Do you kill people in stealth games Sup Forums? Or do you knock them out because you're a good boy?
Do you kill people in stealth games Sup Forums? Or do you knock them out because you're a good boy?
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True stealth, you're in and out without anybody ever noticing you were there.
I ghost because non lethal and lethal are the same thing.
Correct answer, ghosting is the only right way to play stealth games.
Neither, i try to walk past guards as much as possible, i resort to knocking them out whenever i fail.
killing is a no no
Fuck Stealth
Kill as many as I can get away with. I love to sneak up on someone unsuspecting and put a round in the back of his head then dispose of his body somewhere. I try to do this to as many people as I can in any given level.
Either full ghost or I kill.
I know it's a video game, but if you knock someone out and they're out cold for an hour they probably have brain damage.
I try to ghost (avoid enemy contact completly) failing that I neutralize (non lethal) enemies only killing in open combat.
>non lethal and lethal are the same thing
They are now. In the old days non-lethal at least meant you had to get within melee range.
Depends on what i think about the person in question. I am an individualist bro!
No but i usually try to go full stealth but doing damage control when you fuck up can be pretty fun to.
Depends on my mood.
Mostly stealthy lethal or non-lethal, taking out only people who are in the way. However once I've gotten more proficient in a level, I do get a massive boner going full ghost leaving absolute no trace that I was there. Pulling this off in CT or Hitman 2016 feels great.
tranq to the head, gg ez
Now do it on Bathhouse.
Good luck Fisher.
When I was younger, I used to play as stealthy as possible. If shit hit the fan, I'd go nuclear trying to break contact and get back into stealth mode. When I was older, I started going no kill, ghost mode and would restart missions ad nauseam until I got perfect a stealth clear. It burned me out of stealth games playing that way. I put over 40 hours into MGSV playing that way and I'm barely 1/3rd through the game.
I recently started playing stealth games like I did when I was a kid. Sneaky as possible until shit goes down. I had to stop listening to the completionist/perfectionist in my head and just enjoy the games. While I haven't picked MGSV back up again, I did play a few missions like that and enjoyed the game much, MUCH more.
Fuck your S++ SUPER SNEAKY scores. The only game I still try to do everything completely stealthy is if I reinstall Blood Money or someof the older Splinter Cells, but that's more out of necessity.
I kill everyone I come across because why the fuck not?
I like it when I got option for not to kill
That's the funnest mission to ghost. Those lasers are tricky though.
I like games with multiple enemy factions like Alpha Protocol because it's fun to kill some and let others live
proper stealth in everything but mgs3, the russians must die for taking away mommy
I kill them all in Dishonored because I'm fucking stupid and killing is fun. How the fuck do people pull off a 0 kill run.
>good boy
You fucking sexist pig. Not everyone is a male. Check your privlage cunt. Unbelievable!
this is the most satisfying way to play splinter cell actually. I didn't really find it fun by knocking people out so I went ghost and suddenly loved the games
This.
Foxhound or nothing
Blackjack -> Head, mostly
me make every one die with shoot
This bit consistently fucks me over but sometimes I can get it first try, still don't know of a better way to do it if there is one.
By actually being good at the game.
Fucking based Amon Tobin
>leaving a trace of ever being there
Amateur.
Most times I find non-lethal to be pretty boring, It's exactly the same thing except you get to use less of your mechanics.
Doing a kill-filled run of shadow tactics right now and having a blast.
But what if you wont get xp like that
>getting good result in stealth game that features magical swish swash
>being good at vidya
Can't be the same thing
How is Shadow Tactics? I've had the demo installed forever and just haven't launched it.
Good Commandos-like game. Which means you have to play it because there's really no choice except to replay the classics.
>playing stealth game
>scripted combat sequence that doesn't make it clear it's scripted
>think I failed stealth and reload
>get to that part again and realise the game just wasted my time
First half of Metro LL until you realize they split them up
One of the best games I've played in a good long time actually. Long, intricate missions with lots of replayability, fun mechanics that are different for each character (except 2 pretty similar ones but it works out).
My only complaint is that there's a bit too much explanation when you happen on something interesting you can do in the environment. I'd rather just figure it out, but I'm still pretty early in the game so maybe it'll ease up with that.
>bank
HAHAHA. Show me a perfect run for Bathhouse, then we'll talk.
>Commandos-like
did they ever get their own sub-genre? because those games were distinct enough from rts and rtt.
exactly this, be a ghost.
I always try to kill literally everyone without getting caught
I enjoyed it, I've not played a game like it since Commandos 2 so it was somewhat of a trip down nostalgia lane. That said, I did feel as the game went on it felt like less of a stealth game and more of a puzzle game. Constantly having to get around 3 - 5 guys all looking at each other had me glad to see the end of the game by the time the credits rolled, I felt pretty burned out by the end. Was a great time regardless, enough for me to finish it in about 3 or 4 days.
Depends on how much the enemy's pissed me off. Proper terrorists and civilian killers? They fuckin dead.
I never kill, unless I can do it in a fun way, like trowing him of a cliff.
It's not murder if you enjoyed the process.
I played a lot of fucking MGS2 when it came out and ever since I've always been KO, kill if necessary. I do get conflicted sometimes, especially in games like later MGS games where you have an absurd amount of lethal weapons but I want to stick to the boring ol tranq guns.
I sneak and only use non-lethal takedowns if necessary.
So nostalgic! I remember when I still played video games in my garage. Back when I would play with the garage door open on a hot summer day.
Hell, just playing Tom Clancy games feels perfectly suited for the summer.
wanna play snake eater
cant get into it gu ai is retarded : /
this
I played through splinter cell blacklist and hitman: absolution on max difficulty the first time and it was not fun at all.
Now I play the game on normal trying to focus on stealth until I get stuck, then after i complete the game once I start exploring other styles and difficulties.
Splinter cell blacklist was great for this. Playing full ghost, full panther and full assault were all fun in their own way.
Cold steel to the neck so that the rest of the enemies know what's gonna happen to them.
Never really thought about this, but it was always summer when I played SC. Prehaps I'm hardwired for stealth when Its hot.
Maybe. Or maybe since Tom Clancy games tend to be pro-america and patriotic that it kind of reminded me of a July 4th summer BBQ.
Wait, so you actually try to be stealthy in stealth games and not a guns blazing maniac?
HA
CASUL
No i always play panther making as much noise as i can but still trying to be undetected. Depending on the ki its hillarious to see them storm the room i just killed 3 of their friends in only to find no trace of me, searching in panick only to be picked one after another until i fuck up an restart the whole scenario anew. Im that edgy
I always try to do this, but I cant help wanting to knock guards out and hide their bodies and mess with them, throwing them at their friends.
I go full stealth no kills no knockouts usually
I kill people that I deem evil and avoid people that are "not that bad".
the fuck you gonna do with xp when you are undetected
Kaz, I'm already a demon.
>Dishonored perfect stealth no kills no upgrades
That was fun, especially hearing Daud lose his shit about how stealthy you are.
All the same, I wish I could play like this guy youtube.com
I love how he gets bolder and madder from 4:36
This, if you don't ghost every stealth game you should fuck off
fuck off stealthlet, ghosting is the easiest playstyle of every stealth game
This is why I raged so much about Dishonoured
They were acting like choking a guy up and leaving him in the cold street isn't killing
If anything, that's much worst
>Get knocked out
>If you survive, you have brain damage
>Can't go to work because of that
>Wife and children are starving
>You have to resort to crime because there's no other way
What's the best Splinter Cell if you had to choose one. And it has to be for PC.
Retard
Chaos Theory. I think it was the only one that was made with PC in mind.
>Literally watching the npc's giving not a single fuck about you for minutes until you can """"sneak"""" into the room insetad of playing mind tricks breaking their ai
no, you
styx is unironically a fantastic stealth game.
Flawed, a little easy, but mechanically great
I go sneaky sneaky. I'll a guard or two if theyre in my way. I want the others to realize how lucky they were when the mission is finished
Ghosting is shit, most of the time you're an agent for a faction, it would be really useful if you killed the enemy rather than left then to the grunts of your team.
>I know it's a video game, but if you knock someone out and they're out cold for an hour they probably have brain damage.
Depends on the setting. With modern medicine if they're treated relatively promptly even a serious concussion can be well or fully recovered from. The real problem is any SUBSEQUENT concussions, which is why getting a bad concussion and knocked out in sports generally means (or should mean) the player is out for a good long while after they've recovered on the surface. In a lot of these settings you're up against professional militaries or mercs, and they all have medical and recovery procedures for a range of combat injuries, so I wouldn't worry about it. Quite the contrary, every wounded soldier they have to take care of is strategically better then a kill because it sucks up more of their time and resources.
But in some pre-modern setting yeah, leaving someone knocked out in a back alley of some medieval/victorian/whatever city is at the least leaving them to be robbed blind, stripped, possibly raped, and possibly murdered anyway.
Why would you not kill them?
like my post above yours, in SC as an example, Sam should kill the enemies of the US.
>Why would you not kill them?
Again, and 100% IRL serious, it's a well known facet of war that in many cases a wounded enemy is better then a dead enemy. Because a wounded enemy can be both useless in further combat for a long time/forever (if they've lost limbs or something) AND simultaneously ties up the enemy's resources. IRL, people don't actually just jump right back from serious injury, recovery is possible but often takes weeks/months.
This applies less or not all when up against some terrorist group who might just well abandon the injured or use them for suicide, or other specialize situations. Still though it's a consideration, and in a covert environment downed enemies may also be captured and used to provide valuable intelligence. Killing them all is not actually always going to be a tactically sound idea.
I am a ghost in most stealth games, pic related, my SCCT run
This
If I was playing OG Splinter Cell or Hitman I would go no kill, but a game where you get superpowers exclusively built around fucking up as many people as possible is no stealth game
I will say that All Kill Dishonored runs get my dick rock hard
yes
I agree with the uses of wounded and capturing, but the general consensus is that is a pacifist run as oposed to being an agent of sorts.
Nothing aginst others if thats what they like, but a no killing is just glorified sightseeing for me, and again, in SC, you go aginst terrorists.
>With modern medicine if they're treated relatively promptly even a serious concussion can be well or fully recovered from.
Not really, no. In extreme serious cases where there is an obvious and treatable problem, like internal hemorrhaging or a fracture, that can be taken care of to prevent exacerbation of the initial damage but it doesn't really guarantee anything in regard to recovery from the already occurred brain damage. "Treating" concussion is mostly just monitoring and crossing your fingers that the body can heal itself. That's why 99% of the time they'll give you pain killers and tell you to take it easy for a while, there's not a lot else that can be done. Second-impact syndrome is serious but so is any concussion really. Being fully recovered does not mean getting a concussion now is not such a big deal, it reduces the likelihood of the concussion being fatal but every one of them has the potential to end your life, including the first.
How would they not hear him dropping down?
Knock them out if they're not a big of an obstacle
Kill them if theres too many homing in on me
I do this with every stealth game
Depends if I get Good Boy Points for being a good boy.
Sam has ninja legs.
I thought Dishonored was piss easy for any playstyle. What I don't like about the game is the low/high chaos endings though.
Killing people in stealth games is too easy and it kills the vibe imho.
I never said nor meant to imply that any concussion isn't very serious. But the fact of the matter is that most concussions are absolutely not the same as death or brain death or even serious brain damage. Yeah, they're damaging the brain the technical sense, but the brain is massively adaptable. Assuming someone survives at all and isn't immediately toast, most of the effects tend to be subtle or long term or both.
Context of this discussion is being knocked out vs dagger in guts. It's true that getting knocked out is usually treated as one of those ridiculous hollywoodifications, like jumping through glass (horrendous injuries or death IRL) or other shit, rather then the really serious matter it is. But even so in a violent setting I'd take my chances with a concussion vs death.
Uhhh if youre referring to blacklist you get maximum points for ghosting. I cant think of any other splinter cell game with xp
I choose the path of nightmares.
Why are stealth game enthusiasts such faggot edgelords?
>stealth game enthusiasts are faggot edgelords
>strategy game enthusiasts are faggot edgelords
>FPS game enthusiasts are faggot edgelords
>MOBA enthusiasts are faggot edgelords
and the list goes on...
...
you think that's edgy? the macro denotes something extremely dumb to do and self aware.
you must be a woman
This is how I like to play
bethesda games are boring.
I knock them out and then kill them
Damn, I've been meaning to watch this movie for so long. Is it really that good?
It's probably too deep for you.
I've only 100% stealth non lethal'd Chaos Theory. Finished it like 5 times too. It just feels so wrong to get caught or kill in that game for some reason. I don't like reloading saves either so I restart the level. But in other stealth games, I don't care how I deal with someone as long as its never caught. And if I am caught I hardly give a shit. Not sure why CT is so special.