Japanese character design

>Japanese character design

I love japanese character design

Of all the bullshit that has gone on with SFV, Abilgail is the last thing I'm mad about.

>Japanese character design

I love it.

Is this the new Battleborn character?

Why do street fighter characters have such huge feet?

SF IV/V art style is just fuck ugly in general

Its the art style they use so that punches and kicks are easier to see.

>girl name
>make it a guy

Can't handle a real man sweetie? That's ok, let's tuck you back into bed, thata enough computer for one night.

THE LORE

>he's the canada rep

Because footfag lives don't matter.

>Abigail
>Faster and smarter than Hugo

>Japanese character design of an American character

Guile is the american ideal. Rufus is the unfortunate reality for many.

It's true.

Giving zero shits about model clipping.

It makes their limbs and attacks more readable in-game.

Rufus is far stronger and more agile than most so...not really.

>ywn be a Martial Arts fattie with a cute gf

>the penultimate dive kicker
If Rufus is the "unfortunate reality", north korea better look the fuck out during the ground conflict.

3 is the same artstyle.
Every street fighter game since 2 has been using the same capcom design book.

Abigail
>car enthusiast
>business owner
>ex-second in command at Mad Gear
Hugo
>pro wrestler
>ex-jobber thug