will ever give a fuck about weeb dating sims.
One has anime and the other has games.
First party support
Price
Memory Cards
3DS had Nintendo rehashes and Nintendo branding. That's it really. Vita had a lot more original games but was bogged down by Sony's retardation.
>the Vita really had no games.
It has more than the 3DS though.
People still bought the PS4.
3DS
>Overall cheaper
>Quickly reduced in price
>Solid library of games after 1 year
>included 1-2 gig SD card
>regularly had bundles with games pre-installed
>Got mario kart early, probably the best mario kart to date as far as online went
PSV
>Its cheapest model was still more expensive than the 3DS
>Proprietary memory cards (none included)
>Said cards were expensive as fuck
>No internal memory
>Tons of features that added to the cost that were never used (back touch pad, camera, social network stuff)
>Needless excess on stuff like OLED that overall had no effect on the games
>Had very few dedicated titles on it in the first year
>Sony just assumed devs would jump on with no incentive so they dedicated no internal resources into exclusives
>Did almost nothing to try and rectify any of these problems in the first 2 years
Sony could not have mishandled the PSV any harder.
Exclusives were too niche, no real system sellers that would sell it to the masses. Would really have needed its own Monster Hunter or portable GTA.
I'm really tired of this "multiplats don't exist" meme, it should be obvious that most PS4 consoles sold will be the sole current-gen gaming platform in the household.
Pokemon and Monster Hunter. Literally just that. The 3DS was flopping just as hard too before Pokemon XY came out.
>exclusives matter
>exclusives don't matter
Choose one, retard.
>The 3DS was flopping just as hard too before Pokemon XY came out.
The 3DS had gotten MK7, Link Between Worlds, Fire Emblem, and Mario 3D World well before X and Y. It was tanking year 1 but from then onwards it was doing fine.
Exclusives matter on all platforms, but they matter even more when the platform isn't a capable multiplat machine. Handhelds thus need them more than home consoles.
There were a number of mistakes, but I think one of the main ones that's really overlooked is that it needed a "broad appeal" game to draw in some of the broader gaming base.
For Japan that'd be Monhun, which they lost, and then in the West they don't have any equivalent of Pokemon.
PSP had some early sales back in the day from kids and adults who saw it as a "cooler" game boy, but the kind of people who bought off those sorts of decisions now just play on their cell phone.
The Vita had literally just the inferior version of games 90% of the the time. Very few actual exclusives. Multiplats matter when they aren't clearly better on one system.
The 3DS wasn't 2 good games and 900 weeb games
For the original PSP both of those 3D GTA games were the biggest sellers in west, I can also remember that LCS was extremely impressive for a handheld game back in the day. I wonder how well Vita could have fared if they had made something like San Andreas Stories for it, would probably have sold like hotcakes.
sony wanted to scam everyone with their proprietary memory cards
>>Overall cheaper
It really wasn't until they were forced to slash the price because the Vita sold at the same price of the 3DS at launch and made Nintendo look ridiculous since there is an abyss in terms of specs between the 3DS and Vita.
>>Solid library of games after 1 year
On which planet? The 3DS only started to have a library of meaningful games by around 2014.
>>regularly had bundles with games pre-installed
Like the Vita.
>>Proprietary memory cards (none included)
Wrong, bundles regularly had memory cards included from the beginning.
>>No internal memory
Wrong again
>>Needless excess on stuff like OLED
So you preferred playing on a shitty screen at post stamp resolution? The Oled screen on a 1000 looks better than the Switch's LCD despite having lower pixel density.
>>Sony just assumed devs would jump on with no incentive so they dedicated no internal resources into exclusives
Completely false, Uncharted, Killzone, Wipeout, Oreshika, Tearaway, Gravity Rush and whatever else are proof of this.
>>Did almost nothing to try and rectify any of these problems in the first 2 years
What the fuck are you talking about?
The 2000 got rid of the Oled for faggots like you, gave you access to the internal memory, they also removed the proprietary USB port charger, addressed the problem with some buttons being too small for certain people and whatever else.
As usual you people keep on making up things but conveniently forget all the shit nintendo pulls.
the memory cards
the fucking memory cards
Because the 3DS has Nintendo games and the Vita has indie games.
>It really wasn't until they were forced to slash the price because the Vita sold at the same price of the 3DS at launch
That would be true if you weren't forced to buy an overpriced memory card if you wanted to save any of your progress.
>On which planet? The 3DS only started to have a library of meaningful games by around 2014.
Mario Kart, a 3D mario, and 2 Zeldas back in 2013 is more than a solid lineup for a handheld. Monster Hunter also.
>Like the Vita.
good games, not the garbage they shat out on the vita bundles.
>Wrong again
original model had no internal memory.
>So you preferred playing on a shitty screen at post stamp resolution? The Oled screen on a 1000 looks better than the Switch's LCD despite having lower pixel density.
OLED looks amazing but at such a low resolution it's an enormous waste, not to mention the screens die sooner. It's also MUCH MUCH more expensive than a traditional LCD.
And let's be fucking real: It's a handheld. I'm not playing it for beauty. If I wanted crazy graphics I'd play on PC.
>Completely false, Uncharted, Killzone, Wipeout, Oreshika, Tearaway, Gravity Rush and whatever else are proof of this.
Uncharted and Killzone were both garbage, no one cares about Oreshika or Wipeout, Tearaway got ported and bombed on the Vita, and Gravity Rush also got ported. What do these games have in common? Most of them do not have broad appeal like Mario Kart or Zelda. Uncharted may be the exception.
>What the fuck are you talking about?
A solid 2 years after the release of the original, not to mention that was the first price cut as well. In that time there was no push for exclusives so the upgrade was pointless for a majority of the audience.
>As usual you people keep on making up things but conveniently forget all the shit nintendo pulls.
Yeah, like making a successful handheld.
Didnt get piracy early on its lifetime, the psp had iso loaders 1 year into its lifeime, it took 5 years to run pirated games on the vita, by that time the install base was too small for anyone to care
Not to mention sony deciding to jew its consumers with retarded memory cards prices
>PSP got four Metal Gear games
>Metal Gear Solid: Acid
>Metal Gear Solid: Acid 2
>Metal Gear Solid: Portable Ops
>Metal Gear Solid: Portable Ops Plus
>Metal Gear Solid: Peace Walker
And that is not counting the
>Metal Gear Solid: Digital Graphic Novel
And that is different from buying overpriced hardware with shitty design and tons of revisions? Let's not forget about selling an entire optional pad just to make MH not physically painful to play on it.
>Mario Kart, a 3D mario, and 2 Zeldas back in 2013 is more than a solid lineup for a handheld.
It really isn't, especially when said Zeldas are remakes.
>not the garbage they shat out on the vita bundles.
So Killzone, Soul Sacrifice, DQB and all the rest are garbage?
>original model had no internal memory.
Wrong, it has 3GB of internal memory.
The problem is you can't access it without hacks, but it's there.
>at such a low resolution
Which is more than double of the 3DS' resolution, and no, it's no waste.
>not to mention the screens die sooner
I have a Vita since five years, this is another meme born on Sup Forums, the screen is perfect.
>And let's be fucking real: It's a handheld. I'm not playing it for beauty.
Yeah bro, whatever you say.
>Uncharted and Killzone were both garbage
No they weren't.
>no one cares about Oreshika or Wipeout
>Tearaway got ported and bombed on the Vita
>Gravity Rush also got ported.
And?
How does that prove anything about Sony not supporting the Vita?
>Most of them do not have broad appeal like Mario Kart or Zelda
True, that doesn't mean they're bad games.
>A solid 2 years after the release of the original
Are you retarded? Only Nintendo does hardware redesigns that fast because it rips off people by selling hardware at enormous profit margins, not to mention Sony had to handle the PS4 by that time, which is also why they decided to stop making first party games for the Vita, because the PS4 is selling like hotcakes.
>Yeah, like making a successful handheld.
Sony handhelds are literally the only successful handhelds outside of Nintendo's, and again, the 3DS didn't even get PSP numbers, but again, you console warriors like to conveniently forget what suits you if it can defend your overlords.
>The Oled screen on a 1000 looks better than the Switch's LCD despite having lower pixel density.
Fuck off.
I'll shit on the 3DS to hell and back with it's shitty 10 year old screen resolution. But I own both Vita 1000 and Switch, and the Switch's screen is miles ahead of the Vita's. I think the Switch's screen is easily one of the best screens I've seen on a handheld ever, and I'm still confused as to how the fuck nintendo realized it going from the 3DS.
nintendo weebshit + weebshit
versus
weebshit + WEEBshit
I don't think you understand the purpose of this thread user
You're also fighting a war that's long since ended, just give it a rest like Sony did.
I'm fighting no war, I'm just tired of Sup Forums conveniently forgetting things and downright making shit up every single time a Vita thread is made.
>it's a "piracy is hella profitable" episode
How do you explain the success of the ps1 and ps2 even with the rapant piracy it suffered?
Expensive ass proprietary memory cards
No Pokemon
Sony dropped support a year into it's life cycle with only 3rd parties and indies carrying it and even that's starting to dwindle.
No Monhun