So why didn't someone tell me Bloodborne is just reskinned Dark Souls?

So why didn't someone tell me Bloodborne is just reskinned Dark Souls?

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Bloodborne is garbage.

Because Sup Forums is sonygaf

You can do your own research on a game you fat peice of shit

Nigga every souls game is just a reskinned Demon's souls. It's COD tier development. Even the fan base don't give a shit, they lump em all intogwther and consider them expansions of each other.

Because apparently the only thing that matters for the Sonydiots is that it isn't on PC,

bad thread user, try again next time

Did Demon's Souls have the meme death message system?

Aparently the only thing that matters to PC guys is that it's on PS4
>one game

Eh? What do you mean?

whats with all the bloodborne hate recently? is it just salty pcbros?

Why didn't someone tell your mother to abort?

Maybe because it's a 2015 game that looks and plays exactly like Demon's Souls?

demons souls is just a wannabe ocarina of time

Bloodborne hate has always been a thing. Some of it's from PCfags. Some of it's from shitters. Some of it's from 60 FPS purists. Some of it is based on legitimate complaints of lack of builds, weapons, simplified characters, linearity, etc.

Doesn't matter, the game's still kino.

People are realizing that DeS and DaS1 were the only good games in the series.

>Bloodborne
>DUDE LOVECRAFT LMAO
>Kino
No. It's the Rick and Morty of video games just like how Lovecraft is the Rick and Morty of horror authors.

They must have overhauled the engine between DS2 and BB, so if anything DS3 is reskinned BB.

Clearly you haven't actually played Bloodborne if you actually think that. Bloodborne is much, much faster and blocking is almost non-existent.
Dark Souls was all about how slow it is and which shield you have.

What exactly is different in the gameplay of DeS and BB?

Can't remember, but dying is as its most punishing in Demon's Souls because your health is halved straight away and you don't have Embers or humanities, but rather have to go and beat a whole level (there was only one bonfire at the start of levels in DeS, so you had to redo most of them if you got iced) and the corresponding boss.

That was the hardcore stuff, every death system onwards was much more forgiving.

>Looks and plays exactly like Demon's Souls?
Maybe if you play in your microwave.

Rallying, parrying and viscerals, at least. I haven't played DeS in a long time.

It's not
For one BB is the best in the series while Dark Souls one is the worst
Fight me fuckers

I've never played any of the Souls games, but if they're half as shit as Bloodborne was I don't want to. Get back to making robot games From, it's all you're good at.

>play BB, love it
>play Nioh
>virtually zero loading between deaths

How can I ever go back?

You had those Nexial Shards or whatever to get your body back, though.

Yeah, it's a sequel.
With better combat, better enemies, better bosses, better music, better and complete narrative, better weapons, better levels, better atmosphere, it's faster, no garbage mechanics like poise, ranged/shields don't completely trivialize the game, etc.
Dark Souls 1 has a more interconnected world, shields, and more build stuff though. It's a shame the combat is possibly worst-in-series (aside from Dark Souls 2) and level quality is in the shitter half the time.

Sony friends were just that desperate.

lol

yeah, Stone of Ephemeral Eyes.

Where is Ten Days-kun? I like that guy. He gets banned even quicker than he platinum'd BB.

Wait, what?
You mean I played that shit to completion without realizing an item so basic existed?
I'm shocked and ashamed, its like realizing you went to work in slippers.

>DaS1.
>Good.
>Slower than DeS.
>Worse movesets in the series, an unbelievable downgrade from superb weapons like DeS Estoc/DBS/Kat.
>Bosses and enemies are garbage compared to later games.
>Level consistency is garbage compared to later games.
>Worst mechanic in the series, poise, rewards piss-poor playing and removes the fundamentals of spacing, timing, punishing, etc, instead focusing on literally walking into enemies and smashing R1.
>Stupid DkS1 snowflake mechanic; weapons increase stun as you upgrade them, meaning when you try other weapons, they will drop combos or have unstable frametraps, railroading you into sticking with 1 weapon.
>Stupid DkS1 snowflake mechanic; weapons that share a class have different recovery speeds depending on weight, so a claymore can have an infinite but an Artorias sword won't even 2-hit.
>Stupid DkS1 snowflake mechanic; halberds make you stagger like a retarded on whiff, making them unfun and terrible overall.
>Kick does absolutely nothing inexplicably, whereas in the Dark Souls sequels it broke guards and in Demon's Souls it led to follow-ups and combos.
>Magic shits all over the game.
>Shields shit all over the game.
>SLOOWWWW.
damn so good..

>reskinned Dark Souls
actually, it's reskinned Dark Souls but with estus system removed for a shitty blood vial system, lock-on rolls replaced by a mostly horrible dash, and trick weapons added to the game, a great idea, poorly executed

fortunately, most of the game is very solid despite it shortcomings

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DaS1 may be slow, but it'll never be as sluggish as DaS2

No one is saying DkS2 is good.

>mostly horrible dash

u dum

it's shit, long startup and recovery, it either FUCKING DESTROYS bosses because you can dash diagonally towards the boss and he'll never hit you, or it's useless, because the boss can hit that area, so the dash is useless

I've had bosses in which I'd force myself to not lock-on them (despite the fight being 1v1) and I'd kill them first try after dropping the lock-on because rolling is so much better than dashing

I wish they at least had an option for that

Rolling looks so fucking gay though and the dash feels tighter than a nun's asshole. It makes sense to dodge repeatedly like that too for evasion, even if you were in armor. I was fucking laughing when DkS3 went back to rolling, because I know if I was a knight in heavy armor with a big sword, I'd be flopping around like a fatass in their first gymnastics class.

What the hell is wrong with you? The dash is like the fucking dark wood grain ring with more range.

Dark Souls 3 is retarded in every way. Worst game in the series by a country mile.

a short dash would make more sense visually, but the long dash in Bloodborne is silly even while naked

also I'd rather have something funcional gameplay-wise than something that visually looks better

it's way slower in both startup and recovery than a regular roll (in Bloodborne, I'm not even using another game's roll to compare it)

>Dark Souls 1 has a more interconnected world
No, it really didn't. The Cathedral Ward is basically the Firelink Shrine of BB, and the rest of both games are similarly disjointed. I don't know why people fellate DaS endlessly for this when it really only bothered to weave like five areas together right at the start

Dark Souls 3 is the best in the series, what the fuck is wrong with you?

>All of this shit
Half of it describes Bloodborne more than DaS and the other half is you being bad at the game.

There is an option for that. Its called not locking on.

You also have the ring that raised it up to 75% hp instead of 50%

Ignoring the fact that the dodge has quicker start-up than the DkS1 fast roll, your critiques apply to rolling as well.
1. You can diagonally roll towards bosses and quite a few bosses are trivialized this way, and so your critique applies to rolling.
2. Removing lock is a common strategy towards beating many bosses in the series, and so once again your critique applies to rolling.
You're assigning enemy movesets creating differing obstacles as a "roll problem."

Literally none of this describes BB, it's 100% Dark Souls 1 and you're 100% retarded if you think otherwise.
Also, I'm the guy that basically invented the DeS/DkS1 meta, first solved the poise and published, I was the guy who "wrecked the game" by showing people how to BS properly, how to parry, etc.

BB feels slow and sluggish after playing Nioh tbqh

yes, and I used it, did you read my post?
I'm asking for like, a ring that makes you dash (which nobody would use if that was the case with the initial game), or a different button altogether for dashing, which again, nobody would use

or better yet, tie the dash to the werewolf transformation, that'd be very fitting too

>Ignoring the fact that the dodge has quicker start-up than the DkS1 fast roll, your critiques apply to rolling as well.
don't compare DaS1's roll since DaS1 is a slower game, compare BB's roll to the dash
>1. You can diagonally roll towards bosses and quite a few bosses are trivialized this way, and so your critique applies to rolling.
it's not as long as the dash, so it doesn't have such a heavy effect on bosses trying and failing to hit you as the dash does
>2. Removing lock is a common strategy towards beating many bosses in the series, and so once again your critique applies to rolling.
You're assigning enemy movesets creating differing obstacles as a "roll problem."
it's a common strategy for having better view of a large enemy and for better group management, not for avoiding being locked into a shitty move because the devs have their heads up their asses

this doesn't ruin the game, mind you, just makes it a tiny bit worse

fortunately for me, I've played Monster Hunter for a long while now, so I had 0 issues with dropping the lock-on, it was merely an inconvenience, not a challenge

Werewolf and Kin forms already had unique rolls, with the Werewolf having a different dash.

I don't get what your problem is. The game gives you rolls and dashes. You have the option to use either, determined by lockon.

>I don't get what your problem is.
if it's not obvious by now, I'll outright type it:
I want to be able to roll while locked on because the dash is garbage outside of extremely specific situations

That's a really bizarre problem. Just don't lock on.

I did that, and I still wish I had the option to lock-on and roll. It's a convenience issue, I still enjoyed the game, but I'd have enjoyed it more and I think the game would be better if you had the option to roll while locked on. Did you even read any of my posts? I already said this stuff multiple times:

there's no reason for the lock-on to FORCE you to dash instead of rolling
rolling is better than dashing
I played the game without the lock-on whenever I had any issues with a boss because of the shitty dash
the game would be better if we had the option of rolling while locked on
nobody would use the shitty dash if it wasn't forced
lock-on is a convenience, not a pre-req for playing through the game

>60 fps
>faster pace and deeper mechanics

>bloodborne hate recently

kill yourself you disgusting weeb

I agree with , this is an odd problem.
You're saying rolling is better than dashing, but your logic isn't sound because you need to remember: all you really know is that rolling (unlocked) is better than dodging (locked), so it's hard to say how it would work if you got your way. It might be patently worse, or it might break the game.

Can I save your post?

>You're saying rolling is better than dashing, but your logic isn't sound because you need to remember: all you really know is that rolling (unlocked) is better than dodging (locked),

>so it's hard to say how it would work if you got your way. It might be patently worse, or it might break the game.
you're trying to say that I can't beat the entire game without dashing or locking on? or that the game wouldn't work if they gave us a different button for dashing and left the option to roll while locked on?
>it's hard to say how it would work if you got your way.
there's a 60 hours demo on how it would work, it's called "Dark Souls 3"

I'm saying you're speculating on how it might work. Lock-on and lock-off makes evasion movement different, even in games where there's only dodge, including Dark Souls 3, I found myself unlocking for many fights due to the limitations instilled by lock-on.

FPBP

>water is wet
Because it's so obvious that no one even has to point it out.

calling what I'm saying "speculation" is trying to water it down, as I played through BB twice (once through the DLC), and at a lot of times I went "gee wee I wish I could roll at this moment without having to drop the lock-on which is very convenient, just like in Dark Souls 3, which is pratically the same game in terms of gameplay"

please state outright what is it you think that wouldn't work about having a roll while locked-on in Bloodborne, I feel like you're being as vague as possible on purpose

I'm not being vague at all, I'm being particularly straight with you. I see a person making some logical jumps that aren't reached by inference and assuming how it would work.

I can't state outright anything without going into speculating and neither can you frankly; neither of us have the information necessary to make an informed statement. To be fair it might not hurt to try it, but there could be outcomes that are unforseen.

YOUR FACE IS GARBAGE

idk I like dark souls and bloodborne

Dark Souls 3 plays exactly like Bloodborne in terms of movement, lock on, rolling speed and control, etc, except for the shitty dash, and until you bring up an instance where it'd break Bloodborne (despite you being able to roll at any point in the game, just drop the lock on), you have no ground to stand on with this "it's gonna break the game!" statement

This post is the Rick and Morty of posts

It doesn't play exactly like Dark Souls 3 though and so grounds of your comparison is shakey in support of your supposition. You have no ground to stand on either, and the fact no one else has made these remarks makes them unconvincing to me.

Would Bloodborne be a good start into this series or should I just start with Demon's Souls and play in release order?

If you mean the "you died" message, then yeah, it even has some more shit like "the nexus traps you and you're here forever bla bla".

>It doesn't play exactly like Dark Souls 3 though
tell me where are the differences between DaS3 and BB's movement/rolling/lock-on mechanics then, because once I again it seems you have nothing

and again, you still haven't mentioned at all how it'd break BB to allow people to roll while locked on

NOOOOOOOO

I started demons souls when I was like 16, it was my first one and I wasn't as good at video games back then so it was hard.

For awhile people called it one of hardest games

Play it first and real ease order

I enjoyed BB but it was the weakest one in the series, about level with DS3

fite me

Sup Forums is the Rick and Morty of Sup Forums boards.

Well BB must be brilliant then, like R&M.

Cainhurst Castle was better than the entirety of DaS III.

BloodBorne was the best Souls Game.

The combat System was more fighting game checkers then Dark Souls were it literally feels like Chess.

I liked Bloodborne emphasis on speed and control with the game then DK3 game knowledge and positioning.

The only good thing about the game is its design. Otherwise it's shit, it punishes you for "mistakes" that are most of the time out of your control. At times the difficulty is artificially pumped to the point where you get 1-shot by enemies even if you are the most careful player in the world. Worst healing system ever that can lead to farming unless you know exactly what you are doing or following a guide. On many occasions you have to cheese enemies in order to move forward without getting "punished" for nothing that you really did wrong. All of this leads to the game getting pleasurable only when you are overlevelled. Of course some brainwashed saltlicker with no opinion and unironically believing that playing the game makes you a hardcore gamer will now come and say "git gud" or some other retarded meme phrase.

That being said, the art and concept are amazing.

This.

Maybe you should play it again. It was literally 3 rooms, 2 of which were the same dark library filled with dozens of identical enemies.

that already sounds better than dark souls 3 to me

Shit taste in vidya confirmed.

First post, best post.

fpbp

It's unplayable at the 10 fps max the PS4 puts it at.

>unplayable
explain why i've literally played hundreds of hours with almost no problems at all

Nice meme.
youtube.com/watch?v=C6lY7cWY3O4

>explain why i've literally played hundreds of hours with almost no problems at all
Because you haven't user. You were in a very bad accident and you need to wake up because we all miss you.

But that's not my gameplay. I have never experienced anything even close like that.

>we all miss you
heh funny

The game is a pretty constant 30.
youtube.com/watch?v=K6jxhgMteB4

Sup Forums is the Rick and Morty of the internet