Modern CRPGs

This is objectively right

>playing an outdated genre for nostalgianerds

Great Tier:
Pillars of Eternity > Underrail > Shadowrun: Dragonfall

Good Tier:
Shadowrun: Hong Kong > Legend of Grimrock 2 > Legend of Grimrock

OK Tier:
Divinity: Original Sin > Wasteland 2

Shit Tier:
Torment: Tides of Numenera > Shadowrun Returns > Age of Decadence

the fuck is a consolation price

>ranking tyranny above torment

Christ nigger what are you doing. Torment was a great game in the spirit of PST.

>Underrail great

What's your problem with Underrail? I thought it was really good.

Every time I've tried to play Pillars of Eternity, four times in total, I had to stop because of a game breaking glitch. Twice it was early in the game, twice it was really far in. I was enjoying myself and to this day I'm so fucking angry about it that I hesitate to play CRPGs.

>PoE great
>D:OS ok

you have dreadful taste

Well PoE is an actual RPG instead of a Hack n' Slash with too much talking for starters so of course its better

>Hong Kong below Dragonfall

Honestly that seems fair to me. The story was better and the cast more consistently interesting, plus it was more challenging.

Hong Kong had better music, better hacking, better combat, and was just bigger in general too but that ain't enough to give it the edge imo. Still really liked it though.

Pillars of Eternity is extremely competent in all parameters.

Divinity: Original Sin has a great combat system and shit everything else.

>D:OS
>Hack n' Slash

Its not an RPG, so what else would you call it?

just does not have enough production value to be on the same league as Grimrock 2 or Divinity

You have to be a really huge faggot to tolerate the """amusing""" writing in Divinity games

So why was Planescape 2 bad exactly? It went completely under my radar.

Irrelevant. It's still better than Divinity: Original Sin by all standards.

playing through divinity for the first time and i couldn't agree more, the combat is cool but going through the towns and stuff kills my enjoyment so fast

what glitch it was senpai?
also you are supposed to quicksave like a motherfucker playing any crpg

Should i play underrail if I haven't played games of that genre before?

>playing them for the story
I play them for the combat and co-op famalam, and you should too. They are to modern CRPGs what Borderlands was to FPS.

Legitimately boring characters/lore, combat that was a chore, and the second half of it was rushed because they ran out of money.

Any tips for Underrail?

>They are to modern CRPGs what Borderlands was to FPS
Yeah, you're making a perfect argument as to why they're Ok and not in league with actual good RPGs like Pillars of Eternity, Dragonfall, Underrail and Grimrock

How is it not an RPG? Explain.

Why would I want to play a cRPG that doesn't have character creation? That's what draws me to them.

i'm playing wasteland 2 on ps4 right now, i think it's great

but it's also my first crpg in many years, so i might like a different recent one even more who knows. i like the tactical take on turn based combat, does any other game of those in the op have that?

All of them but Pillars of Eternity and Grimrock

I need more action oriented rpgs like the Ys games.

I completely agree with you m8, I was just pointing out its dumb to get your knickers in a twist over it.

There's pretty much zero choice and consequences in it. Only two of the traits you pick in chargen ever allow you to alter the outcome of a situation (and its only once each), and the only dialogue options that change shit otherwise are semi-rare charisma checks that can be entirely circumvented with item boosts so you don't have to invest in it.

Its pretty much as bad at roleplaying as Fallout 4 was.

the shadowrun games do, and i think the expedition ones do as well

really enjoyed the directors cut of w2

Wasteland 2 is only considered "meh" by modern CRPG standards? I loved it up until you get to California, but then again, I don't really play these kinds of games.

Twice it was the castle dungeon early on. One of them was that infamous glitch with that one doorway you get stuck in, the other I can't remember but it wasn't the door. I remember another was something with a sewer and a cult, I was a good 20ish hours in maybe? Maybe more. That one was heart breaking. I can't remember where the other was but it was a different area as well. The fact that there are so many game breaking glitches is baffling.

I save constantly in every game I play, I don't cycle saves either, I always just make a new one if that's an option. I would go back and try to avoid the glitches but they were constants and things blocking forward progression. Except the castle door thing I think, that might have been what caused me to start making saves like that actually.

>d:os is not an rpg

It's not an RPG if you can't roleplay.

But the gimmicky combats become boring as fuck after 15 hour

as if your choices mattter in Baldurs Gate, Pillars of Eternity or any other RPG

all games give you the illusion of choice, you go through act 1, 2 and 3 and then kill the final boss

Nice edge, kiddo.

Personally I had a blast playing it for a full forty with a friend but ymmv I guess

Any games in this style that have good multiplayer?
Looking for something for up to 4 players

RPGs are about stats not C&C

the only games that truly give you meaningful choices are grand strategy games and even then they mostly end the same way

>Expedition Vikings posted instead of superior Conquistador

It was a letdown in every regard

Divinity 2

>played it earlier today
>roleplayed

>b-but muh ending slides

You really didn't.

i'd like a game like this with a completely open map, the map in W2 is ok but the travelling between the regions is little more than a nuisance

i know it's supposed to add to the post apocalyptic atmosphere or whatever, but it's just not very fun

the old one or original sin 2?

that fucking sucks, I played super early after release and only got the immortal bear and not been able to talk with Durance after a certain point

I guess he means like when you talk to an innkeeper you can say shit like

>"I'd like a cup of your finest wine, thank you my good bartender!"
or
>"Gimme a flagon of your cheapest beer and hurry up!"

Not really incredible immersion.

OS 2
Iirc Baldur's gate and Icewind dale have multiplayer too

>Only got two major glitches

It's a shame the game has to be talked about in that way. I was really enjoying it. There's a lot of balance issues and minor flaws thrown around but I was enjoying it a lot. Some of the party members are really interesting and well written, and the world is bleak but not off putting enough to cut down on immersion, an issue I usually have with these types of settings. I was really fucking enjoying my Druid character that got the furthest. I'll definitely never play the game again though.

How long ago was it? Game had a lot of patches since release
>Druid character
Man druid are fun as fuck and pretty op, too bad their high level spells aren't too good

The first 3 were right on release, then just a few months after release. The latest one wasn't very long ago because
>Well they must have fixed it by now

Not really. Underrail is good if you've played through all the classics and want more. It does a many things better then the old games, but is just not as good. You'd be better off playing through original Fallouts first.

Uhm...what is a CRPG?

And whatever you tell to bartender doesn't matter in the slightest. Alpha Protocol was cool because if you've managed to be smug enough trough the entire game as well as piss off Marburg enough you'd get a chance to kill him in Rome. Thus stopping him from appearing in the final level.

Can anyone who's played them tell me what makes Pillars of Eternity, Torment and Wasteland 2 so bad? I haven't personally, but I'm interested in them.

a computer role playing game
the term usually describes isometric RPGs such as those shown in the OP's image

thanks

Pillars is a new IP so there's lots of characters who dump lore on you in conversation and not everyone likes that, especially the people who find the setting bland/boring (it is a pretty tame introductory setting). Wasteland 2 is a better tactics game than it is an RPG but I still liked it.

Haven't tried Torment but from what I've hear it's a dialogue/narration rich game made by people who aren't exactly expert writers.
PoA suffers from a bit meh combat system that makes most fights play out in the very similar manner, which combined with no XP for killed enemies makes fighting very tedious. From what I've hear that was somehow fixed in patches and expansion pack but I never tried it myself. Plot is nothing special, reincarnation gimmick wasn't well utilized in story-telling and most companions are extremely dry and boring.
Wasteland 2 is just meh all-around. Graphics are all-right, plot is serviceable, characters are just ok-ish, combat is fun, but nothing special. An all-around 6/10.

>Pillars of Eternity
It's not bad. Its biggest fault is somehow boring main plot excluding White March expansion and kinda boring setting. Also some people whine that it's too balanced. Overall pretty good but I don't think it has any really memorable moments outside of the White March expansion.
>Torment
It has some really shitty combat system and the writing part isn't as interesting and you would want it to be.
>Wasteland 2
More of a combat game than talk and roleplay RPG but it's not bad. Its biggest problem is that assault rifles are just plainly overpowered compared to a whole ton of other choices like energy weapons for example.