>I personally didn't really get it. I've never played monster hunter before, but I'm quite proficient in japanese so it wasn't all that hard for me to get into it, but the game just felt insanely clunky to me, the combat kind of felt like an almost inifinitely worse version of dark souls. I beat the first quest and it was just... walk into different rooms until you find the beast, start mashing attacks on it for minutes on end, win. From what I've heard from my friends playing MH before, it should be about stuff like crafting and so on, but because of the mission structure in the demo, it just seemed insanely basic and boring.
>The fact that the game looks like ass doesn't help... I know it's just an upgraded version of a 3DS game, but I still expected a bit more I guess.
>Will read up a bit online and try the harder quests, but at the moment, I'm not impressed.
Ian Harris
Typical "true MH fan" on Switch.
Jayden Torres
>Literally this
William Long
face it mh is for autismos lmao
Jordan Taylor
Monster hunter is just >Fight monster >Learn its moves >Kill it with weapon of choice >Loot and craft >Repeat until all mats you need from it are gotten >Go to next monster But the fun really comes from learning your weapon and the monsters.
David Harris
MH is doing its job on the Switch, repelling casuals.
Liam Moore
In the context of XX this is actually somewhat more understandable, there's a lot that's clunky about Generations and apparently didn't improve in XX.
Which monsters do you get to fight in the demo?
Josiah Watson
>it should be about stuff like crafting and so on, but because of the mission structure in the demo
>he expected crafting in a demo >his friends said the game is about crafting >a game called monster hunter >MONSTER >HUNTER >equals crafting and so on His friends are dumb and so is he.
This user gets it. This is how you explain monster hunter in a short and simple way.
Nathaniel Lewis
MonHun has always been an acquired taste. The worst thing about the fanbase is they refuse to accept that it's a niche game that most people don't really care for. That doesn't make it bad, it's just not as popular as they want to think.
>inb4 a bunch of sony niggers start shitposting about MHW and how salty Nintenbros are
idgaf about any MH game, never liked them, never will, the series can leave Nintendo forever for all I care, I bought a Switch for first party Nintendo ips, and it's delivering massively on that front
Brandon Bell
Forgot to add: >inifinitely worse version of dark souls Monster Hunter's weapons have much more depth than Dark Souls.
Grayson Moore
>MH "fans" unironically defend clunky controls MH Fans are legit worst than soulsfanboys
Nicholas Parker
Great Maccao, Barioth, and Valfalk I'm fairly certain XX fixed a lot of things from X, which I think the CB used to be infinitely worse I don't know, haven't played Gen
I feel like his friends must have never got past Low Rank
They're not clunky :)
Eli Murphy
I never understood the moustache
Benjamin Fisher
>The worst thing about the fanbase is they refuse to accept that it's a niche game that most people don't really care for. The last thing the fanbase cares for is if normies like it or not.
David Jackson
...
Dominic Gomez
>Gamexplain >"Let's re-upload ever official Nintendo trailer!" >mediocre as fuck at games >shit at MH apparently
Asher Brown
>the worst thing about the fanbase
Yeah you are right. My friend keeps saying switch btfo over MH and nobody i know other than him has even played monster hunter
Isaiah Ross
Apparently the pic was already posted on the board and the user really wanted to post it, so he added a mustache. I like the one with the sombrero.
Eli Ramirez
It's a reddit edit.
Brandon Garcia
I guess Sup Forums is completely unrepresentative of the MH fanbase then
that's pretty weird though, considering I've been playing video games for 22 years and all throughout my time growing up all of my friends were massive gamers and Sup Forums is literally the only place I've ever heard anyone mention MH
Jaxon Smith
You seem confused. The console war happening around MHW has nothing to do with "most people caring about MH". Neither MH community on Sup Forums, nor any other game really, wants their favorite franchise to appeal to a wider audience. If anything that's their biggest fear.
Thomas Thompson
I played MH4U for the first time earlier this year after getting into Dark Souls. I can agree with this guy when he says "clunky" was the first thing that came to mind after being so used to infinite i-frame rolls, instant sips and permanent lock on. I now realize that the game lacks all of that because it's almost like a rhythm game. You need to learn the boss patterns and execute perfectly around them. Once I learned about countering, playing Lance felt more like dancing around the boss instead of just mashing x on it. But what do I know, I've never even hit high rank.
Nolan Rogers
I was done with them when they were constantly shitting out videos on "rumors" and one of their videos that was titled something like "Graphics don't matter for Nintendo games!" or some apologist bullshit title
Levi Hall
I'm not talking specifically about MHW, I'm just saying every time I ever see MH mentioned on Sup Forums, it's accompanied by a rabid defense force that shits all over anyone who says they don't like the game
I know MHW is just sony niggers shitposting because it's not on Switch, that's a separate issue
Caleb Gonzalez
>But what do I know, I've never even hit high rank. You shouldn't have even made this post.
Brayden Perry
I got to the final boss before high rank I guess, an elder dragon. Got my ass handed to me too many times and lost interest for a while. I'll probably buy XX if Capcom cares to localize it because the demo is fun but I don't get all the new weapon styles or arts, whatever they're called.
Hunter Wright
I understand why that would frustrate you, but GameXplain is very Nintendo biased, they always have been and have never tried to hide it, they are not and have never claimed to be any type of actual game journalist youtube channel
Benjamin Ward
The MH communities on Sup Forums and /mhg/ are pretty much the elitist of the elite, so most of the time taking their opinion on anything seriously will do nothing other than impede your enjoyment, especially when it comes to shitposting.
>>it's accompanied by a rabid defense force that shits all over anyone who says they don't like the game Probably because most of the time the people complaining are just shitters who think every game needs to cater directly to them?
>Couldn't get past Shaggy Go back to hunting.
Oliver Wilson
so the core game feel and responsiveness change at higher ranks? seems like a weird design choice
Joseph Richardson
The pic was pretty much in 24/7 use back before the /vg/ Sup Forums split, had to do something to differentiate
Nathaniel Anderson
Well, mostly /mhg/
No, it's literally called getting good at a weapon you've been using. Everyone eventually branches off and tries something else. Just because you have 300 hours of the Greatsword, doesn't mean you'll probably instant understand something 'slower' like the Lance. It takes time and practice, and some people just aren't willing to invest the time into that.
Dominic Jenkins
Monsters are more aggressive and less of a "watch me stand here and get free hits in" affair. Forces you to look for more openings between the monsters attacks and forces you to position them in a way that will benefit you.
Daniel Williams
They really don't. The game just gets harder. There's a good jump in difficulty when you go up a rank. Monsters will hit harder and take more health out of you even when wearing rank appropriate armor. G rank monsters can pretty much 2 shot you when take on the higher quests and some moves will just one shot you. Of course when you factor in rage pretty much everything will one shot you. You just have to not get hit. It's tough as hell and rewarding as hell.
Ah OK that makes a lot more sense. Man Sup Forums right before the /vg/ split was hell. So many fucking generals. Seems like so long ago now.
Jackson Allen
Don't use "literally" as a meaningless sentence enhancer. I makes you look less credible.
Benjamin Gomez
>dark souls
stopped reading there. Unless the game is making a direct comparison to dark souls, doing so is instantly invalid.
Dylan Bell
you completely misunderstood what I just posted
that first user said his first impression of the game was that it was unresponsive and clunky compared to other 3d action games
you said his post was invalid because he wasn't a high enough rank
I asked if ranking up changes the core issues of the game being unresponsive and clunky, which seems like a weird design choice
you responded with some patronizing shit about weapon speeds like I'm a fucking retard
this is why everyone calls the MH fanbase insipid autists
Aiden Torres
As said already, they're Nintendo bias. While I agree that graphics don't matter (period), they will defend almost anything Nintendo related and barely ever talk about games not related to Nintendo. I had followed them for maybe a month, prior to the Switch reveal and them basically re-uploading every 15 minutes of the live conference, on top of every other official Nintendo trailer, was enough.
As for MH, I've enjoyed my time with the demo, I hope Capcom gets on localizing it and I'm looking forward to Worlds regardless, hoping that it will help get friends who mostly play on PC or aren't sure about MH into the franchise.
Eli Rivera
Hehe, don't worry gaijan, we have the perfect thing for you, you won't have to worry about actually aiming your attacks or timing, all that stuff is too clunky so we removed them in monster hunter world..
Carter Long
>"typical 'true MH fan' on Switch >compares MH gameplay unfavorably to Souls, which has never been on any Nintendo system
Angel Watson
>omg this game plays differently than all these other hundreds of games I play >either force them to conform or kill it with fire Where is our hero with his guitars?
Elijah Scott
Monster hunter is the greatest game I've ever played and I've never met anyone who didn't agree after playing it for 200 hours
Henry Russell
>>you completely misunderstood what I just posted Yeah, I noticed when others responded. >>you said his post was invalid because he wasn't a high enough rank No I didn't. >>I asked if ranking up changes the core issues of the game being unresponsive and clunky, which seems like a weird design choice It's not unresponsive or clunky. It's only that way to newcomers. >>this is why everyone calls the MH fanbase insipid autists Why? Because a single person said something? I guess that means the entire fanbase is shit, huh? Way to get your panties in a bunch over nothing.
Jason Martinez
True fans don't suck the series's dick on a regular basis.
Ethan Turner
Nothing 'clunky' about them.
Justin Ross
Well of course people who put 200 hours into MH are gonna like it more. You need to enjoy the game first in order to get to that point.
Tyler Ward
>felt like an almost inifinitely worse version of dark souls. sentences like these really blow my mind, just staggeringly bad and unprofessional writing
Kayden Thomas
Unlike Dark Souls, Monster Hunter has actual combat depth. All Dark Souls bosses have the same shitty fight design: Dodge until an opening appears, strike it then, repeat. Don't come at me with weapon variation arguments because the only difference between the weapons in DaS is the slight change of the timing between each hit, something you get used to with all weapons if you just play that weapon for a little bit. Meanwhile, while not every boss is really distinct in MH and some are outright cancer (Raths and Dromes, with many of them sharing the same movesets), they all bring a gimmick to the table with elements, status effects, the way they move, where they hide and so on. The weapons also have a LOT more variation than DaS as every weapon has a distinct different playstyle, something that can't be said about the weapons in DaS. Overall, DaS might be ""hard"" but it is much easier to get into because of its lack of depth in the combat. Meanwhile, Monster Hunter is a much more complex game that overwhelms the majority of newcomers.
Dominic Brooks
>picks the long sword because "it looks cool" >He doesn't understand the spirit gauge or the combos accessible to the weapon to build the gauge faster >He just keeps wasting the gauge by poking the R button after a normal "A" attack
Casuals shouldn't be allowed to talk about monhun.
Kayden Carter
What the hell happened to greentexting? Who are you faggots quoting?
Cooper Powell
>Unlike Dark Souls, Monster Hunter has actual combat depth.
David Stewart
>No argument
Ian Hernandez
It's almost like these demos are made for fans of MH, and using them as your basis for whether or not you want to get into the series isn't a very good idea.
Benjamin Cooper
>Unlike Dark Souls...
stopped reading there; comparing the two is fucking stupid when they play nothing alike
Monster Hunter is an Action Game, Dark Souls is an Action RPG
Julian Roberts
He clearly compared it to Dark Souls because the OP post makes the reference to Dark Souls.
Adam Wright
Well when OP brings up arguments comparing both one has to tell them where that comparison fails don't you think?
Alexander Flores
>You have to actually time your hits, pay attention to your positioning, and learn to predict the movements of a monster therefore the game is "clunky"
This is the kind of casualshitter, whose first "Hardcore" game belongs to the soul series, MHW will pander to. It should have been a PS4/NS exclusive trying to appeal to more people will ruin this series forever.
Colton Barnes
This is a retarded argument because Monster Hunter and Dark Souls are actually pretty different games, but peoole keep trying to compare the two because they have big boss fights and you roll around. Dark Souls is designed around traversing entire levels filled with obstacles with the boss being the final obstacle. Monster Hunter is pretty much only about the boss fights, so of course they're gonna have more complex attack patterns. If Monster Hunter gave players lock on and evasion+3 innately then it would start to be a more valid comparison, but right now it's just two fanbases circlejerking over how much better "their" game is.
Connor Williams
the op is literally a quote from the video
the second post is a meme
Asher Hall
I totally agree, the point is that the battle system in Dark Souls works because the game is not just about the boss fights, the exploration and progression through large areas full of enemies would not be fun with a MH lance, for example. But if someone wants to start arguing and comparing the combat of both specially with crap like "MH combat is obviously worse than Souls", then they will be called out on their bullshit.
Thomas Williams
Flash/sonic bomb effects, normal/rage/tired modes, mounting, body part destruction, sharpness, hot/cold environments, status effects, and so on. It is quite clear that MH has more depth, so I don't know why that other user is so idiotic to fall for your bait so easily...
Connor Murphy
...
Christopher Thomas
He isn't wrong even though he doens't know it. MHX/XX are by FAR the worst mainline Monhun games, and the typical MonHun formula is getting old even for hardcore fans, which is why MHW is a blessing. Those who want the same thing can just play older games which are a vastly superior option to MHX/XX.
Grayson Martin
impressive
Jackson Green
I still can't imagine how good Souls is at exploration when your character still has no basic platforming abilities other than a sprint jump, they still slide off small ledges and can't climb back up, and from what I've played of it, most deaths are due to trying to maneuver around enemies as opposed to fighting the enemies themselves, if anything, it's much more clunky than MH
Easton Bennett
>Barioth in a demo Holy shit, that may be worse than the bullshit with plessie in the 3u demo. I love it.
Bentley Young
Yes, just like most aspects of Dark Souls, the exploration has no depth. It's still there and it's still fun, but it is still very straightforward in a way that you either go left, right or find the hidden passage in the middle. Still, it is the combination of all these aspects (combat, exploration, progression) that make it what it is and it is a fun game.
David Davis
Don't forget Jetpack-kun
Julian Ross
>says the other user fell for bait >responds very seriously to some no arguement bait post
Kevin Hernandez
For anyone who hasn't played XX yet I've just got to g rank shit and been playing brave style GS for awhile. Brave is fantastic but odd. Valfalk is a thrill to fight and actively fucks over brave users in his rage mode so watch for that. You'll see what I mean
Benjamin Cruz
delete this please
Sebastian King
This is the only monster hunter thread up and I dont want to start a new thread just for this so >Start playing the monster hunter stories demo >Wow this intro movie looks gorgeous for being on the 3ds >Wow the environments look really nice >The rathalos is way fucking better animated than any of the 3DS Pokemon, nice this is going well so far >Get to the town >Townsfolk are grey blobs and the real model doesn't pop in until like literally 5 feet in front of them, not even a low poly shitty faraway model, literally nondescript grey human models >On a New fucking 3DS I dont think I can play the game because of it honestly.
Zachary Jones
that double wing whip caught me off guard, and if you happen to be brave stancing, he actively uses the move to screw you over, pretty fun fight
Landon Allen
Eh, as long as the battles and cutscenes all look good, I'm used to RPGs with blob NPCs
Ayden Bell
Have you seen it?
its not even something like #TMS where they make is aesthetically fit. It's literally grey humanoid models that stick out like a sore thumb and ruin the nice overworld aesthetic.
Just have shitty pop-in at that point.
Asher Hughes
It's jap shit
the game is popular because they ride trains for 2 hours everywhere
we don't ride trains for 2 hours, so we don't need monsters that take 2 hours to kill /thread /game /series /capcom
Carter Morris
Find me a picture then
Justin Moore
it's an edit
Cooper Sanders
Speak for yourself. I want Monster Hunter to remain a niche title, here in the states anyway, and dread the influx of normalfags and casuals that World will bring in.
Jack Morales
Monster Hunter is ok, but nothing special. I've enjoyed the series a bit over the years but generally it gets old quickly. Truly, it has long been a great concept ruined by horrible controls and other handheld related limitations. World is going to be the best game in the series because it is finally shedding the shackles of bad hardware and bad controls to live up to its potential. Nintenbabbies can bitch and moan, but it's the truth.
Mason Martinez
>felt like an almost inifinitely worse version of dark souls Stopped there. Also funnily just about every single person who dislikes MH seems to use "clunky" as a reason, with clunky meaning that you can't do stupid anime cancels out of swinging a huge sword halfway that makes positioning, timing, or any sense of thought completely unimportant since there's no punishment for fucking up.
Aaron Miller
>Also funnily just about every single person who dislikes MH seems to use "clunky" as a reason
maybe because it feels clunky and the type of gameplay you're talking about isn't fun
being forced to commit to an action slows the pace/cadence of all actions, resulting in a slower, easier game
>dur you have to commit no, you're playing a bad game where you have to commit
Luis Davis
Are you retarded user?
Wyatt Cruz
>unironically defends some of the least responsive controls in the action genre
Landon Thomas
>resulting in a slower, easier game If the health values are adjusted properly, which they are, it doesn't result in slower gameplay at all. The super fast paced anime ones just buff their health to hell so even though everything is faster it feels the same anyway. As for it being easier, I disagree with that although easy is subjective and if you know of a game in a similar vein that is harder without resorting to artificial difficulty like inflated health, overused AOE attacks or attacks with unfair tracking ability then I'd like to know about it. I've tried so hard to get into MH clones on Vita like Toukiden and God Eater because I hate the fuck out of the 3DS, but I just can't. The anime speed just makes everything feel so easy and inconsequential. Weapons all feel so similar to each other that I question why they even bother making them different at all. Hell even within the same series, shit like MH Frontier just don't feel good to play.
Elijah Perry
>MHX/XX are by FAR the worst mainline Monhun games They're not mainline >and the typical MonHun formula is getting old even for hardcore fans, which is why MHW is a blessing. Not really. Don't know a single person who got tired of it. How much does Capcom pay you to shill MHW?
Connor Rodriguez
The only thing I can say I felt unresponsiveness in is the dodge roll, where sometimes you roll in the direction the character is faced instead of where you are pointing the stick. Other than that the controls respond just fine. It's your fault for spamming a button while mid animation and then trying to do something else once the action is queued up. And then complain about unresponsiveness and it being button mashy at the same time like a fucking retard.
Ian Powell
Here is your (you)
Eli Smith
God I fucking hate gaming culture.
Nathan King
>They're not mainline Whatever make syou feel better honey, what I meant by "not mainline" is that they aren't mobile, arcade or JRPG spin-offs >Don't know a single person who got tired of it. You don't know many people, then. When a franchise runs for 10+ years with little change some (or a lot) of fatigue settles in. The only way you aren't tired and don't want major changes by now is if you are a Tri-baby (or worse, a 4-baby or, god forgive me for saying this, a MHG-baby)
Dunno why I would be a shill for wanting to play MHW over another Portable version that will only come out in 2 or 3 years and will play much the same as the usual MonHun game (and this is only a rumor from that leak). Playing MHX/XX ever again is already completely out of my mind, so I'm not sure what you're expecting me to get hyped for other than MHW, considering that nothing else is coming out.
Like I said, If I want to play the exact same forumla I can simply go back to any old MonHun game (that isn't MHG trash). MHW doesn't delete them out of existence. Just a couple months ago I played through MHP3rd with a friend for example. I have nothing against the typical MonHun formula, but I want something new and MHW is perfect for that.
Jose Adams
>All Dark Souls bosses have the same shitty fight design: Dodge until an opening appears, strike it then, repeat. >implying this isn't MH