*yawn*
Is breakout THE most boring video game ever?
*yawn*
pong doesn't even have brick breaking
It's pretty boring, but it's no League of Legends.
>Arkanoid
>Boring
Have you even PLAYED Atari?
Lunar landing sims were relatively great.
It's called a time waster for a reason
>Mobile shit
Why is this even allowed on Sup Forums. Nobody cares about these sad sorry excuses for "Games"
>he's never played the Ricochet games
Oh you poor soul, good Arkanoid games are a joy. It's nothing short of amazing how many ways blocks you needa break can be made interesting. Ricochet Infinite still has its online servers up where you can download more than 20,000 user made maps. The whole series is available on Amazon no strings attached.
Reaxxion is the most dynamic and well thought out combination of mechanics Arkanoid games have, available on steam. (Get Shatter while you're at it)
Babenoid is also easily the most underrated game in the whole world, a masterpiece of an entire genre that only has 53 results if you google it. It's freeware you can play on Amiga emulators.
You need to play the good stuff, bro
Avoid Wizorb like the plague
Desert Bus
No because Gone home exists
Gone home at least has an entertaining and gripping story. Breakout is literally just bleeps and bloops and repetitive nonsense
>I've never read an Atari instruction manual in my life: The post
SUPER BREAKOUT(R)
ATARI(R) GAME PROGRAM(tm) INSTRUCTIONS
TABLE OF CONTENTS
1. INTRODUCTION
2. GENERAL DESCRIPTION/GAME OBJECTIVE
3. USING THE CONTROLLERS
4. CONSOLE CONTROLLERS
5. GAME VARIATIONS AND SCORING
6. HELPFUL HINTS
7. GAME SELECT MATRIX
1. INTRODUCTION
Imagine you're in a one-man space shuttle travelling through the heavens at
the speed of light. you and your tiny ship are totally engulfed in darkness,
except for the luminance of an occasional passing star.
Suddenly, without warning, there's a brilliant flash straight ahead. You
check the radar screen. Nothing. Pretty soon there's another flash, and
another. Next thing you know the flashes have turned into one gigantic
force field of some kind and it's dead ahead. You check the radar screen
again, still nothing.
The colors in this mysterious force field are so bright, they're almost
blinding. And they seem to be in layers. But the stranges thing is
that nothing shows up on the radar screen. What could that mean? Is it
possible to travel through this mysterious force field or will you crash
and be destroyed? And what about the layers? If you make it through one,
can you make it through the next, and the next?
It's decision time and there are only a few seconds to think about it.
Turn back or blast ahead and try to make it through the layers of the
brightly colored force field. It's up to you.
Thanks for the list, I actually really love Breakout and want to get into it.
>Gone home
>video game
Back then, video games were powered by this thing called "imagination".
Millenials wouldn't know.
>entertaining and gripping story
if you're a 14 year old who thinks he's more enlightened than his fellow schoolfriends
You're welcome user, it's been a very abused genre but there's so many if you find a stinker you don't like just try another one. The good ones really stand out
Also if you're interested in making your own in any capacity, Click Team Fusion comes with a tutorial and resources to do so. Needs a little tweaking but it'll give you the basics.
BREAKOUT, BREAKOUT (listen)
BREAKOUT BREAKOUT
BREAKOUT BREAKOUT
BREAKOUT BREAKOUT
3, 2, 1, Lets Go!
Little Pa-ttle, Moves side to side
Brand New, Level, A fresh new layout arrives
I think it's actually be rpetty rad if Atari re-made classics like these but with current gen storytelling cinematics so they could finally get their vision out there. Make it like a collection, but actually put effort into it, yknow?
Wtf I forgot I even made this shitty thread
Shatter is best breakout type game