Why have RPGs been deprived of creative classes for the last 10 years?
Classes
I want Oblivion so badly in my steam library.
what about final fantasy
Then but it?
I used to love planning out D&D characters for Neverwinter Nights. I've been playing it again lately because I can't find any modern games with the same level of depth.
I want to pick skills and feats and do multiclassing. I want to meet requirements to unlock cool things.
There was a Pathfinder video game Kickstarter recently. Are they angling to do this sort of thing, or will they dumb it all down?
wat
To be fair, it demands you to invest on things you have no idea if it's even useful or enjoyable.
I remember playing Path of Radiance and by the time i finished creating my party, i completely lost all urge to play.
Classes are classist and it's better and fairer when everyone can be equal. I shouldn't be unable to do what the other guy can do just because of some arbitrary grouping.
>implying FF has good classes
They're MMO stereotypes with hipster names.
My latest crack is Dungeon Siege II. Only because I'm running out of real RPGs to play. I'm not even that big of a fan of top-down party-based RPGs, but I'll take anything with good combat depth and item/spell count.